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Riven | Blame the creator,i will leak it >:)

Mar 11th, 2017
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  1.  
  2. --Riven
  3. math.randomseed(tick())
  4. plr=game:service'Players'.LocalPlayer
  5. ch,char=plr.Character,plr.Character
  6. hum=ch.Humanoid
  7. tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint
  8. m,mouse=plr:GetMouse(),plr:GetMouse()
  9. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  10. bc=BrickColor.new
  11. head=ch.Head
  12. cam=workspace.CurrentCamera
  13.  
  14. rj.C0=cfn()
  15. rj.C1=cfn()
  16.  
  17. lib={}
  18. lib.cone='1033714'
  19. lib.ring="3270017"
  20. lib.yato='579392805'
  21. lib.diamond='9756362'
  22. lib.crown='20329976'
  23. rbx='rbxassetid://'
  24.  
  25. --tb and anti sc
  26. v3 = Vector3.new
  27. cn = CFrame.new
  28. ca2 = CFrame.Angles
  29. mf = math.floor
  30. mran = math.random rn=mran
  31. mrad = math.rad rd=mrad
  32. mdeg = math.deg dg=mdeg
  33. ca = function(x,y,z) return ca2(mrad(x),mrad(y),mrad(z)) end
  34. mran2 = function(a,b) return mran(a*1000,b*1000)/1000 end
  35. ud=UDim2.new
  36. bn = BrickColor.new
  37. c3 = Color3.new
  38. --tb and anti sc
  39.  
  40. getSound=function(id)
  41.     game:service'ContentProvider':Preload('rbxassetid'..tostring(id))
  42.     local s=int("Sound",ch.Head)
  43.     s.SoundId='rbxassetid://' .. tostring(id-1)
  44.     s.Volume=1
  45.     return s
  46. end
  47.  
  48. --declarations
  49.  
  50. --strings
  51. local combostring=[[]]
  52. local attackstring=[[]]
  53.  
  54. --sounds, some by qaeo
  55. blocksound=getSound(260433722)
  56. blocksound.Pitch=1
  57. startsound=getSound(588738950) --260433747
  58. startsound.Pitch=1
  59. endsound=getSound(588736246) --260433769
  60. endsound.Pitch=1
  61. endsound.Volume=2
  62. swsound=getSound(588736970)
  63. --swsound.Pitch=0.8
  64. swexp=getSound(365002939)
  65. swexp.Pitch=1
  66. spexp=getSound(365002939)
  67. spexp.Pitch=1.2
  68. startsound2=getSound(260433769)--260433769
  69. startsound2.Pitch=0.8
  70. startsound3=getSound(260433769)
  71. startsound3.Pitch=0.89
  72. chargesound=getSound(181004944)
  73. chargesound.Pitch=1
  74. basicsound=getSound(588736246)--260433747
  75. basicsound.Pitch=1.2
  76. dodgesound=getSound(177162407)
  77. dodgesound.Pitch=1.4
  78. landsound=getSound(315775190)
  79. rushsound=getSound(134012323)--134012323
  80. swoosh=getSound(231917988)
  81. --swoosh.Pitch=1.2
  82. swoosh.Volume=2
  83. aerialcharge=getSound(265109959)
  84. aerialcharge.Pitch=1.1
  85. curse=getSound(231917971)
  86. glass=getSound(130779172)
  87. magictone1=getSound(588738950)
  88. chargedupbeam=getSound(588735946)
  89. chargedupbeam.Volume=2.5
  90. diamondproj=getSound(231917751)
  91. diamondproj.PlaybackSpeed=5
  92. diamondbreak=getSound(130779172)
  93. diamondbreak.Pitch=2
  94. magicriff=getSound(588735156)
  95. bigmagic=getSound(231917773)
  96. walksound=getSound(142665236)
  97.  
  98. --tables
  99. tweenTable={}
  100. altTweenTable={}
  101. local alljoints={}
  102. textTable={}
  103. local fx={}
  104. moves={}
  105. connectlist={}
  106. cooldowns={}
  107. movers={}
  108. local linetable={}
  109. moveDescriptions={
  110.     ['Dark Missile']={move='Dark Missile',key='Left Mouse Button',desc=[[A basic, dark blast that is cheap on mana and easy to use. Deals low damage.]]},
  111.     ['Normal Block']={move='Normal Block',desc=[[Blocks projectile attacks where you aim.]]},
  112.     ['Rive Beam']={move='Rive Beam',desc=[[A beam of energy that deals heavy damage and knocks down foes.]]},
  113.     ['Dark Spikes']={move='Dark Spikes',desc=[[A series of dark stakes that explode to push enemies back and deal medium damage.]]},
  114.     ['Down Slam']={move='Down Slam',key=[[Space, Space, Q]],desc=[[An aerial attack that slams the character against the ground to create a shockwave that knocks down and deals low damage to enemies.]]},
  115.     ['Aerial Sword']={move='Aerial Sword',key=[[Space, Space, Hold R]],desc=[[An aerial attack with huge power; creates a sphere of dark energy that flings spectral swords which explode and deal damage.]]},
  116.     ['Curse']={move='Curse',desc=[[An attack that inflicts the Cursed debuff (5% maxhealth damage every second) and lifesteals half of damage dealt.]]},
  117.     ['Dark Slash']={move='Dark Slash',desc=[[Summons a spectral sword that slashes to deal huge critical damage. Very high crit chance.]]},
  118.     ['Diamond Storm']={move='Diamond Storm',desc=[[Charge up dark energy to release a flurry of diamonds that explode to deal damage with high crit chance. Heals twice damage dealt. High mana cost.]]},
  119.  
  120.    
  121. }
  122.  
  123. --bool global
  124. local run=false
  125. idle=false
  126. local animPlaying=false
  127. local runLeg=false
  128. canRunLeg=false
  129. local deb=false
  130. local basicswitch=false
  131. local canExecuteMoves=true
  132. local bg=false
  133. local sprinting=false
  134. ascension=false
  135. local aright=false
  136. local aleft=false
  137. local aforward=false
  138. local aback=false
  139. local mult=2
  140.  
  141. --num
  142. maxmana=900
  143. mana=900
  144. chain=0
  145. regws=16
  146. bigws=14
  147. hum.MaxHealth=200
  148. spawn(function()
  149.     wait() hum.Health=200
  150. end)
  151.  
  152. -- gui
  153. local managui=int('ScreenGui',plr.PlayerGui)
  154. managui.Name='Mana Gui'
  155. local frame=int('Frame',managui)
  156. frame.Size=UDim2.new(0.15,0,0.02,0)
  157. frame.Position=UDim2.new(1-0.17,0,0.7,0)
  158. frame.BackgroundColor3=BrickColor.new('Black').Color
  159. frame.BorderColor3=BrickColor.new('Really black').Color
  160. frame.BorderSizePixel=6
  161.  
  162. local manabartext=int('TextLabel',frame)
  163. manabartext.ZIndex=2
  164. manabartext.Size=UDim2.new(1,0,1,0)
  165. manabartext.TextColor3=BrickColor.new('White').Color
  166. manabartext.TextStrokeTransparency=1
  167. manabartext.Font='SourceSansLight'
  168. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  169. manabartext.FontSize='Size18'
  170. manabartext.BackgroundTransparency=1
  171.  
  172. local manabar=int('Frame',frame)
  173. manabar.Size=UDim2.new(1,0,1,0)
  174. manabar.BorderSizePixel=0
  175. manabar.BackgroundColor3=BrickColor.new('Bright blue').Color
  176. manabar.Size=UDim2.new(mana/maxmana,0,1,0)
  177.  
  178. local chainframe=int('Frame',managui)
  179. chainframe.Size=frame.Size
  180. chainframe.BackgroundTransparency=1
  181. chainframe.Position=frame.Position+UDim2.new(0.07,0,-0.05,0)
  182. local chaintext=int('TextLabel',chainframe)
  183. chaintext.BackgroundTransparency=1
  184. chaintext.TextStrokeColor3=BrickColor.new('White').Color
  185. chaintext.TextStrokeTransparency=0
  186. chaintext.Size=UDim2.new(1,0,1,0)
  187. chaintext.Font='Antique'
  188. chaintext.FontSize='Size48'
  189. chaintext.Text='0x'
  190.  
  191. local cooldownframe=int('Frame',managui)
  192. cooldownframe.Size=UDim2.new(0.3,0,0.2,0)
  193. cooldownframe.BorderSizePixel=0
  194. cooldownframe.Transparency=1
  195. cooldownframe.Position=UDim2.new(0.7,0,0.8,0)
  196.  
  197. local movebutton=int('TextButton',managui)
  198. movebutton.Position=UDim2.new(0.93,0,0.73,0)
  199. movebutton.Text='Moves'
  200. movebutton.Font='Antique'
  201. movebutton.BackgroundColor3=BrickColor.new('Really black').Color
  202. movebutton.BorderSizePixel=0
  203. movebutton.TextColor3=BrickColor.new('White').Color
  204. movebutton.FontSize='Size24'
  205. movebutton.Size=UDim2.new(0.05,0,0.025,0)
  206.  
  207. movesframe=int('Frame',managui)
  208. movesframe.Size=UDim2.new(0.3,0,0.5,0)
  209. movesframe.BackgroundColor3=BrickColor.new('Really black').Color
  210. movesframe.BorderSizePixel=6
  211. movesframe.Position=UDim2.new(0.35,0,0.25,0)
  212. movesframe.BorderColor3=BrickColor.new('Black').Color
  213. movesframe.Visible=false
  214.  
  215. local scrollframe=int('ScrollingFrame',movesframe)
  216. scrollframe.Size=UDim2.new(0.35,0,1,0)
  217. scrollframe.BackgroundColor3=BrickColor.new('Really black').Color
  218. scrollframe.ZIndex=2
  219. scrollframe.BorderColor3=BrickColor.new('Black').Color
  220. scrollframe.BorderSizePixel=5
  221.  
  222. local descbox=int('Frame',movesframe)
  223. descbox.Size=UDim2.new(1-0.35,0,1,0)
  224. descbox.Position=UDim2.new(0.35,0,0,0)
  225. descbox.ZIndex=3
  226. descbox.BackgroundTransparency=1
  227. descbox.BorderSizePixel=0
  228.  
  229. local nam=int('TextLabel',descbox)
  230. nam.Size=UDim2.new(1,0,0.05,0)
  231. nam.Position=UDim2.new(0,0,0.1,0)
  232. nam.ZIndex=4
  233. nam.Font='Antique'
  234. nam.FontSize='Size24'
  235. nam.BackgroundTransparency=1
  236. nam.TextColor3=BrickColor.new('White').Color
  237. nam.Text='Select a move!'
  238.  
  239. local desc=int('TextLabel',descbox)
  240. desc.BackgroundTransparency=1
  241. desc.TextWrapped=true
  242. desc.Font='Antique'
  243. desc.FontSize='Size36'
  244. desc.Text=''
  245. desc.TextColor3=BrickColor.new('White').Color
  246. desc.TextXAlignment='Center'
  247. desc.TextYAlignment='Top'
  248. desc.Size=UDim2.new(1,0,0.6,0)
  249. desc.Position=UDim2.new(0,0,0.2,0)
  250. desc.ZIndex=4
  251.  
  252. local manacostg=int('TextLabel',desc)
  253. manacostg.Size=UDim2.new(1,0,0.1,0)
  254. manacostg.Text=''
  255. manacostg.Font='Antique'
  256. manacostg.FontSize='Size28'
  257. manacostg.TextColor3=BrickColor.new('White').Color
  258. manacostg.Position=UDim2.new(0,0,0.85,0)
  259. manacostg.BackgroundTransparency=1
  260.  
  261. local cmb=int('TextLabel',desc)
  262. cmb.Size=UDim2.new(1,0,0.1,0)
  263. cmb.Text=''
  264. cmb.Font='Antique'
  265. cmb.FontSize='Size28'
  266. cmb.TextColor3=BrickColor.new('White').Color
  267. cmb.Position=UDim2.new(0,0,0.7,0)
  268. cmb.BackgroundTransparency=1
  269.  
  270. local buttony=0.002
  271.  
  272. for _,v in pairs(moveDescriptions) do
  273.    local button=int('TextButton',scrollframe)
  274.    button.Size=UDim2.new(0.85,0,0.05,0)
  275.    button.BorderSizePixel=0
  276.    button.BackgroundColor3=BrickColor.new('Black').Color
  277.    button.Font='Antique'
  278.    button.FontSize='Size24'
  279.    button.TextColor3=BrickColor.new('White').Color
  280.    button.TextWrapped=true
  281.    button.Text=v.move
  282.    button.ZIndex=3
  283.    button.Position=UDim2.new(0.03,0,buttony,0)
  284.    buttony=buttony+0.052
  285.    button.MouseButton1Down:connect(function()
  286.         desc.Text=v.desc
  287.         nam.Text=v.move
  288.         if v.key then
  289.            cmb.Text='Keys: ' .. v.key
  290.         else
  291.             cmb.Text='Keys: ' .. string.upper(moves[v.move].key)
  292.         end
  293.         manacostg.Text='Mana Cost: ' .. tostring(moves[v.move].manacost)
  294.     end)
  295. end
  296.  
  297. movebutton.MouseButton1Down:connect(function()
  298.     if movesframe.Visible==false then
  299.         movesframe.Visible=true
  300.     else
  301.         movesframe.Visible=false
  302.     end
  303. end)
  304.  
  305. local cx=0
  306. local cy=0
  307.  
  308. addCoolDownGui=function(v)
  309.     local thing=int('TextLabel',cooldownframe)
  310.     thing.TextWrapped=true
  311.     thing.Size=UDim2.new(0.2,0,0.5,0)
  312.     thing.Position=UDim2.new(cx,0,cy,0)
  313.     thing.BackgroundColor3=BrickColor.new('Really black').Color
  314.     thing.Font='Antique'
  315.     thing.FontSize='Size24'
  316.     thing.TextColor3=BrickColor.new('White').Color
  317.     thing.BorderSizePixel=0
  318.     thing.Text=v.move .. ' ' .. tostring(v.timeleft)
  319.     spawn(function()
  320.         repeat wait(0.1) thing.Text=v.move .. ' ' .. tostring(v.timeleft) until v.timeleft<0.1
  321.         thing:Destroy()
  322.         if cy<1 and cx>0 then
  323.             cx=cx-0.2
  324.         end
  325.         if cy>1 and cx>0 then
  326.             cx=cx-0.2
  327.         end
  328.            
  329.     end)
  330.     if cx<1-0.2 then
  331.         cx=cx+0.2
  332.     else
  333.         cy=0.5
  334.         cx=0
  335.     end
  336. end
  337.  
