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- Thread Pool Size: 8
- Dedicated Thread: Automatically Enabled
- Rise to Ruins InDev 29
- Operating System: Windows 8.1
- GPU Drivers: aticfx64
- GPU Driver Version: 8.17.10.1560
- Maximum JVM Memory: 1799MB
- Display Mode: Full Screen
- Wed Dec 20 20:06:42 EST 2017 INFO:Slick Build #237
- Wed Dec 20 20:06:43 EST 2017 INFO:LWJGL Version: 2.9.3
- Wed Dec 20 20:06:43 EST 2017 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @59Hz
- Wed Dec 20 20:06:43 EST 2017 INFO:TargetDisplayMode: 1920 x 1080 x 32 @59Hz
- Wed Dec 20 20:06:44 EST 2017 INFO:Starting display 1920x1080
- Wed Dec 20 20:06:44 EST 2017 INFO:Use Java PNG Loader = true
- Wed Dec 20 20:06:44 EST 2017 INFO:Controllers not available
- Wed Dec 20 20:06:45 EST 2017 INFO:Initialising sounds..
- Wed Dec 20 20:06:45 EST 2017 INFO:- Sound works
- Wed Dec 20 20:06:45 EST 2017 INFO:- 64 OpenAL source available
- Wed Dec 20 20:06:45 EST 2017 INFO:- Sounds source generated
- Resetting SPLASH
- Loaded Sound: ARROW_HIT
- Loaded Sound: BOW_FIRE
- Loaded Sound: SLING_FIRE
- Loaded Sound: BALLISTA_FIRE
- Loaded Sound: MAGIC_FIRE
- Resetting SPLASH
- Loaded Sound: MAGIC_HIT
- Loaded Sound: MAGIC_BANISH
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Failed to load limbo villagers.
- Failed to load provisioner resources.
- Loading Game
- Font Module: 0
- Save Module: 0
- Time Module: 0
- Sound Module: 0
- Loaded Sound: MAGIC_RECALL
- Loaded Tileset: SAND_TAN (70001) Time: 168
- Loaded Tileset: ROCK_GRAY (60001) Time: 96
- Loaded Tileset: GRAVEL_GRAY (20001) Time: 164
- Loaded Tileset: SANDSTONE_TAN (120001) Time: 89
- Loaded Sound: MAGIC_ATTRACT_FIRE
- Loaded Tileset: GRAVEL_GRAY_ACCENT (20201) Time: 161
- Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 78
- Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 183
- Loaded Tileset: SANDSTONE_TAN_ACCENT (120201) Time: 79
- Loaded Tileset: TREES_BROWN_DEAD (33201) Time: 76
- Loaded Sound: MAGIC_HEAL
- Loaded Tileset: CACTUS_GREEN (150001) Time: 82
- Loaded Tileset: CRYSTAL_RED (100001) Time: 51
- Loaded Tileset: FLOWERS_PURPLE (131601) Time: 103
- Loaded Tileset: TREES_BROWN (30401) Time: 76
- Loaded Tileset: LARGE_FOUNTAIN (3142201) Time: 74
- Loaded Tileset: WATER (40001) Time: 57
- Loaded Tileset: TREES_BROWN_ACCENT (30601) Time: 74
- Loaded Sound: MAGIC_ZAP
- Loaded Tileset: WATER_ACCENT (40201) Time: 117
- Loaded Tileset: BANISH_TOWER (3712201) Time: 71
- Loaded Tileset: BULLET_TOWER (2182201) Time: 64
- Loaded Tileset: FLOWERS_BLUE (130401) Time: 106
- Loaded Sound: MAGIC_HEAL_SPELL
- Loaded Tileset: FLOWERS_PURPLE_ACCENT (131801) Time: 98
- Loaded Tileset: ELEMENTAL_BOLT_TOWER (2122201) Time: 103
- Loaded Tileset: FLOWERS_BLUE_ACCENT (130601) Time: 118
- Loaded Tileset: TREES_DARK_GREEN (32401) Time: 75
- Loaded Tileset: FLOWERS_YELLOW (130801) Time: 99
- Loaded Tileset: TREES_DARK_GREEN_DEAD (33801) Time: 69
- Loaded Sound: DISSOLVE
- Loaded Tileset: BRICKS (80001) Time: 139
- Loaded Tileset: TREES_DARK_GREEN_ACCENT (32601) Time: 83
- Loaded Tileset: SAND_BLACK (70401) Time: 171
- Loaded Tileset: SAND_BLACK_ACCENT (70601) Time: 165
- Loaded Sound: FLAME_FIRE
- Loaded Tileset: SANDSTONE_BLACK (120601) Time: 76
- Loaded Tileset: BOW_TOWER (2322201) Time: 55
- Loaded Tileset: SANDSTONE_BLACK_ACCENT (120801) Time: 70
- Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 125
- Loaded Tileset: FLOWERS_WHITE (131201) Time: 101
- Loaded Sound: METEOR_FIRE
- Loaded Tileset: LOG_PATH (3002001) Time: 125
