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- InstanceBase.cpp ekle
- #ifdef __AUTO_HUNT__
- bool CInstanceBase::IsAutoHuntGhostModeActive()
- {
- return CPythonPlayer::Instance().GetAutoHuntStatus();
- }
- #endif
- /////////////////////////////////////////////////////////////
- InstanceBase.h ekle
- #ifdef __AUTO_HUNT__
- bool IsAutoHuntGhostModeActive();
- #endif
- /////////////////////////////////////////////////////////////
- InstanceBaseBattle.cpp arat ekle
- BOOL CInstanceBase::CheckAdvancing()
- {
- Buraya ekle
- ..
- #ifdef __AUTO_HUNT__
- if (IsPC() && IsAutoHuntGhostModeActive() && IsWalking()) // Yürürken
- //if (IsPC() && IsAutoHuntGhostModeActive() && (IsWalking() || IsAttacking())) // Saldırı Yaparken
- return false;
- #endif
- ////////////////////////////////////////////////////////////////////////////////////////////////////////
- PythonBackground.cpp // arat ekle
- bool CPythonBackground::CheckAdvancing(CInstanceBase * pInstance) // ORHAN
- {
- buraya ekle
- ...
- #ifdef __AUTO_HUNT__
- if (pInstance && pInstance->IsPC() && pInstance->IsAutoHuntGhostModeActive() && pInstance->IsWalking()) // yürürken
- //if (pInstance && pInstance->IsPC() && pInstance->IsAutoHuntGhostModeActive() && (pInstance->IsWalking() || pInstance->IsAttacking())) // Saldırı yaparken
- return false;
- #endif
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////
- dry oto av // bunlara ekle klavye ve mause kontrolleri de eklenmesi gerekiyor.
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