  338. ypcall(function()
  339.     ch.Animate:Destroy()
  340.     ch.Humanoid.Animator:Destroy()
  341. end)
  342.  
  343. if ch:findFirstChild("Riven") then
  344.     ch['Riven']:Destroy()
  345. end
  346.  
  347. local tube=int("Model",ch)
  348. tube.Name='Riven'
  349. script.Parent=tube
  350.  
  351. --functions
  352.  
  353. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)--recommend to use this with my weld. use this function only with arm lockers.
  354.     p0.Position = p1.Position
  355.     local w = Instance.new('Motor',par or p0)
  356.     w.Part0 = p1
  357.     w.Part1 = p0
  358.     w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0)
  359.     w.MaxVelocity = .1
  360.     return w
  361. end
  362.  
  363. function clerp(c1,c2,sp)
  364.     local R1,R2,R3 = c1:toEulerAnglesXYZ()
  365.     local R21,R22,R23 = c2:toEulerAnglesXYZ()
  366.     return CFrame.new(
  367.     c1.X + (c2.X-c1.X)*sp,
  368.     c1.Y + (c2.Y-c1.Y)*sp,
  369.     c1.Z + (c2.Z-c1.Z)*sp)*CFrame.Angles(
  370.     R1 + (R21-R1)*sp,
  371.     R2 + (R22-R2)*sp,
  372.     R3 + (R23-R3)*sp
  373.     )
  374. end
  375.  
  376. Tween = function(Weld, Stop, Step,a)
  377.     ypcall(function()
  378.         local func = function()
  379.             local Start = Weld.C1
  380.             local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  381.             local Stop = Stop
  382.             local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  383.             if not Step then Step=0.1 end
  384.             table.insert(tweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  385.         end
  386.             if a then coroutine.wrap(func)() else func() end
  387.     end)
  388. end
  389.  
  390. altTween = function(Weld, Stop, Step,a)
  391.     ypcall(function()
  392.         local func = function()
  393.             local Start = Weld.C1
  394.             local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  395.             local Stop = Stop
  396.             local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  397.             if not Step then Step=0.1 end
  398.             table.insert(altTweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  399.         end
  400.             if a then coroutine.wrap(func)() else func() end
  401.     end)
  402. end
  403.  
  404. weld=function(p0,p1,c0)
  405.     local w=Instance.new("Weld",p0)
  406.     w.Part0=p0
  407.     w.Part1=p1
  408.     w.C0=c0
  409.     return w
  410. end
  411.  
  412. cp=function(parent,color,size,anchored,cancollide)
  413.     local newp=Instance.new("Part",parent)
  414.     newp.TopSurface='SmoothNoOutlines'
  415.     newp.BottomSurface='SmoothNoOutlines'
  416.     newp.FrontSurface='SmoothNoOutlines'
  417.     newp.BackSurface='SmoothNoOutlines'
  418.     newp.RightSurface='SmoothNoOutlines'
  419.     newp.LeftSurface='SmoothNoOutlines'
  420.     newp.FormFactor="Custom"
  421.     newp.BrickColor=bc(color)
  422.     local rn=math.random(3)
  423.     if rn==1 then
  424.       -- newp.BrickColor=BrickColor.new('Bright red')
  425.     end
  426.     newp.Size=size
  427.     newp.Anchored=anchored
  428.     newp.CanCollide=cancollide
  429.     newp:BreakJoints()
  430.     return newp
  431. end
  432.  
  433.  
  434. if ch:findFirstChild('Body Colors') then
  435.     ch['Body Colors'].HeadColor=BrickColor.new('Really black')
  436.     ch['Body Colors'].TorsoColor=BrickColor.new('Really black')
  437.     ch['Body Colors'].LeftLegColor=BrickColor.new('Really black')
  438.     ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  439.     ch['Body Colors'].RightArmColor=BrickColor.new('Really black')
  440.     ch['Body Colors'].LeftArmColor=BrickColor.new('Really black')
  441. end
  442.  
  443. for _,v in pairs(ch:GetChildren()) do
  444.     if v.className=='Accessory' then
  445.         v:Destroy()
  446.     elseif v.className=='Part' then
  447.         v.BrickColor=BrickColor.new('Really black')
  448.     end
  449.     if v.Name=='Right Leg' then
  450.        v.BrickColor=BrickColor.new('Bright red')
  451.     end
  452. end
  453.  
  454. if ch:findFirstChild('Pants') then
  455.    ch.Pants:Destroy()
  456. end
  457.  
  458. if ch:findFirstChild('Shirt') then
  459.    ch.Shirt:Destroy()
  460. end
  461.  
  462. destroyJoints=function()
  463.     for i=1,5 do
  464.         for _,v in pairs(alljoints) do
  465.             ypcall(function()
  466.                 v:Destroy()
  467.                 table.remove(alljoints,_)
  468.             end)
  469.         end
  470.     end
  471. end
  472.  
  473. initializeJoints=function()
  474.     destroyJoints()
  475.     rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  476.     rabr.Position = torso.Position
  477.     rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  478.     w = Instance.new("Weld",tube)
  479.     w.Part0,w.Part1 = ch['Right Arm'],rabr
  480.     w.C1 = CFrame.new(0,-.5,0)
  481.     labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  482.     labr.Position = torso.Position
  483.     lw = Weld(labr,torso,-1.5,.5,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  484.     ww = Instance.new("Weld",tube)
  485.     ww.Part0,ww.Part1 = ch['Left Arm'],labr
  486.     ww.C1 = CFrame.new(0,-.5,0)
  487.     rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  488.     rlabr.Position = torso.Position
  489.     rlw = Weld(rlabr,torso,0.5,-1.5,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  490.     wl = Instance.new("Weld",tube)
  491.     wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  492.     wl.C1 = CFrame.new(0,-.5,0)
  493.     llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  494.     llabr.Position = torso.Position
  495.     llw = Weld(llabr,torso,-0.5,-1.5,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  496.     wwl = Instance.new("Weld",tube)
  497.     wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  498.     wwl.C1 = CFrame.new(0,-.5,0)
  499.     nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  500.     nk.Position = torso.Position
  501.     neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  502.     www = Instance.new("Weld",tube)
  503.     www.Part0,www.Part1 = ch['Head'],nk
  504.     www.C1 = CFrame.new(0,-.5,0)
  505.     table.insert(alljoints,rabr)
  506.     table.insert(alljoints,labr)
  507.     table.insert(alljoints,rw)
  508.     table.insert(alljoints,lw)
  509.     table.insert(alljoints,w)
  510.     table.insert(alljoints,ww)
  511.     table.insert(alljoints,rlabr)
  512.     table.insert(alljoints,llabr)
  513.     table.insert(alljoints,rlw)
  514.     table.insert(alljoints,llw)
  515.     table.insert(alljoints,wl)
  516.     table.insert(alljoints,wwl)
  517.     table.insert(alljoints,nk)
  518.     table.insert(alljoints,neck)
  519.     table.insert(alljoints,www)
  520. end
  521.  
  522. cyl=function(prt)
  523.     local c=int("CylinderMesh",prt)
  524.     return c
  525. end
  526.  
  527. blo=function(prt)
  528.     local c=int("BlockMesh",prt)
  529.     c.Name='bmsh'
  530.     return c
  531. end
  532.  
  533. sphere=function(prt)
  534.    local c=int('SpecialMesh',prt)
  535.    c.MeshType='Sphere'
  536.    return c
  537. end
  538.  
  539. newSpm=function(prt)
  540.    local nspm=int('SpecialMesh',prt)
  541.    nspm.MeshType='FileMesh'
  542.    return nspm
  543. end
  544.  
  545.  
  546. --cool hat
  547. local hat=cp(tube,'Really black',Vector3.new(1,1,1))
  548. local hatmesh=int('SpecialMesh',hat)
  549. hatmesh.MeshId=rbx..'24102243'
  550. weld(ch.Head,hat,cfn(0,0.6,0))
  551.  
  552.  
  553. local rarmdiamond=cp(tube,'Bright red',Vector3.new(1,1,1))
  554. local dia=newSpm(rarmdiamond)
  555. dia.MeshId=rbx..lib.diamond
  556. dia.Scale=Vector3.new(0.4,0.8,0.4)
  557. weld(ch['Right Arm'],rarmdiamond,cfn(0.4,0,0))
  558.  
  559. local testshoulder=cp(tube,'Bright red',Vector3.new(1.1,0.6,1.1))
  560. testshoulder.Material='SmoothPlastic'
  561. weld(ch['Right Arm'],testshoulder,cfn(0,0.8,0))
  562.  
  563. --local testtorso=cp(tube,'Bright red',Vector3.new(2.8,0.4,1.1))
  564. --blo(testtorso).Scale=Vector3.new(0.95,1,0.95)
  565. --weld(tor,testtorso,cfn(0,0,0)*ang(0,0,mr(45)))
  566.  
  567. local testhalf=cp(tube,'Bright red',Vector3.new(1,2,1))
  568. testhalf.Material='SmoothPlastic'
  569. blo(testhalf).Scale=Vector3.new(1.003,1.003,1.005)
  570. weld(tor,testhalf,cfn(0.5,0,0))
  571.  
  572. local cooldiamond=cp(tube,'Really black',Vector3.new(0.5,0.5,0.5))
  573. local dia=newSpm(cooldiamond)
  574. dia.Scale=Vector3.new(0.4,0.8,0.45)
  575. dia.MeshId=rbx..lib.diamond
  576. weld(testhalf,cooldiamond,cfn(0,0.3,-0.3))
  577.  
  578. local cooldiamond2=cp(tube,'Really black',Vector3.new(0.5,0.5,0.5))
  579. local dia=newSpm(cooldiamond2)
  580. dia.Scale=Vector3.new(0.4,0.8,0.45)
  581. dia.MeshId=rbx..lib.diamond
  582. weld(testhalf,cooldiamond2,cfn(0.2,-0.15,-0.3))
  583.  
  584. local cooldiamond3=cp(tube,'Really black',Vector3.new(0.5,0.5,0.5))
  585. local dia=newSpm(cooldiamond3)
  586. dia.Scale=Vector3.new(0.4,0.8,0.45)
  587. dia.MeshId=rbx..lib.diamond
  588. weld(testhalf,cooldiamond3,cfn(-0.2,-0.15,-0.3))
  589.  
  590. --blo(ch['Right Leg'])
  591. --ch['Right Leg'].Material='SmoothPlastic'
  592.  
  593. --[[
  594. local testp=cp(tube,'Bright red',Vector3.new(2.1,1.3,1.2))
  595. local tpb=blo(tstp)
  596. tpb.Scale=Vector3.new(1.01,1.01,1)
  597. weld(tor,testp,cfn(0,0.4,0))
  598. ]]
  599.  
  600.  
  601.  
  602. initializeJoints()
  603.  
  604. reset=function()
  605.     if run == false and animPlaying == false then
  606.         altTweenTable={}
  607.         Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(5)))
  608.         Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(-5)))
  609.         Tween(rw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  610.         Tween(lw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  611.         Tween(neck,cfn())
  612.         Tween(rj,cfn(0,0.08*math.sin(tick()*1.5),0),0.3)
  613.     end
  614. end
  615.  
  616. bigreset=function()
  617.     if run == false and animPlaying == false then
  618.         altTweenTable={}
  619.         Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(5)))
  620.         Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-5)))
  621.         Tween(rw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  622.         Tween(lw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  623.         Tween(neck,cfn())
  624.         Tween(rj,cfn(0,0.08*math.sin(tick()*1.5*mult),0),0.3)
  625.     end
  626. end
  627.  
  628.  
  629. resetLegs=function()
  630.     altTweenTable={}
  631.     Tween(llw,cfn())
  632.     Tween(rlw,cfn())
  633. end
  634.  
  635. walkCycle=function()
  636.     if run==true and animPlaying==false then
  637.         tweenTable={}
  638.         Tween(neck,cfn())
  639.         Tween(rj,cfn())
  640.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  641.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  642.         Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  643.         Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  644.     end
  645. end
  646.  
  647. walkCycleBig=function()
  648.     if run==true and animPlaying==false then
  649.         tweenTable={}
  650.         Tween(neck,cfn())
  651.         Tween(rj,cfn())
  652.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  653.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  654.         Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  655.         Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  656.     end
  657. end
  658.  
  659. sprintCycle=function()
  660.     if run==true and animPlaying==false then
  661.         tweenTable={}
  662.         Tween(rj,cfn()*ang(mr(10),0,0))
  663.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*11))*ang(mr(20)+mr(60*math.sin(tick()*11)),0,0),0.25)
  664.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*11))*ang(mr(20)+mr(-60*math.sin(tick()*11)),0,0),0.25)
  665.         Tween(rw,cfn()*ang(mr(-20)+mr(60*math.sin(tick()*11)),0,mr(-10)),0.25)
  666.         Tween(lw,cfn()*ang(mr(-20)+mr(-60*math.sin(tick()*11)),0,mr(10)),0.25)
  667.     end
  668. end
  669.  
  670. local jumping=false
  671.  
  672. jump=function()
  673.     if animPlaying==false then
  674.         jumping=true
  675.         run=false
  676.         resetLegs()
  677.         tweenTable={}
  678.         altTweenTable={}
  679.       --  animPlaying=true
  680.        -- Tween(rj,cfn()*ang(mr(-15),0,0),0.2)
  681.         Tween(neck,cfn(0,0,-0.2)*ang(mr(-20),0,0),0.1)
  682.         Tween(rw,cfn()*ang(mr(15),0,mr(-25)),0.1)
  683.         Tween(lw,cfn()*ang(mr(15),0,mr(25)),0.1)
  684.         Tween(rlw,cfn()*ang(mr(15),0,0),0.1)
  685.         Tween(llw,cfn()*ang(mr(15),0,0),0.1)
  686.         wait(0.2)
  687.         reset()
  688.         wait(0.1)
  689.        -- animPlaying=false
  690.         jumping=false
  691.     end
  692. end
  693.  
  694. walkLegs=function()
  695.     if runLeg==true then
  696.         altTweenTable={}
  697.         altTween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(20)+mr(50*math.sin(tick()*8)),0,0),0.6)
  698.         altTween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(20)+mr(-50*math.sin(tick()*8)),0,0),0.6)
  699.     end
  700. end
  701.  
