eximperia

385 Death Mage V13 Chapter 312

Aug 10th, 2023 (edited)
261
6
Never
4
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 30.04 KB | Writing | 6 0
  1. Chapter 312
  2. Invitation of the first guests to the Cursed Mansion
  3.  
  4.  
  5. "Heroic God Descent!"
  6.  
  7. Heinz shouted with tremendous determination, and a strong light emanated from his entire body. Normally, it was just a side effect of activating the skill, but that effect of ‘Heroic God Descent’ could be used as a weapon to blind monsters' vision.
  8.  
  9. That's how powerful ‘Heroic God Descent’ was.
  10.  
  11. (I can see it! I can see Guduranis' movements!)
  12.  
  13. Before, Heinz had to die multiple times and learn the enemy's combat patterns through trial and error. But now, he could fight because he could see in advance how Guduranis would move.
  14.  
  15. The power balance between the fake Guduranis and Heinz changed instantly as soon as he used ‘Heroic God Descent’.
  16.  
  17. By descending Heroic God Bellwood onto his own body, Heinz’s physical capabilities were multiplied by several or even dozens of times.
  18.  
  19. Though if this Demon King Guduranis were not a fake created by the dungeon that lacked ego and the ability to think, he would have been killed instantly.
  20.  
  21. "GUAAAAAA!"
  22.  
  23. The tentacle whips and bone spears unleashed by Guduranis were clearly visible to Heinz's eyes.
  24.  
  25. Heinz cut off the tentacles with his sword enveloped in azure flames, dodged the bone spears, and closed in on the fake Guduranis, launching a slash.
  26.  
  27. "GIIIIOOOO!"
  28.  
  29. The fake Guduranis let out a roar of anger, and corrosive and poisonous blood with high toxicity spurted from its wounds.
  30.  
  31. "Ugh!"
  32.  
  33. Heinz let out a short groan and quickly stepped away to avoid getting splattered by the fake Guduranis' blood. While keeping his distance, he continued to unleash offensive magic and martial arts.
  34.  
  35. He repeated this offense and defense multiple times. As Heinz noticed that the fake Guduranis was gradually getting more and more wounded from his attacks, he felt less threatened by the fake Guduranis unlike before.
  36.  
  37. In his previous state where he couldn't see his movements at all, the fake Guduranis was an enemy that he could only fight by dying repeatedly. But now, with ‘Heroic God Descent’, the fake Guduranis was nothing more than a strong enemy with repetitive and predictable movements.
  38.  
  39. "You let your guard down, didn't you?"
  40.  
  41. As Heinz thought that, Bellwood's voice echoed in his head, and the magic sword that Heinz thrusted towards the fake Guduranis shattered, making a clear sound.
  42.  
  43. "What... Guh!? Gahaa!"
  44.  
  45. Furthermore, a despairing sound reverberated multiple times inside Heinz's body, and blood overflowed from the holes in his face. His arm, when it hit the floor, bent like a fragile candy.
  46.  
  47. Although Heinz knew that he had to keep his distance from the fake Guduranis, his body wouldn't listen to him.
  48.  
  49. "GAAAAAA!"
  50.  
  51. The roar of the fake Guduranis echoed, and in the next moment, Heinz lost consciousness.
  52.  
  53.  
  54.  
  55.  
  56.  
  57. When he woke up, Heinz found himself covered in bandages and wet compresses.
  58.  
  59. "Heinz, isn't it impossible for you to defeat Guduranis on your own, even if it's a fake?"
  60.  
  61. Hearing Diana's worried voice, Heinz realized that what happened wasn't a dream but reality.
  62.  
  63. "...No, I wouldn't be able to handle Bellwood's power if I couldn't do that much."
  64.  
  65. ‘Heroic God Descent’, which allowed Heroic God Bellwood to descend onto Heinz’s body, far surpassed the effects of the basic descent skill of ‘Familiar Spirit Descent’, and its superior version, ‘Heroic Spirit Descent’ and ‘Spirit Clone Descent’.
