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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <!-- Table_of_Contents -->
  4. <!-- Search_Find_All_for *** -->
  5.  
  6. <!--
  7.     Quest format description:
  8.  
  9.     Example: <quest id="quest_BasicSurvival1" name_key="Basic Survival 1/8" subtitle_key="Craft a Stone Axe" description_key="blah" icon="ui_game_symbol_hammer" >
  10.  
  11.         id..................ID used for the quest
  12.         name_key............localization key for the quest used when displayed in the quest list
  13.         subtitle_key........localization key for the sub name used when displayed in the quest details and tracker
  14.         description_key.....localization key for the description displayed in the description window
  15.         offer_key...........localization key for the offer window description
  16.         icon................icon shown in the quest list and on the tracker
  17.         category_key........localization key for the category type (quest,challenge)
  18.         difficulty..........veryeasy, easy, medium, hard, insane
  19.  
  20.     Alternative settings for custom quest creation:
  21.         name................quest name without localization
  22.         subtitle............sub name without localization
  23.         description.........description without localization
  24.         offer...............offer without localization
  25.         group_name..........quest chain name without localization
  26.         category............category type without localization
  27.  
  28.     Quest rewards:
  29.         <reward type="LootItem" id="groupQuestWeapons" value="1" ischosen="true" isfixed="true"/>
  30.         <reward type="LootItem" id="groupQuestTools" value="2" ischosen="true"/>
  31.  
  32.         isfixed="true" : This reward is always picked (top of the list), not randomly. Other rewards are shuffled.
  33.         ischosen="true" : this reward is available for selection by the player, number of picks depend on the passive
  34.  
  35.     Related passives:
  36.         <passive_effect name="QuestRewardOptionCount" operation="base_add" level="1,2,3,4,5" value="1,2,3,3,3"/>
  37.         <passive_effect name="QuestBonusItemReward" operation="perc_add" level="4,5" value="0.25,0.25"/>
  38.         <passive_effect name="QuestRewardChoiceCount" operation="base_add" level="5" value="1"/>
  39.  
  40.     Prepared quest loot groups:
  41.         groupQuestAmmo(*)...........random but higher ammo quantity than in general loot
  42.         groupQuestArmor.............all armor excluding cloth/scrap
  43.         groupQuestMedical(*)........higher quality/quantity medical items and drugs
  44.         groupQuestWeapons...........all weapons
  45.         groupQuestSchematics(*).....schematics like the sham secret recipe
  46.         groupQuestTools.............tools, not stone
  47.         groupQuestMods(*)...........all available mods
  48.          (*) not scaled for item quality but can scale for probability, like more drugs at higher game stage
  49.  
  50.     A (item) reward type also uses a scaling factor "value"
  51.         If value = 1 through 6, the reward will be this tier but can be randomly 1 tier lower
  52.         At higher tiers, low level loot like iron tools will no longer be offered
  53. -->
  54.  
  55. <quests max_quest_tier="6" quests_per_tier="7">
  56.  
  57. <!-- *** BASIC_QUESTS -->
  58.  
  59.     <!-- Basic Survival 1 - Craft a Bedroll -->
  60.     <quest id="quest_BasicSurvival1">
  61.         <property name="group_name_key" value="quest_BasicSurvival"/>
  62.         <property name="name_key" value="quest_BasicSurvival1"/>
  63.         <property name="subtitle_key" value="quest_BasicSurvival1_subtitle"/>
  64.         <property name="description_key" value="quest_BasicSurvival1_description"/>
  65.         <property name="icon" value="ui_game_symbol_map_bed"/>
  66.         <property name="category_key" value="quest"/>
  67.         <property name="difficulty" value="veryeasy"/>
  68.         <property name="offer_key" value="quest_BasicSurvival_offer"/>
  69.         <property name="shareable" value="false"/>
  70.         <property name="quest_hints" value="quest_BasicSurvival1_hint1,quest_BasicSurvival1_hint2,quest_BasicSurvival1_hint3" />
  71.  
  72.         <action type="ShowTip" value="tutorialTipQuest02"/>
  73.         <action type="TrackQuest"/>
  74.  
  75.         <objective type="FetchKeep" id="resourceYuccaFibers" value="10" phase="1"/>
  76.         <objective type="Craft">
  77.             <property name="phase" value="2"/>
  78.             <property name="item" value="bedrollBlockVariantHelper"/>
  79.             <property name="count" value="1"/>
  80.         </objective>
  81.  
  82.         <objective type="BlockPlace" id="bedrollBlockVariantHelper" value="1" phase="3"/>
  83.  
  84.         <reward type="Exp" value="50"/>
  85.         <reward type="Quest" id="quest_BasicSurvival2"/>
  86.     </quest>
  87.  
  88.     <!-- Basic Survival 2 - Craft a Stone Axe/> -->
  89.     <quest id="quest_BasicSurvival2">
  90.         <property name="group_name_key" value="quest_BasicSurvival"/>
  91.         <property name="name_key" value="quest_BasicSurvival2"/>
  92.         <property name="subtitle" value="Craft a Stone Axe"/>
  93.         <property name="subtitle_key" value="quest_BasicSurvival2_subtitle"/>
  94.         <property name="description_key" value="quest_BasicSurvival2_description"/>
  95.         <property name="icon" value="ui_game_symbol_hammer"/>
  96.         <property name="category_key" value="quest"/>
  97.         <property name="offer_key" value="quest_BasicSurvival_offer"/>
  98.         <property name="difficulty" value="veryeasy"/>
  99.         <property name="shareable" value="false"/>
  100.         <property name="quest_hints" value="quest_BasicSurvival2_hint1,quest_BasicSurvival2_hint2" />
  101.  
  102.         <objective type="FetchKeep" id="resourceYuccaFibers" value="2" phase="1"/>
  103.         <objective type="FetchKeep" id="resourceWood" value="2" phase="1">
  104.             <modifier type="TrackBlocks">
  105.                 <property name="block_index_name" value="quest_wood"/>
  106.                 <property name="nav_object" value="quest_resource"/>
  107.                 <property name="track_distance" value="20"/>
  108.             </modifier>
  109.         </objective>
  110.         <objective type="FetchKeep" id="resourceRockSmall" value="2" phase="1">
  111.             <modifier type="TrackBlocks">
  112.                 <property name="block_index_name" value="quest_stone"/>
  113.                 <property name="nav_object" value="quest_resource"/>
  114.                 <property name="track_distance" value="20"/>
  115.             </modifier>
  116.         </objective>
  117.  
  118.         <objective type="Craft">
  119.             <property name="phase" value="2"/>
  120.             <property name="item" value="meleeToolRepairT0StoneAxe"/>
  121.             <property name="count" value="1"/>
  122.         </objective>
  123.  
  124.         <reward type="Exp" value="50"/>
  125.         <reward type="Quest" id="quest_BasicSurvival3"/>
  126.     </quest>
  127.  
  128.     <!-- Basic Survival 3 - Craft Plant Fiber Clothing/> -->
  129.     <quest id="quest_BasicSurvival3">
  130.         <property name="group_name_key" value="quest_BasicSurvival"/>
  131.         <property name="name_key" value="quest_BasicSurvival3"/>
  132.         <property name="subtitle_key" value="quest_BasicSurvival3_subtitle"/>
  133.         <property name="description_key" value="quest_BasicSurvival3_description"/>
  134.         <property name="icon" value="ui_game_symbol_tailoring"/>
  135.         <property name="category_key" value="quest"/>
  136.         <property name="difficulty" value="veryeasy"/>
  137.         <property name="shareable" value="false"/>
  138.         <property name="quest_hints" value="quest_BasicSurvival3_hint1,quest_BasicSurvival3_hint2" />
  139.        
  140.         <objective type="FetchKeep" id="resourceYuccaFibers" value="5" phase="1"/>
  141.         <objective type="Craft" id="apparelPlantFiberPants" value="1" phase="2"/>
  142.         <reward type="Exp" value="50"/>
  143.         <reward type="Quest" id="quest_BasicSurvival4"/>
  144.     </quest>
  145.  
  146.     <!-- Basic Survival 4 - Wear Plant Fiber Clothing/> -->
  147.     <quest id="quest_BasicSurvival4">
  148.         <property name="group_name_key" value="quest_BasicSurvival"/>
  149.         <property name="name_key" value="quest_BasicSurvival4"/>
  150.         <property name="subtitle_key" value="quest_BasicSurvival4_subtitle"/>
  151.         <property name="description_key" value="quest_BasicSurvival4_description"/>
  152.         <property name="icon" value="ui_game_symbol_shirt"/>
  153.         <property name="category_key" value="quest"/>
  154.         <property name="difficulty" value="veryeasy"/>
  155.         <property name="shareable" value="false"/>
  156.         <property name="quest_hints" value="quest_BasicSurvival4_hint1" />
  157.  
  158.         <objective type="Wear" id="apparelPlantFiberPants"/>
  159.  
  160.         <reward type="Exp" value="50"/>
  161.         <reward type="Quest" id="quest_BasicSurvival5"/>
  162.     </quest>
  163.  
  164.     <!-- Basic Survival 5 - Craft a Wooden Club/> -->
  165.     <quest id="quest_BasicSurvival5">
  166.         <property name="group_name_key" value="quest_BasicSurvival"/>
  167.         <property name="name_key" value="quest_BasicSurvival5"/>
  168.         <property name="subtitle_key" value="quest_BasicSurvival5_subtitle"/>
  169.         <property name="description_key" value="quest_BasicSurvival5_description"/>
  170.         <property name="icon" value="ui_game_symbol_club"/>
  171.         <property name="category_key" value="quest"/>
  172.         <property name="difficulty" value="veryeasy"/>
  173.         <property name="shareable" value="false"/>
  174.         <property name="quest_hints" value="quest_BasicSurvival5_hint1,quest_BasicSurvival5_hint2" />
  175.  
  176.         <objective type="FetchKeep" id="resourceWood" value="5" phase="1">
  177.             <modifier type="TrackBlocks">
  178.                 <property name="block_index_name" value="quest_wood_trees"/>
  179.                 <property name="nav_object" value="quest_resource"/>
  180.                 <property name="track_distance" value="20"/>
  181.             </modifier>
  182.         </objective>
  183.         <objective type="Craft" id="meleeWpnClubT0WoodenClub" value="1" phase="2"/>
  184.  
  185.         <reward type="Exp" value="50"/>
  186.         <reward type="Quest" id="quest_BasicSurvival6"/>
  187.     </quest>
  188.  
  189.     <!-- Basic Survival 6 - Craft Bow & Arrows/> -->
  190.     <quest id="quest_BasicSurvival6">
  191.         <property name="group_name_key" value="quest_BasicSurvival"/>
  192.         <property name="name_key" value="quest_BasicSurvival6"/>
  193.         <property name="subtitle_key" value="quest_BasicSurvival6_subtitle"/>
  194.         <property name="description_key" value="quest_BasicSurvival6_description"/>
  195.         <property name="icon" value="ui_game_symbol_archery"/>
  196.         <property name="category_key" value="quest"/>
  197.         <property name="difficulty" value="veryeasy"/>
  198.         <property name="shareable" value="false"/>
  199.         <property name="quest_hints" value="quest_BasicSurvival6_hint1,quest_BasicSurvival6_hint2" />
  200.  
  201.         <objective type="FetchKeep" id="resourceWood" value="10" phase="1">
  202.             <modifier type="TrackBlocks">
  203.                 <property name="block_index_name" value="quest_wood_trees"/>
  204.                 <property name="nav_object" value="quest_resource"/>
  205.                 <property name="track_distance" value="20"/>
  206.             </modifier>
  207.         </objective>
  208.         <objective type="FetchKeep" id="resourceYuccaFibers" value="3" phase="1"/>
  209.         <objective type="FetchKeep" id="resourceFeather" value="1" phase="1">
  210.             <modifier type="TrackBlocks">
  211.                 <property name="block_index_name" value="quest_feather"/>
  212.                 <property name="nav_object" value="quest_resource"/>
  213.                 <property name="track_distance" value="40"/>
  214.             </modifier>
  215.         </objective>
  216.         <objective type="FetchKeep" id="resourceRockSmall" value="1" phase="1">
  217.             <modifier type="TrackBlocks">
  218.                 <property name="block_index_name" value="quest_stone"/>
  219.                 <property name="nav_object" value="quest_resource"/>
  220.                 <property name="track_distance" value="20"/>
  221.             </modifier>
  222.             <modifier type="TrackBlocks">
  223.                 <property name="block_index_name" value="quest_stone_boulder"/>
  224.                 <property name="nav_object" value="quest_resource"/>
  225.                 <property name="track_distance" value="20"/>
  226.             </modifier>
  227.         </objective>
  228.         <objective type="Craft" id="gunBowT0PrimitiveBow" value="1" phase="2"/>
  229.         <objective type="Craft" id="ammoArrowStone" value="1" phase="2"/>
  230.  
  231.         <reward type="Exp" value="50"/>
  232.         <reward type="Quest" id="quest_BasicSurvival7"/>
  233.     </quest>
  234.  
  235.     <!-- Basic Survival 7 - Start a Base/> -->
  236.     <quest id="quest_BasicSurvival7">
  237.         <property name="group_name_key" value="quest_BasicSurvival"/>
  238.         <property name="name_key" value="quest_BasicSurvival7"/>
  239.         <property name="subtitle_key" value="quest_BasicSurvival7_subtitle"/>
  240.         <property name="description_key" value="quest_BasicSurvival7_description"/>
  241.         <property name="icon" value="ui_game_symbol_map_house"/>
  242.         <property name="category_key" value="quest"/>
  243.         <property name="difficulty" value="veryeasy"/>
  244.         <property name="shareable" value="false"/>
  245.         <property name="quest_hints" value="quest_BasicSurvival7_hint1,quest_BasicSurvival7_hint2,quest_BasicSurvival7_hint3,quest_BasicSurvival7_hint4" />
  246.  