  702. dealDamage=function(man,damage,crit,multi,lifesteal)
  703.     if man and man:findFirstChild'Humanoid' and man:findFirstChild'Head' then
  704.         local dm=damage
  705.         local cr=false
  706.         local hm=man.Humanoid
  707.         if crit then
  708.             if crit>0 then
  709.                 local c=math.random(crit)
  710.                 if c==1 then
  711.                     cr=true
  712.                 end
  713.             end
  714.         end
  715.         if cr==true then
  716.             if not multi then
  717.                 dm=dm*1.5
  718.             else
  719.                 dm=dm*multi
  720.             end
  721.         end
  722.         hm:TakeDamage(dm)
  723.         if lifesteal then
  724.             --print'lifesteal'
  725.             local plife=lifesteal*dm
  726.             if hum.Health<hum.MaxHealth then
  727.                 hum.Health=hum.Health+plife
  728.                 local bbg=int('BillboardGui',tube)
  729.                 bbg.Size=UDim2.new(1,0,1,0)
  730.                 bbg.StudsOffset=Vector3.new(0,2,0)
  731.                 bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  732.                 bbg.Adornee=ch.Head
  733.                 bbg.AlwaysOnTop=true
  734.                 local tlabl=int('TextLabel',bbg)
  735.                 tlabl.Size=UDim2.new(1,0,1,0)
  736.                 tlabl.Text=tostring(plife)
  737.                 tlabl.BackgroundTransparency=1
  738.                 tlabl.TextColor3=BrickColor.new('Bright green').Color
  739.                 tlabl.TextStrokeColor3=BrickColor.new('White').Color
  740.                 tlabl.TextStrokeTransparency=0
  741.                 tlabl.Font='Antique'
  742.                 tlabl.FontSize='Size60'
  743.                 table.insert(textTable,bbg)
  744.             end
  745.         end
  746.         chain=chain+1
  747.         if hm.MaxHealth>=99999 then
  748.             hm.Parent:BreakJoints()
  749.         end
  750.         local bbg=int('BillboardGui',tube)
  751.         bbg.Size=UDim2.new(1,0,1,0)
  752.         bbg.StudsOffset=Vector3.new(0,2,0)
  753.         bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  754.         bbg.Adornee=man.Head
  755.         bbg.AlwaysOnTop=true
  756.         local tlabl=int('TextLabel',bbg)
  757.         tlabl.Size=UDim2.new(1,0,1,0)
  758.         tlabl.Text=tostring(dm)
  759.         tlabl.BackgroundTransparency=1
  760.         tlabl.TextColor3=BrickColor.new('Really black').Color
  761.         tlabl.TextStrokeColor3=BrickColor.new('White').Color
  762.         if cr==true then
  763.             tlabl.TextColor3=BrickColor.new('Really red').Color
  764.             tlabl.TextStrokeColor3=BrickColor.new('Really black').Color
  765.         end
  766.         tlabl.TextStrokeTransparency=0
  767.         tlabl.Font='Antique'
  768.         tlabl.FontSize='Size60'
  769.         table.insert(textTable,bbg)
  770.         return dm
  771.     end
  772. end
  773.  
  774. displayText=function(thing,text,color)
  775.     local bbg=int('BillboardGui',tube)
  776.     bbg.Size=UDim2.new(1,0,1,0)
  777.     bbg.StudsOffset=Vector3.new(0,3,0)
  778.     bbg.Adornee=thing
  779.     bbg.AlwaysOnTop=true
  780.     local tlabl=int('TextLabel',bbg)
  781.     tlabl.Size=UDim2.new(1,0,1,0)
  782.     tlabl.Text=text
  783.     tlabl.BackgroundTransparency=1
  784.     tlabl.TextColor3=BrickColor.new('Really black').Color
  785.     tlabl.TextStrokeColor3=BrickColor.new('White').Color
  786.     tlabl.TextStrokeTransparency=0
  787.     tlabl.Font='Antique'
  788.     tlabl.FontSize='Size60'
  789.     table.insert(textTable,bbg)
  790. end
  791.  
  792. local tp=cp(tube,'White',Vector3.new(1,1,1))
  793. tp.Transparency=1
  794. weld(ch['Right Arm'],tp,cfn(0,-1,0))
  795.  
  796. addFx=function(item,int,final,func)
  797.    table.insert(fx,{item=item,int=int,func=func,final=final,stepval=0})
  798. end
  799.  
  800. addMove=function(name,key,cooldown,func,manacost)
  801.     moves[name]={key=key,cooldown=cooldown,func=func,manacost=manacost}
  802. end
  803.  
  804. drawLine=function(point_a,point_b,bc_code,angle,mag,width)
  805.     local dist=(point_a-point_b).magnitude;
  806.     local num=1
  807.     if mag then
  808.        num=mag
  809.     end
  810.     if dist>num then
  811.         local rad=dist/2;
  812.         local line=Instance.new('Part',tube)
  813.             line.Anchored=true;
  814.             line.FormFactor='Custom';
  815.             line.BrickColor=BrickColor.new(bc_code);
  816.             line.TopSurface='SmoothNoOutlines'
  817.             line.BottomSurface='SmoothNoOutlines'
  818.             line.LeftSurface='SmoothNoOutlines'
  819.             line.RightSurface='SmoothNoOutlines'
  820.             line.FrontSurface='SmoothNoOutlines'
  821.             line.BackSurface='SmoothNoOutlines'
  822.             line.Material='Neon'
  823.             line.CanCollide=false;
  824.             line.Size=Vector3.new(0.7,dist,0.7);
  825.             if width then
  826.                 line.Size=Vector3.new(width,dist,width);
  827.             end
  828.             cyl(line).Name='blok'
  829.            -- Instance.new("BlockMesh",line).Name='blok'
  830.             line.CFrame=CFrame.new(point_a,point_b)*CFrame.new(0,0,-rad)*ang(mr(90),0,0)--*angle;
  831.         return line;
  832.     end
  833. end;
  834.  
  835. depleteMana=function(amount)
  836.     if mana>0 then
  837.         if mana-amount>0 then
  838.             mana=mana-amount
  839.             return true
  840.         else
  841.             return false
  842.         end
  843.     end
  844. end
  845.  
  846. executeMove=function(name)
  847.     if canExecuteMoves==true then
  848.         if ch and hum and hum.Health>0 then
  849.             local can=true
  850.             for _,v in pairs(cooldowns) do
  851.                if v.move==name then
  852.                    can=false
  853.                    break
  854.                 end
  855.             end
  856.             if can==true then
  857.                 local can2=true
  858.                 if moves[name].manacost then
  859.                     local a=depleteMana(moves[name].manacost)
  860.                     if not a then
  861.                         can2=false
  862.                     end
  863.                 end
  864.                 if can2 then
  865.                     moves[name].func()
  866.                 end
  867.             end
  868.         end
  869.     end
  870. end
  871.  
  872. addToCList=function(what,key)
  873.     local a={what,key=key,up=false}
  874.     table.insert(connectlist,a)
  875.     return a
  876. end
  877.  
  878. waitForUp=function(what)
  879.     repeat wait() until what.up==true
  880. end
  881.  
  882. addMover=function(what,step,func)
  883.     table.insert(movers,{mover=what,step=step,lastpoint=what.CFrame,func=func})
  884. end
  885.  
  886. local function CreateRegion3FromLocAndSize(Position, Size)
  887.     local SizeOffset = Size/2
  888.     local Point1 = Position - SizeOffset
  889.     local Point2 = Position + SizeOffset
  890.     return Region3.new(Point1, Point2)
  891. end
  892.  
  893. local righthandle=cp(tube,"White",Vector3.new(1,1,1))
  894. weld(ch['Right Arm'],righthandle,cfn(0,-1,0))
  895. righthandle.Transparency=1
  896.  
  897. local lefthandle=cp(tube,"White",Vector3.new(1,1,1))
  898. weld(ch['Left Arm'],lefthandle,cfn(0,-1,0))
  899. lefthandle.Transparency=1
  900.  
  901. --[[
  902.     Current Moves:
  903.     Normal Block
  904.     Dark Missile (High Crit (20% chance))
  905.     Rive Beam (10% Crit chance)
  906.     Dark Slash (Very High Crit (50% chance))
  907.     Down Slam
  908.     Aerial Sword (Very High Crit (50% chance))
  909.     Dark Spikes (Very High Crit (50% chance))
  910.     Curse (Damage Over Time and Lifesteal)
  911. ]]
  912.  
  913. addCoolDown=function(move)
  914.     local a={timeleft=moves[move].cooldown,move=move}
  915.     addCoolDownGui(a)
  916.     table.insert(cooldowns,a)
  917. end
  918.  
  919. addMove('Normal Block','f',0.5,function()
  920.     deb=true
  921.     idle=false
  922.     local ws=hum.WalkSpeed
  923.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  924.     hum.WalkSpeed=0
  925.     tweenTable={}
  926.     animPlaying=true
  927.     local pcf=tor.CFrame
  928.     Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  929.     Tween(rw,cfn()*ang(mr(-86),mr(-15),0),0.2)
  930.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  931.     blocksound:Play()
  932.     local block=cp(workspace,'Really black',Vector3.new(8,6,1),true,true)
  933.     block.CFrame=pcf*CFrame.new(0,0,-5)
  934.     block.Material='Neon'
  935.     local bm=blo(block)
  936.     bm.Scale=Vector3.new(0,0,0.9)
  937.     addFx(block,0.05,nil,function() bm.Scale=bm.Scale+Vector3.new(0.05,0.05,0) end)
  938.     local a=addToCList('block_connect','f')
  939.     waitForUp(a)
  940.     addCoolDown('Normal Block')
  941.     hum.WalkSpeed=ws
  942.     deb=false
  943.     addFx(block,0.05,"destroy",function() block.Transparency=block.Transparency+0.05 block.bmsh.Scale=block.bmsh.Scale+Vector3.new(0.07,0.07,0) end)
  944.     idle=true
  945.     reset()
  946.     animPlaying=false
  947. end,15)
  948.  
  949. addMove('Diamond Storm','v',10,function()
  950.     animPlaying=true
  951.     deb=true
  952.     canExecuteMoves=false
  953.     hum.WalkSpeed=0
  954.     tweenTable={}
  955.     altTweenTable={}
  956.     Tween(rw,cfn(0,1,0)*ang(mr(-70),mr(-45),0))
  957.     Tween(lw,cfn()*ang(mr(-70),mr(45),0))
  958.     magicriff:Play()
  959.     game.Debris:AddItem(bgmc,1)
  960.     spawn(function()
  961.         for i=1,20 do
  962.             wait()
  963.             local fx=cp(tube,'Really black',Vector3.new(1.2,1.2,1.2),true)
  964.             fx.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  965.             local bl=blo(fx)
  966.             addFx(fx,0.07,'destroy',function() bl.Scale=bl.Scale+Vector3.new(.1,.1,.1) fx.Transparency=fx.Transparency+0.07 end)
  967.         end
  968.     end)
  969.     wait(1)
  970.     bg=true
  971.     local a=addToCList('diamond_connect','v')
  972.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  973.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  974.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  975.     repeat wait(0.1)
  976.         local d=depleteMana(10)
  977.         if d then
  978.             local bgmc=bigmagic:clone()
  979.             bgmc.Parent=ch.Head
  980.             bgmc.Volume=1
  981.             bgmc:Play()
  982.             local crn=cp(tube,'Really black',Vector3.new(1,1,1),true)
  983.             crn.CFrame=tor.CFrame*cfn(0,-2.5,0)
  984.             local ms=newSpm(crn)
  985.             ms.TextureId=rbx..'132155326'
  986.             ms.MeshId=rbx..lib.crown
  987.             ms.VertexColor=Vector3.new(0,0,0)
  988.             ms.Scale=Vector3.new(1.5,1,1.5)
  989.             addFx(crn,0.07,'destroy',function() crn.Transparency=crn.Transparency+0.07 ms.Scale=ms.Scale+Vector3.new(0.3,0,0.3) end)
  990.             diamondproj:Play()
  991.             local dia=cp(tube,'Really black',Vector3.new(1,1,1))
  992.             local ran=math.random(2)
  993.             if ran==1 then
  994.                dia.BrickColor=BrickColor.new('Bright red')
  995.             end
  996.             local dmm=newSpm(dia)
  997.             dmm.Scale=Vector3.new(0.5,1,0.5)
  998.             dmm.MeshId=rbx..lib.diamond
  999.             dia.CFrame=righthandle.CFrame
  1000.             local sw=dia
  1001.             local vel=int('BodyVelocity',dia)
  1002.             sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))*ang(mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))))--*ang(mr(90),0,0)
  1003.             vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1004.             vel.Velocity=sw.CFrame.lookVector*152
  1005.             sw.CFrame=sw.CFrame*ang(mr(90),0,0)
  1006.             game.Debris:AddItem(sw,2)
  1007.             local dmgdealt=false
  1008.             local nct=sw.Touched:connect(function(part)
  1009.                 if part.Parent and part.Parent:findFirstChild('Humanoid') and not part:IsDescendantOf(ch) and not dmgdealt then
  1010.                     dealDamage(part.Parent,4.5,5,2,2)
  1011.                     dmgdealt=true
  1012.                 end
  1013.                 if part:IsDescendantOf(ch)==false then
  1014.                     local snd=diamondbreak:clone()
  1015.                     snd.Parent=sw
  1016.                     snd:Play()
  1017.                     vel:Destroy()
  1018.                     sw.Anchored=true
  1019.                     addFx(sw,0.07,'destroy',function() dmm.Scale=dmm.Scale+Vector3.new(0.1,0.1,0.1) dia.Transparency=dia.Transparency+0.07 end)
  1020.                 end
  1021.             end)
  1022.         else
  1023.             a.up=true
  1024.         end
  1025.     until a.up==true
  1026.     animPlaying=false
  1027.     deb=false
  1028.     bg=false
  1029.     canExecuteMoves=true
  1030.     hum.WalkSpeed=regws
  1031.     reset()
  1032. end,100)
  1033.  
