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cubanmixed2

Furry V4

Nov 27th, 2018
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9.  
  10.  
  11. local Player = game.Players.LocalPlayer
  12. local c = Player.Character
  13. if not c or not c.Parent then
  14. c = Player.CharacterAdded:wait()
  15. end
  16.  
  17. local radio = Instance.new("Part",c)
  18. radio.Name = "Radio"
  19. radio.CanCollide = false
  20. radio.Anchored = true
  21. radio.FormFactor = "Custom"
  22. radio.Size = Vector3.new(2.5, 1, 0.4)
  23. radio.CFrame = c.Torso.CFrame * CFrame.new(-3.5,2,.2)
  24. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0)
  25. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.1)
  26. radio.Transparency = 1
  27.  
  28. local sound = Instance.new("Sound",radio)
  29. sound.Name = "Music"
  30. sound.Looped = true
  31. sound.Volume = 1
  32.  
  33. local weld = Instance.new("Weld",radio)
  34. weld.Part0 = c.Torso
  35. weld.Part1 = radio
  36. weld.C0 = c.Torso.CFrame:inverse()
  37. weld.C1 = radio.CFrame:inverse()
  38. radio.Anchored = false
  39.  
  40. player = game:service("Players").LocalPlayer
  41. char2 = player.Character
  42. Glow1 = Color3.new(0,0,0)
  43. Glow2 = Color3.new(1,0,0)
  44. Glow3 = Color3.new(0,1,0)
  45. Glow4 = Color3.new(0,0,1)
  46. GlowParticle = Instance.new("ParticleEmitter",radio)
  47. GlowParticle.LightEmission = 1
  48. GlowParticle.Color = ColorSequence.new(Glow2,Glow1)
  49. GlowParticle.Size = NumberSequence.new(0.4)
  50. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  51. GlowParticle.Transparency = NumberSequence.new(1)
  52. GlowParticle.LockedToPart = false
  53. GlowParticle.Lifetime = NumberRange.new(.5,1)
  54. GlowParticle.Rate= 200
  55. GlowParticle.Speed =NumberRange.new(1.5)
  56. GlowParticle.Acceleration = Vector3.new(0, 1, 0)
  57. GlowParticle.VelocitySpread = 100
  58.  
  59. GlowParticle2 = Instance.new("ParticleEmitter",radio)
  60. GlowParticle2.LightEmission = 1
  61. GlowParticle2.Color = ColorSequence.new(Glow3,Glow1)
  62. GlowParticle2.Size = NumberSequence.new(0.4)
  63. GlowParticle2.Texture = "http://www.roblox.com/asset/?id=118641183"
  64. GlowParticle2.Transparency = NumberSequence.new(1)
  65. GlowParticle2.LockedToPart = false
  66. GlowParticle2.Lifetime = NumberRange.new(.5,1)
  67. GlowParticle2.Rate= 200
  68. GlowParticle2.Speed =NumberRange.new(1.5)
  69. GlowParticle2.Acceleration = Vector3.new(0, 1, 0)
  70. GlowParticle2.VelocitySpread = 100
  71.  
  72. GlowParticle3 = Instance.new("ParticleEmitter",radio)
  73. GlowParticle3.LightEmission = 1
  74. GlowParticle3.Color = ColorSequence.new(Glow4,Glow1)
  75. GlowParticle3.Size = NumberSequence.new(0.4)
  76. GlowParticle3.Texture = "http://www.roblox.com/asset/?id=118641183"
  77. GlowParticle3.Transparency = NumberSequence.new(1)
  78. GlowParticle3.LockedToPart = false
  79. GlowParticle3.Lifetime = NumberRange.new(.5,1)
  80. GlowParticle3.Rate= 200
  81. GlowParticle3.Speed =NumberRange.new(1.5)
  82. GlowParticle3.Acceleration = Vector3.new(0, 1, 0)
  83. GlowParticle3.VelocitySpread = 100
  84.  
  85. wait (0)
  86. fat = Instance.new("BindableEvent", script)
  87. fat.Name = "Heartbeat"
  88.  
  89.  
  90. local charge = false
  91.  
  92. P = game.Players.LocalPlayer
  93. char = P.Character
  94. torso = char.Torso
  95. neck = char.Torso.Neck
  96. hum = char.Humanoid
  97. hum.MaxHealth = 987654321987654321987654321987654321987654321
  98. wait()
  99. hum.Health =hum.MaxHealth
  100. char.Head.face.Texture = "rbxassetid://176206791"
  101.  
  102.  
  103. p2 = game.Players.LocalPlayer
  104. char049 = p2.Character
  105. for i,v in pairs(char049:children()) do
  106. if v:IsA("Accessory") then
  107. v:Destroy()
  108. end
  109. end
  110.  
  111. local M69 = Instance.new("SpecialMesh")
  112. M69.Parent = torso
  113. M69.MeshId = "rbxassetid://456901040"
  114. M69.Scale = Vector3.new( 1, 1, 1)
  115.  
  116.  
  117.  
  118. char049.Shirt:Remove()
  119. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  120. wait()shirt = Instance.new("Shirt", char049)
  121. shirt.Name = "Shirt"
  122. pants = Instance.new("Pants", char049)
  123. pants.Name = "Pants"
  124.  
  125. char049.Shirt.ShirtTemplate = "rbxassetid://"
  126. char049.Pants.PantsTemplate = "rbxassetid://"
  127.  
  128.  
  129.  
  130. local BC = char["Body Colors"]
  131. BC.HeadColor = BrickColor.new("Fossil")
  132. BC.LeftArmColor = BrickColor.new("Fossil")
  133. BC.LeftLegColor = BrickColor.new("Fossil")
  134. BC.RightArmColor = BrickColor.new("Fossil")
  135. BC.RightLegColor = BrickColor.new("Fossil")
  136. BC.TorsoColor = BrickColor.new("Plum")
  137.  
  138.  
  139. Player=game:GetService("Players").LocalPlayer
  140. Character=Player.Character
  141.  
  142. -------------------------------------------------------
  143. local Orbd = Instance.new("Part", Character)
  144. Orbd.Name = "Orbd"
  145. Orbd.Shape = Enum.PartType.Ball
  146. Orbd.CanCollide = false
  147. Orbd.BrickColor = BrickColor.new("Really black")
  148. Orbd.Transparency = 1
  149. Orbd.Material = "Neon"
  150. Orbd.Size = Vector3.new(0.2, 0.2, 0.2)
  151. Orbd.TopSurface = Enum.SurfaceType.Smooth
  152. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  153.  
  154. local Weld = Instance.new("Weld", Orbd)
  155. Weld.Part0 = Character.Head
  156. Weld.Part1 = Orbd
  157. Weld.C1 = CFrame.new(-0.01, 0.2, 0.51)
  158.  
  159. ---------------------------------------------------------
  160. local Mask = Instance.new("Part", Character)
  161. Mask.Name = "Mask"
  162. Mask.CanCollide = false
  163. Mask.BrickColor = BrickColor.new("Sunrise")
  164. Mask.Transparency = 1
  165. Mask.Material = "Neon"
  166. Mask.Size = Vector3.new(0.1, 0.1, 0.1)
  167. Mask.TopSurface = Enum.SurfaceType.Smooth
  168. Mask.BottomSurface = Enum.SurfaceType.Smooth
  169.  
  170. local Weld = Instance.new("Weld", Mask)
  171. Weld.Part0 = Character.Head
  172. Weld.Part1 = Mask
  173. Weld.C1 = CFrame.new(0, 0.03, 0.5)
  174.  
  175. local M1 = Instance.new("SpecialMesh")
  176. M1.Parent = Mask
  177. M1.MeshId = "http://www.roblox.com/asset/?id=430736398"
  178. M1.Scale = Vector3.new( .3, .03, .099)
  179. ----------------------------------------------------------
  180. local Hood = Instance.new("Part", Character)
  181. Hood.Name = "Hair"
  182. Hood.CanCollide = false
  183. Hood.BrickColor = BrickColor.new("Dark indigo")
  184. Hood.Transparency = 1
  185. Hood.Material = "Neon"
  186. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  187. Hood.TopSurface = Enum.SurfaceType.Smooth
  188. Hood.BottomSurface = Enum.SurfaceType.Smooth
  189.  
  190. local Weld = Instance.new("Weld", Hood)
  191. Weld.Part0 = Character.Head
  192. Weld.Part1 = Hood
  193. Weld.C1 = CFrame.new(0, -0.5, 0)
  194.  
  195. local M2 = Instance.new("SpecialMesh")
  196. M2.Parent = Hood
  197. M2.MeshId = "http://www.roblox.com/asset/?id=362013001"
  198. M2.Scale = Vector3.new( 1, 1.06, 1.1)
  199.  
  200. ------------------------------------------------------
  201. local skin = Instance.new("Part", Character)
  202. skin.Name = "skin"
  203. skin.CanCollide = false
  204. skin.BrickColor = BrickColor.new("Fossil")
  205. skin.Transparency = 1
  206. skin.Material = "SmoothPlastic"
  207. skin.Size = Vector3.new(0.1, 0.1, 0.1)
  208. skin.TopSurface = Enum.SurfaceType.Smooth
  209. skin.BottomSurface = Enum.SurfaceType.Smooth
  210.  
  211. local Weld = Instance.new("Weld", skin)
  212. Weld.Part0 = Character.Torso
  213. Weld.Part1 = skin
  214. Weld.C1 = CFrame.new(0, -0.83, 0.5)
  215.  
  216. local M3 = Instance.new("SpecialMesh")
  217. M3.Parent = skin
  218. M3.MeshId = "http://www.roblox.com/asset/?id=518429841"
  219. M3.Scale = Vector3.new(0.0054, 0.0014, 0.0001)
  220.  
  221. ------------------------------------------------------
  222. local hair2 = Instance.new("Part", Character)
  223. hair2.Name = "Hair2"
  224. hair2.CanCollide = false
  225. hair2.BrickColor = BrickColor.new("Dark indigo")
  226. hair2.Transparency = 1
  227. hair2.Material = "Neon"
  228. hair2.Size = Vector3.new(0.1, 0.1, 0.1)
  229. hair2.TopSurface = Enum.SurfaceType.Smooth
  230. hair2.BottomSurface = Enum.SurfaceType.Smooth
  231.  
  232. local Weld = Instance.new("Weld", hair2)
  233. Weld.Part0 = Character.Head
  234. Weld.Part1 = hair2
  235. Weld.C1 = CFrame.new(0, 0.65, -0.05)
  236.  
  237. local M2 = Instance.new("SpecialMesh")
  238. M2.Parent = hair2
  239. M2.MeshId = "http://www.roblox.com/asset/?id=164382853"
  240. M2.Scale = Vector3.new( 1.1, 1.1, 1)
  241.  
  242. ------------------------------------------------------
  243. local hat2 = Instance.new("Part", Character)
  244. hat2.Name = "hat2"
  245. hat2.CanCollide = false
  246. hat2.BrickColor = BrickColor.new("Plum")
  247. hat2.Transparency = 1
  248. hat2.Material = "SmoothPlastic"
  249. hat2.Size = Vector3.new(0.1, 0.1, 0.1)
  250. hat2.TopSurface = Enum.SurfaceType.Smooth
  251. hat2.BottomSurface = Enum.SurfaceType.Smooth
  252.  
  253. local Weld = Instance.new("Weld", hat2)
  254. Weld.Part0 = Character.Head
  255. Weld.Part1 = hat2
  256. Weld.C1 = CFrame.new(0, -1, 0)
  257.  
  258. local M4 = Instance.new("SpecialMesh")
  259. M4.Parent = hat2
  260. M4.MeshId = "http://www.roblox.com/asset/?id=110852069"
  261. M4.Scale = Vector3.new( 0.8, 1, 1)
  262.  
  263.  
  264. ------------------------------------------------------
  265. local hat3 = Instance.new("Part", Character)
  266. hat3.Name = "SmoothPlastic"
  267. hat3.CanCollide = false
  268. hat3.BrickColor = BrickColor.new("Plum")
  269. hat3.Transparency = 1
  270. hat3.Material = "Neon"
  271. hat3.Size = Vector3.new(0.1, 0.1, 0.1)
  272. hat3.TopSurface = Enum.SurfaceType.Smooth
  273. hat3.BottomSurface = Enum.SurfaceType.Smooth
  274.  
