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- ***************************************************************************
- ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
- ***************************************************************************
- **********************
- ****** 2.1.0 r33 *****
- ***** 10/07/2020 *****
- **********************
- 1. Updated client main menu look and BGM
- 2. Enabled updates via client
- 2.1 Currently does not apply to core client files, please don't alter these as the client will not correct mistakes
- 3. Reverted back to MD extension files (INI and MIXes)
- 3.1 Only applies to r30 and below, please follow installation instructions
- 4. Enabled RA2 soundtrack
- 5. Enabled YR campaign and multiplayer Coop missions
- 5.1 Fixed Allied campaign items and terrain (previous test)
- 5.2 Added RotE easter eggs throughout the campaign (hint: GLA and China)
- 6. Fixed multiplayer game speed defaults
- 7. Added further visual improvements
- 8. Included up to date Readme file with this release
- ************
- * General *
- ************
- 1. Added new 2-4 multiplayer maps, one RotE exclusive
- 2. Aircraft
- Increased HP by 10%
- Adjusted roles to be more versatile
- 3. Bullet Based Weapons (anti infantry)
- Reduced T1 damage against higher tier infantry by 30/60% (T2/T3)
- 4. Siege Units
- Increased range by 10%
- 5. Power Plants
- Are now more vulnerable to all aircraft and most weapons
- Power production penalty is now 50% at all times
- 6. Hero Units
- Reduced damage hero units take by approx. 50% from anti infantry weapons
- 7. Unit Creation Sounds
- Will no longer be played, except for hero units
- 8. Economy
- Reduced Ore value by 15%
- 9. Radars
- Reduced stealth sensor range to 10 cells from 15
- 10. Missiles
- Increased likelihood of chasing and hitting targets to match Yuri plasma projectiles
- ************
- ** Allies **
- ************
- 1. Comanche
- Increased HP by 5%
- 2. SEAL
- Reduced cost to 450 from 500
- No longer self heals
- Reduced C4 damage against defensive structures by 40%
- Reduced C4 damage against structures by 20%
- 3. M1A1
- Reduced cost to 900 from 1000
- 4. IFV (Avenger & Bullfrog)
- Reduced passenger turret bonus damage by 50% to match original passenger damage
- 4.1 Repair Mode
- Increased range by 10%
- 5. Service Depot
- Now applies a constant repair effect to nearby units
- To remove drones vehicles still need to be directly repaired by the depot
- 6. MCV
- Now requires a War Factory + Service Depot
- 7. Rocketeer
- Reduced resistance to weapons by 30% approx.
- 8. Humvee
- Increased cost to 450 from 400
- 8.1 TOW Humvee
- Removed, America now uses the standard Humvee
- 9. Prism Tank
- Increased damage against vehicles by 20%
- Increased damage against structures by 10%
- ************
- *** Asia ***
- ************
- 1. Grenadier
- Increased HP by 20%
- Increased cost to 400 from 250
- 1.1 Flashbang
- Increased damage by 20%
- 2. Supply Truck
- Reduced HP by 10%
- 3. MIG
- Increased fire damage against infantry (AoE)
- 4. Minigunner
- Reduced damage against aircraft by 10%
- 5. KAI T-50
- Increased damage against structures by 15%
- 6. MCV
- Now requires a War Factory + Radar
- 7. Supply Drop
- Reduced cooldown to 3 minutes from 5
- Increased cash amount to 1200 from 600
- 8. Railgunner
- Reversal debuff no longer affects structures
- ************
- * Soviets *
- ************
- 1. Demo Truck
- Reduced damage against structures by 30%
- 2. Spetsnaz
- Increased HP by 15%
- 3. Sukhoi
- Increased damage against structures by 20%
- 4. Service Depot
- Now applies a constant repair effect to nearby units
- To remove drones vehicles still need to be directly repaired by the depot
- 5. MCV
- Now requires a War Factory + Service Depot
- 6. Repair Vehicle
- Increased range by 10%
- 7. Krylov Dropship
- Removed due to lack of use
- 8. Dreadnought
- Increased missile speed by 10%
- ************
- *** Yuri ***
- ************
- 1. Brute
- Reduced cost to 400
- No longer self heals
- No longer takes less damage from bullet weapons
- 1.1 Charge
- Brute no longer gains armor when using this ability
- 2. Cloning Vats
- Only clones T1 infantry, higher tiers no longer affected
- 3. Miner Drone
- Reduced HP by 20%
- 4. Virus
- Increased cost to 700
- Increased range by 10%
- Increased HP by 20%
- Increased build time by 10%
- 5. Yuri Prime
- No longer allowed inside the Subterranean APC
- 6. Chameleon
- Reduced Banshee damage by 20%
- Increased cost to 700 from 600
- 7. Mindsweeper
- Increased second blast AoE and damage by 10%
- 8. Genetic Mutator
- Increased damage by 20%
- 9. Medusa
- Reworked to be an anti ground/sea unit
- 10. Vertigo Bomber
- Increased chaos duration by 10%
- Reduced damage by 10%
- 11. MCV
- Now requires a War Factory + Radar
- 12. Plasma Trooper
- Reduced attack speed by 20%
- 13. Seeker
- Reduced HP by 10%
- 14. Boomer
- Increased missile speed by 10%
- 15. Toxin Templar
- Reduced cost to 800 from 900
- Removed build time multiplier
- Increased HP by 10%
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