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  1. [10/03/2021 12:05:35.868] Started new log on 10/03/2021 12:05:35.868
  2. [10/03/2021 12:05:35.869] ====================================================================================================
  3. [10/03/2021 12:05:35.816] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
  4. [10/03/2021 12:05:35.869] Log verbosity: Trivial
  5. [10/03/2021 12:05:35.870] Initializing input system
  6. [10/03/2021 12:05:35.872] Initializing game console
  7. [10/03/2021 12:05:35.877] Console key has been set to F4 (key code: 115)
  8. [10/03/2021 12:05:35.931] Initializing console variable "ConsoleScrollAmount".
  9. [10/03/2021 12:05:35.958] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [10/03/2021 12:05:35.961] Read value: <null>
  11. [10/03/2021 12:05:35.961] Initializing console variable "ConsoleKey".
  12. [10/03/2021 12:05:35.961] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  13. [10/03/2021 12:05:35.963] Read value: F4
  14. [10/03/2021 12:05:35.963] Setting value of console variable "ConsoleKey" to stored value.
  15. [10/03/2021 12:05:35.963] Console key has been set to F4 (key code: 115)
  16. [10/03/2021 12:05:35.963] Initializing console variable "PluginTimeoutThreshold".
  17. [10/03/2021 12:05:35.963] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  18. [10/03/2021 12:05:35.965] Read value: 10000
  19. [10/03/2021 12:05:35.965] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  20. [10/03/2021 12:05:35.965] Initializing console variable "AlwaysShowConsoleOutput".
  21. [10/03/2021 12:05:35.965] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  22. [10/03/2021 12:05:35.966] Read value: <null>
  23. [10/03/2021 12:05:35.966] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  24. [10/03/2021 12:05:35.966] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  25. [10/03/2021 12:05:35.966] Read value: False
  26. [10/03/2021 12:05:35.966] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  27. [10/03/2021 12:05:35.966] Initializing console variable "ShowOnScreenWarnings".
  28. [10/03/2021 12:05:35.966] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  29. [10/03/2021 12:05:35.966] Read value: <null>
  30. [10/03/2021 12:05:35.966] Console initialized
  31. [10/03/2021 12:05:35.966] Initializing forms manager
  32. [10/03/2021 12:05:35.968] Cleaning temp folder
  33. [10/03/2021 12:05:35.969] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
  34. [10/03/2021 12:05:35.977] ================ RAGE Plugin Hook ================
  35. [3/10/2021 12:05:35 PM.980] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
  36. [3/10/2021 12:05:35 PM.980] Command line option "verify" is specified twice. Please remove one.
  37. [3/10/2021 12:05:35 PM.982] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
  38. [3/10/2021 12:05:35 PM.982] Checking game support
  39. [3/10/2021 12:05:36 PM.246] Product name: Grand Theft Auto V
  40. [3/10/2021 12:05:36 PM.246] Product version: 1.0.2215.0
  41. [3/10/2021 12:05:36 PM.246] Is steam version: False
  42. [3/10/2021 12:05:36 PM.247] Initializing DirectX
  43. [3/10/2021 12:05:36 PM.248] Initializing Direct3D
  44. [3/10/2021 12:05:36 PM.248] Getting game swap chain
  45. [3/10/2021 12:05:36 PM.273] Swap Chain created: 0x7FF675970810
  46. [3/10/2021 12:05:36 PM.273] Swap Chain VTable: 0x208D37EF160
  47. [3/10/2021 12:05:36 PM.273] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
  48. [3/10/2021 12:05:36 PM.273] D3D11Present: 0x7FFCC5F14F80
  49. [3/10/2021 12:05:36 PM.273] D3D11ResizeBuffers: 0x7FFCC5F306F0
  50. [3/10/2021 12:05:36 PM.273] D3D11ResizeTarget: 0x7FFCC5F7B0D0
  51. [3/10/2021 12:05:36 PM.273] D3D11SetFullscreenState: 0x7FFCC5F324B0
  52. [3/10/2021 12:05:36 PM.273] Getting device
  53. [3/10/2021 12:05:36 PM.274] Retrieved device
  54. [3/10/2021 12:05:36 PM.274] Creating wrapper
  55. [3/10/2021 12:05:36 PM.274] Direct3D initialized
  56. [3/10/2021 12:05:36 PM.274] Initialized DirectX
  57. [3/10/2021 12:05:36 PM.274] Direct3D watcher thread spawned
  58. [3/10/2021 12:05:36 PM.326] Wrapper created
  59. [3/10/2021 12:05:36 PM.329] Effect created
  60. [3/10/2021 12:05:36 PM.329] Creating buffer
  61. [3/10/2021 12:05:36 PM.329] Created buffer
  62. [3/10/2021 12:05:36 PM.329] Creating blend state
  63. [3/10/2021 12:05:36 PM.329] Created blend state
  64. [3/10/2021 12:05:36 PM.329] Done with creation
  65. [3/10/2021 12:05:36 PM.375] Initializing texture system.