  275. local Weld = Instance.new("Weld", hat3)
  276. Weld.Part0 = Character.Head
  277. Weld.Part1 = hat3
  278. Weld.C1 = CFrame.new(0, -0.8, 0)
  279.  
  280. local M5 = Instance.new("SpecialMesh")
  281. M5.Parent = hat3
  282. M5.MeshId = "http://www.roblox.com/asset/?id=104780903"
  283. M5.Scale = Vector3.new( 1.25, 1.1, 1.25)
  284.  
  285.  
  286. ------------------------------------------------------
  287. local tail2 = Instance.new("Part", Character)
  288. tail2.Name = "tail2"
  289. tail2.CanCollide = false
  290. tail2.BrickColor = BrickColor.new("White")
  291. tail2.Transparency = 1
  292. tail2.Material = "SmoothPlastic"
  293. tail2.Size = Vector3.new(0.1, 0.1, 0.1)
  294. tail2.TopSurface = Enum.SurfaceType.Smooth
  295. tail2.BottomSurface = Enum.SurfaceType.Smooth
  296.  
  297. local Weld = Instance.new("Weld", tail2)
  298. Weld.Part0 = Character.Torso
  299. Weld.Part1 = tail2
  300. Weld.C1 = CFrame.new(0, 0.63, -0.6)
  301.  
  302. local M7 = Instance.new("SpecialMesh")
  303. M7.Parent = tail2
  304. M7.MeshId = "http://www.roblox.com/asset/?id=518429841"
  305. M7.Scale = Vector3.new(0.0028, 0.0028, 0.0028)
  306. ------------------------------------------------------
  307. local tail3 = Instance.new("Part", Character)
  308. tail3.Name = "tail3"
  309. tail3.CanCollide = false
  310. tail3.BrickColor = BrickColor.new("Plum")
  311. tail3.Transparency = 1
  312. tail3.Material = "Neon"
  313. tail3.Size = Vector3.new(0.1, 0.1, 0.1)
  314. tail3.TopSurface = Enum.SurfaceType.Smooth
  315. tail3.BottomSurface = Enum.SurfaceType.Smooth
  316.  
  317. local Weld = Instance.new("Weld", tail3)
  318. Weld.Part0 = Character.Torso
  319. Weld.Part1 = tail3
  320. Weld.C1 = CFrame.new(-0.2, -0.2, -1.8)
  321.  
  322. local M2 = Instance.new("SpecialMesh")
  323. M2.Parent = tail3
  324. M2.MeshId = "http://www.roblox.com/asset/?id=170939831"
  325. M2.Scale = Vector3.new( 1, 1, 1)
  326. ------------------------------------------------------
  327.  
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336. local Player = game.Players.localPlayer
  337. local Character = Player.Character
  338. local red = 255
  339. local green = 255
  340. local blue = 255
  341. local Humanoid = Character.Humanoid
  342. local mouse = Player:GetMouse()
  343. local m = Instance.new("Model", Character)
  344. m.Name = "WeaponModel"
  345. local LeftArm = Character["Left Arm"]
  346. local RightArm = Character["Right Arm"]
  347. local LeftLeg = Character["Left Leg"]
  348. local RightLeg = Character["Right Leg"]
  349. local Head = Character.Head
  350. local Torso = Character.Torso
  351. local cam = game.Workspace.CurrentCamera
  352. local RootPart = Character.HumanoidRootPart
  353. local RootJoint = RootPart.RootJoint
  354. local equipped = false
  355. local attack = false
  356. local Anim = "Idle"
  357. local idle = 0
  358. local attacktype = 1
  359. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  360. local velocity = RootPart.Velocity.y
  361. local sine = 0
  362. local change = 1
  363. local grabbed = false
  364. local cn = CFrame.new
  365. local mr = math.rad
  366. local angles = CFrame.Angles
  367. local ud = UDim2.new
  368. local c3 = Color3.new
  369. local lim = 0
  370. local st = 0
  371. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  372. local attacktype = 1
  373. local ZTarget, RocketTarget = nil, nil
  374. local euler = CFrame.fromEulerAnglesXYZ
  375. function clerp(a,b,t)
  376. local qa = {QuaternionFromCFrame(a)}
  377. local qb = {QuaternionFromCFrame(b)}
  378. local ax, ay, az = a.x, a.y, a.z
  379. local bx, by, bz = b.x, b.y, b.z
  380. local _t = 1-t
  381. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  382. end
  383.  
  384. function QuaternionFromCFrame(cf)
  385. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  386. local trace = m00 + m11 + m22
  387. if trace > 0 then
  388. local s = math.sqrt(1 + trace)
  389. local recip = 0.5/s
  390. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  391. else
  392. local i = 0
  393. if m11 > m00 then
  394. i = 1
  395. end
  396. if m22 > (i == 0 and m00 or m11) then
  397. i = 2
  398. end
  399. if i == 0 then
  400. local s = math.sqrt(m00-m11-m22+1)
  401. local recip = 0.5/s
  402. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  403. elseif i == 1 then
  404. local s = math.sqrt(m11-m22-m00+1)
  405. local recip = 0.5/s
  406. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  407. elseif i == 2 then
  408. local s = math.sqrt(m22-m00-m11+1)
  409. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  410. end
  411. end
  412. end
  413.  
  414. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  415. local xs, ys, zs = x + x, y + y, z + z
  416. local wx, wy, wz = w*xs, w*ys, w*zs
  417. local xx = x*xs
  418. local xy = x*ys
  419. local xz = x*zs
  420. local yy = y*ys
  421. local yz = y*zs
  422. local zz = z*zs
  423. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  424. end
  425.  
  426. function QuaternionSlerp(a, b, t)
  427. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  428. local startInterp, finishInterp;
  429. if cosTheta >= 0.0001 then
  430. if (1 - cosTheta) > 0.0001 then
  431. local theta = math.acos(cosTheta)
  432. local invSinTheta = 1/math.sin(theta)
  433. startInterp = math.sin((1-t)*theta)*invSinTheta
  434. finishInterp = math.sin(t*theta)*invSinTheta
  435. else
  436. startInterp = 1-t
  437. finishInterp = t
  438. end
  439. else
  440. if (1+cosTheta) > 0.0001 then
  441. local theta = math.acos(-cosTheta)
  442. local invSinTheta = 1/math.sin(theta)
  443. startInterp = math.sin((t-1)*theta)*invSinTheta
  444. finishInterp = math.sin(t*theta)*invSinTheta
  445. else
  446. startInterp = t-1
  447. finishInterp = t
  448. end
  449. end
  450. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  451. end
  452. rayCast = function(Position, Direction, Range, Ignore)
  453. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  454. end
  455. local v = game.Players.localPlayer
  456. local torso = v.Character.Torso
  457. wait(0)
  458. local p = Instance.new("Part", v.Character)
  459. p.Name = "kit"
  460. p.BrickColor = BrickColor.new("Plum")
  461. p.Anchored = true
  462. p.Transparency = 1
  463. p.Material = "Plastic"
  464. p.CanCollide = false
  465. p.TopSurface = 0
  466. p.BottomSurface = 0
  467. p.Size = Vector3.new(0.2, 0.2, 0.2)
  468. p.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  469. local msh = Instance.new("SpecialMesh", p)
  470. msh.Scale = Vector3.new(0.55, 0.55, 0.55)
  471. msh.MeshId = "http://www.roblox.com/asset/?id=430736398"
  472. msh.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  473. local pn = Instance.new("Part", v.Character.kit)
  474. pn.Name = "D"
  475. pn.BrickColor = BrickColor.new("Plum")
  476. pn.Anchored = true
  477. pn.Transparency = 1
  478. pn.Material = "Plastic"
  479. pn.CanCollide = false
  480. pn.TopSurface = 0
  481. pn.BottomSurface = 0
  482. pn.Size = Vector3.new(0.2, 0.2, 0.2)
  483. pn.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  484. local mshn = Instance.new("SpecialMesh", pn)
  485. mshn.Scale = Vector3.new(0.55, 0.55, 0.55)
  486. mshn.MeshId = "http://www.roblox.com/asset/?id=430736398"
  487. mshn.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  488. local pn3 = Instance.new("Part", v.Character.kit)
  489. pn3.Name = "B"
  490. pn3.BrickColor = BrickColor.new("Fossil")
  491. pn3.Anchored = true
  492. pn3.Transparency = 1
  493. pn3.Material = "Plastic"
  494. pn3.CanCollide = false
  495. pn3.TopSurface = 0
  496. pn3.BottomSurface = 0
  497. pn3.Size = Vector3.new(0.2, 0.2, 0.2)
  498. pn3.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  499. local mshn3 = Instance.new("SpecialMesh", pn3)
  500. mshn3.Scale = Vector3.new(0.0054, 0.0054, 0.0054)
  501. mshn3.MeshId = "http://www.roblox.com/asset/?id=518429841"
  502. mshn3.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  503. local pn4 = Instance.new("Part", v.Character.kit)
  504. pn4.Name = "B"
  505. pn4.BrickColor = BrickColor.new("Fossil")
  506. pn4.Anchored = true
  507. pn4.Transparency = 1
  508. pn4.Material = "Plastic"
  509. pn4.CanCollide = false
  510. pn4.TopSurface = 0
  511. pn4.BottomSurface = 0
  512. pn4.Size = Vector3.new(0.2, 0.2, 0.2)
  513. pn4.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  514. local mshn4 = Instance.new("SpecialMesh", pn4)
  515. mshn4.Scale = Vector3.new(0.0054, 0.0054, 0.0054)
  516. mshn4.MeshId = "http://www.roblox.com/asset/?id=518429841"
  517. mshn4.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  518. local pn5 = Instance.new("Part", v.Character.kit)
  519. pn5.Name = "tail"
  520. pn5.Anchored = true
  521. pn5.Transparency = 1
  522. pn5.BrickColor = BrickColor.new("Plum")
  523. pn5.Material = "Plastic"
  524. pn5.CanCollide = false
  525. pn5.TopSurface = 0
  526. pn5.BottomSurface = 0
  527. pn5.Size = Vector3.new(0.2, 0.2, 0.2)
  528. pn5.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  529. local mshn5 = Instance.new("SpecialMesh", pn5)
  530. mshn5.Scale = Vector3.new(2, 2, 2)
  531. mshn5.MeshId = "http://www.roblox.com/asset/?id=188635159"
  532. mshn5.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  533. local pn6 = Instance.new("Part", v.Character.kit)
  534. pn6.Name = "B-Hair"
  535. pn6.Anchored = true
  536. pn6.Transparency = 1
  537. pn6.BrickColor = BrickColor.new("Dark indigo")
  538. pn6.Material = "Plastic"
  539. pn6.CanCollide = false
  540. pn6.TopSurface = 0
  541. pn6.BottomSurface = 0
  542. pn6.Size = Vector3.new(0.2, 0.2, 0.2)
  543. pn6.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  544. local mshn6 = Instance.new("SpecialMesh", pn6)
  545. mshn6.Scale = Vector3.new(.015, .03, .001)
  546. mshn6.MeshId = "http://www.roblox.com/asset/?id=521338357"
  547. local pn7 = Instance.new("Part", v.Character.kit)
  548. pn7.Name = "tail"
  549. pn7.Anchored = true
  550. pn7.Transparency = 1
  551. pn7.BrickColor = BrickColor.new("Plum")
  552. pn7.Material = "Plastic"
  553. pn7.CanCollide = false
  554. pn7.TopSurface = 0
  555. pn7.BottomSurface = 0
  556. pn7.Size = Vector3.new(0.2, 0.2, 0.2)
  557. pn7.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  558. local mshn7 = Instance.new("SpecialMesh", pn7)
  559. mshn7.Scale = Vector3.new(2, 2, 2)
  560. mshn7.MeshId = "http://www.roblox.com/asset/?id=188635159"
  561. mshn7.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  562. local pn8 = Instance.new("Part", v.Character.kit)
  563. pn8.Name = "tail"
  564. pn8.Anchored = true
  565. pn8.Transparency = 1
  566. pn8.BrickColor = BrickColor.new("Plum")
  567. pn8.Material = "Plastic"
  568. pn8.CanCollide = false
  569. pn8.TopSurface = 0
  570. pn8.BottomSurface = 0
  571. pn8.Size = Vector3.new(0.2, 0.2, 0.2)
  572. pn8.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  573. local mshn8 = Instance.new("SpecialMesh", pn8)
  574. mshn8.Scale = Vector3.new(2, 2, 2)
  575. mshn8.MeshId = "http://www.roblox.com/asset/?id=188635159"
  576. mshn8.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  577. local pn9 = Instance.new("Part", v.Character.kit)
  578. pn9.Name = "tail"
  579. pn9.Anchored = true
  580. pn9.Transparency = 1
  581. pn9.BrickColor = BrickColor.new("Plum")
  582. pn9.Material = "Plastic"
  583. pn9.CanCollide = false
  584. pn9.TopSurface = 0
  585. pn9.BottomSurface = 0
  586. pn9.Size = Vector3.new(0.2, 0.2, 0.2)
  587. pn9.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  588. local mshn9 = Instance.new("SpecialMesh", pn9)
  589. mshn9.Scale = Vector3.new(2, 2, 2)
  590. mshn9.MeshId = "http://www.roblox.com/asset/?id=188635159"
  591. mshn9.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  592. local pn0 = Instance.new("Part", v.Character.kit)
  593. pn0.Name = "ears"
  594. pn0.Anchored = true
  595. pn0.Transparency = 1
  596. pn0.BrickColor = BrickColor.new("Plum")
  597. pn0.Material = "Plastic"
  598. pn0.CanCollide = false
  599. pn0.TopSurface = 0
  600. pn0.BottomSurface = 0
  601. pn0.Size = Vector3.new(0.2, 0.2, 0.2)
  602. pn0.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  603. local mshn0 = Instance.new("SpecialMesh", pn0)
  604. mshn0.Scale = Vector3.new(0.5, 0.5, 0.5)
  605. mshn0.MeshId = "http://www.roblox.com/asset/?id=361948302"
