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- Dock+Roach #1
- Level 4 Earth/Insect
- When Dock+Roach #1 is normal summoned, you may add one "Infestation Fusion" card from your deck to your hand.
- 1600/1350
- Dock+Roach #2
- Level 4 Earth/Insect
- When Dock+Roach #2 is normal or special summoned, you may return one banished "Infestation Fusion" card to your deck.
- 1950/1000
- Dock+Roach #3
- Level 4 Earth/Insect
- When Dock+Roach #3 is normal or special summoned, you may return one "Infestation Fusion" from your graveyard to your deck.
- 1450/1500
- Monstrous Infestation Fusion
- Spell
- Tribute a "Dock+Roach" monster. Banish one monster in either player's field or graveyard that is a valid fusion material for a +Roach fusion monster, and special summon that fusion monster.
- +Roach Motel
- Field Spell
- +Roach monsters you control (except Dock+Roach #1, #2, and #3) can not be targeted by card effects. When a card is banished for the special summon of a +Roach monster, that card's original owner draws a card.
- +Roach Resort
- Continuous Spell
- During your standby phase, inflict damage to your opponent equal to the number of monster types (Beast, Machine, Insect, etc.) you control x 400.
- +Roach Regimen
- Continuous Spell
- Increase the attack of +Roach monsters you control by 400 for each monster type (Beast, Machine, Insect, etc.) you control.
- Shock+Roach
- Level 6 Earth/Insect/Fusion/Effect
- 1 "Dock+Roach" monster + 1 Thunder-type monster
- This card is also treated as a Thunder-type monster. This monster may attack twice during each battle phase. If it destroyed a monster as a result of battle, you may return one of the cards used for its fusion summon to that card's owner's hand.
- 1850/1100
- Hawk+Roach
- Level 6 Earth/Insect/Fusion/Effect
- 1 "Dock+Roach" monster + 1 Winged Beast-type monster
- This card is also treated as a Winged Beast-type monster. If your opponent only controls one type of monster (Beast, Machine, Insect, etc.) this monster can attack directly.
- 2400/550
- Croc+Roach
- Level 6 Earth/Insect/Fusion/Effect
- 1 "Dock+Roach" monster + 1 Reptile-type monster
- This card is also treated as a reptile monster. Monsters your opponent controls lose 200 attack and defense every turn as long as this monster remains face-up on the field.
- Clock+Roach
- Level 6 Earth/Insect/Fusion/Effect
- 1 "Dock+Roach" monster + 1 Machine-type monster
- This card is also treated as a Machine-type monster. Machine type monsters your opponent controls must attack, if able.
- 2150/800
- Block+Roach
- Level 6 Earth/Insect/Fusion/Effect
- 1 "Dock+Roach" monster + 1 monster with 2000 or more defense
- Your opponent can not select other monsters as attack targets. Once per turn each, this monster can not be destroyed by battle or card effects.
- 0/2950
- Warlock+Roach
- Level 8 Earth/Insect/Fusion/Effect
- 1 "Dock+Roach" monster + 1 Spellcaster-type monster
- This card is also treated as a spellcaster-type monster. When this monster attacks, monsters your opponent controls lose 100 attack and defense for every type of monster in your graveyard.
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