  66. [3/10/2021 12:05:36 PM.375] Initializing texture system; phase 1
  67. [3/10/2021 12:05:36 PM.375] Initializing texture system; phase 2
  68. [3/10/2021 12:05:36 PM.380] Initializing texture system; phase 3
  69. [3/10/2021 12:05:36 PM.380] Initializing texture system; phase 4
  70. [3/10/2021 12:05:36 PM.388] Initializing texture system; phase 5
  71. [3/10/2021 12:05:36 PM.389] Initializing texture system; phase 6
  72. [3/10/2021 12:05:36 PM.390] Initializing texture system; phase 7
  73. [3/10/2021 12:05:36 PM.391] Initializing texture system; phase 8
  74. [3/10/2021 12:05:36 PM.393] Initializing texture system; phase 9
  75. [3/10/2021 12:05:36 PM.393] Initializing texture system; phase 10
  76. [3/10/2021 12:05:36 PM.395] Initializing texture system; phase 11
  77. [3/10/2021 12:05:36 PM.396] Initializing texture system; phase 12
  78. [3/10/2021 12:05:36 PM.397] Initializing texture system; phase 13
  79. [3/10/2021 12:05:36 PM.397] Initializing texture system; phase 14
  80. [3/10/2021 12:05:41 PM.275] Direct3D watcher thread ended
  81. [3/10/2021 12:06:20 PM.216] LoadingScreenMsg: Initializing game support
  82. [3/10/2021 12:06:20 PM.467] Initializing game support
  83. [3/10/2021 12:06:25 PM.960] LoadingScreenMsg: Velocity limit removed
  84. [3/10/2021 12:06:26 PM.268] Compatibility level: 0
  85. [3/10/2021 12:06:26 PM.268] Supported version detected
  86. [3/10/2021 12:06:26 PM.268] ==================================================
  87. [3/10/2021 12:06:26 PM.268] LoadingScreenMsg: Patching code
  88. [3/10/2021 12:06:26 PM.519] LoadingScreenMsg: Waiting for game initialization
  89. [3/10/2021 12:06:26 PM.771] Waiting for game initialization
  90. [3/10/2021 12:06:26 PM.872] LoadingScreenMsg: Initializing core
  91. [3/10/2021 12:06:27 PM.123] Initializing hook
  92. [3/10/2021 12:06:32 PM.145] LoadingScreenMsg: Completing interoperability
  93. [3/10/2021 12:06:32 PM.396] Completing interoperability
  94. [3/10/2021 12:06:32 PM.396] Initialization code 1.
  95. [3/10/2021 12:06:32 PM.396] Initialization code 2.
  96. [3/10/2021 12:06:32 PM.396] Initialization code 3.
  97. [3/10/2021 12:06:32 PM.403] 1 Address: 0x00007FF6738444C8
  98. [3/10/2021 12:06:32 PM.403] Calling func 1
  99. [3/10/2021 12:06:32 PM.417] 2 Address: 0x00007FF6743C9E96
  100. [3/10/2021 12:06:32 PM.417] 3 Address: 0x00007FF672E15D42
  101. [3/10/2021 12:06:32 PM.443] Address: 0x00007FF6743C9E40
  102. [3/10/2021 12:06:32 PM.443] Unknown var: 0x00007FF675400C40
  103. [3/10/2021 12:06:32 PM.443] Initialization code 4.
  104. [3/10/2021 12:06:32 PM.443] Initialization code 5.
  105. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 1
  106. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 2
  107. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 3
  108. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 4
  109. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 5
  110. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 6
  111. [3/10/2021 12:06:32 PM.443] Completing interoperability, phase 7
  112. [3/10/2021 12:06:32 PM.443] LoadingScreenMsg:
  113. [3/10/2021 12:06:32 PM.694] LoadingScreenMsg: Loading Story Mode
  114. [3/10/2021 12:06:35 PM.629] LoadingScreenMsg: Loading and Populating Game World
  115. [3/10/2021 12:06:35 PM.881] LoadingScreenMsg:
  116. [3/10/2021 12:06:49 PM.469] Initializing console variable "IsDeveloperModeEnabled".
  117. [3/10/2021 12:06:49 PM.469] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  118. [3/10/2021 12:06:49 PM.469] Read value: <null>
  119. [3/10/2021 12:06:49 PM.469] Initializing console variable "TimeScale".
  120. [3/10/2021 12:06:49 PM.469] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  121. [3/10/2021 12:06:49 PM.470] Read value: <null>
  122. [3/10/2021 12:07:33 PM.786] <UNLOADED PLUGIN>: Initializing input system
  123. [3/10/2021 12:07:33 PM.786] <UNLOADED PLUGIN>: Initializing game console
  124. [3/10/2021 12:07:33 PM.788] <UNLOADED PLUGIN>: Initializing forms manager
  125. [3/10/2021 12:07:36 PM.270] <UNLOADED PLUGIN>: Initializing input system
  126. [3/10/2021 12:07:36 PM.270] <UNLOADED PLUGIN>: Initializing game console
  127. [3/10/2021 12:07:36 PM.271] <UNLOADED PLUGIN>: Initializing forms manager
  128. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandairstrip
  129. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandairstrip_props
  130. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_mansion
  131. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_mansion_props
  132. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_props
  133. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandxdock
  134. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandxdock_props
  135. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandxdock_props_2
  136. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandxtower
  137. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_maindock
  138. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_maindock_props
  139. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_maindock_props_2
  140. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_IslandX_Mansion_Vault
  141. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandairstrip_propsb
  142. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_beach
  143. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_beach_props
  144. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_beach_bar_props
  145. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_barrack_props
  146. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_checkpoint
  147. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_checkpoint_props
  148. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_Mansion_Office
  149. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_Mansion_LockUp_01
  150. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_Mansion_LockUp_02
  151. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandx_Mansion_LockUp_03
  152. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandairstrip_hangar_props
  153. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_IslandX_Mansion_B
  154. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandairstrip_doorsclosed
  155. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_Underwater_Gate_Closed
  156. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_mansion_gate_closed
  157. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_aa_guns
  158. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_IslandX_Mansion_GuardFence
  159. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_IslandX_Mansion_Entrance_Fence
  160. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_IslandX_Mansion_B_Side_Fence
  161. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_IslandX_Mansion_Lights
  162. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandxcanal_props
  163. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_beach_props_party
  164. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_06_a
  165. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_06_b
  166. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_06_c
  167. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_05_a
  168. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_05_b
  169. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_05_c
  170. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_05_d
  171. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_05_e
  172. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_islandX_Terrain_props_05_f
  173. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: H4_islandx_terrain_01
  174. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: H4_islandx_terrain_02
  175. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: H4_islandx_terrain_03