  606. mshn0.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  607. p.Anchored = false
  608. local motor1 = Instance.new("Weld", torso)
  609. motor1.Part0 = p
  610. motor1.Part1 = torso
  611. motor1.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  612. motor1.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  613. pn.Anchored = false
  614. local motor2 = Instance.new("Weld", torso)
  615. motor2.Part0 = pn
  616. motor2.Part1 = torso
  617. motor2.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  618. motor2.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. pn3.Anchored = false
  620. local motor3 = Instance.new("Weld", torso)
  621. motor3.Part0 = pn3
  622. motor3.Part1 = torso
  623. motor3.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  624. motor3.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  625. pn4.Anchored = false
  626. local motor4 = Instance.new("Weld", torso)
  627. motor4.Part0 = pn4
  628. motor4.Part1 = torso
  629. motor4.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  630. motor4.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  631. pn5.Anchored = false
  632. local motor5 = Instance.new("Weld", pn5)
  633. motor5.Part0 = pn5
  634. motor5.Part1 = torso
  635. motor5.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  636. motor5.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  637. pn6.Anchored = false
  638. local motor6 = Instance.new("Weld", pn6)
  639. motor6.Part0 = pn6
  640. motor6.Part1 = Head
  641. motor6.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  642. motor6.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  643. pn7.Anchored = false
  644. local motor7 = Instance.new("Weld", pn7)
  645. motor7.Part0 = pn7
  646. motor7.Part1 = torso
  647. motor7.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  648. motor7.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  649. pn8.Anchored = false
  650. local motor8 = Instance.new("Weld", pn8)
  651. motor8.Part0 = pn8
  652. motor8.Part1 = torso
  653. motor8.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  654. motor8.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  655. pn9.Anchored = false
  656. local motor9 = Instance.new("Weld", pn9)
  657. motor9.Part0 = pn9
  658. motor9.Part1 = torso
  659. motor9.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  660. motor9.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  661. pn0.Anchored = false
  662. local motor0 = Instance.new("Weld", pn0)
  663. motor0.Part0 = pn0
  664. motor0.Part1 = v.Character.Head
  665. motor0.C0 = CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  666. game:GetService("RunService").Stepped:connect(function()
  667. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  668. velocity = RootPart.Velocity.y
  669. sine = sine + change
  670. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  671. if equipped == true or equipped == false then
  672. if RootPart.Velocity.y > 1 and hit == nil then
  673. Anim = "Jump"
  674. if attack == false then
  675. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(2 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  676. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(2 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  677. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(2 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  678. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(2 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  679. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 0 * math.cos(sine / 10)), math.rad(90 + 0 * math.cos(sine / 10)), math.rad(-80 + 0 * math.cos(sine / 25))), 0.1)
  680. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  681. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 0 * math.cos(sine / 10)), math.rad(90 + 0 * math.cos(sine / 10)), math.rad(-80 + 0 * math.cos(sine / 25))), 0.1)
  682. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(110 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  683. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(110 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  684. end
  685. else
  686. if RootPart.Velocity.y < -1 and hit == nil then
  687. Anim = "Fall"
  688. if attack == false then
  689. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(-3 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  690. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(-3 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  691. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(-3 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  692. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(-3 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  693. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-45 + 0 * math.cos(sine / 10)), math.rad(0 + 0 * math.cos(sine / 10)), math.rad(-70 + 0 * math.cos(sine / 25))), 0.1)
  694. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  695. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-45 + 0 * math.cos(sine / 10)), math.rad(0 + 0 * math.cos(sine / 10)), math.rad(-70 + 0 * math.cos(sine / 25))), 0.1)
  696. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(180 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  697. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(180 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  698. end
  699. else
  700. if Torsovelocity < 1 and hit ~= nil then
  701. Anim = "Idle"
  702. if attack == false then
  703. change = 1
  704. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(-0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  705. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(-0 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  706. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(-0 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  707. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(-0 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  708. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-50 + 5 * math.cos(sine / 60)), math.rad(0 + 5 * math.cos(sine / 65)), math.rad(10 + 0 * math.cos(sine / 25))), 0.1)
  709. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  710. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-50 + 5 * math.cos(sine / 70)), math.rad(0 + 5 * math.cos(sine / 35)), math.rad(-45 + 0 * math.cos(sine / 25))), 0.1)
  711. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-10 + 5 * math.cos(sine / 55)), math.rad(0 + 5 * math.cos(sine / 55)), math.rad(-150 + 0 * math.cos(sine / 25))), 0.1)
  712. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-20 + 5 * math.cos(sine / 65)), math.rad(0 + 5 * math.cos(sine / 60)), math.rad(-100 + 0 * math.cos(sine / 25))), 0.1)
  713. end
  714. else
  715. if Torsovelocity > 2 and hit ~= nil then
  716. Anim = "Walk"
  717. if attack == false then
  718. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(2 + 2 * math.cos(sine / 5)), math.rad(0 + -1 * math.cos(sine / 5)), math.rad(0 + 1 * math.cos(sine / 5))), 0.1)
  719. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(2 + -2 * math.cos(sine / 5)), math.rad(0 + -1 * math.cos(sine / 5)), math.rad(0 + 1 * math.cos(sine / 5))), 0.1)
  720. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(0 + 0 * math.cos(sine / 5)), math.rad(0 + -0 * math.cos(sine / 5)), math.rad(0 + 0 * math.cos(sine / 5))), 0.1)
  721. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(0 + 0 * math.cos(sine / 5)), math.rad(0 + -0 * math.cos(sine / 5)), math.rad(0 + 0 * math.cos(sine / 5))), 0.1)
  722. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 10 * math.cos(sine / 30)), math.rad(45 + 10 * math.cos(sine / 20)), math.rad(-45 + 0 * math.cos(sine / 10))), 0.1)
  723. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  724. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 10 * math.cos(sine / 30)), math.rad(45 + 10 * math.cos(sine / 20)), math.rad(-45 + 0 * math.cos(sine / 10))), 0.1)
  725. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 10 * math.cos(sine / -30)), math.rad(135 + -10 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  726. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 10 * math.cos(sine / -30)), math.rad(135 + -10 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  727. end
  728. end
  729. end
  730. end
  731. end
  732. end
  733. end)
  734.  
  735.  
  736. newface = Instance.new("Decal",Head)
  737. newface.Texture = "rbxassetid://186681690"
  738.  
  739.  
  740.  
  741.  
  742. --[[NIGHTOWLACE_WEAPONRY]]--
  743. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  744. secondcolor = "Really black"
  745.  
  746. wait(1 / 60)
  747. Effects = { }
  748. local Player = game.Players.localPlayer
  749. local Character = Player.Character
  750. local Humanoid = Character.Humanoid
  751. local mouse = Player:GetMouse()
  752. local LeftArm = Character["Left Arm"]
  753. local RightArm = Character["Right Arm"]
  754. local LeftLeg = Character["Left Leg"]
  755. local RightLeg = Character["Right Leg"]
  756. local Head = Character.Head
  757. local Torso = Character.Torso
  758. local cam = game.Workspace.CurrentCamera
  759. local RootPart = Character.HumanoidRootPart
  760. local RootJoint = RootPart.RootJoint
  761. local equipped = true
  762. local attack = false
  763. local Anim = 'Idle'
  764. local idle = 0
  765. local attacktype = 1
  766. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  767. local velocity = RootPart.Velocity.y
  768. local sine = 0
  769. local change = 1
  770. local grabbed = false
  771. local cn = CFrame.new
  772. local mr = math.rad
  773. local angles = CFrame.Angles
  774. local ud = UDim2.new
  775. local c3 = Color3.new
  776.  
  777. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  778. Humanoid.Animator:Destroy()
  779. Character.Animate:Destroy()
  780.  
  781. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  782. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  783. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  784.  
  785. RSH, LSH = nil, nil
  786.  
  787. RW = Instance.new("Weld")
  788. LW = Instance.new("Weld")
  789.  
  790. RH = Torso["Right Hip"]
  791. LH = Torso["Left Hip"]
  792.  
  793. RSH = Torso["Right Shoulder"]
  794. LSH = Torso["Left Shoulder"]
  795.  
  796. RSH.Parent = nil
  797. LSH.Parent = nil
  798.  
  799. RW.Name = "RW"
  800. RW.Part0 = Torso
  801. RW.C0 = cn(1.5, 0.5, 0)
  802. RW.C1 = cn(0, 0.5, 0)
  803. RW.Part1 = RightArm
  804. RW.Parent = Torso
  805.  
  806. LW.Name = "LW"
  807. LW.Part0 = Torso
  808. LW.C0 = cn(-1.5, 0.5, 0)
  809. LW.C1 = cn(0, 0.5, 0)
  810. LW.Part1 = LeftArm
  811. LW.Parent = Torso
  812.  
  813. function clerp(a, b, t)
  814. local qa = {
  815. QuaternionFromCFrame(a)
  816. }
  817. local qb = {
  818. QuaternionFromCFrame(b)
  819. }
  820. local ax, ay, az = a.x, a.y, a.z
  821. local bx, by, bz = b.x, b.y, b.z
  822. local _t = 1 - t
  823. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  824. end
  825.  
  826. function QuaternionFromCFrame(cf)
  827. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  828. local trace = m00 + m11 + m22
  829. if trace > 0 then
  830. local s = math.sqrt(1 + trace)
  831. local recip = 0.5 / s
  832. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  833. else
  834. local i = 0
  835. if m11 > m00 then
  836. i = 1
  837. end
  838. if m22 > (i == 0 and m00 or m11) then
  839. i = 2
  840. end
  841. if i == 0 then
  842. local s = math.sqrt(m00 - m11 - m22 + 1)
  843. local recip = 0.5 / s
  844. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  845. elseif i == 1 then
  846. local s = math.sqrt(m11 - m22 - m00 + 1)
  847. local recip = 0.5 / s
  848. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  849. elseif i == 2 then
  850. local s = math.sqrt(m22 - m00 - m11 + 1)
  851. local recip = 0.5 / s
  852. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  853. end
  854. end
  855. end
  856.  
  857. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  858. local xs, ys, zs = x + x, y + y, z + z
  859. local wx, wy, wz = w * xs, w * ys, w * zs
  860. local xx = x * xs
  861. local xy = x * ys
  862. local xz = x * zs
  863. local yy = y * ys
  864. local yz = y * zs
  865. local zz = z * zs
  866. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  867. end
  868.  
