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- Ver 1.4.0.0-xna [Everest: 2961-azure-a2876]
- 08/08/2021 00:02:15
- System.IndexOutOfRangeException: Index was outside the bounds of the array.
- at Celeste.Mod.Entities.CustomNPC.<Talk>d__28.MoveNext() in D:\a\1\s\Celeste.Mod.mm\Mod\Entities\CustomNPC.cs:line 0
- at Monocle.Coroutine.orig_Update()
- at Monocle.Coroutine.Update() in D:\a\1\s\Celeste.Mod.mm\Patches\Monocle\Coroutine.cs:line 33
- at Monocle.ComponentList.Update()
- at Celeste.NPC.Update()
- at Celeste.Mod.Entities.CustomNPC.Update() in D:\a\1\s\Celeste.Mod.mm\Mod\Entities\CustomNPC.cs:line 98
- at Monocle.EntityList.Update()
- at DMD<Monocle.Scene::Update>(Scene this)
- at Trampoline<Monocle.Scene::Update>?2258024(Scene )
- at TAS.EverestInterop.AutoMute.SceneOnUpdate(orig_Update orig, Scene self) in D:\a\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\EverestInterop\AutoMute.cs:line 115
- at Hook<Monocle.Scene::Update>?8064202(Scene )
- at DMD<Celeste.Level::Update>(Level this)
- at Trampoline<Celeste.Level::Update>?22473195(Level )
- at Celeste.Mod.DJMapHelper.DebugFeatures.LookoutBuilder.LevelOnUpdate(orig_Update orig, Level level) in G:\Game\Steam\SteamApps\common\Celeste\Resource\variant versions\itch-fna\Code\CelesteDJMapHelper\DebugFeatures\LookoutBuilder.cs:line 35
- at Hook<Celeste.Level::Update>?4000694(Level )
- at Trampoline<Celeste.Level::Update>?12170557(Level )
- at ExtendedVariants.Variants.AnxietyEffect.onLevelUpdate(orig_Update orig, Level self)
- at Hook<Celeste.Level::Update>?53339689(Level )
- at Trampoline<Celeste.Level::Update>?28110718(Level )
- at Celeste.Mod.JungleHelper.Entities.MossyWall.onLevelUpdate(orig_Update orig, Level self)
- at Hook<Celeste.Level::Update>?63360549(Level )
- at Trampoline<Celeste.Level::Update>?17796806(Level )
- at Celeste.Mod.SpeedrunTool.Other.BetterMapEditor.AddedOpenDebugMapButton(orig_Update orig, Level self) in D:\a\1\s\SpeedrunTool\Source\Other\BetterMapEditor.cs:line 140
- at Hook<Celeste.Level::Update>?295687(Level )
- at Trampoline<Celeste.Level::Update>?41718555(Level )
- at Celeste.Mod.SpeedrunTool.RoomTimer.RoomTimerManager.Timing(orig_Update orig, Level self) in D:\a\1\s\SpeedrunTool\Source\RoomTimer\RoomTimerManager.cs:line 129
- at Hook<Celeste.Level::Update>?12001019(Level )
- at Trampoline<Celeste.Level::Update>?11339374(Level )
- at Celeste.Mod.SpeedrunTool.RoomTimer.RoomTimerManager.ProcessButtons(orig_Update orig, Level self) in D:\a\1\s\SpeedrunTool\Source\RoomTimer\RoomTimerManager.cs:line 69
- at Hook<Celeste.Level::Update>?4822871(Level )
- at Trampoline<Celeste.Level::Update>?53869708(Level )
- at Celeste.Mod.SpeedrunTool.TeleportRoom.TeleportRoomUtils.LevelOnUpdate(orig_Update orig, Level self) in D:\a\1\s\SpeedrunTool\Source\TeleportRoom\TeleportRoomUtils.cs:line 160
- at Hook<Celeste.Level::Update>?21907854(Level )
- at Trampoline<Celeste.Level::Update>?51196746(Level )
- at Celeste.Mod.SpeedrunTool.SaveLoad.StateManager.CheckButtonsAndUpdateBackdrop(orig_Update orig, Level self) in D:\a\1\s\SpeedrunTool\Source\SaveLoad\StateManager.cs:line 109