  247.         <objective type="FetchKeep" id="resourceWood" value="10" phase="1">
  248.             <modifier type="TrackBlocks">
  249.                 <property name="block_index_name" value="quest_wood_trees"/>
  250.                 <property name="nav_object" value="quest_resource"/>
  251.                 <property name="track_distance" value="20"/>
  252.             </modifier>
  253.         </objective>
  254.         <objective type="Craft" id="frameShapes:VariantHelper" value="1" phase="2"/>
  255.         <objective type="BlockPlace" id="frameShapes:VariantHelper" value="1" phase="3"/>
  256.         <objective type="BlockUpgrade" id="frameShapes" value="1" phase="4"/>
  257.  
  258.         <reward type="Exp" value="50"/>
  259.         <reward type="Quest" id="quest_BasicSurvival8"/>
  260.     </quest>
  261.  
  262.     <!-- Basic Survival 8 - Build a Campfire/> -->
  263.     <quest id="quest_BasicSurvival8">
  264.         <property name="group_name_key" value="quest_BasicSurvival"/>
  265.         <property name="name_key" value="quest_BasicSurvival8"/>
  266.         <property name="subtitle_key" value="quest_BasicSurvival8_subtitle"/>
  267.         <property name="description_key" value="quest_BasicSurvival8_description"/>
  268.         <property name="icon" value="ui_game_symbol_campfire"/>
  269.         <property name="category_key" value="quest"/>
  270.         <property name="difficulty" value="veryeasy"/>
  271.         <property name="shareable" value="false"/>
  272.         <property name="quest_hints" value="quest_BasicSurvival8_hint1,quest_BasicSurvival8_hint2,quest_BasicSurvival8_hint3" />
  273.  
  274.         <objective type="FetchKeep" id="resourceRockSmall" value="5" phase="1">
  275.             <modifier type="TrackBlocks">
  276.                 <property name="block_index_name" value="quest_stone"/>
  277.                 <property name="nav_object" value="quest_resource"/>
  278.                 <property name="track_distance" value="20"/>
  279.             </modifier>
  280.             <modifier type="TrackBlocks">
  281.                 <property name="block_index_name" value="quest_stone_boulder"/>
  282.                 <property name="nav_object" value="quest_resource"/>
  283.                 <property name="track_distance" value="20"/>
  284.             </modifier>
  285.         </objective>
  286.         <objective type="Craft" id="campfire" value="1" phase="2"/>
  287.         <objective type="BlockPlace" id="campfire" value="1" phase="3"/>
  288.  
  289.  
  290.         <reward type="Quest" id="quest_whiteRiverCitizen1">
  291.             <property name="chainquest" value="false"/>
  292.         </reward>
  293.         <reward type="SkillPoints" value="4" chainreward="true"/>
  294.         <!-- <reward type="ShowTip" value="whiteRiverCitizen" stage="aftercomplete"/> -->
  295.     </quest>
  296.  
  297.     <!-- White River Citizen 1 - Journey to Settlement -->
  298.     <quest id="quest_whiteRiverCitizen1">
  299.         <property name="group_name_key" value="quest_WhiteRiverCitizen"/>
  300.         <property name="name_key" value="quest_WhiteRiverCitizen1"/>
  301.         <property name="subtitle_key" value="quest_WhiteRiverCitizen1_subtitle"/>
  302.         <property name="description_key" value="quest_WhiteRiverCitizen1_description"/>
  303.         <property name="icon" value="ui_game_symbol_map_trader"/>
  304.         <property name="category_key" value="quest"/>
  305.         <property name="difficulty" value="medium"/>
  306.         <property name="shareable" value="false"/>
  307.         <property name="quest_hints" value="quest_whiteRiverCitizen1_hint1,quest_whiteRiverCitizen1_hint2" />
  308.        
  309.         <action type="ShowTip" value="quest_WhiteRiverCitizen1_description">
  310.             <property name="delay" value="3"/>
  311.         </action>
  312.         <objective type="Goto" id="trader" value="5" phase="1">
  313.             <property name="biome_filter_type" value="OnlyBiome" />
  314.             <property name="biome_filter" value="pine_forest" />
  315.             <!-- <property name="biome_filter_type" value="ExcludeBiome" /> -->
  316.             <!-- <property name="biome_filter" value="wasteland" /> -->
  317.             <property name="nav_object" value="go_to_trader" />
  318.         </objective>
  319.  
  320.         <objective type="InteractWithNPC">
  321.             <property name="phase" value="2"/>
  322.             <property name="nav_object" value="return_to_trader" />
  323.             <property name="use_closest" value="true" />
  324.         </objective>
  325.  
  326.         <reward type="Exp" value="500"/>
  327.     </quest>
  328.  
  329. <!-- *** TREASURE_MAP_QUESTS -->
  330.     <quest id="treasure_taylor">
  331.         <property name="name_key" value="treasure_taylor" param1="name" />
  332.         <property name="subtitle_key" value="treasure_taylor" param1="name" />
  333.         <property name="description_key" value="treasure_taylor_offer" param1="offer" />
  334.         <property name="icon" value="ui_game_symbol_map"/>
  335.         <property name="repeatable" value="true"/>
  336.         <property name="category_key" value="treasure"/>
  337.         <property name="offer_key" value="treasure_taylor_offer" param1="offer" />
  338.         <property name="difficulty" value="medium"/>
  339.         <property name="shareable" value="false"/>
  340.  
  341.         <objective type="TreasureChest">
  342.             <property name="block" value="cntBuriedLootStashChest"/>
  343.             <property name="alt_block" value="cntBuriedLootStashChestInsecure"/>
  344.             <property name="distance" value="500-1250"/>
  345.             <property name="default_radius" value="9"/>
  346.             <property name="nav_object" value="treasure" />
  347.             <property name="direct_nav_object" value="treasure_direct" />
  348.             <property name="blocks_per_reduction" value="10" />
  349.                 <!-- Perk/item can reduce this by 8. Change perk/item to a % based effect if a blocks_per_reduction less than 10 that is desired. -->
  350.             <property name="radius_reduction_sound" value="ui_radius_shrink" />
  351.             <property name="explosion_event" value="quest_treasure_explosion_horde" />
  352.         </objective>
  353.     </quest>
  354.    
  355.     <quest id="treasure_nickole" template="treasure_taylor">
  356.         <variable name="name" value="treasure_nickole" />
  357.         <variable name="offer" value="treasure_nickole_offer" />
  358.     </quest>
  359.    
  360.     <quest id="treasure_stephan" template="treasure_taylor">
  361.         <variable name="name" value="treasure_stephan" />
  362.         <variable name="offer" value="treasure_stephan_offer" />
  363.     </quest>
  364.    
  365.     <quest id="treasure_jennifer" template="treasure_taylor">
  366.         <variable name="name" value="treasure_jennifer" />
  367.         <variable name="offer" value="treasure_jennifer_offer" />
  368.     </quest>
  369.    
  370.     <quest id="treasure_claude" template="treasure_taylor">
  371.         <variable name="name" value="treasure_claude" />
  372.         <variable name="offer" value="treasure_claude_offer" />
  373.     </quest>
  374.  
  375.     <quest id="treasure_sarah" template="treasure_taylor">
  376.         <variable name="name" value="treasure_sarah" />
  377.         <variable name="offer" value="treasure_sarah_offer" />
  378.     </quest>
  379.    
  380.     <quest id="treasure_raphael" template="treasure_taylor">
  381.         <variable name="name" value="treasure_raphael" />
  382.         <variable name="offer" value="treasure_raphael_offer" />
  383.     </quest>
  384.  
  385. <!-- *** FETCH_QUESTS -->
  386.     <quest id="tier1_fetch">
  387.         <property name="name_key" value="quest_tier1_fetch" param1="name" />
  388.         <property name="subtitle_key" value="quest_fetch_subtitle"/>
  389.         <property name="description_key" value="quest_fetch_description"/>
  390.         <property name="icon" value="ui_game_symbol_quest"/>
  391.         <property name="repeatable" value="true"/>
  392.         <property name="category_key" value="challenge"/>
  393.         <property name="difficulty" value="medium"/>
  394.         <property name="difficulty_tier" value="1" param1="difficulty" />
  395.         <property name="offer_key" value="quest_tier1_fetch_offer" param1="offer" />
  396.         <property name="statement_key" value="quest_fetch_statement"/>
  397.         <property name="response_key" value="quest_fetch_response"/>
  398.         <property name="login_rally_reset" value="true"/>
  399.         <property name="reward_choices_count" value="5" />
  400.         <property name="extra_tags" value="" param1="extra_tags" />
  401.         <property name="shareable" value="true"/>
  402.  
  403.         <property name="completiontype" value="TurnIn"/>
  404.         <property name="completion_key" value="quest_fetch_completion"/>
  405.  
  406.         <objective type="RandomPOIGoto">
  407.             <property name="phase" value="1"/>
  408.             <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
  409.             <property name="biome_filter" value="burnt_forest" param1="biome_filter" />
  410.             <property name="nav_object" value="quest" />
  411.         </objective>
  412.  
  413.         <objective type="RallyPoint">
  414.             <property name="phase" value="2"/>
  415.             <property name="nav_object" value="rally" />
  416.         </objective>
  417.  
  418.         <objective type="FetchFromContainer">
  419.             <property name="phase" value="3"/>
  420.             <property name="quest_item_ID" value="1"/>
  421.             <property name="item_count" value="1"/>
  422.             <property name="default_container" value="cntFetchQuestSatchel"/>
  423.             <property name="nav_object" value="fetch_container" />
  424.         </objective>
  425.  
  426.         <objective type="POIStayWithin">
  427.             <property name="phase" value="3"/>
  428.             <property name="radius" value="25"/>
  429.         </objective>
  430.        
  431.         <action type="UnlockPOI" >
  432.             <property name="phase" value="4"/>
  433.         </action>
  434.  
  435.         <objective type="ReturnToNPC">
  436.             <property name="phase" value="4"/>
  437.             <property name="nav_object" value="return_to_trader" />
  438.         </objective>
  439.  
  440.         <objective type="InteractWithNPC">
  441.             <property name="phase" value="4"/>
  442.             <property name="nav_object" value="return_to_trader" />
  443.         </objective>
  444.  
  445.         <reward type="Exp" value="2500"/>
  446.         <reward type="Item" id="casinoCoin" value="330"/>
  447.        
  448.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
  449.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="1"/>
  450.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="1"/>
  451.         <reward type="LootItem" id="groupQuestResources" ischosen="true" value="1"/>
  452.         <reward type="LootItem" id="groupQuestAmmo,groupQuestResources,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  453.     </quest>
  454.    
  455.     <quest id="tier2_fetch" template="tier1_fetch">
  456.         <variable name="name" value="quest_tier2_fetch" />
  457.         <variable name="offer" value="quest_tier2_fetch_offer" />
  458.         <variable name="difficulty" value="2" />
  459.         <variable name="extra_tags" value="" />
  460.         <variable name="biome_filter_type" value="AnyBiome" />
  461.         <variable name="biome_filter" value="" />
  462.        
  463.         <reward type="Exp" value="3750"/>
  464.         <reward type="Item" id="casinoCoin" value="560"/>
  465.  
  466.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="2"/>
  467.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  468.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  469.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="2"/>
  470.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  471.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  472.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  473.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  474.     </quest>
  475.  
  476.     <quest id="tier3_fetch" template="tier1_fetch">
  477.         <variable name="name" value="quest_tier3_fetch" />
  478.         <variable name="offer" value="quest_tier3_fetch_offer" />
  479.         <variable name="difficulty" value="3" />
  480.         <variable name="extra_tags" value="" />
  481.         <variable name="biome_filter_type" value="AnyBiome" />
  482.         <variable name="biome_filter" value="" />
  483.        
  484.         <reward type="Exp" value="5000"/>
  485.         <reward type="Item" id="casinoCoin" value="800"/>
  486.  
  487.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="3"/>
  488.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  489.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  490.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="3"/>
  491.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  492.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  493.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  494.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  495.     </quest>
  496.  
  497.     <quest id="tier4_fetch" template="tier1_fetch">
  498.         <variable name="name" value="quest_tier4_fetch" />
  499.         <variable name="offer" value="quest_tier4_fetch_offer" />
  500.         <variable name="difficulty" value="4" />
  501.         <variable name="extra_tags" value="" />
  502.         <variable name="biome_filter_type" value="AnyBiome" />
  503.         <variable name="biome_filter" value="" />
  504.        
  505.         <reward type="Exp" value="6250"/>
  506.         <reward type="Item" id="casinoCoin" value="1020"/>
  507.  
  508.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="4"/>
  509.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="4"/>
  510.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  511.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="4"/>
  512.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
  513.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
  514.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  515.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  516.     </quest>
  517.  
  518.     <quest id="tier5_fetch" template="tier1_fetch">
  519.         <variable name="name" value="quest_tier5_fetch" />
  520.         <variable name="offer" value="quest_tier5_fetch_offer" />
  521.         <variable name="difficulty" value="5" />
  522.         <variable name="extra_tags" value="" />
  523.         <variable name="biome_filter_type" value="AnyBiome" />
  524.         <variable name="biome_filter" value="" />
  525.        
  526.         <reward type="Exp" value="12500"/>
  527.         <reward type="Item" id="casinoCoin" value="2040"/>
  528.  
  529.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="5"/>
  530.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="5"/>
  531.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
  532.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="5"/>
  533.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
  534.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
  535.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  536.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  537.     </quest>
  538.  
  539.     <quest id="tier6_fetch" template="tier1_fetch">
  540.         <variable name="name" value="quest_tier6_fetch" />
  541.         <variable name="offer" value="quest_tier6_fetch_offer" />
  542.         <variable name="difficulty" value="6" />
  543.         <variable name="extra_tags" value="" />
  544.         <variable name="biome_filter_type" value="AnyBiome" />
  545.         <variable name="biome_filter" value="" />
  546.        