  869. function QuaternionSlerp(a, b, t)
  870. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  871. local startInterp, finishInterp;
  872. if cosTheta >= 0.0001 then
  873. if (1 - cosTheta) > 0.0001 then
  874. local theta = math.acos(cosTheta)
  875. local invSinTheta = 1 / math.sin(theta)
  876. startInterp = math.sin((1 - t) * theta) * invSinTheta
  877. finishInterp = math.sin(t * theta) * invSinTheta
  878. else
  879. startInterp = 1 - t
  880. finishInterp = t
  881. end
  882. else
  883. if (1 + cosTheta) > 0.0001 then
  884. local theta = math.acos(-cosTheta)
  885. local invSinTheta = 1 / math.sin(theta)
  886. startInterp = math.sin((t - 1) * theta) * invSinTheta
  887. finishInterp = math.sin(t * theta) * invSinTheta
  888. else
  889. startInterp = t - 1
  890. finishInterp = t
  891. end
  892. end
  893. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  894. end
  895.  
  896. function swait(num)
  897. if num == 0 or num == nil then
  898. game:service'RunService'.RenderStepped:wait(0)
  899. else
  900. for i = 0, num do
  901. game:service'RunService'.RenderStepped:wait(0)
  902. end
  903. end
  904. end
  905.  
  906. local RbxUtility = LoadLibrary("RbxUtility")
  907. local Create = RbxUtility.Create
  908.  
  909. function RemoveOutlines(part)
  910. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  911. end
  912.  
  913. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  914. local Part = Create("Part"){
  915. formFactor = FormFactor,
  916. Parent = Parent,
  917. Reflectance = Reflectance,
  918. Transparency = Transparency,
  919. CanCollide = false,
  920. Locked = true,
  921. BrickColor = BrickColor.new(tostring(BColor)),
  922. Name = Name,
  923. Size = Size,
  924. Material = Material,
  925. }
  926. RemoveOutlines(Part)
  927. return Part
  928. end
  929.  
  930. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  931. local Msh = Create(Mesh){
  932. Parent = Part,
  933. Offset = OffSet,
  934. Scale = Scale,
  935. }
  936. if Mesh == "SpecialMesh" then
  937. Msh.MeshType = MeshType
  938. Msh.MeshId = MeshId
  939. end
  940. return Msh
  941. end
  942.  
  943. function CreateWeld(Parent, Part0, Part1, C0, C1)
  944. local Weld = Create("Weld"){
  945. Parent = Parent,
  946. Part0 = Part0,
  947. Part1 = Part1,
  948. C0 = C0,
  949. C1 = C1,
  950. }
  951. return Weld
  952. end
  953.  
  954. function rayCast(Position, Direction, Range, Ignore)
  955. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  956. end
  957.  
  958. function CreateSound(id, par, vol, pit)
  959. coroutine.resume(coroutine.create(function()
  960. local sou = Instance.new("Sound", par or workspace)
  961. sou.Volume = vol
  962. sou.Pitch = pit or 1
  963. sou.SoundId = id
  964. wait()
  965. sou:play()
  966. game:GetService("Debris"):AddItem(sou, 6)
  967. end))
  968. end
  969.  
  970. local function getclosest(obj, distance)
  971. local last, lastx = distance + 1
  972. for i, v in pairs(workspace:GetChildren()) do
  973. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  974. local t = v.Torso
  975. local dist = (t.Position - obj.Position).magnitude
  976. if dist <= distance then
  977. if dist < last then
  978. last = dist
  979. lastx = v
  980. end
  981. end
  982. end
  983. end
  984. return lastx
  985. end
  986.  
  987. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  988. for i, v in pairs(hit:GetChildren()) do
  989. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  990. local find = v:FindFirstChild("Hitz")
  991. if not find then
  992. if v.Parent:findFirstChild("Head") then
  993. local BillG = Create("BillboardGui"){
  994. Parent = v.Parent.Head,
  995. Size = UDim2.new(1, 0, 1, 0),
  996. Adornee = v.Parent.Head,
  997. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  998. }
  999. local TL = Create("TextLabel"){
  1000. Parent = BillG,
  1001. Size = UDim2.new(3, 3, 3, 3),
  1002. BackgroundTransparency = 1,
  1003. Text = tostring(damage).."-",
  1004. TextColor3 = Color1.Color,
  1005. TextStrokeColor3 = Color2.Color,
  1006. TextStrokeTransparency = 0,
  1007. TextXAlignment = Enum.TextXAlignment.Center,
  1008. TextYAlignment = Enum.TextYAlignment.Center,
  1009. FontSize = Enum.FontSize.Size18,
  1010. Font = "ArialBold",
  1011. }
  1012. coroutine.resume(coroutine.create(function()
  1013. wait(1)
  1014. for i = 0, 1, .1 do
  1015. wait(.1)
  1016. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  1017. end
  1018. BillG:Destroy()
  1019. end))
  1020. end
  1021. v.Health = v.Health - damage
  1022. local bool = Create("BoolValue"){
  1023. Parent = v,
  1024. Name = 'Hitz',
  1025. }
  1026. if HSound ~= nil and HPitch ~= nil then
  1027. CreateSound(HSound, hit, 1, HPitch)
  1028. end
  1029. game:GetService("Debris"):AddItem(bool, cooldown)
  1030. end
  1031. end
  1032. end
  1033. end
  1034.  
  1035.  
  1036. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1037. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1038. prt.Anchored = true
  1039. prt.CFrame = cframe
  1040. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1041. game:GetService("Debris"):AddItem(prt, 10)
  1042. if Type == 1 or Type == nil then
  1043. table.insert(Effects, {
  1044. prt,
  1045. "Block1",
  1046. delay,
  1047. x3,
  1048. y3,
  1049. z3,
  1050. msh
  1051. })
  1052. elseif Type == 2 then
  1053. table.insert(Effects, {
  1054. prt,
  1055. "Block2",
  1056. delay,
  1057. x3,
  1058. y3,
  1059. z3,
  1060. msh
  1061. })
  1062. end
  1063. end
  1064.  
  1065. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1066. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1067. prt.Anchored = true
  1068. prt.CFrame = cframe
  1069. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1070. game:GetService("Debris"):AddItem(prt, 10)
  1071. table.insert(Effects, {
  1072. prt,
  1073. "Cylinder",
  1074. delay,
  1075. x3,
  1076. y3,
  1077. z3,
  1078. msh
  1079. })
  1080. end
  1081.  
  1082. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1083. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1084. prt.Anchored = true
  1085. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  1086. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1087. game:GetService("Debris"):AddItem(prt, 10)
  1088. table.insert(Effects, {
  1089. prt,
  1090. "Cylinder",
  1091. delay,
  1092. x3,
  1093. y3,
  1094. z3,
  1095. msh
  1096. })
  1097. end
  1098.  
  1099. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1100. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1101. prt.Anchored = true
  1102. prt.CFrame = cframe
  1103. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1104. game:GetService("Debris"):AddItem(prt, 10)
  1105. table.insert(Effects, {
  1106. prt,
  1107. "Cylinder",
  1108. delay,
  1109. x3,
  1110. y3,
  1111. z3,
  1112. msh
  1113. })
  1114. end
  1115.  
  1116. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1117. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1118. prt.Anchored = true
  1119. prt.CFrame = cframe
  1120. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1121. game:GetService("Debris"):AddItem(prt, 10)
  1122. table.insert(Effects, {
  1123. prt,
  1124. "Cylinder",
  1125. delay,
  1126. x3,
  1127. y3,
  1128. z3,
  1129. msh
  1130. })
  1131. end
  1132.  
  1133. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1134. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1135. prt.Anchored = true
  1136. prt.CFrame = cframe
  1137. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1138. game:GetService("Debris"):AddItem(prt, 10)
  1139. table.insert(Effects, {
  1140. prt,
  1141. "Cylinder",
  1142. delay,
  1143. x3,
  1144. y3,
  1145. z3,
  1146. msh
  1147. })
  1148. end
  1149.  
  1150. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  1151. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1152. prt.Anchored = true
  1153. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1154. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1155. local num = math.random(10, 50) / 1000
  1156. game:GetService("Debris"):AddItem(prt, 10)
  1157. table.insert(Effects, {
  1158. prt,
  1159. "Shatter",
  1160. num,
  1161. prt.CFrame,
  1162. math.random() - math.random(),
  1163. 0,
  1164. math.random(50, 100) / 100
  1165. })
  1166. end
  1167.  
  1168.  
  1169.  
  1170.  
  1171. for i = 0, 1, 0.05 do
  1172. swait()
  1173. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  1174. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  1175. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  1176. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1177. if Torsovelocity > 2 then
  1178. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  1179. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  1180. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  1181. elseif Torsovelocity < 1 then
  1182. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  1183. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1184. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1185. end
  1186. end
  1187. attack = false
  1188.  
  1189.  
  1190.  
  1191. game:GetService'RunService'.Stepped:connect(function()
  1192. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1193. velocity = RootPart.Velocity.y
  1194. sine = sine + change
  1195. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1196. if equipped == true or equipped == false then
  1197. if RootPart.Velocity.y > 1 and hit == nil then
  1198. Anim = "Jump"
  1199. if attack == false and Anim2 == false then
  1200. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1201. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1202. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  1203. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  1204. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  1205. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  1206. end
  1207.  
  1208. elseif RootPart.Velocity.y < -1 and hit == nil then
  1209. Anim = "Fall"
  1210. if attack == false and Anim2 == false then
  1211. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1212. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1213. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  1214. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  1215. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1216. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1217. end
  1218. elseif Torsovelocity < 1 and hit ~= nil then
  1219. Anim = "Idle"
  1220. if attack == false and Anim2 == false then
  1221. change = 0.8
  1222. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(-5), math.rad(5)), .1)
  1223. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 50)), math.rad(8), math.rad(-5)), .1)
  1224. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, 0.3) * angles(math.rad(30), math.rad(150), math.rad(-200 + 3 * math.cos(sine / 25))), 0.1)
  1225. LW.C0 = clerp(LW.C0, CFrame.new(-1.54, 0.5, 0.1) * angles(math.rad(0), math.rad(10), math.rad(0 - 4 * math.cos(sine / 25))), 0.1)
  1226. RH.C0 = clerp(RH.C0, cn(1, -.93 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-10 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(6 + 2 * math.cos(sine / 45))), .1)
  1227. LH.C0 = clerp(LH.C0, cn(-1, -.93 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-5 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(7 + 2 * math.cos(sine / 25))), .1)
  1228.  
  1229. end
  1230.  
  1231. elseif Torsovelocity > 1 and hit ~= nil then
  1232. Anim = "Walk"
  1233. if attack == false and Anim2 == false then
  1234. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.02 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(7 * math.cos(sine / 5))), .1)
  1235. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .1)
  1236. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(-7), math.rad(4 * math.cos(sine / 4))), .1)
  1237. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(7), math.rad(4 * math.cos(sine / 4))), .1)
  1238. RH.C0 = clerp(RH.C0, cn(1, -1 + .2 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(7), math.rad(50 * math.cos(sine / 4))), .1)
  1239. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(-7), math.rad(50 * math.cos(sine / 4))), .1)
  1240.  
  1241. end
  1242. end
  1243. end
  1244. -------------------------------------------------------------------------ANI-2----------------------------------------------------------------------------------------------
  1245. if equipped == true or equipped == false then
  1246. if RootPart.Velocity.y > 1 and hit == nil then
  1247. Anim = "Jump"
  1248. if attack == false and Anim2 == true then
  1249. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1250. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1251. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  1252. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  1253. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  1254. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  1255. end
  1256.  
  1257. elseif RootPart.Velocity.y < -1 and hit == nil then
  1258. Anim = "Fall"
  1259. if attack == false and Anim2 == true then
  1260. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1261. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1262. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  1263. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  1264. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1265. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1266. end
  1267. elseif Torsovelocity < 1 and hit ~= nil then
  1268. Anim = "Idle"
  1269. if attack == false and Anim2 == true then
  1270. change = 0.8
  1271. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  1272. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(1 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  1273. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  1274. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  1275. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  1276. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  1277. end
  1278.  
  1279. elseif Torsovelocity > 1 and hit ~= nil then
  1280. Anim = "Walk"
  1281. if attack == false and Anim2 == true then
  1282. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.02 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  1283. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  1284. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .1)
  1285. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .1)
  1286. RH.C0 = clerp(RH.C0, cn(1, -1 + .2 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .1)
  1287. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .1)
  1288.  