  66.  
  67. His mana and physical abilities would be significantly enhanced, pushing Heinz, who was already in the realm of superhumans, into the realm of gods. However, the burden placed onto his mind and body as a result was profound.
  68.  
  69. As Vandalieu and his companions had guessed, his muscles would tear, bones would break, and heart and lung functions would decrease significantly, all from just activating ‘Heroic God Descent’ for a short period of time.
  70.  
  71. With this condition, he wouldn't be able to endure an actual battle.
  72.  
  73. Heinz's goal wasn't to defeat Vandalieu, but to talk to him first. He wanted to convey to Vandalieu the dangers he remembered regarding the policies of the country Vandalieu would rule that would happen in the future.
  74.  
  75. However, considering what he had done to Vandalieu so far, a battle would be inevitable. Therefore, to have a conversation, he had to either defeat Vandalieu in battle or have a conversation while fighting.
  76.  
  77. But in the current situation, neither of those options were possible for him.
  78.  
  79. "If I remain careful... I can maintain ‘Transcend Limits’ for about a minute. But if I relax even one bit, I won't be able to sustain ‘Heroic God Descent’. This is far from ideal; it's not even worth considering."
  80.  
  81. "If you are vomiting out blood as a greeting, you won't have any hope of survival. I don't think Vandalieu would show you any mercy even if you are self-destructing."
  82.  
  83. "You’re right."
  84.  
  85. Heinz nodded in response to Diana's words, his voice tinged with fatigue, but his face appeared unnaturally youthful.
  86.  
  87. When he captured Darcia in the Mirg Shield Nation and handed her over to High Priest Gordon, Heinz was in his late teens. Now, more than twelve years have passed, so he should be in his thirties. In fact, until he entered Alda's Trial Dungeon, he had aged appropriately for the years he had lived.
  88.  
  89. However, he clearly appeared rejuvenated now.
  90.  
  91. "Even though you’ve been rejuvenated through Alda's blessing, please don't push yourself too hard."
  92.  
  93. Heinz was not only rejuvenated in his appearance. His aged body had also rejuvenated through the power of the God of Law and Life, Alda. This rejuvenation was done not only to Heinz but also to Edgar and Jennifer, who weren't present at the moment.
  94.  
  95. Over a hundred thousand years ago, Alda decided to maintain the youth of the three Champions who defeated the Demon King Guduranis as they were considered “essential for the world's restoration.”
  96.  
  97. This allowed Bellwood and the other Champions to participate in the subsequent battle against Vida. It was also thanks to that decision that Farmoun was able to establish the Adventurer's Guild, and Nineroad was able to establish the Tamer’s Guild.
  98.  
  99. This time, Alda did the same to Heinz and the others, though it was not done to both Diana and Delizah as it didn’t make much sense to do so. After all, Delizah is a dwarf with a lifespan longer than humans, and Diana is an elf, whose lifespan is also longer.
  100.  
  101. However, despite their bodies being rejuvenated, there were no significant effects so far.
  102.  
  103. "At the very least, I wish the injuries of my real body could be recovered after receiving injuries in my phantom body, now that it affects my real body. No matter how effective it may be, if things remain as they are, I don't know if there's a point in extending my lifespan."
  104.  
  105. In Alda's Trial Dungeon, they could challenge trials using the same phantom body that was made to be identical to their real bodies. Thanks to that, Heinz and the others had faced the trials and lost hundreds and thousands of times, but their real bodies remained unscathed.
  106.  
  107. However, Heinz had changed that specification, now making his phantom body's injuries also affect the real body.
  108.  
  109. He did it so that his body would get used to the burden it experienced when descending Bellwood.
  110.  
  111. But if he kept suffering from fatal wounds every time, as Diana feared, Heinz's body would die before it became accustomed to Bellwood.
  112.  
