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- LP = game:GetService('Players').LocalPlayer
- prev = LP.Character:WaitForChild('HumanoidRootPart').CFrame --holds old CFrame string
- LP.Character.Parent = workspace.Terrain --removes character from workspace lol
- LP.Character:BreakJoints() --breaks character joints
- game:GetService('Workspace'):WaitForChild(LP.Name) --waits for character to be re-added to workspace
- LP.Character:WaitForChild('HumanoidRootPart').CFrame = prev -- returns back to previous spot
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