  1034. addMove('Curse','g',25,function()
  1035.     deb=true
  1036.     idle=false
  1037.     animPlaying=true
  1038.     canRunLeg=true
  1039.     tweenTable={}
  1040.     altTweenTable={}
  1041.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1042.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1043.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1044.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1045.     wait(0.15)
  1046.     curse:Play()
  1047.     addCoolDown('Curse')
  1048.     local bullet=cp(tube,'Really black',Vector3.new(1,1,1))
  1049.     bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1050.     bullet.Transparency=1
  1051.     local bulletfx=bullet:clone()
  1052.     bulletfx.Transparency=1
  1053.     bulletfx.Parent=bullet
  1054.     bulletfx.Anchored=true
  1055.     sphere(bulletfx)
  1056.     local angle=0
  1057.     local lastpoint=bullet.CFrame
  1058.     spawn(function()
  1059.         repeat wait(0.06)
  1060.         local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1061.             cfx.Transparency=1
  1062.             local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1063.             rfx.Material='Neon'
  1064.             local ran=math.random(2)
  1065.             if ran==1 then
  1066.                rfx.BrickColor=BrickColor.new('Bright red')
  1067.             end
  1068.             local bm=int('SpecialMesh',rfx)--blo(rfx)
  1069.             bm.MeshType='FileMesh'
  1070.             bm.MeshId=rbx..'9756362'
  1071.             bm.Scale=Vector3.new(0.3,0.7,0.3)
  1072.             local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1073.             addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]]  end)
  1074.             cfx.CFrame=bullet.CFrame*CFrame.new(math.random(-math.random(25/10),math.random(25)/10),0,math.random(-math.random(25)/10,math.random(25)/10))
  1075.             rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  1076.             game.Debris:AddItem(cfx,1.1)
  1077.             game.Debris:AddItem(rfx,1.1)
  1078.         until bullet.Parent==nil
  1079.     end)
  1080.     addMover(bullet,0.8,function()
  1081.         angle=angle+1
  1082.         local angles=CFrame.Angles(0,0,mr(angle))
  1083.         bulletfx.CFrame=bullet.CFrame--*angles
  1084.         --bullet.CFrame=bullet.CFrame*angles
  1085.         local fxp=cp(tube,'Really black',Vector3.new(1,1,1),true)
  1086.         fxp.CFrame=bulletfx.CFrame--*ang(mr(-90),0,0)
  1087.         local bmesh=int('SpecialMesh',fxp)
  1088.         bmesh.MeshType='FileMesh'
  1089.         bmesh.MeshId=rbx..lib.ring
  1090.         bmesh.Scale=Vector3.new(2,2,2)
  1091.         addFx(fxp,0.07,'destroy',function() bulletfx.CFrame=bullet.CFrame bmesh.Scale=bmesh.Scale-Vector3.new(0.1,0.1,0) fxp.Transparency=fxp.Transparency+0.07 end)
  1092.     end)
  1093.     bullet.Touched:connect(function(p)
  1094.         if not p:isDescendantOf(ch) then
  1095.             local thing
  1096.             local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1097.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1098.                 if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1099.                     thing=v
  1100.                     break
  1101.                 end
  1102.             end
  1103.             if thing and thing.Parent then
  1104.                 if thing.Parent:findFirstChild('Head') then
  1105.                     displayText(thing.Parent.Head,'Cursed','Really black')
  1106.                 else
  1107.                     displayText(thing,'Cursed','Really black')
  1108.                 end
  1109.             end
  1110.             local mgp=cp(tube,'White',Vector3.new(1,1,1),true)
  1111.             mgp.Transparency=1
  1112.             mgp.CFrame=bullet.CFrame
  1113.             game.Debris:AddItem(mgp,3)
  1114.             local tsound=glass:clone()
  1115.             tsound.Volume=2
  1116.             tsound.Parent=mgp
  1117.             tsound:Play()
  1118.             --local explosound=getSound(142070128)
  1119.             --explosound.Volume=0.8
  1120.             --explosound.Pitch=1.2
  1121.            -- explosound.Parent=p
  1122.             --explosound:Play()
  1123.             local position=bullet.CFrame
  1124.             if thing and thing.Parent then
  1125.                dealDamage(thing.Parent,5,5)
  1126.                local humin=thing.Parent.Humanoid
  1127.                spawn(function()
  1128.                     for i=1,10 do
  1129.                        wait(1)
  1130.                         if thing.Parent then
  1131.                             dealDamage(thing.Parent,0.05*humin.MaxHealth,10,1.5,0.5)  
  1132.                         end
  1133.                     end
  1134.                end)
  1135.             end
  1136.             local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1137.             blast.Material='Neon'
  1138.             local spm2=blo(blast)
  1139.             spm2.Name='mesh'
  1140.             blast.CFrame=CFrame.new(position.X,position.Y,position.Z)*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1141.             if p.Name=='Torso' or p.Parent and p.Parent:findFirstChild'Torso' then
  1142.                blast.CFrame=p.Parent.Torso.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1143.             end
  1144.             for i=1,5 do
  1145.                local fx=blast:clone()
  1146.                fx.Parent=tube
  1147.                fx.CFrame=blast.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1148.                addFx(fx,0.05,"destroy",function()
  1149.                 fx.mesh.Scale=fx.mesh.Scale+Vector3.new(0.1,0.1,0.1)
  1150.                 fx.Transparency=fx.Transparency+0.05
  1151.                 end)
  1152.             end
  1153.             addFx(blast,0.05,"destroy",function()
  1154.                 spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1155.                 blast.Transparency=blast.Transparency+0.05
  1156.             end)
  1157.             bullet:Destroy()
  1158.             bulletfx:Destroy()
  1159.         end
  1160.     end)
  1161.     game.Debris:AddItem(bullet,3)
  1162.     local bv=int('BodyVelocity',bullet)
  1163.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1164.     bv.Velocity=bullet.CFrame.lookVector*150
  1165.     wait(0.5)
  1166.     reset()
  1167.     deb=false
  1168.     canRunLeg=false
  1169.     animPlaying=false
  1170. end,100)
  1171.  
  1172. addMove('Rive Beam','e',5,function()
  1173.     tweenTable={}
  1174.     animPlaying=true
  1175.     idle=false
  1176.     deb=true
  1177.     local pcf=tor.CFrame
  1178.     canRunLeg=true
  1179.     startsound:Play()
  1180.     chargesound.Looped=true
  1181.     chargesound:Play()
  1182.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1183.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1184.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1185.     bg=true
  1186.     local a=addToCList('beam_connect','e')
  1187.     local charge=cp(tube,"Really black",Vector3.new(1,1,1))
  1188.     charge.Material='Neon'
  1189.     local spm=int('SpecialMesh',charge)
  1190.     spm.MeshType='Sphere'
  1191.     spm.Name='sphere'
  1192.     weld(ch['Right Arm'],charge,cfn(0,-2,0))
  1193.     local up=false
  1194.     local multiplier=1
  1195.     local cn=chargesound.DidLoop:connect(function()
  1196.         local fx=charge:clone()
  1197.         fx.Parent=tube
  1198.         fx.CFrame=charge.CFrame
  1199.         fx.BrickColor=BrickColor.new('Bright red')
  1200.         weld(charge,fx,cfn())
  1201.         addFx(fx,0.07,'destroy',function() if fx and fx:findFirstChild'sphere' then fx.sphere.Scale=fx.sphere.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end end)
  1202.     end)
  1203.     spawn(function()
  1204.         repeat wait() if spm.Scale.X<2 then spm.Scale=spm.Scale+Vector3.new(0.05,0.05,0.05) multiplier=multiplier+0.1 end until up==true
  1205.     end)
  1206.     waitForUp(a)
  1207.     cn:Disconnect()
  1208.     up=true
  1209.     addCoolDown('Rive Beam')
  1210.     chargesound:Stop()
  1211.     if multiplier<3.1 then
  1212.         endsound:Play()
  1213.     else
  1214.        chargedupbeam:Play()
  1215.     end
  1216.     local ringFx=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1217.     ringFx.CFrame=charge.CFrame*ang(mr(-90),0,0)
  1218.     ringFx.Material='Neon'
  1219.     local spm=int('SpecialMesh',ringFx)
  1220.     spm.MeshId=rbx..lib.ring
  1221.     spm.Scale=Vector3.new(2,2,2)
  1222.     addFx(ringFx,0.08,"destroy",function()
  1223.         spm.Scale=spm.Scale+Vector3.new(0.2,0.2,0)
  1224.         ringFx.Transparency=ringFx.Transparency+0.08
  1225.     end)
  1226.     print(multiplier)
  1227.     local beam=cp(tube,"Really black",Vector3.new(1,1,1),true,false)
  1228.     if multiplier>=3.1 then
  1229.         beam.BrickColor=BrickColor.new('Bright red')
  1230.     end
  1231.     local ray = Ray.new(charge.CFrame.p, (mouse.Hit.p - charge.CFrame.p).unit * 300)
  1232.     local part, position = workspace:FindPartOnRay(ray, ch, false, true)
  1233.     local distance = (charge.CFrame.p - position).magnitude
  1234.     beam.Size = Vector3.new(1, 1, distance)
  1235.     beam.Material='Neon'
  1236.     beam.CFrame = CFrame.new(charge.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  1237.     local blast=cp(tube,"Really black",Vector3.new(2.6*multiplier,2.6*multiplier,2.6*multiplier),true,false)
  1238.     blast.Material='Neon'
  1239.     blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1240.         if multiplier>=3.1 then
  1241.         local blast2=blast:clone()
  1242.         --blast2.Size=blast.Size-Vector3.new(1,1,1)
  1243.         blast2.CFrame=blast.CFrame
  1244.         blast2.Parent=blast
  1245.        blast2.BrickColor=BrickColor.new('Bright red')
  1246.        local spml=sphere(blast2)
  1247.        spml.Scale=Vector3.new(0.8,0.8,0.8)
  1248.        addFx(blast2,0.008,'destroy',function() spml.Scale=spml.Scale+Vector3.new(0.05,0.05,0.05) blast2.Transparency=blast2.Transparency+0.008  end )
  1249.     end
  1250.     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1251.     local people={}
  1252.     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1253.        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1254.            local can=false
  1255.            if not v.Parent:findFirstChild('HitDeb') then
  1256.               can=true
  1257.            end
  1258.            if can==true then
  1259.              local db=Instance.new('StringValue',v.Parent)
  1260.              db.Name='HitDeb'
  1261.              game.Debris:AddItem(db,0.5)
  1262.               local humin=v.Parent.Humanoid
  1263.               if humin then
  1264.                   local php=humin.Health
  1265.                   dealDamage(humin.Parent,20*multiplier,10,1,0.05)
  1266.                   humin.Sit=true
  1267.                   humin.PlatformStand=true
  1268.                   if humin.Health>=php and humin.MaxHealth~=math.huge then
  1269.                       print('equal')
  1270.                      humin:TakeDamage(20*multiplier)
  1271.                   end
  1272.               end
  1273.            end
  1274.        end
  1275.     end
  1276.     local blastsound=getSound(262562443)
  1277.     blastsound.Parent=blast
  1278.     blastsound.Volume=5
  1279.     blastsound:Play()
  1280.     blastsound:Stop()
  1281.     blastsound:Play()
  1282.     canRunLeg=false
  1283.     runLeg=false
  1284.     animPlaying=false
  1285.     tweenTable={}
  1286.     local spm2=int('SpecialMesh',blast)
  1287.     spm2.MeshType='Sphere'
  1288.     addFx(blast,0.008,"destroy",function()
  1289.         spm2.Scale=spm2.Scale+Vector3.new(0.05,0.05,0.05)
  1290.         blast.Transparency=blast.Transparency+0.008
  1291.     end)
  1292.     addFx(beam,0.1,"destroy",function()
  1293.         beam.Transparency=beam.Transparency+0.1
  1294.     end)
  1295.     addFx(charge,0.1,"destroy",function()
  1296.         charge.Transparency=charge.Transparency+0.1
  1297.     end)
  1298.     bg=false
  1299.     run=false
  1300.     idle=true
  1301.     reset()
  1302.     deb=false
  1303. end,60)
  1304.  
  1305. addMove('Down Slam','q',4,function()
  1306.     currentkey=key
  1307.     deb=true
  1308.     animPlaying=true
  1309.     altTweenTable={}
  1310.     tweenTable={}
  1311.     local rv=tor.CFrame.upVector
  1312.     local bv=int('BodyVelocity',tor)
  1313.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1314.     bv.Velocity=rv*-150
  1315.     rushsound:Play()
  1316.     Tween(rj,cfn()*ang(mr(180),0,0))
  1317.     Tween(rw,cfn()*ang(mr(-180),0,0))
  1318.     Tween(lw,cfn()*ang(mr(-180),0,0))
  1319.     addCoolDown('Down Slam',4)
  1320.     spawn(function()
  1321.         repeat
  1322.             wait()
  1323.             local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  1324.             local ran=math.random(2)
  1325.                     if ran==1 then
  1326.                         cfx.BrickColor=BrickColor.new('Bright red')
  1327.                         cfx.Material='Neon'
  1328.                     end
  1329.             cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  1330.             local b=blo(cfx)
  1331.             addFx(cfx,0.05,'destroy',function()
  1332.                 cfx.Transparency=cfx.Transparency+0.05
  1333.                 b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  1334.             end)
  1335.             until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1336.     end)
  1337.     wait()
  1338.     bv:Destroy()
  1339.     multiplier=1
  1340.     repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1341.     local bhit,pos=FindGround(cn(tor.CFrame.p),ch)
  1342.     local blast=cp(tube,"Really black",Vector3.new(10,10,10),true,false)
  1343.     blast.CFrame=pos
  1344.     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*3)
  1345.     local people={}
  1346.     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1347.        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1348.            local can=false
  1349.            if not v.Parent:findFirstChild('HitDeb') then
  1350.               can=true
  1351.            end
  1352.            if can==true then
  1353.              local db=Instance.new('StringValue',v.Parent)
  1354.              db.Name='HitDeb'
  1355.              game.Debris:AddItem(db,0.5)
  1356.               local humin=v.Parent.Humanoid
  1357.               if humin then
  1358.                   local php=humin.Health
  1359.                   dealDamage(humin.Parent,20*multiplier,10)
  1360.                   humin.Sit=true
  1361.                   humin.PlatformStand=true
  1362.                   if humin.Health>=php and humin.MaxHealth~=math.huge then
  1363.                      print('equal')
  1364.                      humin:TakeDamage(20*multiplier)
  1365.                   end
  1366.               end
  1367.            end
  1368.        end
  1369.     end
  1370.     local sp=sphere(blast)
  1371.     blast.Material='Neon'
  1372.     landsound:Play()
  1373.     addFx(blast,0.02,'destroy',
  1374.         function()
  1375.             sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1)
  1376.             blast.Transparency=blast.Transparency+0.02
  1377.         end)
  1378.     animPlaying=false
  1379.     deb=false
  1380. end,40)
  1381.  