  113. "Well, I'm getting used to it little by little. I've also started learning resistance skills, so from now on... Sorry. I'll be more careful."
  114.  
  115. Heinz remembered that he had made the same excuse before the last time it happened, and had no choice but to bow his head.
  116.  
  117. "No, I understand that we have no future unless we become stronger. I'm the one who should apologize."
  118.  
  119. Heinz was already recognized by the gods and Vandalieu as the human representative of the gods of Alda’s faction. Moreover, he had killed Darcia ‘twice’.
  120.  
  121. Even if Heinz abandoned everything and tried to escape, Vandalieu would continue to pursue him until he was destroyed by Vandalieu's own hands. That was why Heinz had to become stronger and defeat Vandalieu or reconcile with him in order to survive.
  122.  
  123. "I apologize for dragging you into this. If you and Jennifer were to leave us, he might let you go..."
  124.  
  125. "That's not the promise we made. Or do you want Jennifer to kill you instead?”
  126.  
  127. "I’m sorry. By the way, I don't see Jennifer or Edgar. Where are they?"
  128.  
  129. "They are currently undertaking a trial with Delizah. Once your treatment is complete, I plan to join them. As for Selen―"
  130.  
  131. "Heinz-onii-chan!"
  132.  
  133. "Please spend time with her and rest your body," Diana interjected, as Selen, the Dhampir girl they were protecting, jumped into the room.
  134.  
  135. Previously, no one could enter this dungeon except Heinz and his companions. However, right after Heinz had awakened Bellwood, the door to the surface opened, allowing anyone to enter.
  136.  
  137. As a result, Selen was now free to come and go to the town on the first floor underground. While other challengers could attempt the trial, since the phantom bodies were only prepared for Heinz and his companions, the difficulty level was, in a sense, on par with an S-Class dungeon or even higher.
  138.  
  139. Therefore, while there were those who observed Heinz and his companions fighting as examples to learn from, no one had yet joined the battle themselves.
  140.  
  141. "You're all beaten up again. I’ve learnt a new healing magic, can I use it on you?"
  142.  
  143. "If it's not a healing magic that activates healing power by sending electric shocks, then please."
  144.  
  145. Many people approach Selen due to her being a Dhampir, but most of them have ulterior motives, aiming to make a connection with ‘The Five-coloured Blades’. Selen, with her childlike sensitivity, avoids such individuals and only opens up to those who have no ulterior motives, such as Heinz and his companions.
  146.  
  147. In other words, it's a common occurrence to happen among skilled adventurers that are eccentric.
  148.  
  149. "Then, should I plant some seeds? The plants grown can absorb the toxins accumulated in your body through their roots."
  150.  
  151. "Diana, it seems like there's a pervert teaching Selen strange magic. Can we do something about it?"
  152.  
  153. "Heinz, it's because we've been holed up in the dungeon for so many years. Let's prioritize teaching Selen sensible magic rather than trying to eliminate our friends."
  154.  
  155. "Ah, Heinz-onii-chan, there's a letter for you. The people from the church were talking about it. It's from Asagi Minami from the Birgit Duchy."
  156.  
  157. "Minami?"
  158.  
  159. Heinz tilted his head at the unfamiliar name. Having been confined to the dungeon until recently, he was still unaware of Asagi Minami, the ‘Mage Masher’, and his companions who were hired by Birgit Duchy.
  160.  
  161. Just then, a flustered priest from the Church of Alda rushed in. It was through him that Heinz learned that Vandalieu had appeared in Orbaume.
  162.  
  163.  
  164.  
  165.  
  166.  
  167. Meanwhile, Vandalieu rained his blood from the sky in the garden of the recently purchased mansion, the new Zakkart mansion.
  168.  
  169. "Ah... I am satisfied."
  170.  
  171. "Oh, the thirst, the thirst is being quenched!"
  172.  
  173. The half-monster plants and spirits in the garden cheered as their roots absorbed Vandalieu's blood that poured down as raindrops.