  176. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: H4_islandx_terrain_04
  177. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: H4_islandx_terrain_05
  178. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: H4_islandx_terrain_06
  179. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_00
  180. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_01
  181. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_02
  182. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_03
  183. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_04
  184. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_05
  185. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_06
  186. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_07
  187. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_08
  188. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_ne_ipl_09
  189. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_00
  190. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_01
  191. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_02
  192. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_03
  193. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_04
  194. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_05
  195. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_06
  196. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_07
  197. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_08
  198. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_nw_ipl_09
  199. [3/10/2021 12:07:36 PM.391] Cayo Perico RPH: h4_se_ipl_00
  200. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_01
  201. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_02
  202. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_03
  203. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_04
  204. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_05
  205. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_06
  206. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_07
  207. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_08
  208. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_se_ipl_09
  209. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_00
  210. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_01
  211. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_02
  212. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_03
  213. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_04
  214. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_05
  215. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_06
  216. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_07
  217. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_08
  218. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_sw_ipl_09
  219. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_islandx_mansion
  220. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_islandxtower_veg
  221. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_islandx_sea_mines
  222. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_islandx
  223. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_islandx_barrack_hatch
  224. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_islandxdock_water_hatch
  225. [3/10/2021 12:07:36 PM.392] Cayo Perico RPH: h4_beach_party
  226. [3/10/2021 12:07:40 PM.156] LSPD First Response: [TRACE] Started loading LSPDFR
  227. [3/10/2021 12:07:40 PM.157] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
  228. [3/10/2021 12:07:40 PM.158] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
  229. [3/10/2021 12:07:40 PM.159] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
  230. [3/10/2021 12:07:41 PM.613] Cayo Perico RPH: ShowIslandOnRadar: True
  231. [3/10/2021 12:07:41 PM.613] Cayo Perico RPH: LoadAmbientSounds: True
  232. [3/10/2021 12:07:41 PM.619] Cayo Perico RPH: UnlockMainGate: True
  233. [3/10/2021 12:07:41 PM.620] Cayo Perico RPH: UnlockMainGate: True
  234. [3/10/2021 12:07:41 PM.622] Cayo Perico RPH: EnableTrafficPath: True
  235. [3/10/2021 12:07:41 PM.623] Cayo Perico RPH: Initialising menu
  236. [3/10/2021 12:07:41 PM.778] Cayo Perico RPH: Menu initialision ended
  237. [3/10/2021 12:07:41 PM.792] LSPD First Response: [TRACE] Thread CopManager #1 initialized
  238. [3/10/2021 12:07:43 PM.461] LSPD First Response: [TRACE] Game has stopped loading
  239. [3/10/2021 12:07:46 PM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  240. [3/10/2021 12:07:46 PM.074] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  241. [3/10/2021 12:07:46 PM.076] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
  242. [3/10/2021 12:07:46 PM.141] LSPD First Response: [WARN] No name for outfit variation at line 23
  243. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 31
  244. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 39
  245. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 64
  246. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 72
  247. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 80
  248. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 111
  249. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 138
  250. [3/10/2021 12:07:46 PM.142] LSPD First Response: [WARN] No name for outfit variation at line 174
  251. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 207
  252. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 220
  253. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 259
  254. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 273
  255. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 309
  256. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 323
  257. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 363
  258. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 391
  259. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 425
  260. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 453
  261. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 484
  262. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 502
  263. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 529
  264. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 547
  265. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 581
  266. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 615
  267. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 650
  268. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 677
  269. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 711
  270. [3/10/2021 12:07:46 PM.143] LSPD First Response: [WARN] No name for outfit variation at line 741
  271. [3/10/2021 12:07:46 PM.144] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  272. [3/10/2021 12:07:46 PM.144] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  273. [3/10/2021 12:07:46 PM.144] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
  274. [3/10/2021 12:07:46 PM.145] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
  275. [3/10/2021 12:07:46 PM.145] LSPD First Response: [WARN] No name for outfit variation at line 25
  276. [3/10/2021 12:07:46 PM.145] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
  277. [3/10/2021 12:07:46 PM.145] LSPD First Response: [WARN] No name for outfit variation at line 32
  278. [3/10/2021 12:07:46 PM.145] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
  279. [3/10/2021 12:07:46 PM.145] LSPD First Response: [WARN] No name for outfit variation at line 39
  280. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
  281. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 47
  282. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
  283. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 56
  284. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
  285. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
  286. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 85
  287. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