  1289. end
  1290. end
  1291. end
  1292.  
  1293.  
  1294. if #Effects > 0 then
  1295. for e = 1, #Effects do
  1296. if Effects[e] ~= nil then
  1297. local Thing = Effects[e]
  1298. if Thing ~= nil then
  1299. local Part = Thing[1]
  1300. local Mode = Thing[2]
  1301. local Delay = Thing[3]
  1302. local IncX = Thing[4]
  1303. local IncY = Thing[5]
  1304. local IncZ = Thing[6]
  1305. if Thing[1].Transparency <= 1 then
  1306. if Thing[2] == "Block1" then
  1307. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1308. local Mesh = Thing[1].Mesh
  1309. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1310. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1311. elseif Thing[2] == "Block2" then
  1312. Thing[1].CFrame = Thing[1].CFrame
  1313. local Mesh = Thing[7]
  1314. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1315. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1316. elseif Thing[2] == "Cylinder" then
  1317. local Mesh = Thing[1].Mesh
  1318. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1319. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1320. elseif Thing[2] == "Blood" then
  1321. local Mesh = Thing[7]
  1322. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1323. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1324. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1325. elseif Thing[2] == "Elec" then
  1326. local Mesh = Thing[1].Mesh
  1327. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1328. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1329. elseif Thing[2] == "Disappear" then
  1330. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1331. elseif Thing[2] == "Shatter" then
  1332. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1333. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1334. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1335. Thing[6] = Thing[6] + Thing[5]
  1336. end
  1337. else
  1338. Part.Parent = nil
  1339. table.remove(Effects, e)
  1340. end
  1341. end
  1342. end
  1343. end
  1344. end
  1345. end)
  1346.  
  1347.  
  1348.  
  1349.  
  1350. Pressed = false
  1351. --------------
  1352. MaskOn = false
  1353. MaskOff = true
  1354. --------------
  1355. Anim2 = true
  1356. --------------
  1357. eye1 = false
  1358. eye2 = false
  1359. eye3 = true
  1360. --------------
  1361. mouth1 = false
  1362. mouth2 = true
  1363. mouth3 = false
  1364. mouth4 = false
  1365. mouth5 = false
  1366. mouth6 = false
  1367. mouth7 = false
  1368. --------------
  1369. bkit0 = true
  1370. bkit1 = false
  1371. bkit2 = false
  1372. --------------
  1373. torso1 = false
  1374. torso2 = true
  1375. --------------
  1376. Tail0 = true
  1377. Tail1 = false
  1378. Tail2 = false
  1379. Tail3 = false
  1380. --------------
  1381. Hair0 = true
  1382. Hair1 = false
  1383. Hair2 = false
  1384. Hair3 = false
  1385. --------------
  1386. Hat0 = true
  1387. Hat1 = false
  1388. Hat2 = false
  1389. Hat3 = false
  1390. local Playing = false
  1391.  
  1392. ---:Mini:-:Menu:---
  1393. char2 = game.Players.LocalPlayer.Character
  1394. iPlayer = game.Players.LocalPlayer.Name
  1395. local Gui = Instance.new('ScreenGui', game.Players[iPlayer].PlayerGui)
  1396. Gui.Name = 'Gui test'
  1397. local Pull = Instance.new('Frame', Gui)
  1398. Pull.Name = 'Grab'
  1399. Pull.Active = true
  1400. Pull.BackgroundColor3 = Color3.new(97/255,97/255,97/255)
  1401. Pull.BackgroundTransparency = 0
  1402. Pull.BorderSizePixel = 4
  1403. Pull.Position = UDim2.new(0.5,-318,0.5,-92)
  1404. Pull.Size = UDim2.new(0,120,0,50)
  1405. Pull.Draggable = true
  1406. Pull.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1407.  
  1408. local Close = Instance.new('TextButton', Pull)
  1409. Close.Name = 'Close'
  1410. Close.BackgroundTransparency = 1
  1411. Close.Position = UDim2.new(1,-23,0,1)
  1412. Close.Size = UDim2.new(0,22,0,22)
  1413. Close.Font = 'SourceSans'
  1414. Close.FontSize = 'Size24'
  1415. Close.TextColor3 = Color3.new(255,255,255)
  1416. Close.Text = 'X'
  1417. Close.TextStrokeTransparency = 0.8
  1418.  
  1419. local Body = Instance.new('Frame', Pull)
  1420. Body.Name = 'Body'
  1421. Body.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
  1422. Body.BackgroundTransparency = 0
  1423. Body.BorderSizePixel = 4
  1424. Body.Position = UDim2.new(0,0,0,52)
  1425. Body.Size = UDim2.new(0,547,0,212)
  1426. Body.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1427.  
  1428.  
  1429. local Line = Instance.new('Frame', Body)
  1430. Line.Name = 'Line'
  1431. Line.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
  1432. Line.BackgroundTransparency = 0
  1433. Line.BorderSizePixel = 2
  1434. Line.Position = UDim2.new(0,152.5,0,0)
  1435. Line.Size = UDim2.new(0,0.01,0,212)
  1436. Line.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1437.  
  1438. local Line2 = Instance.new('Frame', Body)
  1439. Line2.Name = 'Line2'
  1440. Line2.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
  1441. Line2.BackgroundTransparency = 0
  1442. Line2.BorderSizePixel = 2
  1443. Line2.Position = UDim2.new(0,306.5,0,0)
  1444. Line2.Size = UDim2.new(0,0.01,0,212)
  1445. Line2.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1446.  
  1447.  
  1448.  
  1449. local Title = Instance.new('TextLabel', Pull)
  1450. Title.Name = 'Title'
  1451. Title.BackgroundTransparency = 1
  1452. Title.Position = UDim2.new(0,-50,0,0)
  1453. Title.Size = UDim2.new(0,200,1,0)
  1454. Title.Font = 'SourceSansLight'
  1455. Title.FontSize = 'Size48'
  1456. Title.Text = "Menu"
  1457. Title.TextColor3 = Color3.new(0.5,0,1)
  1458. Title.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
  1459. Title.TextStrokeTransparency = 0
  1460.  
  1461. local PlayerName = Instance.new('TextBox', Body)
  1462. PlayerName.Name = 'PlayerName'
  1463. PlayerName.BorderSizePixel = 0
  1464. PlayerName.Position = UDim2.new(0,8,0,10)
  1465. PlayerName.Size = UDim2.new(0,135,0,30)
  1466. PlayerName.Font = 'SourceSans'
  1467. PlayerName.FontSize = 'Size18'
  1468. PlayerName.Text = 'Name of the color'
  1469. PlayerName.BackgroundColor3 = Color3.new(255,255,255)
  1470. PlayerName.TextColor3 = Color3.new(0,0,0)
  1471. PlayerName.TextWrapped = true
  1472.  
  1473. local ColTex2 = Instance.new('TextBox', Body)
  1474. ColTex2.Name = 'ColTex2'
  1475. ColTex2.BorderSizePixel = 0
  1476. ColTex2.Position = UDim2.new(0,318.5,0,10)
  1477. ColTex2.Size = UDim2.new(0,135,0,30)
  1478. ColTex2.Font = 'SourceSans'
  1479. ColTex2.FontSize = 'Size18'
  1480. ColTex2.Text = 'Song id'
  1481. ColTex2.BackgroundColor3 = Color3.new(255,255,255)
  1482. ColTex2.TextColor3 = Color3.new(0,0,0)
  1483. ColTex2.TextWrapped = true
  1484.  
  1485. local ColTex3 = Instance.new('TextBox', Body)
  1486. ColTex3.Name = 'ColTex3'
  1487. ColTex3.BorderSizePixel = 2
  1488. ColTex3.Position = UDim2.new(0,10,0,130)-- 72,5
  1489. ColTex3.Size = UDim2.new(0,57.5,0,30)
  1490. ColTex3.Font = 'SourceSans'
  1491. ColTex3.FontSize = 'Size10'
  1492. ColTex3.Text = 'Shirt id'
  1493. ColTex3.BackgroundColor3 = Color3.new(255,255,255)
  1494. ColTex3.TextColor3 = Color3.new(0,0,0)
  1495. ColTex3.TextWrapped = true
  1496.  
  1497. local ColTex4 = Instance.new('TextBox', Body)
  1498. ColTex4.Name = 'ColTex4'
  1499. ColTex4.BorderSizePixel = 2
  1500. ColTex4.Position = UDim2.new(0,10,0,170)-- 72,5
  1501. ColTex4.Size = UDim2.new(0,57.5,0,30)
  1502. ColTex4.Font = 'SourceSans'
  1503. ColTex4.FontSize = 'Size10'
  1504. ColTex4.Text = 'Pants id'
  1505. ColTex4.BackgroundColor3 = Color3.new(255,255,255)
  1506. ColTex4.TextColor3 = Color3.new(0,0,0)
  1507. ColTex4.TextWrapped = true
  1508.  
  1509. local Chattext = Instance.new('TextBox', Body)
  1510. Chattext.Name = 'Chattext'
  1511. Chattext.BorderSizePixel = 2
  1512. Chattext.Position = UDim2.new(0,125,0,-45)-- 72,5
  1513. Chattext.Size = UDim2.new(0,157.5,0,40)
  1514. Chattext.Font = 'SourceSans'
  1515. Chattext.FontSize = 'Size12'
  1516. Chattext.Text = 'Beter chat ^-^ '
  1517. Chattext.BackgroundColor3 = Color3.new(255,255,255)
  1518. Chattext.TextColor3 = Color3.new(0,0,0)
  1519. Chattext.TextWrapped = true
  1520. Chattext.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1521.  
  1522. local God = Instance.new('TextButton', Body)
  1523. God.Name = 'God'
  1524. God.BackgroundColor3 = Color3.new(21/255,142/255,255)
  1525. God.BackgroundTransparency = 0
  1526. God.BorderSizePixel = 2
  1527. God.Position = UDim2.new(0,10,0,50)
  1528. God.Size = UDim2.new(0,57.5,0,30) -- 135/2 = 57,5
  1529. God.Font = 'SourceSansBold'
  1530. God.FontSize = 'Size18'
  1531. God.Text = 'Skin col'
  1532. God.TextColor3 = Color3.new(255,255,255)
  1533. God.TextWrapped = true
  1534. God.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1535. God.TextStrokeTransparency = 1
  1536. -- =====================================================================
  1537. local Saypress = God:Clone()
  1538. Saypress.Name = 'Saypress'
  1539. Saypress.Parent = Body
  1540. Saypress.Position = UDim2.new(0,285.5,0,-35)
  1541. Saypress.Text = 'Say'
  1542. Saypress.BackgroundColor3 = Color3.new(.5,1,.5)
  1543. -- =====================================================================
  1544. local TpTo = God:Clone()
  1545. TpTo.Name = 'TpTo'
  1546. TpTo.Parent = Body
  1547. TpTo.Position = UDim2.new(0,468.5,0,10)
  1548. TpTo.Text = 'Play'
  1549. TpTo.BackgroundColor3 = Color3.new(.5,1,.5)
  1550. -- =====================================================================
  1551. local KillPlr = God:Clone()
  1552. KillPlr.Name = 'Shirtcol'
  1553. KillPlr.Parent = Body
  1554. KillPlr.Position = UDim2.new(0,10,0,90)
  1555. KillPlr.Text = 'Shirt col'
  1556. KillPlr.Size = UDim2.new(0,130,0,30)
  1557. -- =====================================================================
  1558. local Haircol = God:Clone()
  1559. Haircol.Name = 'Haircol'
  1560. Haircol.Parent = Body
  1561. Haircol.Position = UDim2.new(0,82.5,0,50)
  1562. Haircol.Text = 'Hair col'
  1563. -- ===================================================================== 164
  1564.  