  174.  
  175. "Is something like this okay?"
  176.  
  177. "I think so. Isn’t that right, all of you?"
  178.  
  179. In response to Vandalieu's question, Eisen nodded and asked the spirits for their consent. The spirits responded not with words, but by demonstrating their mutation.
  180.  
  181. The murderer who came to bury a corpse turned into a Zombie and rose from the ground.
  182.  
  183. The dead woman buried by the murderer merged with a nearby tree and started moving.
  184.  
  185. Others mutated and transformed into Immortal Ents and Poison Mash, while insects living in the garden became involved as well and turned into monsters... The garden of the cursed mansion had transformed into a true Devil's Nest.
  186.  
  187. "Woooo... blood, I desire blood."
  188.  
  189. "A Zombie with vampire-like fangs, obsessed with blood rather than flesh... a Blood Sucker."
  190.  
  191. "Me?"
  192.  
  193. "As for the other, it drinks blood like a tree, so perhaps it's a Bloodsucking Tree? But it seems stronger than that, so maybe it's a new species? Alright, let's name it Jubokko."
  194.  
  195. Blood Sucker are Rank 4 undeads that are more agile and slightly more intelligent than a regular Zombie. Some scholars argue that they are undead vampires in the form of zombies due to their obsession with living blood.
  196.  
  197. Jubokkos are monsters named by Vandalieu that are stronger than Rank 4 Bloodsucking Trees. They manipulate their roots and vines like tentacles and attempt to extract the blood of the living. Bloodsucking Trees are already a ferocious species among plant-type monsters, but Jubokkos pose an even greater threat than them due to their intelligence.
  198.  
  199. The spirits that were once harmless, swaying branches and whispering, have transformed into dangerous monsters just by being exposed to blood through raindrops.
  200.  
  201. If an employee from the Senorpa Chamber of Commerce were to witness this scene, he might have peed himself.
  202.  
  203. "Now, I'll go check on the people in the mansion—"
  204.  
  205. However, for Vandalieu, it's just part of the work to be done on the first day of moving into his new home. There was still work to be done in the mansion, so he tried to quickly return, but he stopped in his tracks and let his gaze wander.
  206.  
  207. "Woooo!"
  208.  
  209. "Aaaaaaaaaaa!"
  210.  
  211. "Giiiiiii!"
  212.  
  213. In the garden, spirits were transforming into monsters here and there. Buried corpses were crawling out, plants began moving, and spirits that were previously unseen turned into ghosts that started haunting the premises.
  214.  
  215. Even insects, crows, mice, cats, and bats had started to transform into monsters.
  216.  
  217. "It seems like monster transformation is spreading throughout the garden, but why? I’ve only sprinkled a small amount of my blood so far."
  218.  
  219. "Could it be because the mana from your blood has increased?"
  220.  
  221. "Maybe these creatures were originally already in a state of becoming monsters? Since Van-kun came, they have been transforming one after another."
  222.  
  223. "I suppose it’s because the mansion was sealed, thus the internal miasma continued to accumulate without being able to diffuse. Still, if it weren't for a significant trigger like His Majesty, I think it would have taken several decades to a hundred years before they turned into monsters."
  224.  
  225. Orbia and Princess Levia answered speculatively in response to Vandalieu's question.
  226.  
  227. "...For the time being, please keep them hidden from the neighbors."
  228.  
  229. “ "Understood!" ”
  230.  
  231. "Leave the noise to me!"
  232.  
  233. Chipuras, who created illusions by refracting light to obscure the truth from the surroundings, and Kimberly, who erased the groans and screams from the monsters, maintained order in the noble district where mansions of high ranking nobles were gathered and ensured a harmonious relationship between Vandalieu and his neighbors.
  234.  
  235. "...Since it has come to this, should I just buy the neighboring mansions as well?"
  236.  
  237. "Isn't that impossible since people live there?"