  1382. addMove('Aerial Sword','r',2,function()
  1383.     deb=true
  1384.     animPlaying=true
  1385.     tweenTable={}
  1386.     altTweenTable={}
  1387.     canExecuteMoves=false
  1388.     idle=false
  1389.     run=false
  1390.     aerialcharge:Play()
  1391.     Tween(rw,cfn()*ang(mr(-90),0,0))
  1392.     local bp
  1393.     local bgg
  1394.     local a=addToCList('Aerial Sword','r')
  1395.     local still=true
  1396.     bp=int('BodyPosition',tor)
  1397.     bp.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1398.     bp.Position=tor.Position
  1399.     local sphr=cp(tube,'Really black',Vector3.new(8,8,8),true)
  1400.     sphr.Transparency=1
  1401.     sphr.Material='Neon'
  1402.     local spho=sphere(sphr)
  1403.     spho.Name='spho'
  1404.     spho.Scale=Vector3.new(0,0,0)
  1405.     sphr.CFrame=tor.CFrame
  1406.     addFx(sphr,0.07,nil,function() spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) sphr.Transparency=sphr.Transparency-0.07 end)
  1407.     Delay(6,function()
  1408.         if not a.up then
  1409.            a.up=true
  1410.         end
  1411.     end)
  1412.     repeat wait(0.3)
  1413.         local b=depleteMana(35)
  1414.         if b then
  1415.             swsound:Play()
  1416.             local fx=sphr:clone()
  1417.             fx.Parent=tube
  1418.             fx.CFrame=sphr.CFrame
  1419.             fx.BrickColor=BrickColor.new('Bright red')
  1420.             addFx(fx,0.07,'destroy',function() fx.spho.Scale=fx.spho.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end)
  1421.             local sw=int('Part')
  1422.             game.Debris:AddItem(sw,6)
  1423.             sw.CanCollide=false
  1424.             sw.Anchored=false
  1425.             sw.BrickColor=BrickColor.new('Really black')
  1426.             sw.Material='Neon'
  1427.             sw.Size=Vector3.new(1,1,2)
  1428.             sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))--*ang(mr(90),0,0)
  1429.             sw.Parent=tube
  1430.             sw.Transparency=1
  1431.             addFx(sw,0.1,nil,function() sw.Transparency=sw.Transparency-.1 end)
  1432.             local spm=int("SpecialMesh",sw)
  1433.             spm.MeshType='FileMesh'
  1434.             spm.MeshId=rbx..lib.yato
  1435.             spm.Scale=Vector3.new(0.05,0.05,0.05)
  1436.             local vel=int('BodyVelocity',sw)
  1437.             vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1438.             vel.Velocity=sw.CFrame.lookVector*152
  1439.             sw.CFrame=sw.CFrame*ang(0,mr(180),0)
  1440.             sw.Touched:connect(function(p)
  1441.                 if p:IsDescendantOf(ch)==false then
  1442.                     sw.Anchored=true
  1443.                     local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  1444.                     mgp.CFrame=sw.CFrame
  1445.                     mgp.Transparency=1
  1446.                     game.Debris:AddItem(mgp,2)
  1447.                     ssp=swexp:clone()
  1448.                     ssp.Parent=mgp
  1449.                     ssp.Volume=2
  1450.                     ssp:Play()
  1451.                     local blast=cp(tube,'Bright red',Vector3.new(8,8,8),true)
  1452.                     blast.Material='Neon'
  1453.                     blast.CFrame=sw.CFrame
  1454.                     local sp=sphere(blast)
  1455.                     addFx(sw,0.05,'destroy',function() sw.Transparency=sw.Transparency+0.05 spm.Scale=spm.Scale+Vector3.new(0.01,0.01,0.01) end)
  1456.                     addFx(blast,0.07,'destroy',function() blast.Transparency=blast.Transparency+0.07 sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1) end)
  1457.                     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1458.                     local people={}
  1459.                     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1460.                        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1461.                             local can=false
  1462.                             if not v.Parent:findFirstChild('HitDeb') then
  1463.                                 can=true
  1464.                             end
  1465.                             if can==true then
  1466.                                 local db=Instance.new('StringValue',v.Parent)
  1467.                                 db.Name='HitDeb'
  1468.                                 game.Debris:AddItem(db,0.2)
  1469.                                 local humin=v.Parent.Humanoid
  1470.                                 if humin then
  1471.                                     local php=humin.Health
  1472.                                     dealDamage(humin.Parent,20+math.random(5),5)
  1473.                                     humin.Sit=true
  1474.                                   --humin.PlatformStand=true
  1475.                                     if humin.Health>=php and humin.MaxHealth~=math.huge then
  1476.                                         print('equal')
  1477.                                         humin:TakeDamage(20)
  1478.                                     end
  1479.                                 end
  1480.                             end
  1481.                         end
  1482.                     end
  1483.                 end
  1484.             end)
  1485.         else
  1486.             a.up=true
  1487.         end
  1488.     until a.up==true
  1489.     addCoolDown('Aerial Sword')
  1490.     addFx(sphr,0.07,'destroy',function() sphr.Transparency=sphr.Transparency+0.07 spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) end)
  1491.     still=false
  1492.     spawn(function()
  1493.         wait(0.3)
  1494.         canExecuteMoves=true
  1495.     end)
  1496.     bp:Destroy()
  1497.     tor.Anchored=false
  1498.     deb=false
  1499.     animPlaying=false
  1500.     reset()
  1501. end,200)
  1502.  
  1503. addMove('Dark Missile','mb1',0.1,function()
  1504.     tweenTable={}
  1505.     animPlaying=true
  1506.     deb=true
  1507.     canRunLeg=true
  1508.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1509.     bg=true
  1510.     idle=false
  1511.     basicsound:Play()
  1512.     if basicswitch==false then
  1513.         Tween(rw,cfn()*ang(mr(-100),mr(45),0),0.2)
  1514.         Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  1515.     else
  1516.         Tween(lw,cfn()*ang(mr(-100),mr(-45),0),0.2)
  1517.         Tween(rj,cfn()*ang(0,mr(45),0),0.2)
  1518.     end
  1519.     wait(0.06)
  1520.     local bullet=cp(tube,"Really black",Vector3.new(1,1,1),false,false)
  1521.     bullet.Transparency=1
  1522.     if basicswitch==false then
  1523.         bullet.CFrame=righthandle.CFrame
  1524.         bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1525.         basicswitch=true
  1526.     else
  1527.         bullet.CFrame=lefthandle.CFrame
  1528.         bullet.CFrame=CFrame.new(lefthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1529.         basicswitch=false
  1530.     end
  1531.     local bv=int('BodyVelocity',bullet)
  1532.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1533.     bv.Velocity=bullet.CFrame.lookVector*150
  1534.     local bulletfx=cp(tube,"Bright red",Vector3.new(1,1,1),true,false)
  1535.     if basicswitch==false then
  1536.        bulletfx.BrickColor=BrickColor.new('Really black')
  1537.     end
  1538.     bulletfx.CFrame=bullet.CFrame
  1539.     bulletfx.Material='Neon'
  1540.     sphere(bulletfx)
  1541.     local angle=0
  1542.     local bfsd=basicswitch
  1543.     local lastpoint=bulletfx.CFrame
  1544.     addCoolDown('Dark Missile')
  1545.     addMover(bullet,0.8,function()
  1546.         angle=angle+1
  1547.         local angles=CFrame.Angles(math.rad(angle),mr(angle),0)
  1548.         bulletfx.CFrame=bullet.CFrame
  1549.         bulletfx.CFrame=bulletfx.CFrame*angles
  1550.         if (lastpoint.p-bulletfx.CFrame.p).magnitude>1 then
  1551.             local line=drawLine(lastpoint.p,bulletfx.CFrame.p,'Really black',angles)
  1552.             --local ran=math.random(2)
  1553.             if bfsd==true then
  1554.                line.BrickColor=BrickColor.new('Bright red')
  1555.             end
  1556.             addFx(line,0.05,'destroy',function()
  1557.                 line.blok.Scale=line.blok.Scale+Vector3.new(0.05,0,0.05)
  1558.                 line.Transparency=line.Transparency+0.05
  1559.             end)
  1560.             lastpoint=bulletfx.CFrame
  1561.         end
  1562.     end)
  1563.     bullet.Touched:connect(function(p)
  1564.         if not p:isDescendantOf(ch) then
  1565.             local thing
  1566.             local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1567.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1568.                 if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1569.                     thing=v
  1570.                     break
  1571.                 end
  1572.             end
  1573.             local explosound=getSound(142070128)
  1574.             explosound.Volume=0.8
  1575.             explosound.Pitch=1.2
  1576.             explosound.Parent=p
  1577.             explosound:Play()
  1578.             local position=bullet.CFrame
  1579.             if thing and thing.Parent then
  1580.                dealDamage(thing.Parent,20,5)
  1581.             end
  1582.             local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1583.             if bfsd==false then
  1584.                blast.BrickColor=BrickColor.new('Bright red')
  1585.             end
  1586.             blast.Material='Neon'
  1587.             local spm2=sphere(blast)
  1588.             blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1589.             addFx(blast,0.05,"destroy",function()
  1590.                 spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1591.                 blast.Transparency=blast.Transparency+0.05
  1592.             end)
  1593.             bullet:Destroy()
  1594.             bulletfx:Destroy()
  1595.         end
  1596.     end)
  1597.     game.Debris:AddItem(bullet,2.5)
  1598.     game.Debris:AddItem(bulletfx,2.5)
  1599.     wait(0.1)
  1600.     idle=true
  1601.     reset()
  1602.     deb=false
  1603.     animPlaying=false
  1604.     bg=false
  1605. end,20)
  1606.  
  1607.  
  1608.  
  1609.  
  1610. local mult=2
  1611.  
  1612.  
  1613. initializeBigJoints=function()
  1614.     destroyJoints()
  1615.     rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  1616.     rabr.Position = torso.Position
  1617.     rw = Weld(rabr,torso,1.5*mult,.5*mult,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  1618.     w = Instance.new("Weld",tube)
  1619.     w.Part0,w.Part1 = ch['Right Arm'],rabr
  1620.     w.C1 = CFrame.new(0,-.5,0)
  1621.     labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  1622.     labr.Position = torso.Position
  1623.     lw = Weld(labr,torso,-1.5*mult,.5*mult,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  1624.     ww = Instance.new("Weld",tube)
  1625.     ww.Part0,ww.Part1 = ch['Left Arm'],labr
  1626.     ww.C1 = CFrame.new(0,-.5,0)
  1627.     rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  1628.     rlabr.Position = torso.Position
  1629.     rlw = Weld(rlabr,torso,0.5*mult,-1.7*mult,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  1630.     wl = Instance.new("Weld",tube)
  1631.     wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  1632.     wl.C1 = CFrame.new(0,-.5,0)
  1633.     llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  1634.     llabr.Position = torso.Position
  1635.     llw = Weld(llabr,torso,-0.5*mult,-1.7*mult,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  1636.     wwl = Instance.new("Weld",tube)
  1637.     wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  1638.     wwl.C1 = CFrame.new(0,-.5,0)
  1639.     nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  1640.     nk.Position = torso.Position
  1641.     neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  1642.     www = Instance.new("Weld",tube)
  1643.     www.Part0,www.Part1 = ch['Head'],nk
  1644.     www.C1 = CFrame.new(0,-.5,0)
  1645.     table.insert(alljoints,rabr)
  1646.     table.insert(alljoints,labr)
  1647.     table.insert(alljoints,rw)
  1648.     table.insert(alljoints,lw)
  1649.     table.insert(alljoints,w)
  1650.     table.insert(alljoints,ww)
  1651.     table.insert(alljoints,rlabr)
  1652.     table.insert(alljoints,llabr)
  1653.     table.insert(alljoints,rlw)
  1654.     table.insert(alljoints,llw)
  1655.     table.insert(alljoints,wl)
  1656.     table.insert(alljoints,wwl)
  1657.     table.insert(alljoints,nk)
  1658.     table.insert(alljoints,neck)
  1659.     table.insert(alljoints,www)
  1660. end
  1661.  
  1662. addMove('Ascend','l',1,function()
  1663.     if not ascension then
  1664.         ascension=true
  1665.         ch['Right Arm'].Size=ch['Right Arm'].Size*mult
  1666.         ch['Left Arm'].Size=ch['Left Arm'].Size*mult
  1667.         tor.Size=tor.Size*mult
  1668.         ch.HumanoidRootPart.Size=ch.HumanoidRootPart.Size*mult
  1669.         ch['Right Leg'].Size=ch['Right Leg'].Size*mult
  1670.         ch['Left Leg'].Size=ch['Left Leg'].Size*mult
  1671.         ch['Head'].Size=ch['Head'].Size*mult
  1672.         ch['Right Leg'].BrickColor=BrickColor.new('Really black')
  1673.         ch['Body Colors'].RightLegColor=BrickColor.new('Really black')
  1674.         hat:Destroy()
  1675.         testhalf:Destroy()
  1676.         rarmdiamond:Destroy()
  1677.         cooldiamond:Destroy()
  1678.         cooldiamond2:Destroy()
  1679.         cooldiamond3:Destroy()
  1680.        -- hum.HipHeight=hum.HipHeight*mult
  1681.         initializeBigJoints()
  1682.         rj:Destroy()
  1683.         rj=weld(ch.HumanoidRootPart,tor,cfn())
  1684.         --parts
  1685.         --[[
  1686.         local rsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1687.         rsold.Material='Granite'
  1688.         local rsb=blo(rsold)
  1689.         rsb.Scale=Vector3.new(1.05,1.05,1.05)
  1690.         weld(ch['Right Arm'],rsold,cfn(0,0.8*mult,0))
  1691.         local lsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1692.         lsold.Material='Granite'
  1693.         local lsb=blo(lsold)
  1694.         lsb.Scale=Vector3.new(1.05,1.05,1.05)
  1695.         weld(ch['Left Arm'],lsold,cfn(0,0.8*mult,0))
  1696.        
  1697.         local rhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1698.         rhand.Material='Granite'
  1699.         local rhb=blo(rhand)
  1700.         rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1701.         weld(ch['Right Arm'],rhand,cfn(0,-1,0))
  1702.        
  1703.        
  1704.         local lhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1705.         lhand.Material='Granite'
  1706.         local rhb=blo(lhand)
  1707.         rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1708.         weld(ch['Left Arm'],lhand,cfn(0,-1,0))
  1709.        
  1710.         local lhand1=cp(tube,'Really black',Vector3.new(0.2,0.7,0.2)*mult)
  1711.         weld(lhand,lhand1,cfn(-1,0,0))
  1712.         lhand1.Material='Granite'
  1713.        
  1714.         local lstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1715.         lstripe1.Material='Granite'
  1716.         blo(lstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1717.         weld(ch['Left Arm'],lstripe1,cfn(0,0.3,0))
  1718.        
  1719.         local rstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1720.         rstripe1.Material='Granite'
  1721.         blo(rstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1722.         weld(ch['Right Arm'],rstripe1,cfn(0,0.3,0))
  1723.        
  1724.         local testdiag=cp(tube,'Really red',Vector3.new(0.3,2.4,1)*mult)
  1725.         testdiag.Material='Granite'
  1726.         blo(testdiag).Scale=Vector3.new(1.1,1.1,1.05)
  1727.         weld(tor,testdiag,(cfn(0,0,0))*ang(0,0,mr(45)))
  1728.         ]]
  1729.         local that=cp(tube,'Bright red',Vector3.new(1,1,1)*mult)
  1730.         local spm=newSpm(that)
  1731.         spm.MeshId=rbx..lib.cone
  1732.         spm.Scale=Vector3.new(3,1.5,3)
  1733.         weld(ch.Head,that,cfn(0,1,0))
  1734.         --[[
  1735.         local belt=cp(tube,'Really red',Vector3.new(2,0.3,1)*mult)
  1736.         belt.Material='Granite'
  1737.         blo(belt).Scale=Vector3.new(1.03,1.1,1.1)
  1738.         weld(tor,belt,cfn(0,-2,0))
  1739.         ]]
  1740.    