  547.         <reward type="Exp" value="20000"/>
  548.         <reward type="Item" id="casinoCoin" value="6000"/>
  549.  
  550.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="6"/>
  551.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="6"/>
  552.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
  553.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="6"/>
  554.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="6"/>
  555.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="6"/>
  556.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  557.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  558.     </quest>
  559.  
  560. <!-- *** CLEAR_QUESTS -->
  561.     <quest id="tier1_clear">
  562.         <property name="name_key" value="quest_tier1_clear" param1="name"/>
  563.         <property name="subtitle_key" value="quest_clear_subtitle"/>
  564.         <property name="description_key" value="quest_clear_description"/>
  565.         <property name="icon" value="ui_game_symbol_quest"/>
  566.         <property name="repeatable" value="true"/>
  567.         <property name="category_key" value="quest"/>
  568.         <property name="offer_key" value="quest_tier1_clear_offer" param1="offer"/>
  569.         <property name="difficulty" value="medium"/>
  570.         <property name="difficulty_tier" value="1" param1="difficulty"/>
  571.         <property name="statement_key" value="quest_clear_statement"/>
  572.         <property name="response_key" value="quest_clear_response"/>
  573.         <property name="login_rally_reset" value="true"/>
  574.         <property name="reward_choices_count" value="5" />
  575.         <property name="extra_tags" value="" param1="extra_tags" />
  576.         <property name="shareable" value="true"/>
  577.  
  578.         <property name="completiontype" value="TurnIn"/>
  579.         <property name="completion_key" value="quest_clear_completion"/>
  580.  
  581.         <objective type="RandomPOIGoto">
  582.             <property name="phase" value="1"/>
  583.             <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type" />
  584.             <property name="biome_filter" value="burnt_forest" param1="biome_filter" />
  585.             <property name="nav_object" value="quest" />
  586.             <property name="poi_tier" value="-1" param1="poi_tier" />
  587.         </objective>
  588.  
  589.         <objective type="RallyPoint">
  590.             <property name="phase" value="2"/>
  591.             <property name="nav_object" value="rally" />
  592.         </objective>
  593.  
  594.         <objective type="ClearSleepers">
  595.             <property name="phase" value="3"/>
  596.             <property name="nav_object" value="sleeper_volume"/>
  597.         </objective>
  598.  
  599.         <objective type="POIStayWithin">
  600.             <property name="phase" value="3"/>
  601.             <property name="radius" value="25"/>
  602.         </objective>
  603.  
  604.         <action type="UnlockPOI" >
  605.             <property name="phase" value="4"/>
  606.         </action>
  607.  
  608.         <objective type="ReturnToNPC">
  609.             <property name="phase" value="4"/>
  610.             <property name="nav_object" value="return_to_trader" />
  611.         </objective>
  612.  
  613.         <objective type="InteractWithNPC">
  614.             <property name="phase" value="4"/>
  615.             <property name="nav_object" value="return_to_trader" />
  616.         </objective>
  617.  
  618.         <reward type="Exp" value="3000"/>
  619.         <reward type="Item" id="casinoCoin" value="800"/>
  620.  
  621.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
  622.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="1"/>
  623.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="1"/>
  624.         <reward type="LootItem" id="groupQuestResources" ischosen="true" value="1"/>
  625.         <reward type="LootItem" id="groupQuestAmmo,groupQuestResources,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  626.     </quest>
  627.  
  628.     <quest id="tier2_clear" template="tier1_clear">
  629.         <variable name="name" value="quest_tier2_clear" />
  630.         <variable name="offer" value="quest_tier2_clear_offer" />
  631.         <variable name="difficulty" value="2" />
  632.         <variable name="extra_tags" value="" />
  633.         <variable name="biome_filter_type" value="AnyBiome" />
  634.         <variable name="biome_filter" value="" />
  635.        
  636.         <reward type="Exp" value="4500"/>
  637.         <reward type="Item" id="casinoCoin" value="1350"/>
  638.  
  639.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  640.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  641.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  642.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  643.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  644.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  645.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  646.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  647.     </quest>
  648.    
  649.     <quest id="tier3_clear" template="tier1_clear">
  650.         <variable name="name" value="quest_tier3_clear" />
  651.         <variable name="offer" value="quest_tier3_clear_offer" />
  652.         <variable name="difficulty" value="3" />
  653.         <variable name="extra_tags" value="" />
  654.         <variable name="biome_filter_type" value="AnyBiome" />
  655.         <variable name="biome_filter" value="" />
  656.        
  657.         <reward type="Exp" value="6000"/>
  658.         <reward type="Item" id="casinoCoin" value="1800"/>
  659.  
  660.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="3"/>
  661.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  662.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  663.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
  664.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  665.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  666.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  667.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  668.     </quest>
  669.    
  670.     <quest id="tier4_clear" template="tier1_clear">
  671.         <variable name="name" value="quest_tier4_clear" />
  672.         <variable name="offer" value="quest_tier4_clear_offer" />
  673.         <variable name="difficulty" value="4" />
  674.         <variable name="extra_tags" value="" />
  675.         <variable name="biome_filter_type" value="AnyBiome" />
  676.         <variable name="biome_filter" value="" />
  677.        
  678.         <reward type="Exp" value="7500"/>
  679.         <reward type="Item" id="casinoCoin" value="2040"/>
  680.  
  681.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="4"/>
  682.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="4"/>
  683.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  684.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="4"/>
  685.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
  686.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
  687.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  688.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  689.     </quest>
  690.    
  691.     <quest id="tier5_clear" template="tier1_clear">
  692.         <variable name="name" value="quest_tier5_clear" />
  693.         <variable name="offer" value="quest_tier5_clear_offer" />
  694.         <variable name="difficulty" value="5" />
  695.         <variable name="extra_tags" value="" />
  696.         <variable name="biome_filter_type" value="AnyBiome" />
  697.         <variable name="biome_filter" value="" />
  698.        
  699.         <reward type="Exp" value="15000"/>
  700.         <reward type="Item" id="casinoCoin" value="4080"/>
  701.  
  702.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="5"/>
  703.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="5"/>
  704.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
  705.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="5"/>
  706.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
  707.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
  708.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  709.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  710.     </quest>
  711.    
  712.     <quest id="tier6_clear" template="tier1_clear">
  713.         <variable name="name" value="quest_tier6_clear" />
  714.         <variable name="offer" value="quest_tier6_clear_offer" />
  715.         <variable name="difficulty" value="6" />
  716.         <variable name="extra_tags" value="" />
  717.         <variable name="biome_filter_type" value="AnyBiome" />
  718.         <variable name="biome_filter" value="" />
  719.        
  720.         <reward type="Exp" value="24000"/>
  721.         <reward type="Item" id="casinoCoin" value="7200"/>
  722.  
  723.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="6"/>
  724.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="6"/>
  725.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
  726.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="6"/>
  727.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="6"/>
  728.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="6"/>
  729.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  730.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  731.     </quest>
  732.  
  733. <!-- *** INFESTED_QUESTS -->
  734.     <quest id="tier2_clear_infested">
  735.         <property name="name_key" value="quest_tier2_infested_clear" param1="name"/>
  736.         <property name="subtitle_key" value="quest_infestation_subtitle"/>
  737.         <property name="description_key" value="quest_tier2_infested_clear_offer"/>
  738.         <property name="icon" value="ui_game_symbol_quest"/>
  739.         <property name="repeatable" value="true"/>
  740.         <property name="category_key" value="quest"/>
  741.         <property name="offer_key" value="quest_tier2_infested_clear_offer" param1="offer"/>
  742.         <property name="difficulty" value="medium"/>
  743.         <property name="difficulty_tier" value="2" param1="difficulty"/>
  744.         <property name="statement_key" value="quest_infestation_statement"/>
  745.         <property name="response_key" value="quest_infestation_response"/>
  746.         <property name="login_rally_reset" value="true"/>
  747.         <property name="reward_choices_count" value="5" />
  748.         <property name="extra_tags" value="infested" param1="extra_tags" />
  749.         <property name="shareable" value="true"/>
  750.         <property name="spawn_multiplier" value="2" param1="spawn_multiplier" />
  751.         <property name="gamestage_mod" value=".6" param1="gamestage_mod" />
  752.         <property name="gamestage_bonus" value="30" param1="gamestage_bonus" />
  753.  
  754.         <property name="completiontype" value="TurnIn"/>
  755.         <property name="completion_key" value="quest_clear_completion"/>
  756.  
  757.         <objective type="RandomPOIGoto">
  758.             <property name="phase" value="1"/>
  759.             <property name="nav_object" value="quest" />
  760.             <property name="poi_tier" value="1" param1="poi_tier" />
  761.         </objective>
  762.  
  763.         <objective type="RallyPoint">
  764.             <property name="phase" value="2"/>
  765.             <property name="nav_object" value="rally" />
  766.         </objective>
  767.  
  768.         <objective type="ClearSleepers">
  769.             <property name="phase" value="3"/>
  770.             <property name="nav_object" value="sleeper_volume"/>
  771.         </objective>
  772.  
  773.         <objective type="POIStayWithin">
  774.             <property name="phase" value="3"/>
  775.             <property name="radius" value="25"/>
  776.         </objective>
  777.  
  778.         <action type="UnlockPOI" >
  779.             <property name="phase" value="4"/>
  780.         </action>
  781.  
  782.         <objective type="ReturnToNPC">
  783.             <property name="phase" value="4"/>
  784.             <property name="nav_object" value="return_to_trader" />
  785.         </objective>
  786.  
  787.         <objective type="InteractWithNPC">
  788.             <property name="phase" value="4"/>
  789.             <property name="nav_object" value="return_to_trader" />
  790.         </objective>
  791.  
  792.         <reward type="Exp" value="5625"/>
  793.         <reward type="Item" id="casinoCoin" value="1690"/>
  794.  
  795.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  796.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  797.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  798.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  799.         <reward type="LootItem" id="groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  800.         <reward type="LootItem" id="groupQuestAmmo,groupQuestSchematics,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  801.     </quest>
  802.    
  803.     <quest id="tier3_clear_infested" template="tier2_clear_infested">
  804.         <variable name="name" value="quest_tier3_infested_clear" />
  805.         <variable name="offer" value="quest_tier3_infested_clear_offer" />
  806.         <variable name="difficulty" value="3" />
  807.         <variable name="extra_tags" value="infested" />
  808.         <variable name="poi_tier" value="2" />
  809.         <variable name="spawn_multiplier" value="2" />
  810.         <variable name="gamestage_mod" value=".6"/>
  811.         <variable name="gamestage_bonus" value="30"/>
  812.        
  813.         <reward type="Exp" value="7500"/>
  814.         <reward type="Item" id="casinoCoin" value="2250"/>
  815.  
  816.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="3"/>
  817.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  818.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  819.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
  820.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  821.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  822.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  823.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  824.     </quest>
  825.    
  826.     <quest id="tier4_clear_infested" template="tier2_clear_infested">
  827.         <variable name="name" value="quest_tier4_infested_clear" />
  828.         <variable name="offer" value="quest_tier4_infested_clear_offer" />
  829.         <variable name="difficulty" value="4" />
  830.         <variable name="extra_tags" value="infested" />
  831.         <variable name="poi_tier" value="3" />
  832.         <variable name="spawn_multiplier" value="1.5" />
  833.         <variable name="gamestage_mod" value=".6"/>
  834.         <variable name="gamestage_bonus" value="30"/>
  835.        
  836.         <reward type="Exp" value="9375"/>
  837.         <reward type="Item" id="casinoCoin" value="2550"/>
  838.  
  839.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="4"/>
  840.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="4"/>
  841.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  842.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="4"/>
  843.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
  844.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
  845.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  846.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  847.     </quest>
  848.    
  849.     <quest id="tier5_clear_infested" template="tier2_clear_infested">
  850.         <variable name="name" value="quest_tier5_infested_clear" />
  851.         <variable name="offer" value="quest_tier5_infested_clear_offer" />
  852.         <variable name="difficulty" value="5" />
  853.         <variable name="extra_tags" value="infested" />
  854.         <variable name="poi_tier" value="4" />
  855.         <variable name="spawn_multiplier" value="1.5" />
  856.         <variable name="gamestage_mod" value=".6"/>
  857.         <variable name="gamestage_bonus" value="30"/>
  858.        
  859.         <reward type="Exp" value="18750"/>
  860.         <reward type="Item" id="casinoCoin" value="5100"/>
  861.  
  862.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="5"/>
  863.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="5"/>
  864.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
  865.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="5"/>
  866.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
  867.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
  868.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  869.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  870.     </quest>
  871.  
  872.     <quest id="tier6_clear_infested" template="tier2_clear_infested">
  873.         <variable name="name" value="quest_tier6_infested_clear" />
  874.         <variable name="offer" value="quest_tier5_infested_clear_offer" />
  875.         <variable name="difficulty" value="6" />
  876.         <variable name="extra_tags" value="infested" />
  877.         <variable name="poi_tier" value="5" />
  878.         <variable name="spawn_multiplier" value="1.5" />
  879.         <variable name="gamestage_mod" value=".6"/>
  880.         <variable name="gamestage_bonus" value="30"/>
  881.        
  882.         <reward type="Exp" value="30000"/>
  883.         <reward type="Item" id="casinoCoin" value="9000"/>
  884.  
  885.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="6"/>
  886.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="6"/>
  887.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
  888.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="6"/>
  889.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="6"/>
  890.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="6"/>
  891.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  892.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  893.     </quest>
  894.  