  238.  
  239. "Right... let's go and greet Mom later."
  240.  
  241. The owners of the mansions on both sides, in the back, and across the street were prominent nobles. When Vandalieu and Darcia went to greet them, it was only natural that the heads of those families were absent. However, the servants who came out to respond to them were trembling with tension without exception.
  242.  
  243.  
  244.  
  245.  
  246.  
  247. Inside the mansion, cleaning that hadn't been done for several decades was being carried out at a rapid pace.
  248.  
  249. "It seems like it's been decades since the last cleaning, but surprisingly, it looks quite clean."
  250.  
  251. "It's the wonder of a cursed mansion, isn’t it? Even though no one is cleaning it, it somehow manages to maintain a certain level of cleanliness."
  252.  
  253. Rita and Saria, who had entered Orbaume by hiding in Sam's carriage, were brushing off the dust from the furniture as they spoke.
  254.  
  255. "Come to think of it, it is indeed strange. I have never heard of cursed mansions that have decayed due to mold and such, even though there was no one cleaning or repairing them."
  256.  
  257. Bellmond, whose level of ‘Housework’ is higher than the two, commented as she skillfully polished an antique vase while engaging in casual conversation.
  258.  
  259. "Maybe it's similar to the fact that there are no Living Armors that rust and decay, nor Zombies and Skeletons that decompose."
  260.  
  261. Darcia conjectured as she brushed off the dust from a creepy painting of unknown origin.
  262.  
  263. "In other words, does that mean that the contamination caused by the mana and miasma of the undeads helps preserve the condition of the mansion? By the way, I’ve finished cleaning the attic room."
  264.  
  265. "I’ve also finished cleaning the hidden room. I’ve left the web of the Giant Spider there, which was tamed by Master as it is."
  266.  
  267. Arthur and Simon appeared while saying so. They remained armed because there might be monsters that had yet to be tamed by Vandalieu, but contrary to how it might sound when they said "cleaning,” they had not actually exterminated any monsters.
  268.  
  269. "Ugh, damn it...!"
  270.  
  271. By the way, Natania, who had been forcefully invited along with Vandalieu to the mansion, had not yet recovered mentally.
  272.  
  273. After being invited, she was given an introduction to the cursed mansion's facilities. For Vandalieu, it was a fun and enjoyable tour, but for Natania, it felt more like being forced to go into a haunted house against her will.
  274.  
  275. Dishes and cups dancing, tap dances with footsteps sounding like pitter-patter and red handprints, stained glass that constantly changed patterns to keep one entertained, paintings that would kindly smile...
  276.  
  277. "It was so terrifying...! Living Armors, Zombies, Skeletons, even ordinary human bones would be fine with me!"
  278.  
  279. "It's normal to be scared if there are sudden loud noises or someone appears without any signs."
  280.  
  281. "It doesn't matter if it's a woman, a man, an adventurer or anything like that."
  282.  
  283. "Even I would panic too."
  284.  
  285. "Van stiffens and opens his eyes wide when he panics. I know that."
  286.  
  287. Natania was being comforted by three Demon King Familiars and Pauvina, who surrounded her from all sides.
  288.  
  289. "Natania, your tail fluffs up when scared, right! I think it's amazing, both Natania and Rapiéçage's tails! Mine is short though so it can’t do that."
  290.  
  291. "Uuu, please don't say that."
  292.  
  293. "Pauvina-sama, about the tail..."
  294.  
  295. Pauvina, a Half-Noble Orc with pig ears and a tail, strongly emphasized her point. However, it seemed embarrassing for the Beast race to express frightened state through their tails. Natania buried her face in the Demon King Familiars, and Bellmond, who sympathized, pleaded with them not to touch her tail.
  296.  
  297. "I'm back. The transformation of the spirits in the garden into monsters is complete," said Vandelieu’s main body as he returned.
  298.  
  299. "Now, let's change the scary things that Natania isn’t good with into undeads that aren’t scary."