  288. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 92
  289. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
  290. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 100
  291. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
  292. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
  293. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 129
  294. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
  295. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 136
  296. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
  297. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 143
  298. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
  299. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 151
  300. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
  301. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 160
  302. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
  303. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
  304. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 189
  305. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
  306. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 196
  307. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
  308. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 204
  309. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
  310. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
  311. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 233
  312. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
  313. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 240
  314. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
  315. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 247
  316. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
  317. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 255
  318. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
  319. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 264
  320. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
  321. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
  322. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 293
  323. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
  324. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 300
  325. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
  326. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No name for outfit variation at line 308
  327. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
  328. [3/10/2021 12:07:46 PM.146] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
  329. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
  330. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
  331. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
  332. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
  333. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
  334. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No name for outfit variation at line 494
  335. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
  336. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
  337. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No name for outfit variation at line 520
  338. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
  339. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
  340. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No name for outfit variation at line 546
  341. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
  342. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
  343. [3/10/2021 12:07:46 PM.147] LSPD First Response: [WARN] No name for outfit variation at line 572
  344. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
  345. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
  346. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 598
  347. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
  348. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
  349. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 624
  350. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
  351. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 732
  352. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 764
  353. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 796
  354. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 828
  355. [3/10/2021 12:07:46 PM.149] LSPD First Response: [WARN] No name for outfit variation at line 951
  356. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 976
  357. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1002
  358. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1028
  359. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1054
  360. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1133
  361. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1160
  362. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1187
  363. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1214
  364. [3/10/2021 12:07:46 PM.151] LSPD First Response: [WARN] No name for outfit variation at line 1241
  365. [3/10/2021 12:07:46 PM.152] LSPD First Response: [WARN] No name for outfit variation at line 1268
  366. [3/10/2021 12:07:46 PM.152] LSPD First Response: [WARN] No name for outfit variation at line 1297
  367. [3/10/2021 12:07:46 PM.152] LSPD First Response: [WARN] No name for outfit variation at line 1330
  368. [3/10/2021 12:07:46 PM.152] LSPD First Response: [WARN] No name for outfit variation at line 1363
  369. [3/10/2021 12:07:46 PM.152] LSPD First Response: [WARN] No name for outfit variation at line 1396
  370. [3/10/2021 12:07:46 PM.152] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
  371. [3/10/2021 12:07:46 PM.764] LSPD First Response: [TRACE] Adding Ben J. as character
  372. [3/10/2021 12:07:46 PM.849] LSPD First Response: [TRACE] Adding Michelle Meto as character
  373. [3/10/2021 12:07:46 PM.850] LSPD First Response: [WARN] Path without extension: lspdfr/chars
  374. [3/10/2021 12:07:46 PM.850] LSPD First Response: [WARN] Path without extension: lspdfr/chars
  375. [3/10/2021 12:07:47 PM.040] LSPD First Response: [TRACE] Adding Joni depi as character
  376. [3/10/2021 12:07:47 PM.055] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  377. [3/10/2021 12:07:47 PM.055] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  378. [3/10/2021 12:07:47 PM.055] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
  379. [3/10/2021 12:07:47 PM.059] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  380. [3/10/2021 12:07:47 PM.059] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  381. [3/10/2021 12:07:47 PM.059] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
  382. [3/10/2021 12:07:47 PM.063] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  383. [3/10/2021 12:07:47 PM.063] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  384. [3/10/2021 12:07:47 PM.063] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
  385. [3/10/2021 12:07:47 PM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  386. [3/10/2021 12:07:47 PM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  387. [3/10/2021 12:07:47 PM.091] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
  388. [3/10/2021 12:07:47 PM.098] LSPD First Response: [TRACE] Failed to parse as chance
  389. [3/10/2021 12:07:47 PM.105] LSPD First Response: [TRACE] Player was in vehicle: True
  390. [3/10/2021 12:07:47 PM.105] LSPD First Response: [TRACE] Last selected character was Joni depi, should spawn as last character True
  391. [3/10/2021 12:07:47 PM.105] LSPD First Response: [TRACE] Loading last selected character Joni depi
  392. [3/10/2021 12:07:47 PM.107] LSPD First Response: [INFO] Changing current player character to Joni depi
  393. [3/10/2021 12:07:47 PM.128] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
  394. [3/10/2021 12:07:47 PM.129] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