  895. <!-- *** RESTORE_POWER_QUESTS -->
  896.     <quest id="tier2_restore_power">
  897.         <property name="name_key" value="quest_tier2_restore_power" param1="name" />
  898.         <property name="subtitle_key" value="quest_restore_power_subtitle"/>
  899.         <property name="description_key" value="quest_restore_power_description"/>
  900.         <property name="icon" value="ui_game_symbol_quest" />
  901.         <property name="repeatable" value="true" />
  902.         <property name="category_key" value="quest" />
  903.         <property name="difficulty" value="medium" />
  904.         <property name="difficulty_tier" value="2" param1="difficulty" />
  905.         <property name="offer_key" value="quest_tier2_restore_power_offer" param1="offer" />
  906.         <property name="statement_key" value="quest_restore_power_statement" />
  907.         <property name="response_key" value="quest_restore_power_response" />
  908.         <property name="reward_choices_count" value="5" />
  909.         <property name="extra_tags" value="" param1="extra_tags" />
  910.         <property name="shareable" value="true"/>
  911.  
  912.         <property name="login_rally_reset" value="true"/>
  913.  
  914.         <property name="completiontype" value="TurnIn"/>
  915.         <property name="completion_key" value="quest_restore_power_completion"/>
  916.  
  917.         <objective type="RandomPOIGoto">
  918.             <property name="phase" value="1"/>
  919.             <property name="nav_object" value="quest" />
  920.         </objective>
  921.  
  922.         <objective type="RallyPoint">
  923.             <property name="phase" value="2" />
  924.             <property name="nav_object" value="rally" />
  925.             <property name="allowed_start_hour" value="22" />
  926.             <property name="allowed_end_hour" value="1" />
  927.  
  928.             <property name="complete_event" value="quest_poi_lights_off" />
  929.         </objective>
  930.  
  931.         <objective type="ClearSleepers">
  932.             <property name="phase" value="3" />
  933.             <property name="nav_object" value="sleeper_volume"/>
  934.         </objective>
  935.  
  936.         <objective type="POIBlockActivate" >
  937.             <property name="phase" value="3" />
  938.             <property name="block_index" value="QuestRestorePower" />
  939.             <property name="nav_object" value="restore_power" />
  940.  
  941.             <property name="complete_event" value="quest_poi_lights_on" />
  942.         </objective>
  943.  
  944.         <objective type="POIStayWithin">
  945.             <property name="phase" value="3" />
  946.             <property name="radius" value="25" />
  947.         </objective>
  948.  
  949.         <action type="UnlockPOI" >
  950.             <property name="phase" value="4"/>
  951.         </action>
  952.  
  953.         <objective type="ReturnToNPC">
  954.             <property name="phase" value="4" />
  955.             <property name="nav_object" value="return_to_trader" />
  956.         </objective>
  957.  
  958.         <objective type="InteractWithNPC">
  959.             <property name="phase" value="4" />
  960.             <property name="nav_object" value="return_to_trader" />
  961.         </objective>
  962.  
  963.         <reward type="Exp" value="5060"/>
  964.         <reward type="Item" id="casinoCoin" value="1400"/>
  965.  
  966.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  967.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  968.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  969.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  970.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  971.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  972.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  973.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  974.     </quest>
  975.    
  976.     <quest id="tier3_restore_power" template="tier2_restore_power">
  977.         <variable name="name" value="quest_tier3_restore_power" />
  978.         <variable name="offer" value="quest_tier3_restore_power_offer" />
  979.         <variable name="difficulty" value="3" />
  980.         <variable name="extra_tags" value="" />
  981.        
  982.         <reward type="Exp" value="6750"/>
  983.         <reward type="Item" id="casinoCoin" value="2000"/>
  984.  
  985.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="3"/>
  986.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  987.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  988.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
  989.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  990.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  991.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  992.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  993.     </quest>
  994.  
  995.     <quest id="tier4_restore_power" template="tier2_restore_power">
  996.         <variable name="name" value="quest_tier4_restore_power" />
  997.         <variable name="offer" value="quest_tier4_restore_power_offer" />
  998.         <variable name="difficulty" value="4" />
  999.         <variable name="extra_tags" value="" />
  1000.        
  1001.         <reward type="Exp" value="8400"/>
  1002.         <reward type="Item" id="casinoCoin" value="2300"/>
  1003.  
  1004.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="4"/>
  1005.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="4"/>
  1006.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  1007.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="4"/>
  1008.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
  1009.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
  1010.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1011.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1012.     </quest>
  1013.  
  1014. <!-- *** FETCH_AND_CLEAR_QUESTS -->
  1015.     <quest id="tier2_fetch_clear">
  1016.         <property name="name_key" value="quest_tier2_fetch_clear" param1="name"/>
  1017.         <property name="subtitle_key" value="quest_fetch_clear_subtitle"/>
  1018.         <property name="description_key" value="quest_fetch_clear_description"/>
  1019.         <property name="icon" value="ui_game_symbol_quest"/>
  1020.         <property name="repeatable" value="true"/>
  1021.         <property name="category_key" value="challenge"/>
  1022.         <property name="difficulty" value="medium"/>
  1023.         <property name="difficulty_tier" value="2" param1="difficulty"/>
  1024.         <property name="offer_key" value="quest_tier2_fetch_clear_offer" param1="offer"/>
  1025.         <property name="statement_key" value="quest_fetch_clear_statement"/>
  1026.         <property name="response_key" value="quest_fetch_clear_response"/>
  1027.         <property name="login_rally_reset" value="true"/>
  1028.         <property name="reward_choices_count" value="5" />
  1029.         <property name="extra_tags" value="" param1="extra_tags" />
  1030.         <property name="shareable" value="true"/>
  1031.  
  1032.         <property name="completiontype" value="TurnIn"/>
  1033.         <property name="completion_key" value="quest_fetch_clear_completion"/>
  1034.  
  1035.         <objective type="RandomPOIGoto">
  1036.             <property name="phase" value="1"/>
  1037.             <property name="nav_object" value="quest" />
  1038.         </objective>
  1039.  
  1040.         <objective type="RallyPoint">
  1041.             <property name="phase" value="2"/>
  1042.             <property name="nav_object" value="rally" />
  1043.         </objective>
  1044.  
  1045.         <objective type="ClearSleepers">
  1046.             <property name="phase" value="3"/>
  1047.             <property name="nav_object" value="sleeper_volume"/>
  1048.         </objective>
  1049.  
  1050.         <objective type="FetchFromContainer">
  1051.             <property name="phase" value="3"/>
  1052.             <property name="quest_item_ID" value="1"/>
  1053.             <property name="item_count" value="1"/>
  1054.             <property name="default_container" value="cntFetchQuestSatchel"/>
  1055.             <property name="nav_object" value="fetch_container" />
  1056.         </objective>
  1057.  
  1058.         <objective type="POIStayWithin">
  1059.             <property name="phase" value="3"/>
  1060.             <property name="radius" value="25"/>
  1061.         </objective>
  1062.  
  1063.         <action type="UnlockPOI" >
  1064.             <property name="phase" value="4"/>
  1065.         </action>
  1066.  
  1067.         <objective type="ReturnToNPC">
  1068.             <property name="phase" value="4"/>
  1069.             <property name="nav_object" value="return_to_trader" />
  1070.         </objective>
  1071.  
  1072.         <objective type="InteractWithNPC">
  1073.             <property name="phase" value="4"/>
  1074.             <property name="nav_object" value="return_to_trader" />
  1075.         </objective>
  1076.  
  1077.         <reward type="Exp" value="5060"/>
  1078.         <reward type="Item" id="casinoCoin" value="1400"/>
  1079.  
  1080.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  1081.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1082.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1083.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  1084.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  1085.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1086.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1087.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1088.     </quest>
  1089.    
  1090.     <quest id="tier3_fetch_clear" template="tier2_fetch_clear">
  1091.         <variable name="name" value="quest_tier3_fetch_clear" />
  1092.         <variable name="offer" value="quest_tier3_fetch_clear_offer" />
  1093.         <variable name="difficulty" value="3" />
  1094.         <variable name="extra_tags" value="" />
  1095.        
  1096.         <reward type="Exp" value="6750"/>
  1097.         <reward type="Item" id="casinoCoin" value="2000"/>
  1098.  
  1099.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="3"/>
  1100.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  1101.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  1102.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
  1103.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  1104.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  1105.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1106.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1107.     </quest>
  1108.    
  1109.     <quest id="tier4_fetch_clear" template="tier2_fetch_clear">
  1110.         <variable name="name" value="quest_tier4_fetch_clear" />
  1111.         <variable name="offer" value="quest_tier4_fetch_clear_offer" />
  1112.         <variable name="difficulty" value="4" />
  1113.         <variable name="extra_tags" value="" />
  1114.        
  1115.         <reward type="Exp" value="8400"/>
  1116.         <reward type="Item" id="casinoCoin" value="2300"/>
  1117.  
  1118.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="4"/>
  1119.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="4"/>
  1120.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  1121.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="4"/>
  1122.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
  1123.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
  1124.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1125.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1126.     </quest>
  1127.    
  1128.     <quest id="tier5_fetch_clear" template="tier2_fetch_clear">
  1129.         <variable name="name" value="quest_tier5_fetch_clear" />
  1130.         <variable name="offer" value="quest_tier5_fetch_clear_offer" />
  1131.         <variable name="difficulty" value="5" />
  1132.         <variable name="extra_tags" value="" />
  1133.        
  1134.         <reward type="Exp" value="16900"/>
  1135.         <reward type="Item" id="casinoCoin" value="4600"/>
  1136.  
  1137.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="5"/>
  1138.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="5"/>
  1139.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
  1140.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="5"/>
  1141.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
  1142.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
  1143.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1144.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1145.     </quest>
  1146.  
  1147.     <quest id="tier6_fetch_clear" template="tier2_fetch_clear">
  1148.         <variable name="name" value="quest_tier6_fetch_clear" />
  1149.         <variable name="offer" value="quest_tier6_fetch_clear_offer" />
  1150.         <variable name="difficulty" value="6" />
  1151.         <variable name="extra_tags" value="" />
  1152.        
  1153.         <reward type="Exp" value="27000"/>
  1154.         <reward type="Item" id="casinoCoin" value="8000"/>
  1155.  
  1156.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="6"/>
  1157.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="6"/>
  1158.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
  1159.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="6"/>
  1160.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="6"/>
  1161.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="6"/>
  1162.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1163.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1164.     </quest>
  1165.  
  1166. <!-- *** BURIED_SUPPLIES_QUESTS -->
  1167.     <quest id="tier1_buried_supplies">
  1168.         <property name="name_key" value="quest_tier1_buried_supplies" param1="name"/>
  1169.         <property name="subtitle_key" value="quest_buried_supplies_subtitle"/>
  1170.         <property name="description_key" value="quest_buried_supplies_description"/>
  1171.         <property name="icon" value="ui_game_symbol_treasure"/>
  1172.         <property name="repeatable" value="true"/>
  1173.         <property name="category_key" value="quest"/>
  1174.         <property name="offer_key" value="quest_tier1_buried_supplies_offer" param1="offer"/>
  1175.         <property name="difficulty" value="medium"/>
  1176.         <property name="difficulty_tier" value="1" param1="difficulty"/>
  1177.         <property name="statement_key" value="quest_buried_supplies_statement"/>
  1178.         <property name="response_key" value="quest_buried_supplies_response"/>
  1179.         <property name="completiontype" value="TurnIn"/>
  1180.         <property name="completion_key" value="quest_buried_supplies_completion"/>
  1181.         <property name="shareable" value="true"/>
  1182.         <property name="reward_choices_count" value="5" />
  1183.  
  1184.         <objective type="RandomGotoNPC" phase="1">
  1185.             <property name="completion_distance" value="20"/>
  1186.             <property name="distance" value="350-600"/>
  1187.             <property name="nav_object" value="quest" />
  1188.         </objective>
  1189.  
  1190.         <objective type="RallyPoint">
  1191.             <property name="start_mode" value="Create"/>
  1192.             <property name="phase" value="2"/>
  1193.             <property name="nav_object" value="rally" />
  1194.         </objective>
  1195.  
  1196.         <objective type="StayWithin">
  1197.             <property name="phase" value="3"/>
  1198.             <property name="radius" value="25"/>
  1199.         </objective>
  1200.  
  1201.         <objective type="TreasureChest">
  1202.             <property name="phase" value="3" />
  1203.             <property name="block" value="cntBuriedFoodStashChest" param1="container"/>
  1204.             <property name="default_radius" value="5" param1="radius"/>
  1205.             <property name="container_type" value="Supplies"/>
  1206.             <property name="nav_object" value="treasure" />
  1207.             <property name="direct_nav_object" value="treasure_direct" />
  1208.             <property name="blocks_per_reduction" value="10" />
  1209.             <property name="radius_reduction_sound" value="ui_radius_shrink" />
  1210.             <property name="use_nearby" value="true" />
  1211.             <property name="explosion_event" value="quest_treasure_explosion_horde" />
  1212.         </objective>
  1213.  
  1214.         <event type="TreasureRadiusReduction">
  1215.             <property name="chance" value="0.25" param1="spawn_chance" />
  1216.             <action type="SpawnGSEnemy">
  1217.                 <property name="gamestage_list" value="SleeperGSList" />
  1218.                 <property name="count" value="1-3" param1="spawn_count" />
  1219.             </action>
  1220.         </event>
  1221.  
  1222.         <objective type="FetchFromTreasure">
  1223.             <property name="phase" value="3" />
  1224.             <property name="block" value="cntBuriedFoodStashChest" param1="container" />
  1225.             <property name="quest_item_ID" value="1"/>
  1226.             <property name="item_count" value="1"/>
  1227.         </objective>
  1228.  
  1229.         <action type="SpawnGSEnemy">
  1230.             <property name="gamestage_list" value="SleeperGSList" />
  1231.             <property name="count" value="3-5" param1="finish_spawn_count" />
  1232.             <property name="phase" value="4" />
  1233.         </action>  
  1234.  