  300.  
  301. "Master! Please! Do it quickly!"
  302.  
  303. "...No matter how many times I hear it, it feels contradictory. I’m an adventurer myself, so I can understand that feeling."
  304.  
  305. As what Miriam said, it is true that adventurers like Natania who find ghosts scary even if they are not afraid of the undead are not uncommon. This is because the undeads are a type of monster. Being monsters, they can be fought against and defeated if they are weaker than one’s self, and even if they are strong, one can escape. It doesn’t matter much if they are the tangible types like Zombies and Skeletons, or intangible types like Ghosts and Haunts, they are still monsters.
  306.  
  307. Of course, there are undeads that are so powerful that one cannot even escape from, let alone fight against, but the same is true for monsters of other races that are not undeads. It is not considered cowardly to fear immensely powerful monsters that are beyond one’s own strength.
  308.  
  309. However, eerie phenomena caused by ghosts and spirits, whether they can be seen or not, cannot be dealt with through combat... unless one resorts to extreme measures like destroying cursed mansions and old castles, or collapsing and burying catacombs of ruined nations.
  310.  
  311. That is why there are surprisingly many adventurers who would say, "I'm fine with undeads I can hit, but I'm scared of ghosts that I can’t hit."
  312.  
  313. "In that case, let's get started..."
  314.  
  315. Mana radiated from Vandalieu's entire body, and the mansion bathed in it let out a creaking sound like a screech. Living Armors, Zombies, Ghosts, etc that had already undergone Undead Transformation started ranking up, and ordinary human bones transformed into Skeletons.
  316.  
  317. The owners of the footprints and red handprints that were good at tap dancing became invisible Stalkers. Cheerful and friendly ordinary paintings became Cursed Paintings. Stone and Bronze Statues became Living Statues. Several more Ghosts appear as well.
  318.  
  319. Lastly, a beautiful woman that appeared to be in her mid-thirties wearing a white dress appeared before Vandalieu.
  320.  
  321. "Master, and the esteemed family of Master, thank you for purchasing me. From now on, I shall serve as everyone's abode," said the beautiful woman as she gave a graceful bow, showing a sense of elegance. It seemed she was some kind of clone or entity that represented the entire mansion.
  322.  
  323. "Wow, she looks like an undead of the same type as Father and Quatro."
  324.  
  325. "Creating a clone that looks exactly like a human right off the bat. That’s impressive."
  326.  
  327. Saria and Rita expressed their admiration for her, who belonged to the same type of undead as Sam.
  328.  
  329. "Same as Sam... Does that mean this mansion will eventually be able to fly?"
  330.  
  331. "!?"
  332.  
  333. "Mom, it's a high hurdle to expect such a thing from a newborn. Let's put off talking about the future."
  334.  
  335. "Uh!?"
  336.  
  337. Hearing Darcia and Vandalieu's words, the beautiful woman widened her eyes in surprise, wondering if she was expected to be able to fly in the sky. However, as no one else said, "It's just a joke," it seemed that she took it seriously.
  338.  
  339. "...I'll do my best."
  340.  
  341. "Don't rush it, let's slowly increase your rank first. It's alright, you will surely be able to fly too."
  342.  
  343. "By the way, is that your appearance from your previous life?"
  344.  
  345. "Yes, but not exactly. I am the collective consciousness of the spirits of the victims who were killed in this mansion... those killed by that man. This appearance belongs to his former wife, who was the oldest among the victims. If you’d like me to change my appearance, I can change it like this."
  346.  
  347. As the beautiful woman said so, her appearance changed one after another. From a prostitute and a maid to a town girl and a homeless child from the slums. Most of them were humans, but there were a few individuals of races that are not uncommon in Orbaume, such as Beast race, Dwarfs, and Titans.
  348.  
  349. "I see. Then, let's make use of your ability to take various forms and have you pretend to be a servant when we have visitors. As for your everyday tasks... Can you handle housework?"
