Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- King of Fops
- • Upon running away, The King of Fops will say "Au revoir!", dealing physical damage to all party members with a volley of cannon fire before leaving
- Ladybug Tank
- • On hard mode, this attack [the cannon] may hit three random targets.
- • On hard mode, this attack [the laser] may target all party members.
- Forest Guardian
- • On hard mode, she can do this attack [poisonous spores] without a preparation turn.
- • Instead, after preparing, she will breathe sleepy-time breath, inflicting Sleep on all party members.
- Shock Hornet
- • On hard mode, Shock Hornet may start stretching its legs. When it does this, it is preparing for a powerful attack, and next turn it will dash forward and strike with breathtaking speed, dealing physical damage to one party member and always hitting first.
- Skitter Shaman
- • Skitter Shaman will create a magical shield, granting one enemy the Impenetrable status for one turn. This ability seems to have priority over others
- Peliconcertina
- • On hard mode, after chewing a party member, Peliconcertina will recover some health through natural digestive processes, restoring a portion of its HP.
- Flamingogo
- • Flamingogo will surround itself in a magic barrier, reflecting all magic attacks targeting it for the turn.
- Season Monkey
- • On hard mode, an effect triggers every time Season Monkey changes forms
- • Upon switching to fall, it will become Inspired
- • Upon switching to winter, it will deal magical damage to one party member
- • Upon switching to spring, it will become Motivated
- • Upon switching to summer, it will deal magical damage to one party member
- Sky Guardian
- • On hard mode, it will instead go on a rampage, dealing 150% physical damage to three party members.
- • On hard mode, this attack [lullaby] may target up to three party members.
- Night Guardian
- • Night Guardian will tense its body like a python waiting to strike, and will counter all physical moves dealt to it that turn for 300% physical damage.
- Bog Worm
- • On hard mode, it can do this [hock up something really gross] without a preparation turn.
- Jeff-in-a-Bag (Eyes)
- • On hard mode, this attack [the laser] may target all party members.
- • fire a super hyper mega ultra beam
- Jeff-in-a-Bag (Scissors)
- • Jeff-in-a-Bag will watch you. When it does this, it is preparing for a powerful attack, and next turn, it will tear into you, dealing 150% physical damage to three party members (450% total)
- Jeff-in-a-Bag (Smoke)
- • On hard mode, it can do this [smoke shroud] without a preparation turn
- • On hard mode, when a Jeff-in-the-Bag pops open, it may inflict Afraid on up to two party members
- Martial Artist
- • At the end of each turn, the martial artist may move up a rank, changing into the next color belt in order
- • If a Black Belt does this, it will become a Grandmaster
- Grandmaster
- • Grandmaster will perform a rabbit punch, dealing physical damage to three party members (300% total). On her next turn, she will unleash a ten brick punch, dealing 400% physical damage to one party member.
- • Grandmaster will unleash a lightning-fast leg sweep, going first, dealing physical damage to one party member, and inflicting them with Startled. On her next turn, she will slam into the ground, creating a shockwave, dealing physical damage to all party members
- • Grandmaster will center her chi, healing 25% of her max HP. On her next turn, she will release her chi, dealing magical damage to all party members.
- Sage
- • doesn't seem to have any new actions on hard mode?
- • Can enter a state of cat-like readiness, only under half HP maybe?
- Digital Guardian
- • On hard mode, after chanting, Digital Guardian may cast Fireburst, dealing 200% magical damage to three party members (600% total).
- Corporate Guardian
- • On hard mode, this attack [MP Thief] may target all party members.
- Vendomax
- • On hard mode, Vendomax's regular attack will be replaced by a single-hit rampage, dealing 150% physical damage to one party member
- • On hard mode, this attack hits four times
- Super Yesman
- • At the end of each, as a free action, Super Yesman may flip through a self-help, giving himself the Motivated status.
- Robo-Chan DX
- • On hard mode, Robo-Chan DX will build courage at the start of battle as a free action, preparing herself to explode immediately.
- Science Guardian
- • On hard mode, this [Calculation] will also grant all enemies the Inspired status.
- Redfish
- • Redfish will surround itself in a magic barrier, reflecting all magic attacks targeting it that turn
- • will chomp down SUPER hard after calculation
- Bluefish
- • Bluefish will tense its body like a python waiting to strike, countering all physical attack targeting it that turn for 300% physical damage.
- Hexagon
- • On hard mode, this attack [regular attack] hits two times
- • On hard mode, Hexagon will start the battle with the Anti-Theft status. Attempting to steal an edge from it while it has this status will cause it to immediately replace the edge and reinforce.
- Broadcast Orb
- • Broadcast Orb will study the enemy, inflicting Weakpoint on a party member
- Security Orb
- • At the start of each turn, Security Orb may update its software for optimal killing, increasing its stats permanently
- Counter Orb
- • On hard mode, this attack [Regular Attack] hits two times
- Gusto
- • Gusto asks probing questions, leading to an existential crisis. This inflicts all party members with Unmotivated
- Scorchy
- • On hard mode, this [Space Out] is a preparation action. On the next turn, Scorchy will go on a rampage, dealing 150% physical damage to three party members
- Fire Guardian
- • On hard mode, Fire Guardian will immediately heat up at the start of battle as a free action
- Flesh Orb
- • can do a two-hit rampage after watching you
Advertisement