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- class StubberTurret : NewTurret
- {
- proxyIndex= 3;
- body = "S_mainturret";
- gun = "S_maingun";
- animationsourcebody = "S_mainturret";
- animationSourceGun = "S_maingun";
- gunAxis = "S_Osa Hlavne";
- gunBeg = "S_Usti hlavne";
- gunEnd = "S_konec hlavne";
- minElev = -30;
- maxElev = 30;
- minTurn = -360;
- maxTurn = 360;
- initElev = -10;
- initTurn = 180;
- turretAxis = "S_OsaVeze";
- maxHorizontalRotSpeed = 1.75;
- maxVerticalRotSpeed = 1.5;
- gunnerAction = "gunner_static_low01";
- gunnerInAction = "GetInLow";
- gunnerGetInAction = "";
- gunnerGetOutAction = "";
- gunnerName = "Tail Gunner";
- hideWeaponsGunner = 0;
- stabilizedInAxes = 3;
- soundServo[] = { "",0.01,1 };
- outGunnerMayFire = 1;
- inGunnerMayFire = 1;
- commanding = 1;
- primaryGunner = 1;
- memoryPointsGetInGunner = "S_Pos Gunner";
- memoryPointsGetInGunnerDir = "S_Pos Gunner dir";
- gunnerLeftHandAnimName = "S_OtocHlaven";
- gunnerRightHandAnimName = "S_OtocHlaven";
- memoryPointGun = "S_machinegun";
- weapons[] = { "ML700_Stubber" };
- magazines[] = { "100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow" };
- memoryPointGunnerOptics = "S_gunnerview";
- gunnerOpticsModel = "a3\weapons_f\Reticle\optics_empty";
- gunnerOutOpticsModel = "a3\weapons_f\Reticle\optics_empty"; // for turned out position
- gunnerOpticsShowCursor = 1;
- turretInfoType = "RscWeaponZeroing";
- visionMode[] = { "Normal","NVG","Ti" };
- thermalMode[] = { 0,1 };
- castGunnerShadow = 1;
- startEngine = 0;
- enableManualFire = 0;
- gunnerForceOptics = 0;
- hasGunner = 1;
- class ViewGunner : ViewOptics
- {
- initFov = 0.75;
- minFov = 0.375;
- maxFov = 1.1;
- };
- };
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