  350.  
  351. "Yes. Anything related to the mansion, I can manage. However, I cannot guarantee cooking."
  352.  
  353. “Okay. And do you have a name?"
  354.  
  355. "No. I recognize myself as the ‘cursed mansion’. Perhaps I should be called the Zakkart Mansion now? My status also shows Zakkart Mansion as my name. As for my race, I do not have one."
  356.  
  357. Apparently, she was not the strong-willed type like Sam, but her consciousness as Vandelieu’s mansion was stronger.
  358.  
  359. "I understand. However, it would be inconvenient if you do not have a name, so let's give you a race name since you seem to be a new species. Your race shall be called ‘Silkie’."
  360.  
  361. Vandalieu gave her the name of a being that was recognized as the embodiment of haunted houses, ghosts, or fairies on Earth. Her initial appearance of a beautiful woman wearing a white dress also reminded him of the image of a Silkie, so he thought it was appropriate.
  362.  
  363. She seemed to have no objections as she gracefully bowed again.
  364.  
  365. "...Just now, I ranked up to a High Silkie."
  366.  
  367. It appeared that she gained experience points upon being named and having Vandalieu and the others officially becoming her residents.
  368.  
  369. "Well, you can still go by the name Silkie. If you’d like, you can introduce yourself as Silkie Zakkart Mansion or something like that."
  370.  
  371. "Understood."
  372.  
  373. And so, the naming of Silkie Zakkart Mansion was completed. As for what happens next...
  374.  
  375. "Alright then, I'll go report to the members of the Tamer’s Guild that I have tamed the ‘cursed mansion' by forcefully leveraging my reputation as the 'Genius Tamer' and the authority of Mom as an Honorary Noble and Duke Alcrem’s household. Staff members from the guild will probably come for verification, so please cooperate with them."
  376.  
  377. "Understood. Then we shall prepare to welcome the members of the guild."
  378.  
  379. "Darcia-sama, in the meantime, I will continue cleaning up the mansion with Danna-sama’s Demon King Familiars."
  380.  
  381. Darcia and Bellmond calmly made arrangements without showing any surprise at Vandalieu's outrageous statement. There were no objections from the others either.
  382.  
  383. Because it was simply a slight modification to the plans that were made from the beginning.
  384.  
  385. Firstly, they would openly and legitimately try to make Eisen, a plant-type monster with high intelligence that resembles a human, to enter Orbaume. This was a success.
  386.  
  387. After that, Vandelieu insisted that Bellmond and Eleonora, who were both Vampires, were "tamed" by him and brought them into the city using similar proper means. Vampires are considered dangerous Vida's New Races, and are perceived by the general public to be similar to the undead. However, it is known that they possess high intelligence similar to humans and are capable of communication, allowing them to infiltrate human society with their social skills.
  388.  
  389. So, if he strongly insisted to have "tamed" them, it would be possible to make the guards and the Tamer’s Guild think, "Maybe he really did tame them."
  390.  
  391. Then, he would bring Iris and other Majins, as well as Oniwaka and other Kijins, by insisting that they have also been "tamed" in the same manner.
  392.  
  393. And from here comes the second phase. He would bring in Pete, Pain, and Quinn, who are insect-type monsters that are normally considered impossible to tame, and insists that they have also been "tamed.” With Vandalieu “taming” seemingly impossible to tame Vampires, Majins and Kijins, it might be possible to do the same for Pete and the others, allowing him to push forward even if there are those who doubt it.
  394.  
  395. Finally, Vandelieu would insist that his undeads have been "tamed" and gain recognition from the guild, thus establishing a precedent that even undeads can be tamed.
  396.  
  397. As learnt from what happened in Morksi and Alcrem, rather than appealing with words that "Ghouls are no different from humans, they are one of Vida's new races," it would be more effective to actually have people interact with them to gain their understanding and recognition.
  398.  
