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  1. [Hotkeys] // Look at http://cherrytree.at/misc/vk.htm for key values (decimal)
  2. HeatLevelHack = 118                 // Enables Ultimate Force Heat Level hack, Force-enables Heat Level Override and lets you select a heat level with the key below. (Default = 118 = F7 key)
  3. ChangeHeatLevel = 33                // Changes heat levels when the Ultimate Force Heat Level hack is enabled. (Default = 33 = PageUp key)
  4. ToggleCops = 35                     // Toggles Cops on/off. Use with Ultimate Force Heat Level hack. (Default = 145 = Scroll Lock key)
  5. CopLights = 79                      // Toggles Cop Lights on/off. Use a cop car for best results. (Default = 79 = O key)
  6. Headlights = 72                     // Toggles Headlights on/off. (Default = 72 = H key)
  7. FreezeCar = 115                     // Enables Freeze Car hack. (Default = 115 = F4 key)
  8. FreezeCamera = 19                   // Freezes/unfreezes camera when pressed. (Default = 19 = Pause/Break key)
  9. UnlockAllThings = 116               // Unlocks everything in game and lets you play hidden tracks. (Default = 116 = F5 key)
  10. AutoDrive = 117                     // Enables Auto Drive (Drunk Driver) hack. (Default = 117 = F6 key)
  11. EnableSaveLoadHotPos = 0            // Lets you save (LShift + 1/5) or load (LCtrl + 1/5) your position on the world. (0 = False (Default), 1 = True)
  12.  
  13. [LapControllers]
  14. Minimum = 0                         // Minimum number of laps can be selected at Quick Race options screen. (Default = 0) (0/127)
  15. Maximum = 127                       // Maximum number of laps can be selected at Quick Race options screen. (Default = 127) (0/127)
  16. RandomRace = 127                    // Maximum number of laps can be selected at Random Race screen. (Default = 127) (0/127)
  17. UnfreezeKO = 1                      // Allows changing the laps count for KO. (0 = False, 1 = True (Default))
  18.  
  19. [OpponentControllers]
  20. Minimum = 0                         // Minimum number of opponents can be selected at Quick Race options screen. (Default = 0) (0/15)
  21. Maximum = 6                         // Maximum number of opponents can be selected at Quick Race options screen. (Default = 6) (0/15)
  22. RandomRace = 6                      // Maximum number of opponents can be selected at Random Race screen. (Default = 6) (0/15)
  23. MaxUniqueOpponentCars = 3           // Maximum number of different car models per race that will be used by AI Opponents. (Default = 3)
  24. MoreCarsForOpponents = 0            // Allows opponents to use bonus or police cars. (0 = False (Default), 1 = True)
  25. CarbonStyleRandomCars = 0           // Removes random vinyls from AI opponents. (0 = False (Default), 1 = True)
  26.  
  27. [TrafficControllers]
  28. Low = 10                            // Traffic Density for option Minimum (Default = 10) (0/100)
  29. Medium = 30                         // Traffic Density for option Moderate (Default = 30) (0/100)
  30. High = 50                           // Traffic Density for option Maximum (Default = 50) (0/100)
  31.  
  32. [Menu]
  33. ShowTollbooth = 1                   // Shows Tollbooth option on Quick Race Menu. (0 = False, 1 = True (Default))
  34. ShowChallenge = 0                   // Shows Challenge option on Quick Race Menu. (0 = False (Default), 1 = True)
  35. ShowMoreRaceOptions = 1             // Shows Heat Level option on Track Options menu, enables AI opponents for Tollbooth game mode. (0 = False, 1 = True (Default))
  36. ShowMoreCustomizationOptions = 1    // Shows unique parts in Customization menus, enables all customization options for all cars. (0 = False, 1 = True (Default))
  37. ShowOnline = 1                      // Shows Online option on Main Menu. (0 = False, 1 = True (Default))
  38. ShowOnlineOpts = 0                  // Shows Online Options on Options Menu. (0 = False (Default), 1 = True)
  39. ShowSubs = 1                        // Shows Subtitles for English Language. (0 = False (Default), 1 = True)
  40. ShowMoreCarCategories = 0           // Shows Debug and Preset car categories on Car Select screen. (0 = False (Default), 1 = True)
  41. ShowSpecialVinyls = 1               // Adds Special vinyl category to vinyls menu. (0 = False, 1 = True (Default))
  42. ShowDebugCarCustomize = 0           // Adds Debug Car Customize option to Main Menu. (0 = False (Default), 1 = True)
  43. ShowDebugEventID = 0                // Shows Event ID for races. (0 = False (Default), 1 = True)
  44. ShowTimeOfDay = 1                   // Shows Time of Day from Xbox 360 release in Video Options menu. (0 = False (Default), 1 = True)
  45. ShowHiddenTracks = 0                // Shows Hidden Tracks using a different track listing method. (0 = False (Default), 1 = True)
  46. BetterRandomRaces = 1               // Makes more cars and tracks available in random races. (0 = False (Default), 1 = True)
  47. MaximumBlacklistRival = 15          // Maximum Blacklist Rival. (ONLY FOR EXPERTS) (Default = 15) (0/127)
  48. ReplayBlacklistRaces = 0            // Lets you replay Blacklist Boss Races in Career mode. (0 = False (Default), 1 = True)
  49. ChallengeSeriesBlacklist = 19       // Bin (Blacklist) for Challenge Series events. (ONLY FOR EXPERTS) (Default = 19) (0/127)
  50. RandomizeCount = 30                 // Randomize count for the Quick Play menu. (Default = 30) (1/500)
  51. SplashScreenTimeLimit = 30          // Duration of Splash Screen. (Default = 30.0)
  52. ShowcaseCamInfiniteZoom = 0         // Zoom hack for Showcase Camera mode. (0 = False (Default), 1 = True)
  53. ShowcaseCamInfiniteRotation = 0     // Rotation hack for Showcase Camera mode. (0 = False (Default), 1 = True)
  54. ShowcaseCamAlwaysEnable = 0         // Use Showcase Camera mode on every menu. (0 = False (Default), 1 = True)
  55. DisableTakeover = 0                 // Removes "Extra Options by ExOpts Team" text from Copyright area. (0 = False (Default), 1 = True)
  56.  