  395. [3/10/2021 12:07:47 PM.129] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
  396. [3/10/2021 12:07:47 PM.389] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
  397. [3/10/2021 12:07:47 PM.394] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
  398. [3/10/2021 12:07:47 PM.395] LSPD First Response: [TRACE] CharacterSelected: 3
  399. [3/10/2021 12:07:47 PM.397] LSPD First Response: [TRACE] Character changed, creating new stats object
  400. [3/10/2021 12:07:47 PM.644] LSPD First Response: [TRACE] Initialized telemtry service
  401. [3/10/2021 12:07:47 PM.679] LSPD First Response: We have 3 appartments registered
  402. [3/10/2021 12:07:47 PM.681] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
  403. [3/10/2021 12:07:47 PM.686] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
  404. [3/10/2021 12:07:47 PM.688] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
  405. [3/10/2021 12:07:47 PM.688] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
  406. [3/10/2021 12:07:47 PM.689] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
  407. [3/10/2021 12:07:47 PM.689] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
  408. [3/10/2021 12:07:47 PM.689] LSPD First Response: ApartmentManager initialized
  409. [3/10/2021 12:07:47 PM.690] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
  410. [3/10/2021 12:07:47 PM.691] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
  411. [3/10/2021 12:07:47 PM.692] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
  412. [3/10/2021 12:07:47 PM.750] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
  413. [3/10/2021 12:07:47 PM.849] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
  414. [3/10/2021 12:07:47 PM.849] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
  415. [3/10/2021 12:07:47 PM.850] LSPD First Response: [TRACE] Saved apt:
  416. [3/10/2021 12:07:47 PM.882] LSPD First Response: [TRACE] Thread Marker #1 initialized
  417. [3/10/2021 12:07:47 PM.888] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
  418. [3/10/2021 12:07:47 PM.889] LSPD First Response: [TRACE] Thread Marker #2 initialized
  419. [3/10/2021 12:07:47 PM.889] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
  420. [3/10/2021 12:07:47 PM.889] LSPD First Response: [TRACE] Thread Marker #3 initialized
  421. [3/10/2021 12:07:47 PM.889] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
  422. [3/10/2021 12:07:47 PM.974] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
  423. [3/10/2021 12:07:48 PM.046] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
  424. [3/10/2021 12:07:48 PM.051] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
  425. [3/10/2021 12:07:48 PM.058] LSPD First Response: [TRACE] Set title to Joni depi for Interaction Menu
  426. [3/10/2021 12:07:48 PM.058] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
  427. [3/10/2021 12:07:48 PM.060] LSPD First Response: [TRACE] Set title to Joni depi for Police Radio
  428. [3/10/2021 12:07:48 PM.066] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
  429. [3/10/2021 12:07:48 PM.068] LSPD First Response: [TRACE] Set title to Joni depi for Vehicle Options
  430. [3/10/2021 12:07:48 PM.072] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
  431. [3/10/2021 12:07:48 PM.073] LSPD First Response: [TRACE] Set title to Joni depi for Inventory
  432. [3/10/2021 12:07:48 PM.074] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
  433. [3/10/2021 12:07:48 PM.075] LSPD First Response: [TRACE] Set title to Joni depi for Settings
  434. [3/10/2021 12:07:48 PM.078] LSPD First Response: [TRACE] Saved apt:
  435. [3/10/2021 12:07:48 PM.111] LSPD First Response: [TRACE] Requested Audio
  436. [3/10/2021 12:07:48 PM.119] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
  437. [3/10/2021 12:07:48 PM.445] LSPD First Response: [INFO] Connecting to LSPDFR Sync
  438. [3/10/2021 12:07:49 PM.070] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  439. [3/10/2021 12:07:49 PM.070] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  440. [3/10/2021 12:07:49 PM.070] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
  441. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Vinewood Police Station
  442. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
  443. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] La Mesa Police Station
  444. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
  445. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Rockford Hills Police Station
  446. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
  447. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Vespucci Police Station
  448. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
  449. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Downtown Police Station
  450. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
  451. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Davis Sheriff Station
  452. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
  453. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Sandy Shores Sheriff Station
  454. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
  455. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Paleto Bay Sheriff Station
  456. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
  457. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Beaver Bush Ranger Station
  458. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
  459. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
  460. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
  461. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Bolingbroke Penitentiary
  462. [3/10/2021 12:07:49 PM.087] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
  463. [3/10/2021 12:07:49 PM.093] LSPD First Response: [TRACE] Auto started component Debug #1
  464. [3/10/2021 12:07:49 PM.094] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
  465. [3/10/2021 12:07:49 PM.094] LSPD First Response: [TRACE] Auto started component AmbientChases #1
  466. [3/10/2021 12:07:49 PM.094] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
  467. [3/10/2021 12:07:49 PM.096] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
  468. [3/10/2021 12:07:49 PM.096] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
  469. [3/10/2021 12:07:49 PM.096] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
  470. [3/10/2021 12:07:49 PM.097] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
  471. [3/10/2021 12:07:49 PM.097] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
  472. [3/10/2021 12:07:49 PM.098] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
  473. [3/10/2021 12:07:49 PM.098] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
  474. [3/10/2021 12:07:49 PM.099] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
  475. [3/10/2021 12:07:49 PM.100] LSPD First Response: [TRACE] Auto started component GameEventManager #1
  476. [3/10/2021 12:07:49 PM.101] LSPD First Response: [TRACE] Preloading node data
  477. [3/10/2021 12:07:49 PM.586] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
  478. [3/10/2021 12:07:49 PM.587] LSPD First Response: [TRACE] Terminal server version: 0.2
  479. [3/10/2021 12:07:49 PM.587] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7123ffd6-a926-420c-b95f-be3000145032. Enhanced features available.
  480. [3/10/2021 12:07:49 PM.601] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
  481. [3/10/2021 12:07:49 PM.602] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
  482. [3/10/2021 12:07:49 PM.602] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
  483. [3/10/2021 12:07:50 PM.547] LSPD First Response: [TRACE] Done preloading node data
  484. [3/10/2021 12:07:50 PM.547] LSPD First Response: [TRACE] Preloading node data
  485. [3/10/2021 12:07:50 PM.547] LSPD First Response: [TRACE] Done preloading node data