  1741.    
  1742.         New = function(Object, Parent, Name, Data)
  1743.             local Object = Instance.new(Object)
  1744.             for Index, Value in pairs(Data or {}) do
  1745.                 Object[Index] = Value
  1746.             end
  1747.             Object.Parent = Parent
  1748.             Object.Name = Name
  1749.             return Object
  1750.         end
  1751.            
  1752.         chest = New("Model",tube,"chest",{})
  1753.         redwedgehalf = New("WedgePart",chest,"redwedgehalf",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.09999919, 4.00000048, 4.05000019),CFrame = CFrame.new(14.0277252, 5.99809361, 24.9995251, -2.61053401e-011, -1.77635684e-015, -0.999506414, 2.22681209e-019, 0.999753237, -3.55271368e-015, 0.999753237, -2.00206143e-020, -1.76481052e-011),Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1754.         chestdiamond = New("Part",chest,"chestdiamond",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1.64999986, 0.200000003),CFrame = CFrame.new(15.0479803, 7.07389736, 26.0992107, 0.999506414, -2.97996383e-008, -2.97928651e-008, 2.98069978e-008, 0.999753237, -1.60258799e-019, 2.97917584e-008, -8.87859141e-016, 0.999753237),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1755.         Mesh = New("SpecialMesh",chestdiamond,"Mesh",{Scale = Vector3.new(1, 1, 0.300000012),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
  1756.         mot = New("Motor",chestdiamond,"mot",{Part0 = chestdiamond,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, 1, 2.98143554e-008, 2.98075769e-008, -2.98143554e-008, 1, -8.88533432e-016, -2.98075769e-008, -1.60245396e-019, 1),C1 = CFrame.new(1.09995651, 1.07606936, -1.02075863, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1757.         blackwedgehalf = New("WedgePart",chest,"blackwedgehalf",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.24999905, 1.00000048, 4.05000019),CFrame = CFrame.new(14.0216274, 4.49221802, 24.9745178, -8.40483239e-011, 1.0658141e-014, -0.999506414, 1.6280148e-018, 0.999753177, 7.10542736e-015, 0.999753177, -1.42536268e-018, -7.56052998e-011),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1758.         mot = New("Motor",blackwedgehalf,"mot",{Part0 = blackwedgehalf,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, -8.40898323e-011, 1.62841702e-018, 1, 1.06634045e-014, 1, -1.62841608e-018, -1, 1.06634045e-014, -8.40898323e-011),C1 = CFrame.new(-0.0250015259, -1.50550413, 0.00609493256, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1759.        -- blo(tor)
  1760.         weld(tor,redwedgehalf,cfn()*ang(0,mr(90),0))
  1761.         ch['Right Arm'].BrickColor=BrickColor.new('Bright red')
  1762.         ch['Left Leg'].BrickColor=BrickColor.new('Bright red')
  1763.         ch['Right Leg'].BrickColor=BrickColor.new('Bright red')
  1764.         ch['Body Colors'].RightArmColor=BrickColor.new('Bright red')
  1765.         ch['Body Colors'].LeftLegColor=BrickColor.new('Bright red')
  1766.         ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  1767.         pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1768.         weld(ch['Left Leg'],pantl,cfn(0,0.4,0))
  1769.         pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1770.         weld(ch['Right Leg'],pantl,cfn(0,0.4,0))
  1771.         blo(ch['Right Arm'])
  1772.         --local rab=cp(tube,'Bright red',ch['Right Arm'].Size)
  1773.         --blo(rab)
  1774.         --weld(ch['Right Arm'],rab,cfn())
  1775.         --ch['Left Leg'].Transparency=1
  1776.         --ch['Right Leg'].Transparency=1
  1777.         --[[
  1778.        
  1779.         local lpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1780.         blo(lpant).Scale=Vector3.new(1.02,1.23,1.02)
  1781.         lpant.Material='Granite'
  1782.         weld(ch['Left Leg'],lpant,cfn(0,0.8,0))
  1783.        
  1784.         local rpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1785.         blo(rpant).Scale=Vector3.new(1.02,1.23,1.02)
  1786.         rpant.Material='Granite'
  1787.         weld(ch['Right Leg'],rpant,cfn(0,0.8,0))
  1788.        
  1789.        
  1790.         ]]
  1791.         --head
  1792.         --[[
  1793.         local hb1=cp(tube,'Bright red',Vector3.new(0.3,1,1)*mult)
  1794.         hb1.Material='Granite'
  1795.         blo(hb1).Scale=Vector3.new(0.95,1.25,1.2)
  1796.         weld(ch.Head,hb1,cfn(0,0.05,0))
  1797.        
  1798.         local chin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1799.         chin.Material='Granite'
  1800.         weld(hb1,chin,cfn(0,-0.75,-1)*ang(mr(45),0,0))
  1801.        
  1802.         local backchin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1803.         backchin.Material='Granite'
  1804.         weld(hb1,backchin,cfn(0,-0.75,1)*ang(mr(-45),0,0))
  1805.         local cp1=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1806.         cp1.Material='Granite'
  1807.         weld(hb1,cp1,cfn(0,0,1.8))
  1808.         blo(cp1).Scale=Vector3.new(1.05,1,1.05)
  1809.        
  1810.         local cp2=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1811.         cp2.Material='Granite'
  1812.         weld(hb1,cp2,cfn(0,0,-1.8))
  1813.         blo(cp2).Scale=Vector3.new(1.05,1,1.05)
  1814.        
  1815.         local top=cp(tube,'Bright red',Vector3.new(0.3,0.2,2)*mult)
  1816.         top.Material='Granite'
  1817.         weld(hb1,top,cfn(0,1.8,0))
  1818.         ]]
  1819.     end
  1820. end,1)
  1821.  
  1822. local dumbbox=nil
  1823. local dhand=nil
  1824. local darknum=1
  1825.  
  1826. addMove('Dark Slash','r',2,function()
  1827.     local oldspeed=hum.WalkSpeed
  1828.     hum.WalkSpeed=0
  1829.     local meshd='http://www.roblox.com/asset/?id=12171188'
  1830.     tweenTable={}
  1831.     altTweenTable={}
  1832.     deb=true
  1833.     animPlaying=true
  1834.     canRunLeg=true
  1835.     startsound2:Play()
  1836.     local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1837.     sp.CFrame=tor.CFrame
  1838.     sp.Transparency=0.5
  1839.     local sph=sphere(sp)
  1840.     addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1841.     spawn(function()
  1842.         for i=1,10 do
  1843.             wait()
  1844.             local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1845.             local rnd=math.random(2)
  1846.             if rnd==1 then
  1847.                cool1.BrickColor=BrickColor.new('Bright red')
  1848.                cool1.Material='Neon'
  1849.             end
  1850.             local ms1=blo(cool1)
  1851.             cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1852.             addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1853.         end
  1854.     end)
  1855.     addCoolDown('Dark Slash')
  1856.     local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1857.     local critmultiplier=2.4
  1858.     local spm=int('SpecialMesh',allahsword)
  1859.     spm.MeshType='FileMesh'
  1860.     spm.MeshId=meshd
  1861.     allahsword.Transparency=1
  1862.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1863.     local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1864.     local col=BrickColor.new("Really black").Color
  1865.     spm.TextureId=rbx..'132155326'
  1866.     spm.Name='mesh'
  1867.     spm.VertexColor=Vector3.new(0,0,0)
  1868.     spm.Scale=Vector3.new(1,1,1)
  1869.     addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05  end)
  1870.     weld(ch['Right Arm'],allahsword,cfn(0,-4,-0.5)*ang(mr(110),0,mr(180)))
  1871.     Tween(rj,cfn()*ang(0,mr(-90),0))
  1872.     Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-55),mr(-35),0))
  1873.     Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-55),mr(35),0))
  1874.     Delay(0.08,function()
  1875.         local tstvel=int('BodyVelocity',tor)
  1876.         tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1877.         tstvel.Velocity=tv*35
  1878.         game.Debris:AddItem(tstvel,0.24)
  1879.     end)
  1880.     wait(0.22)
  1881.     local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1882.     hitbox.Transparency=1
  1883.     hitbox.CFrame=allahsword.CFrame
  1884.     dumbbox=hitbox
  1885.     dumbhand=allahsword
  1886.     swoosh:Play()
  1887.     spawn(function()
  1888.         for i=1,10 do
  1889.             wait()
  1890.             local trl=allahsword:clone()
  1891.             trl.Parent=tube
  1892.             trl.CFrame=allahsword.CFrame
  1893.             if trl:findFirstChild('mesh') then
  1894.              --   trl.mesh.VertexColor=Vector3.new(BrickColor.new('Bright red').Color.r,BrickColor.new('Bright red').Color.g,BrickColor.new('Bright red').Color.b)
  1895.             end
  1896.            addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07  end)
  1897.         end
  1898.     end)
  1899.     addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) --[[hitbox.CFrame=allahsword.CFrame*ang(mr(-90),0,0)]] end)
  1900.     hitbox.Touched:connect(function(v)
  1901.         if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  1902.             --print'touched'
  1903.             local can=false
  1904.             if not v.Parent:findFirstChild('HitDeb') then
  1905.                 can=true
  1906.             end
  1907.             if can==true then
  1908.                 local sls=getSound(220834020)
  1909.                 sls.Pitch=1+(math.random(3)/10)
  1910.                 sls.Parent=v
  1911.                 sls:Play()
  1912.                 local db=Instance.new('StringValue',v.Parent)
  1913.                 db.Name='HitDeb'
  1914.                 game.Debris:AddItem(db,0.5)
  1915.                 dealDamage(v.Parent,20+math.random(20),2,critmultiplier)
  1916.             end
  1917.         end
  1918.     end)
  1919.     Tween(rj,cfn(0,0,0)*ang(mr(0),mr(90),0))
  1920.     Tween(rw,cfn(0.5,0.8,0)*ang(mr(-80),mr(-35),0))
  1921.     Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-90),mr(35),0))
  1922.     wait(0.2)
  1923.     hitbox:Destroy()
  1924.     hum.WalkSpeed=oldspeed
  1925.     reset()
  1926.     animPlaying=false
  1927.     canRunLeg=false
  1928.     deb=false
  1929. end,80)
  1930.  
  1931. --[[
  1932. addMove('Dark Slash2','r',2,function()
  1933.     --http://www.roblox.com/asset/?id=12171188
  1934.     local oldspeed=hum.WalkSpeed
  1935.     if oldspeed==0 then
  1936.        oldspeed=16
  1937.     end
  1938.     hum.WalkSpeed=0
  1939.     local meshd='http://www.roblox.com/asset/?id=12171188'
  1940.     tweenTable={}
  1941.     altTweenTable={}
  1942.     deb=true
  1943.     idle=false
  1944.     animPlaying=true
  1945.     canRunLeg=true
  1946.     tweenTable={}
  1947.     altTweenTable={}
  1948.     startsound3:Play()
  1949.     Tween(rj,cfn(),1)
  1950.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1951.     local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1952.     sp.CFrame=tor.CFrame
  1953.     sp.Transparency=0.5
  1954.  
  1955.     local sph=sphere(sp)
  1956.     addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1957.     spawn(function()
  1958.         for i=1,10 do
  1959.             wait()
  1960.             local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1961.             local ms1=blo(cool1)
  1962.             cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1963.             addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1964.         end
  1965.     end)
  1966.  
  1967.     --addCoolDown('Dark Slash2')
  1968.     local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1969.    
  1970.  
  1971.     local spm=int('SpecialMesh',allahsword)
  1972.     spm.MeshType='FileMesh'
  1973.     spm.MeshId=meshd
  1974.     allahsword.Transparency=1
  1975.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1976.     local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1977.     local col=BrickColor.new("Really black").Color
  1978.     spm.TextureId=rbx..'132155326'
  1979.     spm.Name='mesh'
  1980.     spm.VertexColor=Vector3.new(0,0,0)
  1981.     spm.Scale=Vector3.new(1,1,1)
  1982.     addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05  end)
  1983.     weld(ch['Right Arm'],allahsword,cfn(0,-4,-2)*ang(-180,0,mr(-25)))--(-25)
  1984.     local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1985.     hitbox.Transparency=1
  1986.     hitbox.CFrame=allahsword.CFrame
  1987.     dumbbox=hitbox
  1988.     dumbhand=allahsword
  1989.     Tween(rj,cfn()*ang(0,mr(90),0))
  1990.     Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-90),mr(-35),0))
  1991.     Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-90),mr(35),0))
  1992.  
  1993.     Delay(0.08,function()
  1994.         local tstvel=int('BodyVelocity',tor)
  1995.         tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1996.         tstvel.Velocity=tv*35
  1997.         game.Debris:AddItem(tstvel,0.24)
  1998.     end)
  1999.  
  2000.     wait(0.22)
  2001.     swoosh:Play()
  2002.     spawn(function()
  2003.         for i=1,10 do
  2004.             wait()
  2005.             local trl=allahsword:clone()
  2006.             trl.Parent=tube
  2007.             trl.CFrame=allahsword.CFrame
  2008.             addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07  end)
  2009.         end
  2010.     end)
  2011.     addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) end)
  2012.     hitbox.Touched:connect(function(v)
  2013.         if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  2014.             --print'touched'
  2015.             local can=false
  2016.             if not v.Parent:findFirstChild('HitDeb') then
  2017.                 can=true
  2018.             end
  2019.             if can==true then
  2020.                 local sls=getSound(220834020)
  2021.                 sls.Pitch=1+(math.random(3)/10)
  2022.                 sls.Parent=v
  2023.                 sls:Play()
  2024.                 local db=Instance.new('StringValue',v.Parent)
  2025.                 db.Name='HitDeb'
  2026.                 game.Debris:AddItem(db,0.5)
  2027.                 dealDamage(v.Parent,20+math.random(20),10)
  2028.             end
  2029.         end
  2030.     end)
  2031.     Tween(rj,cfn(0,0,0)*ang(mr(0),mr(-90),0))
  2032.     Tween(rw,cfn(0.5,0.8,0)*ang(mr(-20),mr(-35),0)) --(-10)
  2033.     Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-20),mr(35),0))
  2034.     wait(0.2)
  2035.     hitbox:Destroy()
  2036.     hum.WalkSpeed=oldspeed
  2037.     reset()
  2038.     deb=false
  2039.     animPlaying=false
  2040.     canRunLeg=false
  2041. end)
  2042. ]]
  2043.  