  399. The same could be said for Vampires, Majins and Kijins, insects, plants, and Undeads. That's what Vandalieu and the others thought.
  400.  
  401. If he carried out this plan, it would not only raise suspicions from the Church of Alda, the Church of Vida that sided with Alda, and their believers, but also from other churches and nobles. However, they were already wary of them even without employing this tactic, as his companions were already under attack by them, albeit from uncontrolled, weak believers.
  402.  
  403. Since Duke Alcrem’s household was on his side, if the risk didn't change much whether they carried out this plan or not, it would be wise to go with it.
  404.  
  405. Duke Alcrem was the only one who initially opposed it, but he eventually agreed after being persuaded by Vandalieu.
  406.  
  407. "Well then, let’s go to the Tamer’s Guild."
  408.  
  409. And so, Vandalieu changed his plans and went to report about taming the cursed mansion to the Tamer’s Guild before the Vampires.
  410.  
  411. At this moment, the headquarters of the Tamer’s Guild in Orbaume was about to face its greatest trial since its founding.
  412.  
  413.  
  414.  
  415.  
  416.  
  417. Name: Silkie Zakkart Mansion
  418. Rank: 6
  419. Race: High Silkie
  420. Level: 0
  421.  
  422. Passive Skills:
  423. Special Perception
  424. Superhuman Strength: Level 10
  425. Mental Corruption: Level 5
  426. Corrosion Resistance: Level 5
  427. Allure: Level 5
  428. Strengthened Attribute Values: Residence: Level 1
  429. Strengthened Attribute Values: Creator: Level 1
  430. Self-Enhancement: Guidance: Level 1
  431.  
  432. Active Skills:
  433. Spirit Form: Level 5
  434. Materialization: Level 6
  435. Clone: Level 1
  436. Housework: Level 5
  437. Etiquette: Level 3
  438. Cooking: Level 1
  439. Clothing Decoration: Level 2
  440. Seduction: Level 5
  441. Lockpicking: Level 1
  442. Pickpocket: Level 1
  443. Whip Technique: Level 6
  444. Commander: Level 3
  445. Coordination: Level 7
  446. Parallel Thought Processing: Level 1
  447. Aura of Fear: Level 10
  448.  
  449. Unique Skills:
  450. V■■■■■ 's Divine Protection
  451.  
  452.  
  453.  
  454.  
  455.  
  456. Monster Explanation: Silkie (Written by Luciliano)
  457.  
  458. A cursed mansion that was transformed into an undead by Master. I'm not surprised since there were similar precedents for carriages, ships, etc. As it is a house, it is not suitable for combat, and the ability to create clones and act is limited to within the premises of the mansion, but there are expectations for future growth.
  459.  
  460. ...I don't know how she plans to level up, though.
  461.  
  462. Like a mansion, she possesses skills that enhance her attribute values when someone lives in it, as well as some skills that her original victims possessed.
  463.  
  464. During battle, if the opponent is within the premises and not of a higher rank, she can fight to some extent by coordinating with other undeads, attacking with vines, and utilizing traps set in her.
  465.  
  466. However, if she receives a long-range attack from outside the premises, the only thing she can do is intimidate her opponent with the ‘Aura of Fear’ skill. With the skill being level 10, an ordinary person might go insane, and a weak-hearted person might die if they're unlucky.
  467.  
  468. Additionally, within the mansion, there are hidden rooms that cannot be opened without inserting three reliefs, and a safe that cannot be opened unless a stone statue is placed in a predetermined position. There are many tricks that would make you tilt your head, though Master and the others use them as they are. In their case, the reliefs and stone statues listen to their commands and move, so they don't feel inconvenienced.
  469.  
  470. If someone else were to live in such a cursed mansion, I would recommend a major renovation.
  471.  
  472. Of course, it should be done after obtaining the consent of the mansion and those who share the mansion in advance.
Comments
Add Comment
Please, Sign In to add comment