InstanceBase.cpp ekle #ifdef __AUTO_HUNT__ bool CInstanceBase::IsAutoHuntGhostModeActive() { return CPythonPlayer::Instance().GetAutoHuntStatus(); } #endif ///////////////////////////////////////////////////////////// InstanceBase.h ekle #ifdef __AUTO_HUNT__ bool IsAutoHuntGhostModeActive(); #endif ///////////////////////////////////////////////////////////// InstanceBaseBattle.cpp arat ekle BOOL CInstanceBase::CheckAdvancing() { Buraya ekle .. #ifdef __AUTO_HUNT__ if (IsPC() && IsAutoHuntGhostModeActive() && IsWalking()) // Yürürken //if (IsPC() && IsAutoHuntGhostModeActive() && (IsWalking() || IsAttacking())) // Saldırı Yaparken return false; #endif //////////////////////////////////////////////////////////////////////////////////////////////////////// PythonBackground.cpp // arat ekle bool CPythonBackground::CheckAdvancing(CInstanceBase * pInstance) // ORHAN { buraya ekle ... #ifdef __AUTO_HUNT__ if (pInstance && pInstance->IsPC() && pInstance->IsAutoHuntGhostModeActive() && pInstance->IsWalking()) // yürürken //if (pInstance && pInstance->IsPC() && pInstance->IsAutoHuntGhostModeActive() && (pInstance->IsWalking() || pInstance->IsAttacking())) // Saldırı yaparken return false; #endif ///////////////////////////////////////////////////////////////////////////////////////////////////////////// dry oto av // bunlara ekle klavye ve mause kontrolleri de eklenmesi gerekiyor.