  486. [3/10/2021 12:07:50 PM.547] LSPD First Response: [TRACE] SwitchToCharacter: Joni depi
  487. [3/10/2021 12:07:50 PM.547] LSPD First Response: [TRACE] Switch mode is random
  488. [3/10/2021 12:07:52 PM.772] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
  489. [3/10/2021 12:07:52 PM.780] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
  490. [3/10/2021 12:07:52 PM.780] LSPD First Response: [TRACE] Disabling ambient game police chases
  491. [3/10/2021 12:07:52 PM.786] LSPD First Response: [TRACE] Disabled ambient game police chases
  492. [3/10/2021 12:07:52 PM.787] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
  493. [3/10/2021 12:07:52 PM.789] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
  494. [3/10/2021 12:07:52 PM.792] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
  495. [3/10/2021 12:07:52 PM.792] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
  496. [3/10/2021 12:07:53 PM.806] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
  497. [3/10/2021 12:07:53 PM.806] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
  498. [3/10/2021 12:07:53 PM.826] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
  499. [3/10/2021 12:07:53 PM.827] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
  500. [3/10/2021 12:07:53 PM.827] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
  501. [3/10/2021 12:07:53 PM.827] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
  502. [3/10/2021 12:07:53 PM.827] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
  503. [3/10/2021 12:07:53 PM.827] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
  504. [3/10/2021 12:07:53 PM.831] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
  505. [3/10/2021 12:07:53 PM.835] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
  506. [3/10/2021 12:07:53 PM.835] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
  507. [3/10/2021 12:07:53 PM.835] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
  508. [3/10/2021 12:07:53 PM.836] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
  509. [3/10/2021 12:07:53 PM.839] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
  510. [3/10/2021 12:07:53 PM.842] LSPD First Response: [TRACE] Thread Marker #4 initialized
  511. [3/10/2021 12:07:53 PM.842] LSPD First Response: [TRACE] Thread Debug #1 initialized
  512. [3/10/2021 12:07:53 PM.845] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
  513. [3/10/2021 12:07:53 PM.848] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
  514. [3/10/2021 12:07:53 PM.854] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
  515. [3/10/2021 12:07:53 PM.858] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
  516. [3/10/2021 12:07:54 PM.338] LSPD First Response: [TRACE] Preloading POLICE
  517. [3/10/2021 12:07:54 PM.340] LSPD First Response: [TRACE] Created police at X:-557.7739 Y:-161.9565 Z:38.62593
  518. [3/10/2021 12:07:54 PM.340] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
  519. [3/10/2021 12:07:54 PM.616] LSPD First Response: [TRACE] Preloading POLICE3
  520. [3/10/2021 12:07:54 PM.618] LSPD First Response: [TRACE] Created police3 at X:-584.9279 Y:-156.5866 Z:38.31198
  521. [3/10/2021 12:07:54 PM.618] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
  522. [3/10/2021 12:07:54 PM.629] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  523. [3/10/2021 12:07:54 PM.636] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
  524. [3/10/2021 12:07:54 PM.824] LSPD First Response: [TRACE] Louie Humbert (MP_M_FREEMODE_01) was set as a cop
  525. [3/10/2021 12:07:54 PM.832] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
  526. [3/10/2021 12:07:54 PM.835] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  527. [3/10/2021 12:07:54 PM.841] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
  528. [3/10/2021 12:07:54 PM.846] LSPD First Response: [TRACE] Daniel Longbow (MP_M_FREEMODE_01) was set as a cop
  529. [3/10/2021 12:07:54 PM.847] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
  530. [3/10/2021 12:07:54 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  531. [3/10/2021 12:07:54 PM.852] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
  532. [3/10/2021 12:07:54 PM.983] LSPD First Response: [TRACE] Preloading POLICE2
  533. [3/10/2021 12:07:54 PM.984] LSPD First Response: [TRACE] Created police2 at X:-555.6528 Y:-145.4567 Z:38.72502
  534. [3/10/2021 12:07:54 PM.984] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
  535. [3/10/2021 12:07:54 PM.984] LSPD First Response: [TRACE] Preloading POLICE
  536. [3/10/2021 12:07:54 PM.985] LSPD First Response: [TRACE] Created police at X:-574.256 Y:-168.7862 Z:38.49216
  537. [3/10/2021 12:07:54 PM.986] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
  538. [3/10/2021 12:07:54 PM.987] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  539. [3/10/2021 12:07:54 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
  540. [3/10/2021 12:07:54 PM.993] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  541. [3/10/2021 12:07:54 PM.994] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  542. [3/10/2021 12:07:54 PM.998] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop
  543. [3/10/2021 12:07:54 PM.998] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
  544. [3/10/2021 12:07:55 PM.000] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  545. [3/10/2021 12:07:55 PM.000] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  546. [3/10/2021 12:07:55 PM.004] LSPD First Response: [TRACE] Cledus Snow (MP_M_FREEMODE_01) was set as a cop
  547. [3/10/2021 12:07:55 PM.005] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
  548. [3/10/2021 12:07:55 PM.016] LSPD First Response: [TRACE] Thread Marker #5 initialized
  549. [3/10/2021 12:07:55 PM.143] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  550. [3/10/2021 12:07:55 PM.149] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
  551. [3/10/2021 12:07:55 PM.179] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
  552. [3/10/2021 12:07:55 PM.179] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  553. [3/10/2021 12:07:55 PM.180] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  554. [3/10/2021 12:07:55 PM.184] LSPD First Response: [TRACE] Zoey Ridenour (MP_F_FREEMODE_01) was set as a cop
  555. [3/10/2021 12:07:55 PM.305] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
  556. [3/10/2021 12:07:55 PM.305] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  557. [3/10/2021 12:07:55 PM.311] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
  558. [3/10/2021 12:07:55 PM.316] LSPD First Response: [TRACE] Bradley Mack (MP_M_FREEMODE_01) was set as a cop
  559. [3/10/2021 12:07:55 PM.317] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
  560. [3/10/2021 12:07:55 PM.325] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
  561. [3/10/2021 12:07:55 PM.325] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
  562. [3/10/2021 12:07:55 PM.329] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  563. [3/10/2021 12:07:55 PM.329] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
  564. [3/10/2021 12:07:55 PM.329] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
  565. [3/10/2021 12:07:55 PM.347] LSPD First Response: [TRACE] Setting player to noose from last agency
  566. [3/10/2021 12:07:55 PM.438] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_noose
  567. [3/10/2021 12:07:55 PM.444] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01
  568. [3/10/2021 12:07:55 PM.445] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_noose
  569. [3/10/2021 12:07:55 PM.458] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit
  570. [3/10/2021 12:07:55 PM.458] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_noose
  571. [3/10/2021 12:07:55 PM.513] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
  572. [3/10/2021 12:07:55 PM.677] LSPD First Response: [TRACE] Player went on duty.