  1235.         <objective type="ReturnToNPC">
  1236.             <property name="phase" value="4"/>
  1237.             <property name="nav_object" value="return_to_trader" />
  1238.         </objective>
  1239.  
  1240.         <objective type="InteractWithNPC">
  1241.             <property name="phase" value="4"/>
  1242.             <property name="nav_object" value="return_to_trader" />
  1243.         </objective>
  1244.  
  1245.         <reward type="Exp" value="2500"/>
  1246.         <reward type="Item" id="casinoCoin" value="560"/>
  1247.  
  1248.         <reward type="LootItem" id="groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1249.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1250.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  1251.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1252.         <reward type="LootItem" id="groupQuestResources" ischosen="true" value="2"/>
  1253.         <reward type="LootItem" id="groupQuestAmmo,groupQuestMedical,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  1254.     </quest>
  1255.    
  1256.     <quest id="tier2_buried_supplies" template="tier1_buried_supplies">
  1257.         <variable name="name" value="quest_tier2_buried_supplies" />
  1258.         <variable name="offer" value="quest_tier1_buried_supplies_offer" />
  1259.         <variable name="difficulty" value="2" />
  1260.         <variable name="radius" value="7" />
  1261.         <variable name="spawn_chance" value="0.5" />
  1262.         <variable name="spawn_count" value="2-4" />
  1263.         <variable name="finish_spawn_count" value="5-7" />
  1264.         <variable name="container" value="cntBuriedWeaponChest" />
  1265.        
  1266.         <reward type="Exp" value="2500"/>
  1267.         <reward type="Item" id="casinoCoin" value="940"/>
  1268.  
  1269.         <reward type="LootItem" id="groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  1270.         <reward type="LootItem" id="groupQuestWeapons,groupQuestArmor" ischosen="true" isfixed="true" value="3"/>
  1271.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  1272.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
  1273.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  1274.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  1275.     </quest>
  1276.    
  1277.     <quest id="tier3_buried_supplies" template="tier1_buried_supplies">
  1278.         <variable name="name" value="quest_tier3_buried_supplies" />
  1279.         <variable name="offer" value="quest_tier1_buried_supplies_offer" />
  1280.         <variable name="difficulty" value="3" />
  1281.         <variable name="radius" value="9" />
  1282.         <variable name="spawn_chance" value="0.75" />
  1283.         <variable name="spawn_count" value="3-5" />
  1284.         <variable name="finish_spawn_count" value="5-7" />
  1285.         <variable name="container" value="cntBuriedWeaponChest" />
  1286.        
  1287.         <reward type="Exp" value="2500"/>
  1288.         <reward type="Item" id="casinoCoin" value="1320"/>
  1289.  
  1290.         <reward type="LootItem" id="groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  1291.         <reward type="LootItem" id="groupQuestWeapons,groupQuestArmor" ischosen="true" isfixed="true" value="3"/>
  1292.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  1293.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="3"/>
  1294.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  1295.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  1296.     </quest>
  1297.  
  1298. <!-- *** TEST_QUESTS -->
  1299.  
  1300.     <quest id="test_sleepers">
  1301.         <property name="name_key" value="test quest"/>
  1302.         <property name="subtitle_key" value="Test Sleepers"/>
  1303.         <property name="description_key" value="This is a sleepers test quest for dev purposes"/>
  1304.         <property name="icon" value="ui_game_symbol_quest"/>
  1305.         <property name="repeatable" value="true"/>
  1306.         <property name="category_key" value="challenge"/>
  1307.         <property name="difficulty" value="medium"/>
  1308.         <property name="difficulty_tier" value="1"/>
  1309.         <property name="offer_key" value="Test the clear sleepers objective."/>
  1310.         <property name="statement_key" value="Clear all the sleepers in the POI."/>
  1311.         <property name="response_key" value="Test - Clear Sleepers"/>
  1312.         <property name="reward_choices_count" value="5" />
  1313.  
  1314.         <property name="completiontype" value="TurnIn"/>
  1315.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1316.  
  1317.         <objective type="ClosestPOIGoto">
  1318.             <property name="distance" value="10"/>
  1319.             <property name="phase" value="1"/>
  1320.         </objective>
  1321.  
  1322.         <objective type="RallyPoint">
  1323.             <property name="phase" value="2"/>
  1324.             <property name="nav_object" value="rally" />
  1325.         </objective>
  1326.  
  1327.         <objective type="ClearSleepers">
  1328.             <property name="phase" value="3"/>
  1329.             <property name="nav_object" value="sleeper_volume"/>
  1330.         </objective>
  1331.  
  1332.         <objective type="POIStayWithin">
  1333.             <property name="phase" value="3"/>
  1334.             <property name="radius" value="25"/>
  1335.         </objective>
  1336.  
  1337.         <action type="UnlockPOI">
  1338.             <property name="phase" value="4"/>
  1339.         </action>
  1340.  
  1341.         <objective type="ReturnToNPC">
  1342.             <property name="phase" value="4"/>
  1343.             <property name="nav_object" value="return_to_trader" />
  1344.         </objective>
  1345.  
  1346.         <objective type="InteractWithNPC">
  1347.             <property name="phase" value="4"/>
  1348.             <property name="nav_object" value="return_to_trader" />
  1349.         </objective>
  1350.  
  1351.         <reward type="Exp" value="2500"/>
  1352.         <reward type="Item" id="casinoCoin" value="350"/>
  1353.        
  1354.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
  1355.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="1"/>
  1356.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="1"/>
  1357.         <reward type="LootItem" id="groupQuestResources" ischosen="true" value="1"/>
  1358.         <reward type="LootItem" id="groupQuestAmmo,groupQuestResources,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  1359.     </quest>
  1360.    
  1361.     <quest id="test_sleepers_infested">
  1362.         <property name="name_key" value="test quest"/>
  1363.         <property name="subtitle_key" value="Test Infested Sleepers"/>
  1364.         <property name="description_key" value="This is a infested sleepers test quest for dev purposes"/>
  1365.         <property name="icon" value="ui_game_symbol_quest"/>
  1366.         <property name="repeatable" value="true"/>
  1367.         <property name="category_key" value="challenge"/>
  1368.         <property name="difficulty" value="medium"/>
  1369.         <property name="difficulty_tier" value="1"/>
  1370.         <property name="offer_key" value="Test the clear infested sleepers objective."/>
  1371.         <property name="statement_key" value="Clear all the infested sleepers in the POI."/>
  1372.         <property name="response_key" value="Test - Infested Clear Sleepers"/>
  1373.         <property name="reward_choices_count" value="5" />
  1374.         <property name="extra_tags" value="infested" />
  1375.         <property name="spawn_multiplier" value="2" param1="spawn_multiplier" />
  1376.         <property name="gamestage_mod" value=".6"/>
  1377.         <property name="gamestage_bonus" value="30"/>
  1378.  
  1379.         <property name="completiontype" value="TurnIn"/>
  1380.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1381.  
  1382.         <objective type="ClosestPOIGoto">
  1383.             <property name="distance" value="10"/>
  1384.             <property name="phase" value="1"/>
  1385.         </objective>
  1386.  
  1387.         <objective type="RallyPoint">
  1388.             <property name="phase" value="2"/>
  1389.             <property name="nav_object" value="rally" />
  1390.         </objective>
  1391.  
  1392.         <objective type="ClearSleepers">
  1393.             <property name="phase" value="3"/>
  1394.             <property name="nav_object" value="sleeper_volume"/>
  1395.         </objective>
  1396.  
  1397.         <objective type="POIStayWithin">
  1398.             <property name="phase" value="3"/>
  1399.             <property name="radius" value="25"/>
  1400.         </objective>
  1401.        
  1402.         <action type="UnlockPOI" >
  1403.             <property name="phase" value="4"/>
  1404.         </action>
  1405.  
  1406.         <objective type="ReturnToNPC">
  1407.             <property name="phase" value="4"/>
  1408.             <property name="nav_object" value="return_to_trader" />
  1409.         </objective>
  1410.  
  1411.         <objective type="InteractWithNPC">
  1412.             <property name="phase" value="4"/>
  1413.             <property name="nav_object" value="return_to_trader" />
  1414.         </objective>
  1415.  
  1416.         <reward type="Exp" value="2500"/>
  1417.         <reward type="Item" id="casinoCoin" value="350"/>
  1418.  
  1419.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  1420.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1421.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1422.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  1423.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  1424.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1425.     </quest>
  1426.    
  1427.     <quest id="test_fetch">
  1428.         <property name="name_key" value="test quest"/>
  1429.         <property name="subtitle_key" value="Test Fetch"/>
  1430.         <property name="description_key" value="This is a fetch test quest for dev purposes"/>
  1431.         <property name="icon" value="ui_game_symbol_quest"/>
  1432.         <property name="repeatable" value="true"/>
  1433.         <property name="category_key" value="challenge"/>
  1434.         <property name="difficulty" value="medium"/>
  1435.         <property name="difficulty_tier" value="1"/>
  1436.         <property name="offer_key" value="Test the fetch objective."/>
  1437.         <property name="statement_key" value="Find the test fetch item in the POI."/>
  1438.         <property name="response_key" value="Test - Fetch"/>
  1439.         <property name="reward_choices_count" value="5" />
  1440.  
  1441.         <property name="completiontype" value="TurnIn"/>
  1442.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1443.  
  1444.         <objective type="ClosestPOIGoto">
  1445.             <property name="distance" value="10"/>
  1446.             <property name="phase" value="1"/>
  1447.         </objective>
  1448.  
  1449.         <objective type="RallyPoint">
  1450.             <property name="phase" value="2"/>
  1451.             <property name="nav_object" value="rally" />
  1452.         </objective>
  1453.  
  1454.         <objective type="FetchFromContainer">
  1455.             <property name="phase" value="3"/>
  1456.             <property name="quest_item_ID" value="1"/>
  1457.             <property name="item_count" value="1"/>
  1458.             <property name="default_container" value="cntFetchQuestSatchel"/>
  1459.             <property name="nav_object" value="fetch_container" />
  1460.         </objective>
  1461.  
  1462.         <objective type="POIStayWithin">
  1463.             <property name="phase" value="3"/>
  1464.             <property name="radius" value="25"/>
  1465.         </objective>
  1466.        
  1467.         <action type="UnlockPOI" >
  1468.             <property name="phase" value="4"/>
  1469.         </action>
  1470.  
  1471.         <objective type="ReturnToNPC">
  1472.             <property name="phase" value="4"/>
  1473.             <property name="nav_object" value="return_to_trader" />
  1474.         </objective>
  1475.  
  1476.         <objective type="InteractWithNPC">
  1477.             <property name="phase" value="4"/>
  1478.             <property name="nav_object" value="return_to_trader" />
  1479.         </objective>
  1480.  
  1481.         <reward type="Exp" value="2500"/>
  1482.         <reward type="Item" id="casinoCoin" value="350"/>
  1483.        
  1484.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
  1485.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="1"/>
  1486.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="1"/>
  1487.         <reward type="LootItem" id="groupQuestResources" ischosen="true" value="1"/>
  1488.         <reward type="LootItem" id="groupQuestAmmo,groupQuestResources,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  1489.     </quest>
  1490.  
  1491.     <quest id="test_fetchsleep">
  1492.         <property name="name_key" value="test quest"/>
  1493.         <property name="subtitle_key" value="Test Fetch Sleep"/>
  1494.         <property name="description_key" value="This is a fetch/sleeper test quest for dev purposes."/>
  1495.         <property name="icon" value="ui_game_symbol_quest"/>
  1496.         <property name="repeatable" value="true"/>
  1497.         <property name="category_key" value="challenge"/>
  1498.         <property name="difficulty" value="medium"/>
  1499.         <property name="difficulty_tier" value="1"/>
  1500.         <property name="offer_key" value="Test the fetch + sleepers objective."/>
  1501.         <property name="statement_key" value="Clear the sleepers and find the test fetch item in the POI."/>
  1502.         <property name="response_key" value="Test - Fetch + Sleepers"/>
  1503.         <property name="reward_choices_count" value="5" />
  1504.  
  1505.         <property name="completiontype" value="TurnIn"/>
  1506.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1507.  
  1508.         <objective type="ClosestPOIGoto">
  1509.             <property name="distance" value="10"/>
  1510.             <property name="phase" value="1"/>
  1511.         </objective>
  1512.  
  1513.         <objective type="RallyPoint">
  1514.             <property name="phase" value="2"/>
  1515.             <property name="nav_object" value="rally" />
  1516.         </objective>
  1517.  
  1518.         <objective type="ClearSleepers">
  1519.             <property name="phase" value="3"/>
  1520.             <property name="nav_object" value="sleeper_volume"/>
  1521.         </objective>
  1522.  
  1523.         <objective type="FetchFromContainer">
  1524.             <property name="phase" value="3"/>
  1525.             <property name="quest_item_ID" value="1"/>
  1526.             <property name="item_count" value="1"/>
  1527.             <property name="default_container" value="cntFetchQuestSatchel"/>
  1528.             <property name="nav_object" value="fetch_container" />
  1529.         </objective>
  1530.  
  1531.         <objective type="POIStayWithin">
  1532.             <property name="phase" value="3"/>
  1533.             <property name="radius" value="25"/>
  1534.         </objective>
  1535.        
  1536.         <action type="UnlockPOI" >
  1537.             <property name="phase" value="4"/>
  1538.         </action>
  1539.  
  1540.         <objective type="ReturnToNPC">
  1541.             <property name="phase" value="4"/>
  1542.             <property name="nav_object" value="return_to_trader" />
  1543.         </objective>
  1544.  
  1545.         <objective type="InteractWithNPC">
  1546.             <property name="phase" value="4"/>
  1547.             <property name="nav_object" value="return_to_trader" />
  1548.         </objective>
  1549.  
  1550.         <reward type="Exp" value="2500"/>
  1551.         <reward type="Item" id="casinoCoin" value="350"/>
  1552.  