  1565. local TpMe = God:Clone()
  1566. TpMe.Name = 'Hat'
  1567. TpMe.Parent = Body
  1568. TpMe.Position = UDim2.new(0,164,0,90)
  1569. TpMe.Text = 'Hat 1'
  1570. TpMe.Size = UDim2.new(0,57.5,0,30)
  1571. TpMe.FontSize = 'Size18'
  1572. -- =====================================================================
  1573. local TpMe2 = God:Clone()
  1574. TpMe2.Name = 'Hair'
  1575. TpMe2.Parent = Body
  1576. TpMe2.Position = UDim2.new(0,236.5,0,50)
  1577. TpMe2.Text = 'Hair 1'
  1578. TpMe2.Size = UDim2.new(0,57.5,0,30)
  1579. TpMe2.FontSize = 'Size18'
  1580. -- =====================================================================
  1581. local G36K = God:Clone()
  1582. G36K.Name = 'SpawnG36k'
  1583. G36K.Parent = Body
  1584. G36K.Position = UDim2.new(0,162,0,10)
  1585. G36K.Text = 'Idle Pose'
  1586. G36K.Size = UDim2.new(0,135,0,30)
  1587. G36K.BackgroundColor3 = Color3.new(1,.5,.5)
  1588. G36K.FontSize = 'Size28'
  1589. -- =====================================================================
  1590. local Tail = God:Clone()
  1591. Tail.Name = 'Tail'
  1592. Tail.Parent = Body
  1593. Tail.Position = UDim2.new(0,164,0,50)
  1594. Tail.Text = 'Tail 0'
  1595. -- =====================================================================
  1596. local Torso2 = God:Clone()
  1597. Torso2.Name = 'Hair'
  1598. Torso2.Parent = Body
  1599. Torso2.Position = UDim2.new(0,236.5,0,90)
  1600. Torso2.Text = 'Torso 2'
  1601. Torso2.Size = UDim2.new(0,57.5,0,30)
  1602. Torso2.FontSize = 'Size18'
  1603. -- =====================================================================
  1604. local Bkit = God:Clone()
  1605. Bkit.Name = 'Bkit'
  1606. Bkit.Parent = Body
  1607. Bkit.Position = UDim2.new(0,164,0,130)
  1608. Bkit.Text = 'Bkit 0'
  1609. Bkit.Size = UDim2.new(0,57.5,0,30)
  1610. Bkit.FontSize = 'Size18'
  1611. -- =====================================================================
  1612. local Mouth = God:Clone()
  1613. Mouth.Name = 'Mouth'
  1614. Mouth.Parent = Body
  1615. Mouth.Position = UDim2.new(0,164,0,170)
  1616. Mouth.Text = 'Mouth 2'
  1617. Mouth.FontSize = 'Size18'
  1618. -- ===================================================================== (0,318.5,0,10)
  1619. local Eyes = God:Clone()
  1620. Eyes.Name = 'Eyes'
  1621. Eyes.Parent = Body
  1622. Eyes.Position = UDim2.new(0,236,0,130)
  1623. Eyes.Text = 'Eye 3'
  1624. Eyes.FontSize = 'Size18'
  1625. -- =====================================================================(0,391,0,10)
  1626. local mask = God:Clone()
  1627. mask.Name = 'mask'
  1628. mask.Parent = Body
  1629. mask.Position = UDim2.new(0,236,0,170)
  1630. mask.Text = 'Shy'
  1631. mask.FontSize = 'Size18'
  1632. mask.BackgroundColor3 = Color3.new(1,.5,.5)
  1633. -- =====================================================================
  1634. local Shirtset = God:Clone()
  1635. Shirtset.Name = 'Shirtset'
  1636. Shirtset.Parent = Body
  1637. Shirtset.Position = UDim2.new(0,82.5,0,130)
  1638. Shirtset.Text = 'Set'
  1639. -- =====================================================================
  1640. local Pantsset = God:Clone()
  1641. Pantsset.Name = 'Pantsset'
  1642. Pantsset.Parent = Body
  1643. Pantsset.Position = UDim2.new(0,82.5,0,170)
  1644. Pantsset.Text = 'Set'
  1645.  
  1646. -- ===================================================================== 81,5
  1647. local Bunny = God:Clone()
  1648. Bunny.Name = 'Bunny'
  1649. Bunny.Parent = Body
  1650. Bunny.Position = UDim2.new(0,318.5,0,50)
  1651. Bunny.Text = 'Bunny'
  1652. -- ===================================================================== 81,5
  1653. local Noob = God:Clone()
  1654. Noob.Name = 'Noob'
  1655. Noob.Parent = Body
  1656. Noob.Position = UDim2.new(0,318.5,0,90)
  1657. Noob.Text = 'Noob'
  1658. -- ===================================================================== 81,5
  1659. local Kitty = God:Clone()
  1660. Kitty.Name = 'Kitty'
  1661. Kitty.Parent = Body
  1662. Kitty.Position = UDim2.new(0,318.5,0,130)
  1663. Kitty.Text = 'Kitty'
  1664.  
  1665.  
  1666.  
  1667.  
  1668.  
  1669.  
  1670.  
  1671.  
  1672.  
  1673.  
  1674.  
  1675.  
  1676.  
  1677. -- *********************************************************************
  1678.  
  1679. Saypress.MouseButton1Down:connect(function()
  1680. local ChatService = game:GetService("Chat")
  1681. ChatService:Chat(char.Head, "" .. Chattext.Text)
  1682. end)
  1683.  
  1684.  
  1685.  
  1686.  
  1687.  
  1688.  
  1689.  
  1690.  
  1691.  
  1692. God.MouseButton1Down:connect(function()
  1693. BC.HeadColor = BrickColor.new(PlayerName.Text)
  1694. BC.LeftArmColor = BrickColor.new(PlayerName.Text)
  1695. BC.LeftLegColor = BrickColor.new(PlayerName.Text)
  1696. BC.RightArmColor = BrickColor.new(PlayerName.Text)
  1697. BC.RightLegColor = BrickColor.new(PlayerName.Text)
  1698. pn3.BrickColor = BrickColor.new(PlayerName.Text)
  1699. pn4.BrickColor = BrickColor.new(PlayerName.Text)
  1700. skin.BrickColor = BrickColor.new(PlayerName.Text)
  1701. end)
  1702. -- =====================================================================
  1703. KillPlr.MouseButton1Down:connect(function()
  1704. pn.BrickColor = BrickColor.new(PlayerName.Text)
  1705. p.BrickColor = BrickColor.new(PlayerName.Text)
  1706. pn0.BrickColor = BrickColor.new(PlayerName.Text)
  1707. BC.TorsoColor = BrickColor.new(PlayerName.Text)
  1708. hat2.BrickColor = BrickColor.new(PlayerName.Text)
  1709. hat3.BrickColor = BrickColor.new(PlayerName.Text)
  1710. pn5.BrickColor = BrickColor.new(PlayerName.Text)
  1711. pn7.BrickColor = BrickColor.new(PlayerName.Text)
  1712. pn8.BrickColor = BrickColor.new(PlayerName.Text)
  1713. pn9.BrickColor = BrickColor.new(PlayerName.Text)
  1714. tail3.BrickColor = BrickColor.new(PlayerName.Text)
  1715. end)
  1716. -- =====================================================================
  1717. TpTo.MouseButton1Down:connect(function()
  1718. if Playing == false and Pressed == false then
  1719. TpTo.BackgroundColor3 = Color3.new(1,.5,.5)
  1720. TpTo.Text = 'Stop'
  1721. Pressed = true
  1722. radio.Transparency = 0
  1723. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  1724. GlowParticle2.Transparency = NumberSequence.new(.3,.8)
  1725. GlowParticle3.Transparency = NumberSequence.new(.3,.8)
  1726. wait()
  1727. sound:Play()
  1728. Playing = true
  1729. end
  1730. if Playing == true and Pressed == false then
  1731. TpTo.BackgroundColor3 = Color3.new(.5,1,.5)
  1732. TpTo.Text = 'Play'
  1733. Pressed = true
  1734. radio.Transparency = 1
  1735. GlowParticle.Transparency = NumberSequence.new(1)
  1736. GlowParticle2.Transparency = NumberSequence.new(1)
  1737. GlowParticle3.Transparency = NumberSequence.new(1)
  1738. wait()
  1739. sound:Stop()
  1740. Playing = false
  1741. end
  1742. wait()
  1743. Pressed = false
  1744. end)
  1745. -- =====================================================================
  1746. TpMe.MouseButton1Down:connect(function()
  1747. if Hat1 == true and Pressed == false then
  1748. TpMe.Text = 'Hat 2'
  1749. pn0.Transparency = 1
  1750. hat2.Transparency = 0
  1751. Pressed = true
  1752. wait()
  1753. Hat1 = false
  1754. Hat2 = true
  1755. end
  1756. if Hat2 == true and Pressed == false then
  1757. TpMe.Text = 'Hat 3'
  1758. hat2.Transparency = 1
  1759. hat3.Transparency = 0
  1760. Pressed = true
  1761. wait()
  1762. Hat2 = false
  1763. Hat3 = true
  1764. end
  1765. if Hat3 == true and Pressed == false then
  1766. TpMe.Text = 'Hat 0'
  1767. hat3.Transparency = 1
  1768. Pressed = true
  1769. wait()
  1770. Hat3 = false
  1771. Hat0 = true
  1772. end
  1773. if Hat0 == true and Pressed == false then
  1774. TpMe.Text = 'Hat 1'
  1775. pn0.Transparency = 0
  1776. Pressed = true
  1777. wait()
  1778. Hat3 = false
  1779. Hat1 = true
  1780. end
  1781. wait()
  1782. Pressed = false
  1783. end)
  1784. -- =====================================================================
  1785. G36K.MouseButton1Down:connect(function()
  1786. if Anim2 == false and Pressed == false then
  1787. G36K.BackgroundColor3 = Color3.new(1,.5,.5)
  1788. Pressed = true
  1789. wait()
  1790. Anim2 = true
  1791. end
  1792. if Anim2 == true and Pressed == false then
  1793. G36K.BackgroundColor3 = Color3.new(.5,1,.5)
  1794. Pressed = true
  1795. wait()
  1796. Anim2 = false
  1797. end
  1798. wait()
  1799. Pressed = false
  1800. end)
  1801. -- =====================================================================
  1802. TpMe2.MouseButton1Down:connect(function()
  1803. if Hair1 == true and Pressed == false then
  1804. TpMe2.Text = 'Hair 2'
  1805. Hood.Transparency = 1
  1806. pn6.Transparency = 1
  1807. hair2.Transparency = 0
  1808. Pressed = true
  1809. wait()
  1810. Hair1 = false
  1811. Hair2 = true
  1812. end
  1813. if Hair2 == true and Pressed == false then
  1814. TpMe2.Text = 'Hair 3'
  1815. Hood.Transparency = 0
  1816. pn6.Transparency = 1
  1817. hair2.Transparency = 1
  1818. Pressed = true
  1819. wait()
  1820. Hair2 = false
  1821. Hair3 = true
  1822. end
  1823. if Hair3 == true and Pressed == false then
  1824. TpMe2.Text = 'Hair 0'
  1825. Hood.Transparency = 1
  1826. pn6.Transparency = 1
  1827. hair2.Transparency = 1
  1828. Pressed = true
  1829. wait()
  1830. Hair3 = false
  1831. Hair0 = true
  1832. end
  1833. if Hair0 == true and Pressed == false then
  1834. TpMe2.Text = 'Hair 1'
  1835. Hood.Transparency = 0
  1836. pn6.Transparency = 0
  1837. hair2.Transparency = 0
  1838. Pressed = true
  1839. wait()
  1840. Hair0 = false
  1841. Hair1 = true
  1842. end
  1843. wait()
  1844. Pressed = false
  1845. end)
  1846. -- =====================================================================
  1847. Haircol.MouseButton1Down:connect(function()
  1848. hair2.BrickColor = BrickColor.new(PlayerName.Text)
  1849. Hood.BrickColor = BrickColor.new(PlayerName.Text)
  1850. pn6.BrickColor = BrickColor.new(PlayerName.Text)
  1851. end)
  1852. -- =====================================================================
  1853. Tail.MouseButton1Down:connect(function()
  1854. if Tail1 == true and Pressed == false then
  1855. Tail.Text = 'Tail 2'
  1856. pn5.Transparency = 1
  1857. pn7.Transparency = 1
  1858. pn8.Transparency = 1
  1859. pn9.Transparency = 1
  1860. tail2.Transparency = 0
  1861. Pressed = true
  1862. wait()
  1863. Tail1 = false
  1864. Tail2 = true
  1865. end
  1866. if Tail2 == true and Pressed == false then