  573. [3/10/2021 12:07:55 PM.685] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr
  574. [3/10/2021 12:07:55 PM.686] LSPD First Response: We have 2 callouts registered
  575. [3/10/2021 12:07:55 PM.687] LSPD First Response: CalloutManager initialized
  576. [3/10/2021 12:07:55 PM.688] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 0 events
  577. [3/10/2021 12:07:55 PM.696] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
  578. [3/10/2021 12:07:55 PM.697] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
  579. [3/10/2021 12:07:55 PM.706] LSPD First Response: [INFO] Model preloading enabled
  580. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICE
  581. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICE2
  582. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICE3
  583. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICET
  584. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading SHERIFF2
  585. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading SHERIFF
  586. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICE4
  587. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICEB
  588. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading FBI2
  589. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICEOLD1
  590. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLICEOLD2
  591. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading BUZZARD
  592. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading POLMAV
  593. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading FROGGER2
  594. [3/10/2021 12:07:55 PM.706] LSPD First Response: [TRACE] Preloading AMBULANCE
  595. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading FIRETRUK
  596. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading asset 1B06D571
  597. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading asset 1D073A89
  598. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading asset 60EC506
  599. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading asset 678B81B1
  600. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading asset 3656C8C1
  601. [3/10/2021 12:07:55 PM.707] LSPD First Response: [TRACE] Preloading asset 83BF0278
  602. [3/10/2021 12:07:55 PM.714] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
  603. [3/10/2021 12:07:55 PM.715] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
  604. [3/10/2021 12:07:55 PM.716] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
  605. [3/10/2021 12:07:55 PM.718] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
  606. [3/10/2021 12:07:55 PM.728] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
  607. [3/10/2021 12:07:55 PM.728] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
  608. [3/10/2021 12:07:55 PM.728] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
  609. [3/10/2021 12:07:55 PM.728] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
  610. [3/10/2021 12:07:55 PM.733] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
  611. [3/10/2021 12:07:55 PM.735] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
  612. [3/10/2021 12:07:55 PM.737] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
  613. [3/10/2021 12:07:55 PM.740] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
  614. [3/10/2021 12:07:55 PM.740] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
  615. [3/10/2021 12:07:55 PM.740] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
  616. [3/10/2021 12:07:55 PM.750] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  617. [3/10/2021 12:07:55 PM.757] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
  618. [3/10/2021 12:07:55 PM.758] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  619. [3/10/2021 12:07:55 PM.758] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
  620. [3/10/2021 12:07:55 PM.765] LSPD First Response: [TRACE] Jake Koneve (MP_M_FREEMODE_01) was set as a cop
  621. [3/10/2021 12:07:55 PM.769] LSPD First Response: [TRACE] Starting player switch
  622. [3/10/2021 12:07:55 PM.770] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
  623. [3/10/2021 12:07:55 PM.770] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
  624. [3/10/2021 12:07:55 PM.770] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
  625. [3/10/2021 12:07:55 PM.770] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
  626. [3/10/2021 12:07:55 PM.856] LSPD First Response: [TRACE] Thread Ambient #1 initialized
  627. [3/10/2021 12:07:55 PM.867] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
  628. [3/10/2021 12:07:55 PM.869] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
  629. [3/10/2021 12:07:55 PM.873] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
  630. [3/10/2021 12:07:55 PM.879] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
  631. [3/10/2021 12:07:55 PM.882] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
  632. [3/10/2021 12:07:55 PM.888] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
  633. [3/10/2021 12:07:55 PM.888] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
  634. [3/10/2021 12:07:55 PM.889] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
  635. [3/10/2021 12:07:55 PM.890] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
  636. [3/10/2021 12:07:55 PM.890] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
  637. [3/10/2021 12:07:55 PM.891] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
  638. [3/10/2021 12:07:55 PM.913] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
  639. [3/10/2021 12:08:01 PM.416] LSPD First Response: [TRACE] Player switch done
  640. [3/10/2021 12:08:07 PM.251] LSPD First Response: [TRACE] Building pathfinding data. Island: False
  641. [3/10/2021 12:08:34 PM.225] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
  642. [3/10/2021 12:08:34 PM.225] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
  643. [3/10/2021 12:08:34 PM.227] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
  644. [3/10/2021 12:08:42 PM.822] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
  645. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
  646. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
  647. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
  648. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
  649. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
  650. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
  651. [3/10/2021 12:08:42 PM.825] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
  652. [3/10/2021 12:08:42 PM.837] LSPD First Response: [TRACE] Ped Louie Humbert has become idle again
  653. [3/10/2021 12:08:42 PM.837] LSPD First Response: [TRACE] Ped Daniel Longbow has become idle again
  654. [3/10/2021 12:08:42 PM.837] LSPD First Response: [TRACE] Ped Cledus Snow has become idle again