  1553.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  1554.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1555.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1556.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  1557.         <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1558.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1559.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1560.     </quest>
  1561.  
  1562. <quest id="test_fetchinfested">
  1563.         <property name="name_key" value="test quest"/>
  1564.         <property name="subtitle_key" value="Test Infested Sleepers and Fetch"/>
  1565.         <property name="description_key" value="This is a infested sleepers and fetch test quest for dev purposes"/>
  1566.         <property name="icon" value="ui_game_symbol_quest"/>
  1567.         <property name="repeatable" value="true"/>
  1568.         <property name="category_key" value="challenge"/>
  1569.         <property name="difficulty" value="medium"/>
  1570.         <property name="difficulty_tier" value="1"/>
  1571.         <property name="offer_key" value="Clear the infestation and find the supplies."/>
  1572.         <property name="statement_key" value="Clear the infested and find the supplies."/>
  1573.         <property name="response_key" value="Test - Infested Clear and Fetch"/>
  1574.         <property name="reward_choices_count" value="5" />
  1575.         <property name="extra_tags" value="infested" />
  1576.         <property name="spawn_multiplier" value="2" param1="spawn_multiplier" />
  1577.         <property name="gamestage_mod" value=".6"/>
  1578.         <property name="gamestage_bonus" value="30"/>
  1579.  
  1580.         <property name="completiontype" value="TurnIn"/>
  1581.         <property name="completion_key" value="WELL SLAP MY GRANDMA'S GRITS! YOU DONE WENT AND FOUGHT OFF THAT INFESTATION LIKE A BULLDOG WITH A BONE! KEEP ON TRUCKIN', PARTNER! HERE'S WHAT I OWE YA."/>
  1582.  
  1583.         <objective type="ClosestPOIGoto">
  1584.             <property name="distance" value="10"/>
  1585.             <property name="phase" value="1"/>
  1586.         </objective>
  1587.  
  1588.         <objective type="RallyPoint">
  1589.             <property name="phase" value="2"/>
  1590.             <property name="nav_object" value="rally" />
  1591.         </objective>
  1592.  
  1593.         <objective type="ClearSleepers">
  1594.             <property name="phase" value="3"/>
  1595.             <property name="nav_object" value="sleeper_volume"/>
  1596.         </objective>
  1597.  
  1598.         <objective type="FetchFromContainer">
  1599.             <property name="phase" value="3"/>
  1600.             <property name="quest_item_ID" value="1"/>
  1601.             <property name="item_count" value="1"/>
  1602.             <property name="default_container" value="cntFetchQuestSatchel"/>
  1603.             <property name="nav_object" value="fetch_container" />
  1604.         </objective>
  1605.         <objective type="POIStayWithin">
  1606.             <property name="phase" value="3"/>
  1607.             <property name="radius" value="25"/>
  1608.         </objective>
  1609.        
  1610.         <action type="UnlockPOI" >
  1611.             <property name="phase" value="4"/>
  1612.         </action>
  1613.  
  1614.         <objective type="ReturnToNPC">
  1615.             <property name="phase" value="4"/>
  1616.             <property name="nav_object" value="return_to_trader" />
  1617.         </objective>
  1618.  
  1619.         <objective type="InteractWithNPC">
  1620.             <property name="phase" value="4"/>
  1621.             <property name="nav_object" value="return_to_trader" />
  1622.         </objective>
  1623.  
  1624.         <reward type="Exp" value="2500"/>
  1625.         <reward type="Item" id="casinoCoin" value="350"/>
  1626.  
  1627.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  1628.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1629.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1630.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  1631.         <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1632.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1633.     </quest>
  1634.  
  1635.     <quest id="test_hiddensleep">
  1636.         <property name="name_key" value="test quest"/>
  1637.         <property name="subtitle_key" value="Test Hidden Sleep"/>
  1638.         <property name="description_key" value="This is a Hidden/sleeper test quest for dev purposes."/>
  1639.         <property name="icon" value="ui_game_symbol_quest"/>
  1640.         <property name="repeatable" value="true"/>
  1641.         <property name="category_key" value="challenge"/>
  1642.         <property name="difficulty" value="medium"/>
  1643.         <property name="difficulty_tier" value="1"/>
  1644.         <property name="offer_key" value="Test the Hidden + sleepers objective."/>
  1645.         <property name="statement_key" value="Clear the sleepers and find the test hidden item in the POI."/>
  1646.         <property name="response_key" value="Test - Hidden + Sleepers"/>
  1647.         <property name="reward_choices_count" value="5" />
  1648.  
  1649.         <property name="completiontype" value="TurnIn"/>
  1650.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1651.  
  1652.         <objective type="ClosestPOIGoto">
  1653.             <property name="distance" value="10"/>
  1654.             <property name="phase" value="1"/>
  1655.         </objective>
  1656.  
  1657.         <objective type="RallyPoint">
  1658.             <property name="phase" value="2"/>
  1659.             <property name="nav_object" value="rally" />
  1660.         </objective>
  1661.  
  1662.         <objective type="ClearSleepers">
  1663.             <property name="phase" value="3"/>
  1664.             <property name="nav_object" value="sleeper_volume"/>
  1665.         </objective>
  1666.  
  1667.         <objective type="FetchFromContainer">
  1668.             <property name="phase" value="3"/>
  1669.             <property name="quest_item_ID" value="1"/>
  1670.             <property name="item_count" value="1"/>
  1671.             <property name="default_container" value="cntFetchQuestSatchel"/>
  1672.             <property name="fetch_mode" value="Hidden"/>
  1673.         </objective>
  1674.  
  1675.         <objective type="POIStayWithin">
  1676.             <property name="phase" value="3"/>
  1677.             <property name="radius" value="25"/>
  1678.         </objective>
  1679.  
  1680.         <objective type="ReturnToNPC">
  1681.             <property name="phase" value="4"/>
  1682.             <property name="nav_object" value="return_to_trader" />
  1683.         </objective>
  1684.  
  1685.         <objective type="InteractWithNPC">
  1686.             <property name="phase" value="4"/>
  1687.             <property name="nav_object" value="return_to_trader" />
  1688.         </objective>
  1689.  
  1690.         <reward type="Exp" value="2500"/>
  1691.         <reward type="Item" id="casinoCoin" value="350"/>
  1692.  
  1693.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  1694.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1695.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1696.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  1697.         <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1698.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1699.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1700.     </quest>
  1701.  
  1702.     <quest id="test_restorepower">
  1703.         <property name="name_key" value="test quest" />
  1704.         <property name="subtitle_key" value="Test Restore Power [[DECEA3]Night Only[-]]" />
  1705.         <property name="description_key" value="This is a Restore Power test quest for dev purposes." />
  1706.         <property name="icon" value="ui_game_symbol_quest" />
  1707.         <property name="repeatable" value="true" />
  1708.         <property name="category_key" value="challenge" />
  1709.         <property name="difficulty" value="medium" />
  1710.         <property name="difficulty_tier" value="1"/>
  1711.         <property name="offer_key" value="Test the Restore Power objective." />
  1712.         <property name="statement_key" value="Clear the sleepers and repair the power generators in the POI." />
  1713.         <property name="response_key" value="Test - Power Restore [[DECEA3]Night Only[-]]" />
  1714.         <property name="reward_choices_count" value="5" />
  1715.  
  1716.         <property name="completiontype" value="TurnIn" />
  1717.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA." />
  1718.  
  1719.         <objective type="ClosestPOIGoto">
  1720.             <property name="distance" value="10" />
  1721.             <property name="phase" value="1" />
  1722.         </objective>
  1723.  
  1724.         <objective type="RallyPoint">
  1725.             <property name="phase" value="2" />
  1726.             <property name="nav_object" value="rally" />
  1727.             <property name="allowed_start_hour" value="22" />
  1728.             <property name="allowed_end_hour" value="1" />
  1729.  
  1730.             <property name="complete_event" value="quest_poi_lights_off" />
  1731.         </objective>
  1732.  
  1733.         <objective type="ClearSleepers">
  1734.             <property name="phase" value="3" />
  1735.             <property name="nav_object" value="sleeper_volume"/>
  1736.         </objective>
  1737.  
  1738.         <objective type="POIBlockActivate" >
  1739.             <property name="phase" value="3" />
  1740.             <property name="block_index" value="QuestRestorePower" />
  1741.             <property name="nav_object" value="restore_power" />
  1742.  
  1743.             <property name="complete_event" value="quest_poi_lights_on" />
  1744.         </objective>
  1745.  
  1746.         <objective type="POIStayWithin">
  1747.             <property name="phase" value="3" />
  1748.             <property name="radius" value="25" />
  1749.         </objective>
  1750.  
  1751.         <objective type="ReturnToNPC">
  1752.             <property name="phase" value="4" />
  1753.             <property name="nav_object" value="return_to_trader" />
  1754.         </objective>
  1755.  
  1756.         <objective type="InteractWithNPC">
  1757.             <property name="phase" value="4" />
  1758.             <property name="nav_object" value="return_to_trader" />
  1759.         </objective>
  1760.  
  1761.         <reward type="Exp" value="2500"/>
  1762.         <reward type="Item" id="casinoCoin" value="350"/>
  1763.  
  1764.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="2"/>
  1765.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1766.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1767.         <reward type="LootItem" id="groupQuestTools" ischosen="true" value="2"/>
  1768.         <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1769.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1770.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1771.     </quest>
  1772.  
  1773.     <quest id="test_turnin">
  1774.         <property name="name_key" value="Turn In Quest"/>
  1775.         <property name="subtitle_key" value="Talk to Trader"/>
  1776.         <property name="description_key" value=""/>
  1777.         <property name="icon" value="ui_game_symbol_zombie"/>
  1778.         <property name="repeatable" value="true"/>
  1779.         <property name="category_key" value="challenge"/>
  1780.         <property name="offer_key" value="Test Turn in"/>
  1781.         <property name="difficulty" value="hard"/>
  1782.         <property name="difficulty_tier" value="5"/>
  1783.         <property name="reward_choices_count" value="5" />
  1784.        
  1785.         <property name="completiontype" value="TurnIn"/>
  1786.         <property name="statement_key" value="Those cheerleader zombies need to be stopped."/>
  1787.         <property name="response_key" value="I could look into the zombie cheerleaders."/>
  1788.         <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1789.  
  1790.         <objective type="InteractWithNPC">
  1791.             <property name="phase" value="1"/>
  1792.         </objective>
  1793.  
  1794.         <!-- <reward type="Skill" id="Influence" value="1000000"/> -->
  1795.         <reward type="Exp" value="2500"/>
  1796.  
  1797.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="2"/>
  1798.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  1799.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  1800.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="2"/>
  1801.         <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1802.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  1803.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1804.     </quest>
  1805.  
  1806.     <quest id="test_turnin2">
  1807.         <property name="name_key" value="Turn In Quest"/>
  1808.         <property name="subtitle_key" value="Talk to Trader"/>
  1809.         <property name="description_key" value="This is the reward"/>
  1810.         <property name="icon" value="ui_game_symbol_zombie"/>
  1811.         <property name="repeatable" value="false"/>
  1812.         <property name="category_key" value="reward"/>
  1813.         <property name="difficulty" value="easy"/>
  1814.         <property name="reward_choices_count" value="5" />
  1815.        
  1816.         <property name="completiontype" value="TurnIn"/>
  1817.         <property name="completion_key" value="THANK YOU SURVIVOR FOR FINISHING SOME OF THOSE TASKS FOR ME. HERE IS A REWARD FOR ALL YOUR HARD WORK. CHECK BACK TOMORROW AND I WILL HAVE SOME HARDER JOBS FOR YOU THAT SHOULD BE MORE REWARDING."/>
  1818.  
  1819.         <objective type="InteractWithNPC">
  1820.             <property name="phase" value="1"/>
  1821.         </objective>
  1822.  
  1823.         <reward type="Item" id="casinoCoin" value="200"/>
  1824.  
  1825.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="1"/>
  1826.         <reward type="LootItem" id="groupQuestArmor" ischosen="true" isfixed="true" value="6"/>
  1827.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="3"/>
  1828.         <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1829.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  1830.         <reward type="SkillPoints" value="5" ischosen="true"/>
  1831.     </quest>
  1832.  
  1833.     <quest id="tier2_nexttrader">
  1834.         <property name="group_name_key" value="quest_next_trader"/>
  1835.         <property name="name_key" value="quest_next_trader"/>
  1836.         <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  1837.         <property name="description_key" value="quest_next_trader_description"/>
  1838.         <property name="icon" value="ui_game_symbol_map_trader"/>
  1839.         <property name="category_key" value="quest"/>
  1840.         <property name="difficulty" value="medium"/>
  1841.         <property name="shareable" value="false"/>
  1842.         <property name="repeatable" value="true"/>
  1843.         <property name="difficulty" value="medium"/>
  1844.         <property name="difficulty_tier" value="2" param1="difficulty" />
  1845.  
  1846.         <property name="unique_key" value="traderquest" />
  1847.  
  1848.         <property name="offer_key" value="quest_next_trader_offer"/>
  1849.         <property name="statement_key" value="quest_next_trader_statement"/>
  1850.         <property name="response_key" value="quest_next_trader_response"/>
  1851.  
  1852.         <property name="completiontype" value="TurnIn"/>
  1853.         <property name="completion_key" value="quest_next_trader_completion"/>
  1854.  
  1855.         <property name="return_to_quest_giver" value="false" />
  1856.         <property name="add_to_tier_complete" value="false" />
  1857.  
  1858.         <property name="quest_type" value="special" />
  1859.  
  1860.         <objective type="Goto" id="trader" value="5" phase="1">
  1861.             <property name="nav_object" value="go_to_trader" />
  1862.             <property name="biome_filter_type" value="ExcludeBiome" param1="biome_filter_type" />
  1863.             <property name="biome_filter" value="wasteland" param1="biome_filter" />
  1864.         </objective>
  1865.  