  1867. Tail.Text = 'Tail 3'
  1868. tail2.Transparency = 1
  1869. tail3.Transparency = 0
  1870. Pressed = true
  1871. wait()
  1872. Tail2 = false
  1873. Tail3 = true
  1874. end
  1875. if Tail3 == true and Pressed == false then
  1876. Tail.Text = 'Tail 0'
  1877. tail3.Transparency = 1
  1878. Pressed = true
  1879. wait()
  1880. Tail3 = false
  1881. Tail0 = true
  1882. end
  1883. if Tail0 == true and Pressed == false then
  1884. Tail.Text = 'Tail 1'
  1885. pn5.Transparency = 0
  1886. pn7.Transparency = 0
  1887. pn8.Transparency = 0
  1888. pn9.Transparency = 0
  1889. Pressed = true
  1890. wait()
  1891. Tail0 = false
  1892. Tail1 = true
  1893. end
  1894. wait()
  1895. Pressed = false
  1896. end)
  1897. -- =====================================================================
  1898. Torso2.MouseButton1Down:connect(function()
  1899. if torso1 == true and Pressed == false then
  1900. Pressed = true
  1901. M69.MeshId = "rbxassetid://456901040"
  1902. M69.Scale = Vector3.new( 1, 1, 1)
  1903. Torso2.Text = 'Torso 2'
  1904. wait()
  1905. torso1 = false
  1906. torso2 = true
  1907. end
  1908. if torso2 == true and Pressed == false then
  1909. Pressed = true
  1910. M69.MeshId = "rbxassetid://48112070"
  1911. M69.Scale = Vector3.new( 1.093, 1, 1)
  1912. Torso2.Text = 'Torso 1'
  1913. wait()
  1914. torso1 = true
  1915. torso2 = false
  1916. end
  1917. wait()
  1918. Pressed = false
  1919. end)
  1920. -- =====================================================================
  1921. Bkit.MouseButton1Down:connect(function()
  1922. if bkit1 == true and Pressed == false then
  1923. Pressed = true
  1924. p.Transparency = 0
  1925. pn.Transparency = 0
  1926. pn3.Transparency = 1
  1927. pn4.Transparency = 1
  1928. skin.Transparency = 1
  1929. Bkit.Text = 'Bkit 2'
  1930. wait()
  1931. bkit1 = false
  1932. bkit2 = true
  1933. end
  1934. if bkit2 == true and Pressed == false then
  1935. Pressed = true
  1936. p.Transparency = 1
  1937. pn.Transparency = 1
  1938. pn3.Transparency = 1
  1939. pn4.Transparency = 1
  1940. skin.Transparency = 1
  1941. Bkit.Text = 'Bkit 0'
  1942. wait()
  1943. bkit2 = false
  1944. bkit0 = true
  1945. end
  1946. if bkit0 == true and Pressed == false then
  1947. Pressed = true
  1948. p.Transparency = 0
  1949. pn.Transparency = 0
  1950. pn3.Transparency = 0
  1951. pn4.Transparency = 0
  1952. skin.Transparency = 0
  1953. Bkit.Text = 'Bkit 1'
  1954. wait()
  1955. bkit0 = false
  1956. bkit1 = true
  1957. end
  1958. wait()
  1959. Pressed = false
  1960. end)
  1961. -- =====================================================================
  1962. Mouth.MouseButton1Down:connect(function()
  1963. ----2-----
  1964. if mouth1 == true and Pressed == false then
  1965. Mouth.Text = 'Mouth 2'
  1966. newface.Texture = "rbxassetid://186681690"
  1967. Orbd.Transparency = 1
  1968. Pressed = true
  1969. wait()
  1970. mouth1 = false
  1971. mouth2 = true
  1972. end
  1973. ----3-----
  1974. if mouth2 == true and Pressed == false then
  1975. Mouth.Text = 'Mouth 3'
  1976. newface.Texture = "rbxassetid://322781877"
  1977. Orbd.Transparency = 1
  1978. Pressed = true
  1979. wait()
  1980. mouth2 = false
  1981. mouth3 = true
  1982. end
  1983. ----4-----
  1984. if mouth3 == true and Pressed == false then
  1985. Mouth.Text = 'Mouth 4'
  1986. newface.Texture = "rbxassetid://186682603"
  1987. Orbd.Transparency = 1
  1988. Pressed = true
  1989. wait()
  1990. mouth3 = false
  1991. mouth4 = true
  1992. end
  1993. ----5-----
  1994. if mouth4 == true and Pressed == false then
  1995. Mouth.Text = 'Mouth 5'
  1996. newface.Texture = "rbxassetid://133379869"
  1997. Orbd.Transparency = 1
  1998. Pressed = true
  1999. wait()
  2000. mouth4 = false
  2001. mouth5 = true
  2002. end
  2003. ----6-----
  2004. if mouth5 == true and Pressed == false then
  2005. Mouth.Text = 'Mouth 6'
  2006. newface.Texture = "rbxassetid://186683091"
  2007. Orbd.Transparency = 1
  2008. Pressed = true
  2009. wait()
  2010. mouth5 = false
  2011. mouth6 = true
  2012. end
  2013. ----7-----
  2014. if mouth6 == true and Pressed == false then
  2015. Mouth.Text = 'Mouth 7'
  2016. newface.Texture = "rbxassetid://186682277"
  2017. Orbd.Transparency = 1
  2018. Pressed = true
  2019. wait()
  2020. mouth6 = false
  2021. mouth7 = true
  2022. end
  2023. ----1-----
  2024. if mouth7 == true and Pressed == false then
  2025. Mouth.Text = 'Mouth 1'
  2026. newface.Texture = "rbxassetid://"
  2027. Orbd.Transparency = 0
  2028. Pressed = true
  2029. wait()
  2030. mouth6 = false
  2031. mouth1 = true
  2032. end
  2033. ----------
  2034. wait()
  2035. Pressed = false
  2036. end)
  2037. -- =====================================================================
  2038. Eyes.MouseButton1Down:connect(function()
  2039. if eye3 == true and Pressed == false then
  2040. Pressed = true
  2041. char.Head.face.Texture = "rbxassetid://176204308"
  2042. Eyes.Text = 'Eye 1'
  2043. wait()
  2044. eye3 = false
  2045. eye1 = true
  2046. end
  2047. if eye1 == true and Pressed == false then
  2048. Pressed = true
  2049. char.Head.face.Texture = "rbxassetid://176210835"
  2050. Eyes.Text = 'Eye 2'
  2051. wait()
  2052. eye1 = false
  2053. eye2 = true
  2054. end
  2055. if eye2 == true and Pressed == false then
  2056. Pressed = true
  2057. char.Head.face.Texture = "rbxassetid://176206791"
  2058. Eyes.Text = 'Eye 3'
  2059. wait()
  2060. eye2 = false
  2061. eye3 = true
  2062. end
  2063. wait()
  2064. Pressed = false
  2065. end)
  2066. -- =====================================================================
  2067. mask.MouseButton1Down:connect(function()
  2068. if MaskOn == true and Pressed == false then
  2069. Mask.Transparency = 1
  2070. Pressed = true
  2071. mask.BackgroundColor3 = Color3.new(1,.5,.5)
  2072. wait()
  2073. MaskOn = false
  2074. MaskOff = true
  2075. end
  2076. if MaskOff == true and Pressed == false then
  2077. Mask.Transparency = 0
  2078. Pressed = true
  2079. mask.BackgroundColor3 = Color3.new(.5,1,.5)
  2080. wait()
  2081. MaskOn = true
  2082. MaskOff = false
  2083. end
  2084. wait()
  2085. Pressed = false
  2086. end)
  2087. -- =====================================================================
  2088. Shirtset.MouseButton1Down:connect(function()
  2089. char049.Shirt.ShirtTemplate = "rbxassetid://" .. ColTex3.Text
  2090. end)
  2091. -- =====================================================================
  2092. Pantsset.MouseButton1Down:connect(function()
  2093. char049.Pants.PantsTemplate = "rbxassetid://" .. ColTex4.Text
  2094. end)
  2095. -- =====================================================================
  2096. Bunny.MouseButton1Down:connect(function()
  2097. --------------
  2098. MaskOn = true
  2099. MaskOff = false
  2100. --------------
  2101. Anim2 = false
  2102. --------------
  2103. eye1 = true
  2104. eye2 = false
  2105. eye3 = false
  2106. --------------
  2107. mouth1 = false
  2108. mouth2 = false
  2109. mouth3 = false
  2110. mouth4 = true
  2111. mouth5 = false
  2112. mouth6 = false
  2113. mouth7 = false
  2114. --------------
  2115. bkit0 = false
  2116. bkit1 = true
  2117. bkit2 = false
  2118. --------------
  2119. torso1 = true
  2120. torso2 = false
  2121. --------------
  2122. Tail0 = false
  2123. Tail1 = false
  2124. Tail2 = true
  2125. Tail3 = false
  2126. --------------
  2127. Hair0 = false
  2128. Hair1 = false
  2129. Hair2 = true
  2130. Hair3 = false
  2131. --------------
  2132. Hat0 = false
  2133. Hat1 = false
  2134. Hat2 = true
  2135. Hat3 = false
  2136. --------------
  2137. char.Head.face.Texture = "rbxassetid://176204308"
  2138. Eyes.Text = 'Eye 1'
  2139. --------------
  2140. Mouth.Text = 'Mouth 4'
  2141. newface.Texture = "rbxassetid://186682603"
  2142. Orbd.Transparency = 1
  2143. --------------
  2144. p.Transparency = 0
  2145. pn.Transparency = 0
  2146. pn3.Transparency = 0
  2147. pn4.Transparency = 0
  2148. skin.Transparency = 0
  2149. Bkit.Text = 'Bkit 1'
  2150. --------------
  2151. M69.MeshId = "rbxassetid://48112070"
  2152. M69.Scale = Vector3.new( 1.093, 1, 1)
  2153. Torso2.Text = 'Torso 1'
  2154. --------------
  2155. Tail.Text = 'Tail 2'
  2156. pn5.Transparency = 1
  2157. pn7.Transparency = 1
  2158. pn8.Transparency = 1
  2159. pn9.Transparency = 1
  2160. tail2.Transparency = 0
  2161. tail3.Transparency = 1
  2162. --------------
  2163. hair2.BrickColor = BrickColor.new("Cool yellow")
  2164. Hood.BrickColor = BrickColor.new("Cool yellow")
  2165. pn6.BrickColor = BrickColor.new("Cool yellow")
  2166. --------------
  2167. TpMe2.Text = 'Hair 2'
  2168. Hood.Transparency = 1
  2169. pn6.Transparency = 1
  2170. hair2.Transparency = 0
  2171. --------------
  2172. TpMe.Text = 'Hat 2'
  2173. pn0.Transparency = 1
  2174. hat2.Transparency = 0
  2175. hat3.Transparency = 1
  2176. --------------
  2177. pn.BrickColor = BrickColor.new("Really black")
  2178. p.BrickColor = BrickColor.new("Really black")
  2179. pn0.BrickColor = BrickColor.new("Really black")
  2180. BC.TorsoColor = BrickColor.new("Really black")
  2181. hat2.BrickColor = BrickColor.new("Really black")
  2182. hat3.BrickColor = BrickColor.new("Really black")
  2183. pn5.BrickColor = BrickColor.new("Really black")
  2184. pn7.BrickColor = BrickColor.new("Really black")
  2185. pn8.BrickColor = BrickColor.new("Really black")
  2186. pn9.BrickColor = BrickColor.new("Really black")
  2187. tail3.BrickColor = BrickColor.new("Really black")
  2188. --------------
  2189. BC.HeadColor = BrickColor.new("Pastel brown")
  2190. BC.LeftArmColor = BrickColor.new("Pastel brown")
  2191. BC.LeftLegColor = BrickColor.new("Pastel brown")
  2192. BC.RightArmColor = BrickColor.new("Pastel brown")
  2193. BC.RightLegColor = BrickColor.new("Pastel brown")
  2194. pn3.BrickColor = BrickColor.new("Pastel brown")
  2195. pn4.BrickColor = BrickColor.new("Pastel brown")
  2196. skin.BrickColor = BrickColor.new("Pastel brown")
  2197. --------------
  2198. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=147949556"
  2199. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=145038586"
  2200. --------------
  2201. Mask.Transparency = 0
  2202. mask.BackgroundColor3 = Color3.new(.5,1,.5)
  2203. --------------
  2204. G36K.BackgroundColor3 = Color3.new(.5,1,.5)
  2205. end)
  2206. -- =====================================================================
  2207.  