- at Hook<Celeste.Level::Update>?53224531(Level )
- at Trampoline<Celeste.Level::Update>?49587330(Level )
- at TAS.EverestInterop.SimplifiedGraphicsFeature.Level_Update(orig_Update orig, Level self) in D:\a\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\EverestInterop\SimplifiedGraphicsFeature.cs:line 183
- at Hook<Celeste.Level::Update>?7926700(Level )
- at Trampoline<Celeste.Level::Update>?6572992(Level )
- at TAS.EverestInterop.Hitboxes.ActualEntityCollideHitbox.LevelOnUpdate(orig_Update orig, Level self) in D:\a\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\EverestInterop\Hitboxes\ActualEntityCollideHitbox.cs:line 42
- at Hook<Celeste.Level::Update>?20653719(Level )
- at Trampoline<Celeste.Level::Update>?59877621(Level )
- at TAS.GameInfo.LevelOnUpdate(orig_Update orig, Level self) in D:\a\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\TAS\GameInfo.cs:line 182
- at Hook<Celeste.Level::Update>?57399787(Level )
- at Trampoline<Celeste.Level::Update>?29029545(Level )
- at Celeste.Mod.SpringCollab2020.Triggers.RemoveLightSourcesTrigger.OnLevelUpdate(orig_Update orig, Level self)
- at Hook<Celeste.Level::Update>?41351944(Level )
- at Trampoline<Celeste.Level::Update>?36571417(Level )
- at Celeste.Mod.SpringCollab2020.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Update orig, Level self)
- at Hook<Celeste.Level::Update>?24522519(Level )
- at Trampoline<Celeste.Level::Update>?47221644(Level )
- at ExtendedVariants.Variants.InvertHorizontalControls.onLevelUpdate(orig_Update orig, Level self)
- at Hook<Celeste.Level::Update>?63856764(Level )
- at Trampoline<Celeste.Level::Update>?2577850(Level )
- at Celeste.Mod.SpeedrunTool.DeathStatistics.DeathStatisticsManager.LevelOnUpdate(orig_Update orig, Level level) in D:\a\1\s\SpeedrunTool\Source\DeathStatistics\DeathStatisticsManager.cs:line 77
- at Hook<Celeste.Level::Update>?46232890(Level )
- at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime)
- at Trampoline<Monocle.Engine::Update>?51291469(Engine , GameTime )
- at Celeste.Mod.SpeedrunTool.Other.RespawnSpeedUtils.RespawnSpeed(orig_Update orig, Engine self, GameTime time) in D:\a\1\s\SpeedrunTool\Source\Other\RespawnSpeedUtils.cs:line 16
- at Hook<Monocle.Engine::Update>?28995877(Engine , GameTime )
- at Trampoline<Monocle.Engine::Update>?7009284(Engine , GameTime )
- at TAS.EverestInterop.Core.Engine_Update(orig_Update orig, Engine self, GameTime gameTime) in D:\a\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\EverestInterop\Core.cs:line 91
- at Hook<Monocle.Engine::Update>?57598084(Engine , GameTime )
- at Trampoline<Monocle.Engine::Update>?7087757(Engine , GameTime )
- at TAS.GameInfo.EngineOnUpdate(orig_Update orig, Engine self, GameTime gameTime) in D:\a\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\CelesteTAS-EverestInterop\TAS\GameInfo.cs:line 166
- at Hook<Monocle.Engine::Update>?30588889(Engine , GameTime )
- at Celeste.Celeste.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at Monocle.Engine.RunWithLogging() in D:\a\1\s\Celeste.Mod.mm\Patches\Monocle\Engine.cs:line 34
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