  1866.         <objective type="InteractWithNPC">
  1867.             <property name="phase" value="2"/>
  1868.             <property name="nav_object" value="return_to_trader" />
  1869.         </objective>
  1870.  
  1871.         <reward type="Exp" value="500"/>
  1872.     </quest>
  1873.    
  1874.     <quest id="tier3_nexttrader" template="tier2_nexttrader">
  1875.         <variable name="difficulty" value="3" />
  1876.         <!-- <variable name="biome_filter_type" value="AnyBiome" /> -->
  1877.         <!-- <variable name="biome_filter" value="" /> -->
  1878.        
  1879.         <reward type="Exp" value="500"/>
  1880.     </quest>
  1881.    
  1882.     <quest id="tier4_nexttrader" template="tier2_nexttrader">
  1883.         <variable name="difficulty" value="4" />
  1884.         <variable name="biome_filter_type" value="AnyBiome" />
  1885.         <variable name="biome_filter" value="" />
  1886.        
  1887.         <reward type="Exp" value="500"/>
  1888.     </quest>
  1889.  
  1890.     <quest id="tier5_nexttrader" template="tier2_nexttrader">
  1891.         <variable name="difficulty" value="5" />
  1892.         <variable name="biome_filter_type" value="AnyBiome" />
  1893.         <variable name="biome_filter" value="" />
  1894.        
  1895.         <reward type="Exp" value="500"/>
  1896.     </quest>
  1897.  
  1898.     <quest id="test_nexttrader">
  1899.         <property name="group_name_key" value="quest_next_trader"/>
  1900.         <property name="name_key" value="quest_next_trader"/>
  1901.         <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  1902.         <property name="description_key" value="quest_next_trader_description"/>
  1903.         <property name="icon" value="ui_game_symbol_map_trader"/>
  1904.         <property name="category_key" value="quest"/>
  1905.         <property name="difficulty" value="medium"/>
  1906.         <property name="shareable" value="false"/>
  1907.         <property name="repeatable" value="true"/>
  1908.         <property name="difficulty" value="medium"/>
  1909.         <property name="difficulty_tier" value="1"/>
  1910.  
  1911.         <property name="unique_key" value="traderquest" />
  1912.  
  1913.         <property name="offer_key" value="quest_next_trader_offer"/>
  1914.         <property name="statement_key" value="quest_next_trader_statement"/>
  1915.         <property name="response_key" value="quest_next_trader_response"/>
  1916.  
  1917.         <property name="completiontype" value="TurnIn"/>
  1918.         <property name="return_to_quest_giver" value="false" />
  1919.         <property name="quest_type" value="special" />
  1920.  
  1921.         <objective type="Goto" id="trader" value="5" phase="1">
  1922.             <property name="nav_object" value="go_to_trader" />
  1923.         </objective>
  1924.  
  1925.         <objective type="InteractWithNPC">
  1926.             <property name="phase" value="2"/>
  1927.             <property name="nav_object" value="return_to_trader" />
  1928.         </objective>
  1929.  
  1930.         <reward type="Exp" value="100"/>
  1931.         <reward type="Item" id="resourceRockSmall" ischosen="true" isfixed="true" value="1"/>
  1932.     </quest>
  1933.  
  1934. <!-- *** QUEST_COMPLETE_REWARDS -->
  1935.     <quest id="quest_tier1complete">
  1936.         <property name="name_key" value="quest_tier1_complete"/>
  1937.         <property name="subtitle_key" value="quest_tier1_complete"/>
  1938.         <property name="description_key" value="quest_tier1_complete_description"/>
  1939.         <property name="icon" value="ui_game_symbol_loot_sack"/>
  1940.         <property name="repeatable" value="false"/>
  1941.         <property name="category_key" value="reward"/>
  1942.         <property name="difficulty" value="easy"/>
  1943.         <property name="completiontype" value="TurnIn"/>
  1944.         <property name="completion_key" value="quest_tier_complete_completion"/>
  1945.         <property name="reward_choices_count" value="5" />
  1946.  
  1947.         <reward type="Item" id="casinoCoin" value="2000"/>
  1948.        
  1949.         <reward type="LootItem" id="groupQuestBicycle" ischosen="true" isfixed="true" value="2"/>
  1950.         <reward type="Item" id="resourceWaterFilter" ischosen="true" isfixed="true" value="1"/>
  1951.         <reward type="LootItem" id="groupQuestcasinoCoinT1" ischosen="true" value="2"/>
  1952.         <reward type="LootItem" id="groupQuestHelmetLightSchematic" ischosen="true" value="2"/>
  1953.         <reward type="LootItem" id="groupQuestForge" ischosen="true" value="2"/>
  1954.         <reward type="LootItem" id="groupQuestFarmPlotsT1" ischosen="true" value="2"/>
  1955.         <reward type="LootItem" id="groupQuestAmmoCraftingBundle" ischosen="true" value="2"/>
  1956.         <reward type="LootItem" id="groupQuestT0Firearms" ischosen="true" value="2"/>
  1957.         <reward type="LootItem" id="groupQuestT0LightArmor" ischosen="true" value="2"/>
  1958.         <reward type="LootItem" id="groupQuestT0HeavyArmor" ischosen="true" value="2"/>
  1959.         <reward type="LootItem" id="groupQuestWoodShapes" ischosen="true" value="2"/>
  1960.         <reward type="LootItem" id="groupQuestWrench" ischosen="true" value="2"/>
  1961.         <reward type="LootItem" id="groupQuestT2Food" ischosen="true" value="2"/>
  1962.         <reward type="LootItem" id="groupQuestT1Books" ischosen="true" value="2"/>
  1963.         <reward type="LootItem" id="groupQuestT1Traps" ischosen="true" value="2"/>
  1964.         <reward type="LootItem" id="groupQuestT1MeleeMods" ischosen="true" value="2"/>
  1965.         <reward type="LootItem" id="groupQuestT1RangedMods" ischosen="true" value="2"/>
  1966.     </quest>
  1967.  
  1968.     <quest id="quest_tier2complete">
  1969.         <property name="name_key" value="quest_tier2_complete"/>
  1970.         <property name="subtitle_key" value="quest_tier2_complete"/>
  1971.         <property name="description_key" value="quest_tier2_complete_description"/>
  1972.         <property name="icon" value="ui_game_symbol_loot_sack"/>
  1973.         <property name="repeatable" value="false"/>
  1974.         <property name="category_key" value="reward"/>
  1975.         <property name="difficulty" value="easy"/>
  1976.         <property name="completiontype" value="TurnIn"/>
  1977.         <property name="completion_key" value="quest_tier_complete_completion"/>
  1978.         <property name="reward_choices_count" value="5" />
  1979.  
  1980.         <reward type="Item" id="casinoCoin" value="2000"/>
  1981.         <reward type="LootItem" id="groupQuestMinibikeParts" ischosen="true" value="3"/>
  1982.         <reward type="LootItem" id="groupQuestcasinoCoinT2" ischosen="true" value="3"/>
  1983.         <reward type="LootItem" id="groupQuestMiningHelmet" ischosen="true" value="3"/>
  1984.         <reward type="LootItem" id="groupQuestFarmPlotsT2" ischosen="true" value="3"/>
  1985.         <reward type="LootItem" id="groupQuestT1Firearms" ischosen="true" value="3"/>
  1986.         <reward type="LootItem" id="groupQuestWorkbench" ischosen="true" value="3"/>
  1987.         <reward type="LootItem" id="groupQuestNailgun" ischosen="true" value="3"/>
  1988.         <reward type="LootItem" id="groupQuestT0LightArmorBonus" ischosen="true" value="3"/>
  1989.         <reward type="LootItem" id="groupQuestT0HeavyArmorBonus" ischosen="true" value="3"/>
  1990.         <reward type="LootItem" id="groupQuestT2Traps" ischosen="true" value="3"/>
  1991.         <reward type="LootItem" id="groupQuestForgedIron" ischosen="true" value="3"/>
  1992.         <reward type="LootItem" id="groupQuestLockPicks" ischosen="true" value="3"/>
  1993.         <reward type="LootItem" id="groupQuestT3Food" ischosen="true" value="3"/>
  1994.         <reward type="LootItem" id="groupQuestCobblestoneShapes" ischosen="true" value="3"/>
  1995.         <reward type="LootItem" id="groupQuestT2MeleeMods" ischosen="true" value="3"/>
  1996.         <reward type="LootItem" id="groupQuestT2RangedMods" ischosen="true" value="3"/>
  1997.     </quest>
  1998.  
  1999.     <quest id="quest_tier3complete">
  2000.         <property name="name_key" value="quest_tier3_complete"/>
  2001.         <property name="subtitle_key" value="quest_tier3_complete"/>
  2002.         <property name="description_key" value="quest_tier3_complete_description"/>
  2003.         <property name="icon" value="ui_game_symbol_loot_sack"/>
  2004.         <property name="repeatable" value="false"/>
  2005.         <property name="category_key" value="reward"/>
  2006.         <property name="difficulty" value="easy"/>
  2007.         <property name="completiontype" value="TurnIn"/>
  2008.         <property name="completion_key" value="quest_tier_complete_completion"/>
  2009.         <property name="reward_choices_count" value="5" />
  2010.  
  2011.         <reward type="Item" id="casinoCoin" value="2000"/>
  2012.         <reward type="LootItem" id="groupQuestMotorcycleParts" ischosen="true" value="4"/>
  2013.         <reward type="LootItem" id="groupQuestcasinoCoinT3" ischosen="true" value="4"/>
  2014.         <reward type="LootItem" id="groupQuestNightVisionGoggles" ischosen="true" value="4"/>
  2015.         <reward type="LootItem" id="groupQuestFarmPlotsT3" ischosen="true" value="4"/>
  2016.         <reward type="LootItem" id="groupQuestT1LightArmor" ischosen="true" value="4"/>
  2017.         <reward type="LootItem" id="groupQuestT1HeavyArmor" ischosen="true" value="4"/>
  2018.         <reward type="LootItem" id="groupQuestDartTrap" ischosen="true" value="4"/>
  2019.         <reward type="LootItem" id="groupQuestSecuritySystem" ischosen="true" value="4"/>
  2020.         <reward type="LootItem" id="groupQuestGeneratorBank" ischosen="true" value="4"/>
  2021.         <reward type="LootItem" id="groupQuestT2Firearms" ischosen="true" value="4"/>
  2022.         <reward type="LootItem" id="groupQuestTimedCharges" ischosen="true" value="4"/>
  2023.         <reward type="LootItem" id="groupQuestChemistryStation" ischosen="true" value="4"/>
  2024.         <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="4"/>
  2025.         <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="4"/>
  2026.     </quest>
  2027.  
  2028.     <quest id="quest_tier4complete">
  2029.         <property name="name_key" value="quest_tier4_complete"/>
  2030.         <property name="subtitle_key" value="quest_tier4_complete"/>
  2031.         <property name="description_key" value="quest_tier4_complete_description"/>
  2032.         <property name="icon" value="ui_game_symbol_loot_sack"/>
  2033.         <property name="repeatable" value="false"/>
  2034.         <property name="category_key" value="reward"/>
  2035.         <property name="difficulty" value="easy"/>
  2036.         <property name="completiontype" value="TurnIn"/>
  2037.         <property name="completion_key" value="quest_tier_complete_completion"/>
  2038.         <property name="reward_choices_count" value="5" />
  2039.  
  2040.         <reward type="Item" id="casinoCoin" value="2000"/>
  2041.         <reward type="LootItem" id="groupQuest4x4Parts" ischosen="true" value="5"/>
  2042.         <reward type="LootItem" id="groupQuestcasinoCoinT4" ischosen="true" value="5"/>
  2043.         <reward type="LootItem" id="groupQuestBatteryBank" ischosen="true" value="5"/>
  2044.         <reward type="LootItem" id="groupQuestT2LightArmor" ischosen="true" value="5"/>
  2045.         <reward type="LootItem" id="groupQuestT2HeavyArmor" ischosen="true" value="5"/>
  2046.         <reward type="LootItem" id="groupQuestT3Firearms" ischosen="true" value="5"/>
  2047.         <reward type="LootItem" id="groupQuestConcreteShapes" ischosen="true" value="5"/>
  2048.         <reward type="LootItem" id="groupQuestBladeTrap" ischosen="true" value="5"/>
  2049.         <reward type="LootItem" id="groupQuestT4Food" ischosen="true" value="5"/>
  2050.         <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="5"/>
  2051.         <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="5"/>
  2052.     </quest>
  2053.  
  2054.     <quest id="quest_tier5complete">
  2055.         <property name="name_key" value="quest_tier5_complete"/>
  2056.         <property name="subtitle_key" value="quest_tier5_complete"/>
  2057.         <property name="description_key" value="quest_tier5_complete_description"/>
  2058.         <property name="icon" value="ui_game_symbol_loot_sack"/>
  2059.         <property name="repeatable" value="false"/>
  2060.         <property name="category_key" value="reward"/>
  2061.         <property name="difficulty" value="easy"/>
  2062.         <property name="completiontype" value="TurnIn"/>
  2063.         <property name="completion_key" value="quest_tier5_complete_completion"/>
  2064.         <property name="reward_choices_count" value="5" />
  2065.  
