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Aug 1st, 2018
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  1. simulated function PostBeginPlay()
  2. {
  3.     if (bNetOwner) {
  4.         bHidden=True;
  5.         LightBrightness=0;
  6.         LightRadius=0;
  7.         SetCollisionSize(0, 0);
  8.     }
  9.     Super.PostBeginPlay();
  10. }
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