  57. [Gameplay]
  58. EnableHiddenCameraModes = 0         // Enables hidden camera modes and fixes the names. (0 = False (Default), 1 = True)
  59. EnableDebugCamera = 0               // Enables vanilla debug world camera function. Press Backspace to toggle. (0 = False (Default), 1 = True)
  60. ShowHUDOnLookBack = 1               // Prevents the HUD from disappearing when looked back, like in NFSU2. (0 = False (Default), 1 = True)
  61. GameSpeed = 1                       // Speed modifier for races. (ONLY FOR EXPERTS) (Default = 1.0)
  62. WorldAnimationSpeed = 45            // Speed modifier for animations (like waving trees) on the world. (Default = 45.0)
  63. DebugCamTurboSpeed = 3.06           // Speed modifier for Debug World Camera Turbo / Num- (Default = 3.06)
  64. DebugCamSuperTurboSpeed = 7.16      // Speed modifier for Debug World Camera Super Turbo / Num+ (Default = 7.16)
  65. CarScale = 1                        // Resizes car model (FOR FUN) (Default = 1.0)
  66. RemoveOldBridgeBarrier = 1          // Removes the barrier which closes the road to the Old Bridge. (0 = False (Default), 1 = True)
  67. RemoveNeonBarriers = 0              // Removes Neon Barriers which show the route or locked areas. (0 = False (Default), 1 = True)
  68. ShowPercentOn1LapRaces = 1          // Shows COMPLETED %X text instead of LAP 1/1 for 1-Lap races. (0 = False, 1 = True (Default))
  69. StartingCash = 70000                // Starts the game with specified amount of cash. 30000 from first 3 races are not included. (Default = 0)
  70. UnlockAllThings = 1
  71. ForceBlackEdition = 1               // Force enables Black Edition mode by skipping INGAMEC.BUN file check. (0 = False, 1 = True (Default))
  72. UnlockBurgerKingChallenge = 0       // Unlocks Burger King challenge without using cheat code. (0 = False (Default), 1 = True)
  73. EnableMaxPerformanceOnShop = 1      // Lets you install maximum available parts to your car with one key on Career Performance Shop.  (0 = False, 1 = True (Default))
  74. ShowAllCarsInFE = 1                 // Makes any car available in Car Lot for NEW save games. It DOESN'T affect existing ones. (0 = False, 1 = True (Default))
  75. NoCatchUp = 0                       // (EXPERIMENTAL) Attempts to remove the catch up. (0 = False (Default), 1 = True)
  76. NoRevLimiter = 0                    // Removes rev limiter and lets you achieve better top speeds. (0 = False (Default), 1 = True)
  77. SelectableMarkerCount = 6           // Lets you select more or less markers when you beat a Blacklist rival. (Default = 2) (1/6)
  78. PurchasedCarLimit = 32              // Allows you to increase/decrease the amount of cars you can purchase in the car lot. (Default = 10) (1/25)
  79. SBRechargeTime = 25                 // Recharge time (in seconds) for Speedbreaker. (Default = 25.0)
  80. SBRechargeSpeedLimit = 100          // Speed limit (mph) for Speedbreaker to refill. (Default = 100.0)
  81. SBMassMultiplier = 2                // Car mass multipiler for Speedbreaker. (Default = 2.0)
  82.  