  2066.         <reward type="Item" id="casinoCoin" value="2000"/>
  2067.         <reward type="LootItem" id="groupQuestGyrocopterParts" ischosen="true" value="6"/>
  2068.         <reward type="LootItem" id="groupQuestcasinoCoinT5" ischosen="true" value="6"/>
  2069.         <reward type="LootItem" id="groupQuestSolarBank" ischosen="true" value="6"/>
  2070.         <reward type="LootItem" id="groupQuestT2LightArmorBonus" ischosen="true" value="6"/>
  2071.         <reward type="LootItem" id="groupQuestT2HeavyArmorBonus" ischosen="true" value="6"/>
  2072.         <reward type="LootItem" id="groupQuestShotgunTurret" ischosen="true" value="6"/>
  2073.         <reward type="LootItem" id="groupQuestAutoTurret" ischosen="true" value="6"/>
  2074.         <reward type="LootItem" id="groupQuestForgedSteel" ischosen="true" value="6"/>
  2075.         <reward type="LootItem" id="groupQuestT3LegendaryFirearms" ischosen="true" value="6"/>
  2076.         <reward type="LootItem" id="groupQuestSteelShapes" ischosen="true" value="6"/>
  2077.         <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="6"/>
  2078.         <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="6"/>
  2079.         <reward type="LootItem" id="groupQuestAmmoCraftingBundle" ischosen="true" value="6"/>
  2080.     </quest>
  2081.  
  2082.     <quest id="quest_tier6complete">
  2083.         <property name="name_key" value="quest_tier6_complete"/>
  2084.         <property name="subtitle_key" value="quest_tier6_complete"/>
  2085.         <property name="description_key" value="quest_tier6_complete_description"/>
  2086.         <property name="icon" value="ui_game_symbol_loot_sack"/>
  2087.         <property name="repeatable" value="false"/>
  2088.         <property name="category_key" value="reward"/>
  2089.         <property name="difficulty" value="easy"/>
  2090.         <property name="completiontype" value="TurnIn"/>
  2091.         <property name="completion_key" value="quest_tier6_complete_completion"/>
  2092.         <property name="reward_choices_count" value="5" />
  2093.  
  2094.         <reward type="Item" id="casinoCoin" value="2000"/>
  2095.         <reward type="LootItem" id="groupQuestGyrocopterParts" ischosen="true" value="7"/>
  2096.         <reward type="LootItem" id="groupQuestcasinoCoinT5" ischosen="true" value="7"/>
  2097.         <reward type="LootItem" id="groupQuestSolarBank" ischosen="true" value="7"/>
  2098.         <reward type="LootItem" id="groupQuestT2LightArmorBonus" ischosen="true" value="7"/>
  2099.         <reward type="LootItem" id="groupQuestT2HeavyArmorBonus" ischosen="true" value="7"/>
  2100.         <reward type="LootItem" id="groupQuestShotgunTurret" ischosen="true" value="7"/>
  2101.         <reward type="LootItem" id="groupQuestAutoTurret" ischosen="true" value="7"/>
  2102.         <reward type="LootItem" id="groupQuestForgedSteel" ischosen="true" value="7"/>
  2103.         <reward type="LootItem" id="groupQuestT3LegendaryFirearms" ischosen="true" value="7"/>
  2104.         <reward type="LootItem" id="groupQuestSteelShapes" ischosen="true" value="7"/>
  2105.         <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="7"/>
  2106.         <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="7"/>
  2107.         <reward type="LootItem" id="groupQuestAmmoCraftingBundle" ischosen="true" value="7"/>
  2108.     </quest>
  2109.  
  2110.     <quest id="tier1_test_turnin">
  2111.         <property name="name_key" value="T1 Quest Turn In" param1="name"/>
  2112.         <property name="subtitle_key" value="T1 Quest Turn In" param1="subtitle"/>
  2113.         <property name="description_key" value="This is a test quest for dev purposes"/>
  2114.         <property name="icon" value="ui_game_symbol_quest"/>
  2115.         <property name="repeatable" value="true"/>
  2116.         <property name="category_key" value="challenge"/>
  2117.         <property name="difficulty" value="medium"/>
  2118.         <property name="difficulty_tier" value="1" param1="difficulty"/>
  2119.         <property name="offer_key" value="Hit accept and talk to any trader for a T1 quest reward." param1="offer"/>
  2120.         <property name="statement_key" value="Easy Money!"/>
  2121.         <property name="response_key" value="Quest Turn In"/>
  2122.         <property name="reward_choices_count" value="5" />
  2123.  
  2124.         <property name="completiontype" value="TurnIn"/>
  2125.         <property name="completion_key" value="WELL I'LL BE DANGED. HERE'S WHAT I OWE YA."/>
  2126.  
  2127.         <objective type="ReturnToNPC">
  2128.             <property name="phase" value="1"/>
  2129.             <property name="nav_object" value="return_to_trader" />
  2130.         </objective>
  2131.  
  2132.         <objective type="InteractWithNPC">
  2133.             <property name="phase" value="1"/>
  2134.             <property name="nav_object" value="return_to_trader" />
  2135.         </objective>
  2136.  
  2137.         <reward type="Exp" value="2500"/>
  2138.         <reward type="Item" id="casinoCoin" value="350"/>
  2139.        
  2140.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="1"/>
  2141.         <reward type="LootItem" id="groupQuestResources" ischosen="true" value="1"/>
  2142.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="1"/>
  2143.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="1"/>
  2144.         <reward type="LootItem" id="groupQuestAmmo,groupQuestResources,groupQuestMods,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  2145.     </quest>
  2146.  
  2147.     <quest id="tier2_test_turnin" template="tier1_test_turnin">
  2148.         <variable name="name" value="T2 Quest Turn In" />
  2149.         <variable name="subtitle" value="T2 Quest Turn In" />
  2150.         <variable name="offer" value="Hit accept and talk to any trader for a T2 quest reward." />
  2151.         <variable name="difficulty" value="2" />
  2152.        
  2153.         <reward type="Exp" value="3750"/>
  2154.         <reward type="Item" id="casinoCoin" value="560"/>
  2155.  
  2156.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="2"/>
  2157.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  2158.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  2159.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="2"/>
  2160.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="2"/>
  2161.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  2162.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  2163.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  2164.     </quest>
  2165.  
  2166.     <quest id="tier3_test_turnin" template="tier1_test_turnin">
  2167.         <variable name="name" value="T3 Quest Turn In" />
  2168.         <variable name="subtitle" value="T3 Quest Turn In" />
  2169.         <variable name="offer" value="Hit accept and talk to any trader for a T3 quest reward." />
  2170.         <variable name="difficulty" value="3" />
  2171.        
  2172.         <reward type="Exp" value="5000"/>
  2173.         <reward type="Item" id="casinoCoin" value="800"/>
  2174.  
  2175.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="3"/>
  2176.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="3"/>
  2177.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  2178.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="3"/>
  2179.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="3"/>
  2180.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="3"/>
  2181.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  2182.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  2183.     </quest>
  2184.  
  2185.     <quest id="tier4_test_turnin" template="tier1_test_turnin">
  2186.         <variable name="name" value="T4 Quest Turn In" />
  2187.         <variable name="subtitle" value="T4 Quest Turn In" />
  2188.         <variable name="offer" value="Hit accept and talk to any trader for a T4 quest reward." />
  2189.         <variable name="difficulty" value="4" />
  2190.        
  2191.         <reward type="Exp" value="6250"/>
  2192.         <reward type="Item" id="casinoCoin" value="1020"/>
  2193.  
  2194.         <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="4"/>
  2195.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="4"/>
  2196.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  2197.         <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="4"/>
  2198.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="4"/>
  2199.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="4"/>
  2200.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  2201.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  2202.     </quest>
  2203.  
  2204.     <quest id="tier5_test_turnin" template="tier1_test_turnin">
  2205.         <variable name="name" value="T5 Quest Turn In" />
  2206.         <variable name="subtitle" value="T5 Quest Turn In" />
  2207.         <variable name="offer" value="Hit accept and talk to any trader for a T5 quest reward." />
  2208.         <variable name="difficulty" value="5" />
  2209.        
  2210.         <reward type="Exp" value="12500"/>
  2211.         <reward type="Item" id="casinoCoin" value="2040"/>
  2212.  
  2213.         <reward type="LootItem" id="groupQuestToolsT3" ischosen="true" isfixed="true" value="5"/>
  2214.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="5"/>
  2215.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
  2216.         <reward type="LootItem" id="groupQuestWeaponsMeleeT2,groupQuestWeaponsRangedT3" ischosen="true" value="5"/>
  2217.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="5"/>
  2218.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="5"/>
  2219.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  2220.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  2221.     </quest>
  2222.  
  2223.     <quest id="tier6_test_turnin" template="tier1_test_turnin">
  2224.         <variable name="name" value="T6 Quest Turn In" />
  2225.         <variable name="subtitle" value="T6 Quest Turn In" />
  2226.         <variable name="offer" value="Hit accept and talk to any trader for a T6 quest reward." />
  2227.         <variable name="difficulty" value="6" />
  2228.        
  2229.         <reward type="Exp" value="20000"/>
  2230.         <reward type="Item" id="casinoCoin" value="6000"/>
  2231.  
  2232.         <reward type="LootItem" id="groupQuestToolsT3" ischosen="true" isfixed="true" value="6"/>
  2233.         <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="6"/>
  2234.         <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
  2235.         <reward type="LootItem" id="groupQuestWeaponsMeleeT2,groupQuestWeaponsRangedT3" ischosen="true" value="6"/>
  2236.         <reward type="LootItem" id="groupQuestSchematics" ischosen="true" value="6"/>
  2237.         <reward type="LootItem" id="groupQuestMods" ischosen="true" value="6"/>
  2238.         <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  2239.         <reward type="LootItem" id="groupQuestSteel" ischosen="true"/>
  2240.     </quest>
  2241.  
  2242. <!-- *** QUEST_LISTS -->
  2243.     <quest_list id="test_quests">
  2244.         <quest id="test_sleepers"/>
  2245.         <quest id="test_fetch"/>
  2246.         <quest id="test_fetchsleep"/>
  2247.         <quest id="test_fetchinfested"/>
  2248.         <quest id="test_hiddensleep"/>
  2249.         <quest id="test_restorepower"/>
  2250.         <quest id="test_sleepers_infested"/>
  2251.         <!-- <quest id="test_defense" /> -->
  2252.     </quest_list>
  2253.  
  2254.     <quest_list id="trader_quests">
  2255.         <!-- Tier 1 -->
  2256.         <quest id="tier1_clear"/>
  2257.         <quest id="tier1_fetch"/>
  2258.         <quest id="tier1_buried_supplies"/>
  2259.         <!-- <quest id="tier1_defense"/> -->
  2260.  
  2261.         <!-- Tier 2 -->
  2262.         <quest id="tier2_clear"/>
  2263.         <quest id="tier2_clear_infested" />
  2264.         <quest id="tier2_fetch"/>
  2265.         <quest id="tier2_fetch_clear"/>
  2266.         <quest id="tier2_restore_power" />
  2267.         <quest id="tier2_buried_supplies"/>
  2268.         <!-- <quest id="tier2_defense"/> -->
  2269.  
  2270.         <!-- Tier 3 -->
  2271.         <quest id="tier3_clear"/>
  2272.         <quest id="tier3_clear_infested" />
  2273.         <quest id="tier3_fetch"/>
  2274.         <quest id="tier3_fetch_clear"/>
  2275.         <quest id="tier3_restore_power" />
  2276.         <quest id="tier3_buried_supplies"/>
  2277.         <!-- <quest id="tier3_defense"/> -->
  2278.  
  2279.         <!-- Tier 4 -->
  2280.         <quest id="tier4_clear"/>
  2281.         <quest id="tier4_clear_infested" />
  2282.         <quest id="tier4_restore_power" />
  2283.         <quest id="tier4_fetch_clear"/>
  2284.  
  2285.         <!-- Tier 5 -->
  2286.         <quest id="tier5_clear"/>
  2287.         <quest id="tier5_clear_infested" />
  2288.        
  2289.         <quest id="tier5_fetch_clear"/>
  2290.  
  2291.         <!-- Tier 6 -->
  2292.         <quest id="tier6_clear_infested" />
  2293.         <!-- <quest id="tier6_clear"/> -->
  2294.         <!-- <quest id="tier6_fetch"/> -->
  2295.         <!-- <quest id="tier6_fetch_clear"/> -->
  2296.  
  2297.         <!-- Special Quests -->
  2298.         <quest id="tier2_nexttrader" />
  2299.         <quest id="tier3_nexttrader" />
  2300.         <quest id="tier4_nexttrader" />
  2301.         <quest id="tier5_nexttrader" />
  2302.     </quest_list>
  2303.  
  2304.     <quest_items max_count="100">
  2305.         <quest_item id="1" name="questWhiteRiverSupplies" description_key="questSuppliesGroupDesc" icon="questWhiteRiverSupplies" icon_color="255,255,255"/>
  2306.         <quest_item id="2" name="questCassadoreSupplies" description_key="questSuppliesGroupDesc" icon="questCassadoreSupplies" icon_color="255,255,255"/>
  2307.     </quest_items>
  2308.  
  2309.     <quest_tier_rewards>
  2310.         <quest_tier_reward tier="2">
  2311.             <reward type="Quest" id="quest_tier1complete"/>
  2312.         </quest_tier_reward>
  2313.  
  2314.         <quest_tier_reward tier="3">
  2315.             <reward type="Quest" id="quest_tier2complete"/>
  2316.         </quest_tier_reward>
  2317.  
  2318.         <quest_tier_reward tier="4">
  2319.             <reward type="Quest" id="quest_tier3complete"/>
  2320.         </quest_tier_reward>
  2321.  
  2322.         <quest_tier_reward tier="5">
  2323.             <reward type="Quest" id="quest_tier4complete"/>
  2324.         </quest_tier_reward>
  2325.  
  2326.         <quest_tier_reward tier="6">
  2327.             <reward type="Quest" id="quest_tier5complete"/>
  2328.         </quest_tier_reward>
  2329.  
  2330.         <quest_tier_reward tier="7">
  2331.             <reward type="Quest" id="quest_tier6complete"/>
  2332.         </quest_tier_reward>
  2333.     </quest_tier_rewards>
  2334.    
  2335. </quests>
  2336.  
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