  2044. addMove('Dark Spikes','t',0.4,function()
  2045.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2046.     local lv=tor.CFrame
  2047.     tweenTable={}
  2048.     animPlaying=true
  2049.     deb=true
  2050.     canRunLeg=true
  2051.     magictone1:Play()
  2052.     Tween(rj,cfn()*ang(0,mr(25),0),0.2)
  2053.     Tween(rw,cfn()*ang(mr(25),mr(-20),0),0.2)
  2054.     wait(0.2)
  2055.     Tween(rj,cfn()*ang(0,mr(-55),0),0.15)
  2056.     Tween(rw,cfn()*ang(mr(-115),mr(45),0),0.15)
  2057.     Tween(neck,cfn()*ang(0,mr(55),0))
  2058.     local spot=4
  2059.     addCoolDown('Dark Spikes')
  2060.     for i=1,10 do
  2061.         wait(0.1)
  2062.         local v=lv.lookVector*spot
  2063.         --print(v)
  2064.         spot=spot+14
  2065.         local spike=cp(tube,'Really black',Vector3.new(10,1,10),true,false)
  2066.         spike.CFrame=lv*CFrame.new(0,0,-spot)
  2067.         local dam=cp(tube,'Really black',Vector3.new(7,14,7),true,false)
  2068.         local dml=cyl(dam)
  2069.         local angls=CFrame.Angles(spike.CFrame:toEulerAnglesXYZ())
  2070.         local bhit,pos=FindGround(cn(spike.CFrame.p),ch)
  2071.         if bhit then
  2072.             spike.CFrame=pos*CFrame.new(0,0,0)
  2073.             local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  2074.             mgp.Transparency=1
  2075.             mgp.CFrame=spike.CFrame
  2076.             game.Debris:AddItem(mgp,2)
  2077.             local sn=spexp:clone()
  2078.             sn.Parent=mgp
  2079.             sn.Volume=2
  2080.             sn:Play()
  2081.             dam.CFrame=spike.CFrame*CFrame.new(0,7,0)
  2082.             local blast=dam
  2083.             local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  2084.             local people={}
  2085.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  2086.                if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  2087.                    local can=false
  2088.                    if not v.Parent:findFirstChild('HitDeb') then
  2089.                       can=true
  2090.                    end
  2091.                    if can==true then
  2092.                      local db=Instance.new('StringValue',v.Parent)
  2093.                      db.Name='HitDeb'
  2094.                      game.Debris:AddItem(db,0.2)
  2095.                       local humin=v.Parent.Humanoid
  2096.                       if humin then
  2097.                           local php=humin.Health
  2098.                           dealDamage(humin.Parent,10+math.random(3),2)
  2099.                           local testvel=int('BodyVelocity',v)
  2100.                           testvel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2101.                           testvel.Velocity=lv.lookVector*100
  2102.                           game.Debris:addItem(testvel,1)
  2103.                           humin.Sit=true
  2104.                           if humin.Health>=php and humin.MaxHealth~=math.huge then
  2105.                              print('equal')
  2106.                              humin:TakeDamage(20)
  2107.                           end
  2108.                       end
  2109.                    end
  2110.                end
  2111.             end
  2112.             local cl=cyl(spike)
  2113.             addFx(spike,0.05,'destroy',function() cl.Scale=cl.Scale-Vector3.new(0.05,0,0.05) spike.Transparency=spike.Transparency+0.05 end)
  2114.             addFx(dml,0.05,'destroy',function() dml.Scale=dml.Scale-Vector3.new(0.05,-0.05,0.05) dam.Transparency=dam.Transparency+0.05 end)
  2115.         else
  2116.             spike:Destroy()
  2117.         end
  2118.     end
  2119.     wait(0.7)
  2120.     deb=false
  2121.     canRunLeg=false
  2122.     animPlaying=false
  2123.     reset()
  2124. end,30)
  2125.  
  2126. mouse.Button1Down:connect(function()
  2127.     executeMove('Dark Missile')
  2128.     --print('movers:' .. #movers)
  2129.     --print('fx:' .. #fx)
  2130. end)
  2131.  
  2132. local vt
  2133. local dodgecool=false
  2134.  
  2135. iPart=function(tab) --tigrebloodd
  2136.     local v=Instance.new(tab.type or 'Part')
  2137.     if tab.type~='CornerWedgePart' then v.formFactor='Custom' end
  2138.     v.CanCollide=false
  2139.     v.TopSurface=0 v.BottomSurface=0
  2140.     v.Size=v3(tab[2],tab[3],tab[4])
  2141.     if tab.co then v.BrickColor=bn(tab.co) end
  2142.     if tab.tr then v.Transparency=tab.tr end
  2143.     if tab.rf then v.Reflectance=tab.rf end
  2144.     if tab.cf then v.CFrame=tab.cf end
  2145.     if tab.an then v.Anchored=tab.an end
  2146.     v.Parent=tab[1]
  2147.     LastMade=v
  2148.     return v
  2149. end
  2150.  
  2151. iNew=function(tab) --tigrebloodd
  2152.     local v=Instance.new(tab[1])
  2153.     for Ind,Val in pairs(tab) do
  2154.         if Ind~=1 and Ind~=2 then
  2155.             v[Ind] = Val
  2156.         end
  2157.     end
  2158.     v.Parent=tab[2]==0 and LastMade or tab[2]
  2159.     LastMade=v
  2160.     return v
  2161. end
  2162.  
  2163. -- Antiboomz0r's functions -----------------------------------------------------------------
  2164.  
  2165. local ppart = iPart{nil,0.2,0.2,0.2}
  2166. ppart.Material = "SmoothPlastic"
  2167. ppart.TopSurface = "SmoothNoOutlines"
  2168. ppart.BottomSurface = "SmoothNoOutlines"
  2169. ppart.RightSurface = "SmoothNoOutlines"
  2170. ppart.LeftSurface = "SmoothNoOutlines"
  2171. ppart.Transparency=0
  2172. ppart.Anchored=true
  2173. --ppart.Parent=tube
  2174.  
  2175. local function CFrameFromTopBack(at, top, back)
  2176.     local right = top:Cross(back)
  2177.     return CFrame.new(at.x, at.y, at.z,
  2178.     right.x, top.x, back.x,
  2179.     right.y, top.y, back.y,
  2180.     right.z, top.z, back.z)
  2181. end
  2182.  
  2183. function Triangle(a, b, c)
  2184.     local edg1 = (c-a):Dot((b-a).unit)
  2185.     local edg2 = (a-b):Dot((c-b).unit)
  2186.     local edg3 = (b-c):Dot((a-c).unit)
  2187.     if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2188.         a, b, c = a, b, c
  2189.     elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2190.         a, b, c = b, c, a
  2191.     elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2192.         a, b, c = c, a, b
  2193.     else
  2194.         print("unreachable")
  2195.     end
  2196.     local len1 = (c-a):Dot((b-a).unit)
  2197.     local len2 = (b-a).magnitude - len1
  2198.     local width = (a + (b-a).unit*len1 - c).magnitude
  2199.     local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2200.     local list = {}
  2201.     if len1 > 0.01 then
  2202.         local w1 = iNew{
  2203.             "WedgePart",
  2204.             Pack,
  2205.             FormFactor="Custom",
  2206.             BrickColor=ppart.BrickColor,
  2207.             Transparency=ppart.Transparency,
  2208.             Reflectance=ppart.Reflectance,
  2209.             Material=ppart.Material,
  2210.             CanCollide=ppart.CanCollide
  2211.         }
  2212.         w1.Parent=tube
  2213.         local sz = v3(0.2, width, len1)
  2214.         w1.Size = sz
  2215.         local sp = iNew{"SpecialMesh",w1,MeshType="Wedge",Scale=v3(0,1,1)*sz/w1.Size}
  2216.         w1:BreakJoints()
  2217.         w1.Anchored = true
  2218.         w1.Transparency = 0.7
  2219.         Spawn(function()
  2220.             for i=0,1,0.1 do
  2221.                 wait()
  2222.                 w1.Transparency=w1.Transparency+0.03
  2223.             end
  2224.         end)
  2225.         w1.CFrame = maincf*ca2(math.pi,0,math.pi/2)*cn(0,width/2,len1/2)
  2226.         table.insert(list,w1)
  2227.     end
  2228.     if len2 > 0.01 then
  2229.         local w2 = iNew{
  2230.             "WedgePart",
  2231.             Pack,
  2232.             FormFactor="Custom",
  2233.             BrickColor=ppart.BrickColor,
  2234.             Transparency=ppart.Transparency,
  2235.             Reflectance=ppart.Reflectance,
  2236.             Material=ppart.Material,
  2237.             CanCollide=ppart.CanCollide
  2238.         }
  2239.         local sz = v3(0.2, width, len2)
  2240.         w2.Size = sz
  2241.         local sp = iNew{"SpecialMesh",w2,MeshType="Wedge",Scale=v3(0,1,1)*sz/w2.Size}
  2242.         w2:BreakJoints()
  2243.         w2.Anchored = true
  2244.         w2.Transparency = 0.7
  2245.         Spawn(function()
  2246.             for i=0,1,0.1 do
  2247.                 wait()
  2248.                 w2.Transparency=w2.Transparency+0.03
  2249.             end
  2250.         end)
  2251.         w2.CFrame = maincf*ca2(math.pi,math.pi,-math.pi/2)*cn(0,width/2,-len1 - len2/2)
  2252.         w2.Parent=tube
  2253.         table.insert(list,w2)
  2254.     end
  2255.     return unpack(list)
  2256. end
  2257.  
  2258. bclf=ch['Right Arm'].CFrame
  2259. scfr=bclf
  2260.  
  2261. --[[
  2262. while wait() do--test
  2263.  
  2264.    local h=3.8
  2265.    local a,b=Triangle(scfr*CFrame.new(0,h/2,0).p,scfr*CFrame.new(0,-h/2,0).p,scfr*CFrame.new(0,h/2,0).p)
  2266.    scfr=bclf
  2267.    bclf=ch['Right Arm'].CFrame
  2268.    local a,b=Triangle(bclf*CFrame.new(0,h/2,0).p,bclf*CFrame.new(0,-h/2,0).p,bclf*CFrame.new(0,h/2,0).p)
  2269.    print(a.Parent)
  2270.    print(a.CFrame)
  2271. end
  2272. ]]
  2273.  
  2274. -- Antiboomz0r's functions -----------------------------------------------------------------
  2275.  
  2276. -------------------tigrebloodd functions------------------------------
  2277.  
  2278. ca=CFrame.Angles
  2279. cn=CFrame.new
  2280. v3=Vector3.new
  2281.  
  2282. function Raycast(Pos,Dir,Ign)
  2283.     return workspace:FindPartOnRay(Ray.new(Pos,Dir.unit*300),Ign)
  2284. end
  2285.  
  2286. function FindGround(cf,ig)
  2287.     local ax,ay,az = cf:toEulerAnglesXYZ()
  2288.     local bhit,bpos=Raycast(cf.p,cf.p-(cf.p+v3(0,200,0)),ig)
  2289.     if bhit and bpos then
  2290.         return bhit,cn(bpos)*ca(ax,ay,az)
  2291.     end
  2292. end
  2293. -------------------tigrebloodd functions----------------------------
  2294.  
  2295. currentkey=''
  2296.  
  2297. mouse.KeyDown:connect(function(key)
  2298.     if key=='q' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2299.         executeMove('Down Slam')
  2300.     elseif key=='r' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2301.         executeMove('Aerial Sword')
  2302.     end
  2303.     if string.byte(key)==32 and canExecuteMoves==true then
  2304.         combostring=combostring..'.'