  2208. Noob.MouseButton1Down:connect(function()
  2209. --------------
  2210. MaskOn = true
  2211. MaskOff = false
  2212. --------------
  2213. Anim2 = true
  2214. --------------
  2215. eye1 = false
  2216. eye2 = false
  2217. eye3 = true
  2218. --------------
  2219. mouth1 = false
  2220. mouth2 = true
  2221. mouth3 = false
  2222. mouth4 = false
  2223. mouth5 = false
  2224. mouth6 = false
  2225. mouth7 = false
  2226. --------------
  2227. bkit0 = true
  2228. bkit1 = false
  2229. bkit2 = false
  2230. --------------
  2231. torso1 = false
  2232. torso2 = true
  2233. --------------
  2234. Tail0 = true
  2235. Tail1 = false
  2236. Tail2 = false
  2237. Tail3 = false
  2238. --------------
  2239. Hair0 = true
  2240. Hair1 = false
  2241. Hair2 = false
  2242. Hair3 = false
  2243. --------------
  2244. Hat0 = true
  2245. Hat1 = false
  2246. Hat2 = false
  2247. Hat3 = false
  2248. --------------
  2249. char.Head.face.Texture = "rbxassetid://176206791"
  2250. Eyes.Text = 'Eye 3'
  2251. --------------
  2252. Mouth.Text = 'Mouth 2'
  2253. newface.Texture = "rbxassetid://186681690"
  2254. Orbd.Transparency = 1
  2255. --------------
  2256. p.Transparency = 1
  2257. pn.Transparency = 1
  2258. pn3.Transparency = 1
  2259. pn4.Transparency = 1
  2260. skin.Transparency = 1
  2261. Bkit.Text = 'Bkit 0'
  2262. --------------
  2263. M69.MeshId = "rbxassetid://456901040"
  2264. M69.Scale = Vector3.new( 1, 1, 1)
  2265. Torso2.Text = 'Torso 2'
  2266. --------------
  2267. Tail.Text = 'Tail 0'
  2268. pn5.Transparency = 1
  2269. pn7.Transparency = 1
  2270. pn8.Transparency = 1
  2271. pn9.Transparency = 1
  2272. tail2.Transparency = 1
  2273. tail3.Transparency = 1
  2274. --------------
  2275. hair2.BrickColor = BrickColor.new("Black")
  2276. Hood.BrickColor = BrickColor.new("Black")
  2277. pn6.BrickColor = BrickColor.new("Black")
  2278. --------------
  2279. TpMe2.Text = 'Hair 0'
  2280. Hood.Transparency = 1
  2281. pn6.Transparency = 1
  2282. hair2.Transparency = 1
  2283. --------------
  2284. TpMe.Text = 'Hat 0'
  2285. pn0.Transparency = 1
  2286. hat2.Transparency = 1
  2287. hat3.Transparency = 1
  2288. --------------
  2289. pn.BrickColor = BrickColor.new("Deep blue")
  2290. p.BrickColor = BrickColor.new("Deep blue")
  2291. pn0.BrickColor = BrickColor.new("Deep blue")
  2292. BC.TorsoColor = BrickColor.new("Deep blue")
  2293. hat2.BrickColor = BrickColor.new("Deep blue")
  2294. hat3.BrickColor = BrickColor.new("Deep blue")
  2295. pn5.BrickColor = BrickColor.new("Deep blue")
  2296. pn7.BrickColor = BrickColor.new("Deep blue")
  2297. pn8.BrickColor = BrickColor.new("Deep blue")
  2298. pn9.BrickColor = BrickColor.new("Deep blue")
  2299. tail3.BrickColor = BrickColor.new("Deep blue")
  2300. --------------
  2301. BC.HeadColor = BrickColor.new("Bright yellow")
  2302. BC.LeftArmColor = BrickColor.new("Bright yellow")
  2303. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  2304. BC.RightArmColor = BrickColor.new("Bright yellow")
  2305. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  2306. pn3.BrickColor = BrickColor.new("Bright yellow")
  2307. pn4.BrickColor = BrickColor.new("Bright yellow")
  2308. skin.BrickColor = BrickColor.new("Bright yellow")
  2309. --------------
  2310. char049.Shirt.ShirtTemplate = "rbxassetid://"
  2311. char049.Pants.PantsTemplate = "rbxassetid://"
  2312. --------------
  2313. Mask.Transparency = 1
  2314. mask.BackgroundColor3 = Color3.new(1,.5,.5)
  2315. --------------
  2316. G36K.BackgroundColor3 = Color3.new(1,.5,.5)
  2317. end)
  2318.  
  2319. -- =====================================================================
  2320. Kitty.MouseButton1Down:connect(function()
  2321.  
  2322. --------------
  2323. MaskOn = true
  2324. MaskOff = false
  2325. --------------
  2326. Anim2 = false
  2327. --------------
  2328. eye1 = false
  2329. eye2 = true
  2330. eye3 = false
  2331. --------------
  2332. mouth1 = false
  2333. mouth2 = false
  2334. mouth3 = false
  2335. mouth4 = true
  2336. mouth5 = false
  2337. mouth6 = false
  2338. mouth7 = false
  2339. --------------
  2340. bkit0 = false
  2341. bkit1 = true
  2342. bkit2 = false
  2343. --------------
  2344. torso1 = true
  2345. torso2 = false
  2346. --------------
  2347. Tail0 = false
  2348. Tail1 = false
  2349. Tail2 = false
  2350. Tail3 = true
  2351. --------------
  2352. Hair0 = false
  2353. Hair1 = true
  2354. Hair2 = false
  2355. Hair3 = false
  2356. --------------
  2357. Hat0 = false
  2358. Hat1 = false
  2359. Hat2 = false
  2360. Hat3 = true
  2361. --------------
  2362. char.Head.face.Texture = "rbxassetid://176210835"
  2363. Eyes.Text = 'Eye 2'
  2364. --------------
  2365. Mouth.Text = 'Mouth 4'
  2366. newface.Texture = "rbxassetid://186682603"
  2367. Orbd.Transparency = 1
  2368. --------------
  2369. p.Transparency = 0
  2370. pn.Transparency = 0
  2371. pn3.Transparency = 0
  2372. pn4.Transparency = 0
  2373. skin.Transparency = 0
  2374. Bkit.Text = 'Bkit 1'
  2375. --------------
  2376. M69.MeshId = "rbxassetid://48112070"
  2377. M69.Scale = Vector3.new( 1.093, 1, 1)
  2378. Torso2.Text = 'Torso 1'
  2379. --------------
  2380. Tail.Text = 'Tail 3'
  2381. pn5.Transparency = 1
  2382. pn7.Transparency = 1
  2383. pn8.Transparency = 1
  2384. pn9.Transparency = 1
  2385. tail2.Transparency = 1
  2386. tail3.Transparency = 0
  2387. --------------
  2388. hair2.BrickColor = BrickColor.new("White")
  2389. Hood.BrickColor = BrickColor.new("White")
  2390. pn6.BrickColor = BrickColor.new("White")
  2391. --------------
  2392. TpMe2.Text = 'Hair 1'
  2393. Hood.Transparency = 0
  2394. pn6.Transparency = 0
  2395. hair2.Transparency = 0
  2396. --------------
  2397. TpMe.Text = 'Hat 3'
  2398. pn0.Transparency = 1
  2399. hat2.Transparency = 1
  2400. hat3.Transparency = 0
  2401. --------------
  2402. pn.BrickColor = BrickColor.new("Really black")
  2403. p.BrickColor = BrickColor.new("Really black")
  2404. pn0.BrickColor = BrickColor.new("Really black")
  2405. BC.TorsoColor = BrickColor.new("Really black")
  2406. hat2.BrickColor = BrickColor.new("Really black")
  2407. hat3.BrickColor = BrickColor.new("Really black")
  2408. pn5.BrickColor = BrickColor.new("Really black")
  2409. pn7.BrickColor = BrickColor.new("Really black")
  2410. pn8.BrickColor = BrickColor.new("Really black")
  2411. pn9.BrickColor = BrickColor.new("Really black")
  2412. tail3.BrickColor = BrickColor.new("Really black")
  2413. --------------
  2414. BC.HeadColor = BrickColor.new("Fossil")
  2415. BC.LeftArmColor = BrickColor.new("Fossil")
  2416. BC.LeftLegColor = BrickColor.new("Fossil")
  2417. BC.RightArmColor = BrickColor.new("Fossil")
  2418. BC.RightLegColor = BrickColor.new("Fossil")
  2419. pn3.BrickColor = BrickColor.new("Fossil")
  2420. pn4.BrickColor = BrickColor.new("Fossil")
  2421. skin.BrickColor = BrickColor.new("Fossil")
  2422. --------------
  2423. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=147949556"
  2424. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=78589488"
  2425. --------------
  2426. Mask.Transparency = 0
  2427. mask.BackgroundColor3 = Color3.new(.5,1,.5)
  2428. --------------
  2429. G36K.BackgroundColor3 = Color3.new(.5,1,.5)
  2430. end)
  2431.  
  2432. -- =====================================================================
  2433.  
  2434.  
  2435.  
  2436.  
  2437.  
  2438.  
  2439.  
  2440.  
  2441.  
  2442. Close.MouseButton1Down:connect(function()
  2443. if Body.Visible == true then
  2444. Body.Visible = false
  2445. Close.Text = '+'
  2446. Title.FontSize = 'Size24'
  2447. Pull.Size = UDim2(0,125,0,12.5)
  2448. elseif Body.Visible == false then
  2449. Body.Visible = true
  2450. Close.Text = 'X'
  2451. Title.FontSize = 'Size48'
  2452. Graf_f.Size = UDim2(0,500,0,50)
  2453. end
  2454. end)
  2455.  
  2456.  
  2457.  
  2458.  
  2459.  
  2460. ---------------------------------------------------------------------------------
  2461.  
  2462.  
  2463.  
  2464.  
  2465.  
  2466.  
  2467.  
  2468.  
  2469. local mesh = Instance.new("SpecialMesh",radio)
  2470. mesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
  2471. mesh.TextureId = "rbxassetid://151760072"
  2472. mesh.Scale = Vector3.new(.7, .7, .7)
  2473.  
  2474.  
  2475.  
  2476.  
  2477.  
  2478.  
  2479.  
  2480.  
  2481.  
  2482.  
  2483.  
  2484.  
  2485.  
  2486.  
  2487.  
  2488.  
  2489. ColTex2.Changed:connect(function()
  2490. sound.SoundId = "rbxassetid://" .. ColTex2.Text
  2491. end)
  2492.  
  2493.  
  2494.  
  2495. while true do
  2496. if Playing then
  2497.  
  2498.  
  2499.  
  2500.  
  2501.  
  2502.  
  2503. mesh.Scale = Vector3.new(.71, .71, .71)
  2504. wait(.000001)
  2505. mesh.Scale = Vector3.new(.709, .709, .709)
  2506. wait(.000001)
  2507. mesh.Scale = Vector3.new(.708, .708, .708)
  2508. wait(.000001)
  2509. mesh.Scale = Vector3.new(.707, .707, .707)
  2510. wait(.000001)
  2511. mesh.Scale = Vector3.new(.706, .706, .706)
  2512. wait(.000001)
  2513. mesh.Scale = Vector3.new(.705, .705, .705)
  2514. wait(.000001)
  2515. mesh.Scale = Vector3.new(.704, .704, .704)
  2516. wait(.000001)
  2517. mesh.Scale = Vector3.new(.703, .703, .703)
  2518. wait(.000001)
  2519. mesh.Scale = Vector3.new(.702, .702, .702)
  2520. wait(.000001)
  2521. mesh.Scale = Vector3.new(.701, .701, .701)
  2522. wait(.000001)
  2523.  
  2524.  
  2525.  
  2526.  
  2527. mesh.Scale = Vector3.new(.7, .7, .7)
  2528. end
  2529. wait(.2)
  2530.  
  2531.  
  2532.  
  2533.  
  2534.  
  2535.  
  2536. end
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