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- me = Workspace["Nickoplier"]
- while true do
- all = me:getChildren()
- for a=1,#all do
- if all[a].className == "Part" and all[a].Name ~= "Stuff" then
- hat = all[a]:clone()
- hat.Name = "Stuff"
- hat.Transparency = 0
- hat.CanCollide = false
- hat.Anchored = true
- hat.FormFactor = "Custom"
- hat.Size = all[a].Size
- hat.Position = all[a].Position
- hat.Position = hat.Position
- --hat.Velocity = Vector3.new(math.random(-100,100),math.random(20,200),math.random(-100,100))
- --bm = Instance.new("BlockMesh")
- --bm.Parent = hat
- --bm.Scale = hat.Size --+ --Vector3.new(0,0,0)
- --bm.Name = "bm"
- hat.Parent = me
- end
- end
- wait()
- all = me:getChildren()
- for a=1,#all do
- if all[a].className == "Part" and all[a].Name == "Stuff" then
- --all[a].bm.Scale = all[a].bm.Scale + Vector3.new(5,5,5)
- all[a].Transparency = all[a].Transparency + 0.1
- if all[a].Transparency >= 1 then
- all[a]:Remove()
- end
- end
- end
- end
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