  83. [Pursuit]
  84. HeatLevelOverride = 0               // Force minimum and maximum heat levels for every game event. (0 = False (Default), 1 = True)
  85. MinimumHeatLevel = 1                // Minimum heat level when HeatLevelOverride option is enabled. (Default = 1)
  86. MaximumHeatLevel = 10               // Maximum heat level when HeatLevelOverride option is enabled. (Default = 10)
  87. PursuitActionMode = 0               // Makes In-Race pursuits harder with Roadblocks and support units. (0 = False (Default), 1 = True)
  88. ShowPursuitCops = 1                 // Shows Pursuit cop cars on your minimap. (0 = False, 1 = True (Default))
  89. ShowNonPursuitCops = 0              // Shows Non-Pursuit cop cars on your minimap. (0 = False (Default), 1 = True)
  90. ShowBustedScreenFrame = 1           // Shows RPD Camera frame on Busted cutscene. (0 = False, 1 = True (Default))
  91. UncensoredBustedScreen = 1          // Removes censor from Busted cutscene. (0 = False (Default), 1 = True)
  92. SpeedingLimit = 67                  // Speed limit (in m/s) for Speeding Infraction. (Default = 67.0)
  93. ExcessiveSpeedingLimit = 80.5       // Speed limit (in m/s) for Excessive Speeding Infraction. (Default = 80.5)
  94. RecklessDrivingLimit = 89.4         // Speed limit (in m/s) for Reckless Driving Infraction. (Default = 89.4)
  95.  
  96. [VisualTreatment]
  97. EnableVisualTreatmentOverride = 0   // Enables all visual treatment tweaks in this section. (0 = False (Default), 1 = True)
  98. Red = 0.88                          // Red amount for Visual Treatment. (Default = 0.88)
  99. Green = 0.8                         // Green amount for Visual Treatment. (Default = 0.8)
  100. Blue = 0.44                         // Blue amount for Visual Treatment. (Default = 0.44)
  101. ColorBloomIntensity = 1.75          // Color Bloom amount for Visual Treatment. (Default = 1.75)
  102. Saturation = 0.5                    // Saturation for Visual Treatment. (Default = 0.5)
  103. BlackBloomIntensity = 0.9           // Black Bloom amount for Visual Treatment. (Default = 0.9)
  104.  
  105. [Weather]
  106. AlwaysRain = 0                      // Forces rainy weather. (0 = False (Default), 1 = True)
  107. GeneralRainAmount = 1               // General multiplier for rain. (Default = 1)
  108. RoadReflectionAmount = 1            // Road Reflection for rain. (Default = 1)
  109. RainSize = 0.01                     // Falling rain size. (Default = 0.01)
  110. RainIntensity = 0.45                // Rain intensity. (Default = 0.45)
  111. RainCrossing = 0.02                 // Rain crossing amount. (Default = 0.02)
  112. RainSpeed = 0.03                    // Rain falling speed. (Default = 0.03)
  113. RainGravity = 0.35                  // Rain gravity. (Default = 0.35)
  114.  
  115. [Fixes]
  116. DisappearingWheelsFix = 1           // Fixes disappearing wheels when lost focus. Useful for open-wheel cars. (0 = False, 1 = True (Default))
  117. ExperimentalSplitScreenFix = 0      // (ONLY FOR EXPERTS) (EXPERIMENTAL) Fixes black screen and crash for Split Screen mode. Race behaviours are not fixed yet. (0 = False (Default), 1 = True)
  118. HelicopterBountyFix = 1             // Fixes very low bounty reward and lack of screen message for Helicopter. (0 = False, 1 = True (Default))
  119. ZeroBountyFix = 1                   // Fixes 0 bounty reward for x10 and higher heat levels. (0 = False, 1 = True (Default))
  120. CarSkinFix = 0                      // (EXPERIMENTAL) Fixes skinless ghost cars. (0 = False (Default), 1 = True)
  121. ImmobileColFix = 0                  // (EXPERIMENTAL) Fixes infinite mass of some objects. (0 = False (Default), 1 = True)
  122.  
  123. [Misc]
  124. WindowedMode = 0                    // Runs the game in a window instead of full screen. (0 = False (Default), 1 = True, 2 = Bordered)
  125. SkipMovies = 0                      // Skips cutscenes. (0 = False (Default), 1 = True)
  126. SkipNISs = 0                        // Skips some NISs (non-interactive scenes). (0 = False (Default), 1 = True)
  127. EnableSound = 1                     // Enables in-game sounds. (0 = False, 1 = True (Default))
  128. EnableMusic = 1                     // Enables in-game music. (0 = False, 1 = True (Default))
  129. ShowMessage = 1                     // Shows in-game messages when you use some features. (0 = False, 1 = True (Default))
  130. SkipCareerIntro = 0                 // (ONLY FOR EXPERTS) Skips DDay and Career Intro events. (0 = False (Default), 1 = True)
  131. AllowMultipleInstances = 0          // Allows running more than 1 instance of the game. (0 = False (Default), 1 = True)
  132. ExpandMemoryPools = 0               // (EXPERIMENTAL) Expands memory area of the game. (0 = False (Default), 1 = True)
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