G4U55

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Feb 13th, 2020
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  1. Changelog v1.3.3:
  2.  
  3. GENERAL:
  4. - Fixed frame drops after a set amount of sessions, causing lower performance after multiple sessions for some users.
  5.  
  6. GAMEPLAY:
  7. - Fixed AI tyre wear in saved games.
  8. - Fixed a bug related to track surfaces when loading a saved game resulting in pitstop and stint timer issues.
  9. - Cutting last chicane in Suzuka now invalidates the next lap.
  10. - Cutting last chicane in Suzuka during the first lap after a short formation lap will now trigger the penalty as intended.
  11. - 12H race weekend game mode now has a limit of 15 tyresets.
  12. - Fixed a bug with Superpole game mode, allowing the player to set more than 2 fast laps.
  13. - Wrong lap remaining value corrected for SG penalty for pitlane speeding.
  14.  
  15. GRAPHICS
  16. - Fixed numberplate appearence in gallery replays of MP sessions.
  17. - Suzuka reflection map position update to remove unwanted green tint.
  18.  
  19. UI/HUD:
  20. - Audiocomms text message category and priority tweaks.
  21. - ECU setting changes (TC, ABS etc.) now have their own race comms category.
  22. - Time multiplier is now displayed in session summary page both in SP and MP.
  23. - Added Championship replay category.
  24. - Updates to driver stint messages and message behaviour.
  25.  
  26. PHYSICS:
  27. - NSX engine power adjustments.
  28. - Mount Panorama grip adjustments.
  29. - Suzuka asphalt abrasivity (tyre degradation) adjustments.
  30. - Fix for occasional setup corruption that caused a broken car state.
  31. - Fixed car spawn issues in certain conditions.
  32.  
  33. MULTIPLAYER:
  34. - Server result.json now writes metaData, serverName and sessionType as intended.
  35. - Fixed an incompability with the allowAutoDQ setting, causing post race penalties not being applied when enabled.
  36. - Re-enabled driver stint time and total driving time rules for non-public MP.
  37. - Re-enabled isRaceLocked, so joining races can be allowed again.
  38. - Client should now handle all disconnect scenarios properly.
  39. - Various improvements for driver swaps and spectator mode:
  40. - Stint and driving time rules now work reliably in swap situations.
  41. - Mandatory pit stop rules now work reliably in swap situations.
  42. - Penalties now transfer correctly across clients in swap situations.
  43. - Prevented server misconfiguration that led to join order relevance.
  44. - Missing mandatory state update after swaps corrected.
  45. - Tyre compound, pressure and brake strategies transfer reliably in swap situations.
  46. - Fixed a bug that prevented the player from adjusted pressures when selecting wet tyres in the MFD on track.
  47. - Pit crew visibility fixed for spectating client.
  48. - Fixed swap widget disappearing for some players in multi-car sessions.
  49.  
  50. NOTE: due to changes affecting physics and track limits, the leaderboards of Special Events #55 and #57 will be reset.
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