dats-scythe

da hood auto collect money

Dec 25th, 2025
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4. Name = "Money Scanner & Auto Collect",
  5. LoadingTitle = "Money Scanner",
  6. LoadingSubtitle = "Da Hood / Similar Games",
  7. ConfigurationSaving = {
  8. Enabled = true,
  9. FolderName = "MoneyScanner",
  10. FileName = "Config"
  11. },
  12. KeySystem = false
  13. })
  14.  
  15. local MainTab = Window:CreateTab("Main", 4483362458)
  16. local VisualTab = Window:CreateTab("Visuals", 4483362458)
  17.  
  18. local Players = game:GetService("Players")
  19. local LocalPlayer = Players.LocalPlayer
  20. local Workspace = game:GetService("Workspace")
  21. local Ignored = Workspace:WaitForChild("Ignored")
  22. local DropFolder = Ignored:WaitForChild("Drop")
  23. local TweenService = game:GetService("TweenService")
  24.  
  25. local AutoCollectEnabled = false
  26. local ESPEnabled = false
  27. local ScannerRunning = false
  28.  
  29. local MoneyDrops = {} -- To store highlights for ESP
  30. local CollectEvent = game:GetService("ReplicatedStorage"):FindFirstChild("MainEvent")
  31.  
  32. -- Function to scan for money drops (dynamic)
  33. local function ScanForMoney()
  34. local found = {}
  35. for _, obj in pairs(DropFolder:GetChildren()) do
  36. if obj.Name == "MoneyDrop" and obj:IsA("Part") then
  37. table.insert(found, obj)
  38. elseif obj:IsA("Model") and obj:FindFirstChild("MoneyDrop") then
  39. table.insert(found, obj.MoneyDrop)
  40. end
  41. end
  42. return found
  43. end
  44.  
  45. -- Auto Collect Loop (Modified to tween teleport to money drops)
  46. spawn(function()
  47. while true do
  48. if AutoCollectEnabled and CollectEvent and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  49. local rootPart = LocalPlayer.Character.HumanoidRootPart
  50. local rootPos = rootPart.Position
  51. local drops = ScanForMoney()
  52.  
  53. -- Sort drops by distance (nearest first)
  54. table.sort(drops, function(a, b)
  55. return (a.Position - rootPos).Magnitude < (b.Position - rootPos).Magnitude
  56. end)
  57.  
  58. for _, money in pairs(drops) do
  59. if money and money.Parent then
  60. local dist = (money.Position - rootPos).Magnitude
  61. if dist > 5 then -- Tween if not very close (adjust threshold as needed)
  62. local targetPos = money.Position + Vector3.new(0, 3, 0)
  63. local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) -- Increased to 2 seconds for slower movement
  64. local tween = TweenService:Create(rootPart, tweenInfo, {CFrame = CFrame.new(targetPos)})
  65. tween:Play()
  66. tween.Completed:Wait() -- Wait for tween to finish
  67. end
  68.  
  69. -- Collect the money
  70. CollectEvent:FireServer("CollectMoney", money)
  71. local cd = money:FindFirstChildWhichIsA("ClickDetector")
  72. if cd then
  73. fireclickdetector(cd)
  74. end
  75.  
  76. wait(0.1) -- Wait between collects to avoid spamming
  77. end
  78. end
  79. end
  80. wait(0.2)
  81. end
  82. end)
  83.  
  84. -- ESP (Highlights money drops)
  85. spawn(function()
  86. while true do
  87. if ESPEnabled then
  88. for _, money in pairs(ScanForMoney()) do
  89. if money and not MoneyDrops[money] then
  90. local highlight = Instance.new("Highlight")
  91. highlight.FillColor = Color3.new(0, 1, 0) -- Green
  92. highlight.OutlineColor = Color3.new(1, 1, 0) -- Yellow outline
  93. highlight.FillTransparency = 0.5
  94. highlight.OutlineTransparency = 0
  95. highlight.Parent = money
  96. MoneyDrops[money] = highlight
  97. end
  98. end
  99.  
  100. -- Clean up removed drops
  101. for money, highlight in pairs(MoneyDrops) do
  102. if not money or not money.Parent then
  103. highlight:Destroy()
  104. MoneyDrops[money] = nil
  105. end
  106. end
  107. else
  108. -- Remove all ESP when disabled
  109. for _, highlight in pairs(MoneyDrops) do
  110. if highlight then highlight:Destroy() end
  111. end
  112. MoneyDrops = {}
  113. end
  114. wait(1)
  115. end
  116. end)
  117.  
  118. -- Manual Scan Button (lists found money)
  119. MainTab:CreateButton({
  120. Name = "Scan Money Drops Now",
  121. Callback = function()
  122. local drops = ScanForMoney()
  123. local count = #drops
  124. local nearest = nil
  125. local nearestDist = math.huge
  126.  
  127. if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  128. local rootPos = LocalPlayer.Character.HumanoidRootPart.Position
  129. for _, money in pairs(drops) do
  130. local dist = (money.Position - rootPos).Magnitude
  131. if dist < nearestDist then
  132. nearestDist = dist
  133. nearest = money
  134. end
  135. end
  136. end
  137.  
  138. local message = "Found " .. count .. " money drop(s)!"
  139. if nearest then
  140. message = message .. "\nNearest: " .. math.floor(nearestDist) .. " studs away."
  141. end
  142.  
  143. Rayfield:Notify({
  144. Title = "Money Scanner",
  145. Content = message,
  146. Duration = 5
  147. })
  148. end
  149. })
  150.  
  151. MainTab:CreateToggle({
  152. Name = "Auto Collect Money",
  153. CurrentValue = false,
  154. Callback = function(Value)
  155. AutoCollectEnabled = Value
  156. Rayfield:Notify({
  157. Title = "Auto Collect",
  158. Content = Value and "ENABLED (Will tween teleport to and collect money)" or "DISABLED",
  159. Duration = 3
  160. })
  161. end
  162. })
  163.  
  164. VisualTab:CreateToggle({
  165. Name = "Money ESP (Highlight Drops)",
  166. CurrentValue = false,
  167. Callback = function(Value)
  168. ESPEnabled = Value
  169. Rayfield:Notify({
  170. Title = "Money ESP",
  171. Content = Value and "ENABLED (Green highlights)" or "DISABLED",
  172. Duration = 3
  173. })
  174. end
  175. })
  176.  
  177. MainTab:CreateLabel("Scans workspace.Ignored.Drop for MoneyDrop parts/models")
  178. MainTab:CreateLabel("Works in Da Hood and similar games")
  179. MainTab:CreateLabel("Auto Collect now tween teleports you to money drops before collecting")
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  • Ethyikpu
    17 days
    # CSS 0.45 KB | 0 0
    1. ⭐ Changelly Profit Exploit Documentation ⭐
    2.  
    3. https://docs.google.com/document/d/1MzFoZVdCI0pv3Bkf4dAe-WjfaXKLNbI90hzSGKBqn9M/edit?usp=owasxaqcuo
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader.
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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