  2305.         spawn(function()
  2306.               jump()
  2307.         end)
  2308.         --jump()
  2309.         if combostring:match('..') and dodgecool==false then
  2310.             currentkey=tostring(string.byte(key))
  2311.             animPlaying=true
  2312.             altTween(rj,cfn()*ang(mr(-15),0,0))
  2313.             altTween(rw,cfn()*ang(mr(10),0,mr(-15)))
  2314.             altTween(lw,cfn()*ang(mr(10),0,mr(15)))
  2315.             dodgecool=true
  2316.             combostring=[[]]
  2317.             local rv=tor.CFrame.upVector
  2318.             local bv=int('BodyVelocity',tor)
  2319.             dodgesound:Play()
  2320.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2321.             bv.Velocity=rv*150
  2322.             spawn(function()
  2323.                 for i=1,14 do
  2324.                     wait()
  2325.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2326.                     --cfx.Material='Neon'
  2327.                      local ran=math.random(2)
  2328.                     if ran==1 then
  2329.                         cfx.BrickColor=BrickColor.new('Bright red')
  2330.                         cfx.Material='Neon'
  2331.                     end
  2332.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2333.                     local b=blo(cfx)
  2334.                     addFx(cfx,0.05,'destroy',function()
  2335.                         cfx.Transparency=cfx.Transparency+0.05
  2336.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2337.                     end)
  2338.                 end
  2339.             end)
  2340.             wait()
  2341.             bv:Destroy()
  2342.             wait(0.4)
  2343.             reset()
  2344.             dodgecool=false
  2345.             wait(0.4)
  2346.             if currentkey=='32' then
  2347.                currentkey=''
  2348.             end
  2349.             if not deb then
  2350.                 animPlaying=false
  2351.             end
  2352.             --repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  2353.             --currentkey
  2354.         end
  2355.     elseif string.byte(key)==48 and canExecuteMoves==true then
  2356.         sprinting=true
  2357.         hum.WalkSpeed=24
  2358.     end
  2359.     if key=='d' and canExecuteMoves==true then
  2360.         combostring=combostring..'d'
  2361.         if combostring:match('dd') and dodgecool==false then
  2362.             --animPlaying=true
  2363.             dodgecool=true
  2364.             combostring=[[]]
  2365.             local rv=cam.CFrame.rightVector
  2366.             local bv=int('BodyVelocity',tor)
  2367.             dodgesound:Play()
  2368.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2369.             bv.Velocity=rv*150
  2370.             --Tween(rj,cfn()*ang(mr(90),0,0))
  2371.             spawn(function()
  2372.                 for i=1,16 do
  2373.                     wait()
  2374.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2375.                     local ran=math.random(2)
  2376.                     if ran==1 then
  2377.                         cfx.BrickColor=BrickColor.new('Bright red')
  2378.                         cfx.Material='Neon'
  2379.                     end
  2380.                     --cfx.Material='Neon'
  2381.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2382.                     local b=blo(cfx)
  2383.                     addFx(cfx,0.05,'destroy',function()
  2384.                         cfx.Transparency=cfx.Transparency+0.05
  2385.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2386.                     end)
  2387.                 end
  2388.             end)
  2389.             wait()
  2390.             bv:Destroy()
  2391.             wait(0.4)
  2392.             dodgecool=false
  2393.         end
  2394.     elseif key=='w' and canExecuteMoves==true then
  2395.         combostring=combostring..'w'
  2396.         if combostring:match('ww') and dodgecool==false then
  2397.             dodgecool=true
  2398.             combostring=""
  2399.             local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,-1))
  2400.             --tor.CFrame=CFrame.new(tor.Position,Vector3.new(rv.X,tor.Position.Y,rv.Z))
  2401.             local bv=int('BodyVelocity',tor)
  2402.             dodgesound:Play()
  2403.             bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2404.             bv.Velocity=rv*150
  2405.             spawn(function()
  2406.                 for i=1,16 do
  2407.                     wait()
  2408.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2409.                     --cfx.Material='Neon'
  2410.                      local ran=math.random(2)
  2411.                     if ran==1 then
  2412.                         cfx.BrickColor=BrickColor.new('Bright red')
  2413.                         cfx.Material='Neon'
  2414.                     end
  2415.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2416.                     local b=blo(cfx)
  2417.                     addFx(cfx,0.05,'destroy',function()
  2418.                         cfx.Transparency=cfx.Transparency+0.05
  2419.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2420.                     end)
  2421.                 end
  2422.             end)
  2423.             wait()
  2424.             bv:Destroy()
  2425.             wait(0.4)
  2426.             dodgecool=false
  2427.         end
  2428.     elseif key=='s' and canExecuteMoves==true then
  2429.         combostring=combostring..'s'
  2430.         if combostring:match('ss') and dodgecool==false then
  2431.             dodgecool=true
  2432.             combostring=""
  2433.             local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,1))
  2434.             local bv=int('BodyVelocity',tor)
  2435.             dodgesound:Play()
  2436.             bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2437.             bv.Velocity=rv*150
  2438.             spawn(function()
  2439.                 for i=1,16 do
  2440.                     wait()
  2441.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2442.                     --cfx.Material='Neon'
  2443.                      local ran=math.random(2)
  2444.                     if ran==1 then
  2445.                         cfx.BrickColor=BrickColor.new('Bright red')
  2446.                         cfx.Material='Neon'
  2447.                     end
  2448.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2449.                     local b=blo(cfx)
  2450.                     addFx(cfx,0.05,'destroy',function()
  2451.                         cfx.Transparency=cfx.Transparency+0.05
  2452.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2453.                     end)
  2454.                 end
  2455.             end)
  2456.             wait()
  2457.             bv:Destroy()
  2458.             wait(.4)
  2459.             dodgecool=false
  2460.         end
  2461.     elseif key=='a' and canExecuteMoves==true then
  2462.         combostring=combostring..'a'
  2463.         if combostring:match('aa') and dodgecool==false then
  2464.             dodgecool=true
  2465.             combostring=[[]]
  2466.             local rv=cam.CFrame.rightVector
  2467.             local bv=int('BodyVelocity',tor)
  2468.             dodgesound:Play()
  2469.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2470.             bv.Velocity=rv*-150
  2471.             spawn(function()
  2472.                 for i=1,16 do
  2473.                     wait()
  2474.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2475.                     --cfx.Material='Neon'
  2476.                      local ran=math.random(2)
  2477.                     if ran==1 then
  2478.                         cfx.BrickColor=BrickColor.new('Bright red')
  2479.                         cfx.Material='Neon'
  2480.                     end
  2481.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2482.                     local b=blo(cfx)
  2483.                     addFx(cfx,0.05,'destroy',function()
  2484.                         cfx.Transparency=cfx.Transparency+0.05
  2485.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2486.                     end)
  2487.                 end
  2488.             end)
  2489.             wait()
  2490.             bv:Destroy()
  2491.             wait(.4)
  2492.             dodgecool=false
  2493.         end
  2494.     end
  2495.     if key=='f' then
  2496.         if deb==false then
  2497.             executeMove('Normal Block')
  2498.         end
  2499.     elseif key=='e' then
  2500.         if deb==false then
  2501.             executeMove('Rive Beam')
  2502.         end
  2503.     elseif key=='v' then
  2504.         if deb==false then
  2505.            executeMove('Diamond Storm')
  2506.         end
  2507.     elseif key=='t' then
  2508.         if deb==false and not sprinting then
  2509.             executeMove('Dark Spikes')
  2510.         end
  2511.     elseif key=='g' then
  2512.         if deb==false then
  2513.            executeMove('Curse')
  2514.         end
  2515.     elseif key=='l' then
  2516.         if deb==false then
  2517.            executeMove('Ascend')
  2518.         end
  2519.     elseif key=='r' then
  2520.         if deb==false and Vector3.new(0,tor.Velocity.Y,0).magnitude<2 and currentkey~='32' then
  2521.            -- if darknum==1 then
  2522.                 executeMove('Dark Slash')
  2523.                 --darknum=darknum+1
  2524.            -- else
  2525.              --  executeMove('Dark Slash2')
  2526.               --  darknum=1
  2527.            -- end
  2528.         end
  2529.     end
  2530. end)
  2531.  
  2532. mouse.KeyUp:connect(function(key)
  2533.     for _,v in pairs(connectlist) do
  2534.         if v.up==false and v.key==key then
  2535.            v.up=true
  2536.            table.remove(connectlist,_)
  2537.         end
  2538.     end
  2539.     if string.byte(key)==48 and canExecuteMoves==true then
  2540.         sprinting=false
  2541.         hum.WalkSpeed=regws
  2542.     end
  2543. end)
  2544.  
  2545. mouse.Button1Up:connect(function()
  2546.     for _,v in pairs(connectlist) do
  2547.         if v.up==false then
  2548.            v.up=true
  2549.            table.remove(connectlist,_)
  2550.         end
  2551.     end
  2552. end)
  2553.  
  2554. local oldsize=mana/maxmana
  2555. local oldchain=0
  2556. spawn(function()
  2557.     while wait(1) do
  2558.         if deb==false then
  2559.             if chain==oldchain then
  2560.                chain=0
  2561.             end
  2562.             oldchain=chain
  2563.         end
  2564.     end
  2565. end)
  2566.  
  2567. --tor.Anchored=true
  2568. --cam.CameraType='Track'
  2569.  
  2570. --[[
  2571. local segments={}
  2572. local head=cp(tube,'Really black',Vector3.new(1,1,1))
  2573. weld(tor,head,cfn())
  2574. local oldsg=head
  2575. --local linez=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'White')
  2576. --linez.Parent=tube
  2577.  
  2578. for _,v in pairs(ch:GetChildren()) do
  2579.    if v.className=='Part' or v.className=='BasePart' then
  2580.        v.Transparency=1
  2581.        v.CanCollide=false
  2582.     end
  2583. end
  2584.  
  2585. ch.Head.face:Destroy()
  2586. ch['Right Arm']:Destroy()
  2587. ch['Left Arm']:Destroy()
  2588. ch['Right Leg']:Destroy()
  2589. ch['Left Leg']:Destroy()
  2590. tor.CanCollide=false
  2591. ch.HumanoidRootPart.CanCollide=false
  2592.  
  2593. for _,v in pairs(tube:GetChildren()) do
  2594.    if v.className=='Part' or v.className=='BasePart' then
  2595.        v.Transparency=1
  2596.        v.CanCollide=false
  2597.     end
  2598. end
  2599.  
  2600. ]]
  2601.  
  2602. game:service'RunService'.Heartbeat:connect(function()
  2603.    --oldsg=head
  2604.    --[[
  2605.     if ascension==true and aright==true then
  2606.         abv.Velocity=cam.CFrame.rightVector * 100
  2607.     elseif ascension==true and aforward==true then
  2608.         abv.Velocity=cam.CFrame.lookVector*150
  2609.     end
  2610.     local line=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'Really black',nil,1,7)
  2611.     if line then
  2612.         line.Parent=tube
  2613.         table.insert(segments,line)
  2614.         oldsg=line
  2615.     end
  2616.     if #segments>=40 then
  2617.        --segments[1]:Destroy()
  2618.        local thing=segments[1]
  2619.        for i=1,10 do
  2620.             wait()
  2621.             if thing and thing:findFirstChild'blok' then
  2622.             thing.blok.Scale=thing.blok.Scale-Vector3.new(0.1,0.1,0.1)
  2623.             thing.Transparency=thing.Transparency+0.1
  2624.             end
  2625.         end
  2626.         thing:Destroy()
  2627.        table.remove(segments,1)
  2628.     end
  2629.     ]]
  2630.     --tor.CFrame=cam.CFrame
  2631.     --cam.CameraSubject=nil
  2632.     chaintext.Text=tostring(chain) .. 'x'
  2633.     manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  2634.     if mana/maxmana~=oldsize then
  2635.         manabar:TweenSize(UDim2.new(mana/maxmana,0,1,0),'Out','Sine',1,true)
  2636.         oldsize=mana/maxmana
  2637.     end
  2638.     if dumbbox then
  2639.        dumbbox.CFrame=dumbhand.CFrame*cfn(0,0,4)*ang(mr(-90),0,0)
  2640.     end
  2641.     for _,v in pairs(textTable) do
  2642.         if v.TextLabel.TextTransparency<1 then
  2643.             v.TextLabel.TextTransparency=v.TextLabel.TextTransparency+0.02
  2644.             v.TextLabel.TextStrokeTransparency=v.TextLabel.TextStrokeTransparency+0.02
  2645.             v.StudsOffset=v.StudsOffset+Vector3.new(0,0.02,0)
  2646.         else
  2647.             v:Destroy()
  2648.             table.remove(textTable,_)
  2649.         end
  2650.     end
  2651.     if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and jumping==false then
  2652.         run=true
  2653.     elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and jumping==false then
  2654.         run=false
  2655.         idle=true
  2656.     end
  2657.     --shift=48
  2658.     if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and canRunLeg==true then
  2659.         runLeg=true
  2660.     elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and canRunLeg==true then
  2661.         runLeg=false
  2662.         resetLegs()
  2663.     end
  2664.     for _,v in pairs(movers) do
  2665.         if v.mover and v.mover:IsDescendantOf(tube) then
  2666.            v.func()
  2667.         else
  2668.             table.remove(movers,_)
  2669.         end
  2670.     end
  2671.     if bg then
  2672.         if hum.Health > 0 then
  2673.             tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2674.         end
  2675.     end
  2676.     for _,v in pairs(fx) do
  2677.         if v.stepval<1 then
  2678.             v.func()
  2679.             v.stepval=v.stepval+v.int
  2680.         else
  2681.             if v.final then
  2682.                 if v.final=='destroy' then
  2683.                     v.item:Destroy()
  2684.                     table.remove(fx,_)
  2685.                    -- print(#fx)
  2686.                 end
  2687.             else
  2688.                 table.remove(fx,_)
  2689.             end
  2690.         end
  2691.     end
  2692.     for _,v in pairs(tweenTable) do
  2693.         if v.Weld.C1==v.Stop then
  2694.             table.remove(tweenTable,_)
  2695.         else
  2696.             if v.th<1-v.Step then
  2697.                 v.th=v.th+v.Step
  2698.                 i=v.th
  2699.                
  2700.                 v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2701.                 (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2702.                 (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2703.                 (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2704.                 (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2705.             else
  2706.                 v.Weld.C1 = v.Stop
  2707.             end
  2708.         end
  2709.     end
  2710.     for _,v in pairs(altTweenTable) do
  2711.         if v.Weld.C1==v.Stop then
  2712.             table.remove(tweenTable,_)
  2713.         else
  2714.             if v.th<1-v.Step then
  2715.                 v.th=v.th+v.Step
  2716.                 i=v.th
  2717.                 v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2718.                 (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2719.                 (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2720.                 (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2721.                 (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2722.             else
  2723.                 v.Weld.C1 = v.Stop
  2724.             end
  2725.         end
  2726.     end
  2727. end)
  2728.  
  2729. local oldcombo
  2730. local thingz=false
  2731.  
  2732. spawn(function()
  2733.     while wait(0.1) do
  2734.         for _,v in pairs(cooldowns) do
  2735.             if v.timeleft<0.1 then
  2736.                table.remove(cooldowns,_)
  2737.             else
  2738.                 v.timeleft=v.timeleft-0.1
  2739.             end
  2740.         end
  2741.         if thingz==false then
  2742.            oldcombo=combostring
  2743.            thingz=true
  2744.         else
  2745.             if string.len(oldcombo)==string.len(combostring) then
  2746.                 combostring=[[]]
  2747.                 oldcombo=[[]]
  2748.             end
  2749.             thingz=false
  2750.         end
  2751.     end
  2752. end)
  2753.  
  2754. spawn(function()
  2755.     while wait(0.3) do
  2756.         if run==false then
  2757.             local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2758.             cfx.Transparency=1
  2759.             local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2760.             rfx.Material='Neon'
  2761.             local ran=math.random(2)
  2762.             if ran==1 then
  2763.                rfx.BrickColor=BrickColor.new('Bright red')
  2764.             end
  2765.             local bm=int('SpecialMesh',rfx)--blo(rfx)
  2766.             bm.MeshType='FileMesh'
  2767.             bm.MeshId=rbx..'9756362'
  2768.             bm.Scale=Vector3.new(0.3,0.7,0.3)
  2769.             local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2770.             addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0.1,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]]  end)
  2771.             cfx.CFrame=tor.CFrame*CFrame.new(0,-2,0)*CFrame.new(math.random(-math.random(45/10),math.random(45)/10),0,math.random(-math.random(45)/10,math.random(45)/10))
  2772.             rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  2773.             game.Debris:AddItem(cfx,1.1)
  2774.             game.Debris:AddItem(rfx,1.1)
  2775.         end
  2776.     end
  2777. end)
  2778.  
  2779. while wait() do
  2780.     if mana<maxmana and not deb and not animPlaying then
  2781.        mana=mana+2
  2782.         if mana==maxmana+1 then
  2783.             mana=maxmana  
  2784.         end
  2785.     end
  2786.     if animPlaying==true and runLeg==true then
  2787.         walkLegs()
  2788.     end
  2789.     if run==true and animPlaying==false then
  2790.         altTweenTable={}
  2791.         tweenTable={}
  2792.         if not sprinting then
  2793.             if not ascension then
  2794.                 walkCycle()
  2795.             else
  2796.                 walkCycleBig()
  2797.             end
  2798.         else
  2799.             sprintCycle()
  2800.         end
  2801.     elseif idle==true and animPlaying==false and not jumping then
  2802.         tweenTable={}
  2803.         if not ascension then
  2804.             reset()
  2805.         else
  2806.             bigreset()
  2807.         end
  2808.     end
  2809. end
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