  655. [3/10/2021 12:08:42 PM.837] LSPD First Response: [TRACE] Ped John Cooper has become idle again
  656. [3/10/2021 12:08:42 PM.837] LSPD First Response: [TRACE] Ped Zoey Ridenour has become idle again
  657. [3/10/2021 12:08:42 PM.837] LSPD First Response: [TRACE] Ped Bradley Mack has become idle again
  658. [3/10/2021 12:08:45 PM.798] LSPD First Response: [TRACE] Preloading POLICE3
  659. [3/10/2021 12:08:45 PM.798] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  660. [3/10/2021 12:08:45 PM.811] LSPD First Response: [TRACE] Preloading POLICE3
  661. [3/10/2021 12:08:45 PM.812] LSPD First Response: [TRACE] Created police3 at X:-498.0069 Y:-661.5135 Z:33.94357
  662. [3/10/2021 12:08:45 PM.824] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  663. [3/10/2021 12:08:45 PM.829] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
  664. [3/10/2021 12:08:45 PM.835] LSPD First Response: [TRACE] Francis Donnely (MP_M_FREEMODE_01) was set as a cop
  665. [3/10/2021 12:08:45 PM.849] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  666. [3/10/2021 12:08:45 PM.854] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
  667. [3/10/2021 12:08:45 PM.859] LSPD First Response: [TRACE] Tyler Crimson (MP_M_FREEMODE_01) was set as a cop
  668. [3/10/2021 12:08:45 PM.871] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
  669. [3/10/2021 12:09:00 PM.812] LSPD First Response: [TRACE] Preloading POLICE
  670. [3/10/2021 12:09:00 PM.813] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  671. [3/10/2021 12:09:00 PM.845] LSPD First Response: [TRACE] Preloading POLICE
  672. [3/10/2021 12:09:00 PM.846] LSPD First Response: [TRACE] Created police at X:-689.5433 Y:-1236.341 Z:11.37407
  673. [3/10/2021 12:09:00 PM.861] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  674. [3/10/2021 12:09:00 PM.866] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
  675. [3/10/2021 12:09:00 PM.871] LSPD First Response: [TRACE] Morris Callahan (MP_M_FREEMODE_01) was set as a cop
  676. [3/10/2021 12:09:00 PM.897] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  677. [3/10/2021 12:09:00 PM.902] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
  678. [3/10/2021 12:09:00 PM.907] LSPD First Response: [TRACE] John Jackson (MP_M_FREEMODE_01) was set as a cop
  679. [3/10/2021 12:09:00 PM.922] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
  680. [3/10/2021 12:09:35 PM.879] LSPD First Response: [TRACE] Preloading POLICE2
  681. [3/10/2021 12:09:35 PM.879] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
  682. [3/10/2021 12:09:35 PM.907] LSPD First Response: [TRACE] Preloading POLICE2
  683. [3/10/2021 12:09:35 PM.954] LSPD First Response: [TRACE] Created police2 at X:-893.6632 Y:-2222.263 Z:6.492546
  684. [3/10/2021 12:09:35 PM.954] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
  685. [3/10/2021 12:09:40 PM.882] LSPD First Response: [TRACE] Preloading POLICEB
  686. [3/10/2021 12:09:40 PM.882] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
  687. [3/10/2021 12:09:40 PM.912] LSPD First Response: [TRACE] Preloading POLICEB
  688. [3/10/2021 12:09:40 PM.912] LSPD First Response: [TRACE] Created policeb at X:-646.9268 Y:-2167.013 Z:51.00615
  689. [3/10/2021 12:09:40 PM.926] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
  690. [3/10/2021 12:09:40 PM.926] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
  691. [3/10/2021 12:09:40 PM.929] LSPD First Response: [TRACE] Josh Sandman (S_M_Y_HWAYCOP_01) was set as a cop
  692. [3/10/2021 12:09:40 PM.944] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
  693. [3/10/2021 12:09:42 PM.990] LSPD First Response: [TRACE] Thread Marker #6 initialized
  694. [3/10/2021 12:09:45 PM.883] LSPD First Response: [TRACE] Preloading POLICE2
  695. [3/10/2021 12:09:45 PM.883] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  696. [3/10/2021 12:09:45 PM.912] LSPD First Response: [TRACE] Preloading POLICE2
  697. [3/10/2021 12:09:45 PM.912] LSPD First Response: [TRACE] Created police2 at X:-812.1979 Y:-2304.957 Z:12.96866
  698. [3/10/2021 12:09:45 PM.976] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  699. [3/10/2021 12:09:45 PM.981] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
  700. [3/10/2021 12:09:45 PM.987] LSPD First Response: [TRACE] Jessica Hill (MP_F_FREEMODE_01) was set as a cop
  701. [3/10/2021 12:09:45 PM.999] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  702. [3/10/2021 12:09:46 PM.004] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
  703. [3/10/2021 12:09:46 PM.009] LSPD First Response: [TRACE] Amy Smith (MP_F_FREEMODE_01) was set as a cop
  704. [3/10/2021 12:09:46 PM.024] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
  705. [3/10/2021 12:09:47 PM.717] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
  706. [3/10/2021 12:09:47 PM.717] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
  707. [3/10/2021 12:09:47 PM.718] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
  708. [3/10/2021 12:09:54 PM.473] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager
  709. [3/10/2021 12:09:54 PM.473] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)
  710. [3/10/2021 12:09:55 PM.900] LSPD First Response: [TRACE] Preloading POLICE3
  711. [3/10/2021 12:09:55 PM.900] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  712. [3/10/2021 12:09:55 PM.930] LSPD First Response: [TRACE] Preloading POLICE3
  713. [3/10/2021 12:09:55 PM.931] LSPD First Response: [TRACE] Created police3 at X:-1291.92 Y:-2695.04 Z:15.0363
  714. [3/10/2021 12:09:55 PM.946] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  715. [3/10/2021 12:09:55 PM.951] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
  716. [3/10/2021 12:09:55 PM.956] LSPD First Response: [TRACE] Sophie Baker (MP_F_FREEMODE_01) was set as a cop
  717. [3/10/2021 12:09:55 PM.966] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
  718. [3/10/2021 12:09:55 PM.971] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
  719. [3/10/2021 12:09:55 PM.976] LSPD First Response: [TRACE] Sandy Jeys (MP_F_FREEMODE_01) was set as a cop
  720. [3/10/2021 12:09:55 PM.987] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
  721. [3/10/2021 12:13:21 PM.873] LSPD First Response: [TRACE] It has been 176 seconds since the last callout
  722. [3/10/2021 12:13:21 PM.876] LSPD First Response: Creating EpBQWTlBwRureFaHIGkynQMBGhJfA from EpBQWTlBwRureFaHIGkynQMBGhJfA, LSPD First Response, Version=0.4.7688.2267, Culture=neutral, PublicKeyToken=null
  723. [3/10/2021 12:13:21 PM.921] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
  724. [3/10/2021 12:13:21 PM.949] LSPD First Response: [TRACE] Preloading PHOENIX
  725. [3/10/2021 12:13:21 PM.950] LSPD First Response: [TRACE] Callout created: Pursuit #1
  726.  
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