- Loaded Tileset: FLOWERS_WHITE_ACCENT (131401) Time: 101
- Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 72
- Loaded Tileset: WELL (3042201) Time: 61
- Loaded Tileset: MINING_FACILITY (2092201) Time: 145
- Loaded Sound: METEOR_HIT
- Loaded Tileset: TAR (140001) Time: 551
- Loaded Tileset: KITCHEN (2502201) Time: 84
- Loaded Tileset: HOUSING (4642201) Time: 197
- Loaded Tileset: TAR_ACCENT (140201) Time: 101
- Loaded Sound: PHANTNOM_DART_FIRE
- Map Module: 5186
- Loaded Sound: PHANTNOM_DART_HIT
- Map Bottom FBO: 1405
- Loaded Sound: SPRAY_BULLET_FIRE
- Loaded Sound: SPRAY_BULLET_HIT
- Map Middle FBO: 2524
- Loaded Sound: MINING
- Map Top FBO: 461
- Road Module: 696
- Mini Map Module: 157
- Resource Module: 58
- Transition Module: 0
- Loaded Sound: STORE_ITEM
- Loaded Sound: WOOD_CHOP
- Shadow Module: 1285
- Lighting Module: 703
- Projectile Module: 0
- Missile Module: 8
- Particle Module: 31
- Collision Module: 48
- Depth Module: 27
- Loaded Sound: BUILDING
- Object Module: 391
- Background Module: 0
- Loaded Sound: OPEN_GATE
- Mob Module: 702
- MobJob Module: 1
- Essence Module: 0
- Loaded Sound: CLOSE_GATE
- Weather Module: 1
- Resource Module Sync: 1
- Object Module Sync: 4
- Mob Module Sync: 33
- Essence Module Sync: 0
- Missile Module Sync: 34
- Loaded Sound: THUNDER
- Loaded Sound: PLACE_OBJECT
- TOTAL TIME: 15401
- Loaded Sound: EARTHQUAKE_ROCKS
- Loaded Sound: EARTHQUAKE_BOOM
- SLIME NONE AI AI_WANDER STEP 1 time to execute was high: 62
- Loaded Sound: HEAVY_WIND
- Loaded Sound: GRAB
- Loaded Sound: DROP_RESOURCE
- Loaded Sound: FULL_MOON_MAGIC
- Loaded Sound: MAGIC_CLICK
- Loaded Sound: LOOT_BOX_OPEN
- Loaded Sound: LOOT_BOX_LOCKED
- Loaded Sound: HOLY_SOFT
- Loaded Sound: HOLY_LOUD
- Loaded Sound: HIT_WEAPON_GENERIC
- Loaded Sound: HIT_TOOL_GENERIC
- Loaded Sound: HIT_GENERIC
- Loaded Sound: HIT_SWEETENER_GENERIC
- Loaded Sound: IDLE_DOGGO
- Loaded Sound: GET_HIT_DOGGO
- Loaded Sound: HIT_SWEETENER_DOGGO
- Loaded Sound: DEATH_DOGGO
- Resetting MAIN_MENU
- Loading Game
- LoadingworldMap
- Loaded Sound: HIT_SWEETENER_VILLAGER_MALE
- Font Module: 0
- Save Module: 0
- Sound Module: 0
- Resource Module: 0
- Transition Module: 0
- Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE
- Loaded Sound: DEATH_VILLAGER_MALE
- Loaded Sound: DEATH_VILLAGER_FEMALE
- Loaded Sound: DISSOLVE_SPELL
- Loaded Sound: MOTIVATE_LAND_SPELL
- Loaded Sound: ESSENCE_SUCK
- Loaded Sound: BUTTON_CLICK
- Loaded Sound: VILLAGER_DEATH
- Loaded Sound: VILLAGER_BIRTH
- Loaded Sound: VILLAGER_LEVEL_UP
- Loaded Sound: RESURRECT
- Loaded Sound: RESURRECT_NEGATIVE
- Loaded Sound: FULL_MOON
- Loaded Sound: BLOOD_MOON
- Loaded Sound: DISASTER_START
- Loaded Sound: NOMADS
- Loaded Sound: TIP
- Loaded Sound: DAWN_ARRIVED
- Loaded Sound: NIGHT_ARRIVED
- Loaded Sound: RAIN
- Particle Module: 2595
- Background Module: 0
- Mob Module: 2
- Help Module: 1
- Resource Module Sync: 1
- Loaded Sound: EARTHQUAKE
- Mob Module Sync: 0
- Loaded Sound: RETRO_CLICK
- Loaded Sound: RETRO_NOTE_1
- Loaded Sound: RETRO_NOTE_2
- Loaded Sound: RETRO_NOTE_3
- Loaded Sound: RETRO_NOTE_4
- Loaded Sound: RETRO_NOTE_5
- Loaded Sound: RETRO_NOTE_6
- Loaded Sound: RETRO_NOTE_7
- Loaded Sound: RETRO_NOTE_8
- Loaded Sound: RETRO_NOTE_9
- Loaded Sound: ENVIROMENTAL_VILLAGERS
- TOTAL TIME: 5980
- Loaded Sound: ENVIROMENTAL_BUILDINGS
- Loaded Sound: ENVIROMENTAL_CONSTRUCTION
- Loaded Sound: WILHELM
- Loading: QuietForest
- Resetting WORLD_MAP
- Loading Game
- Loadingtraditional
- Font Module: 0
- Save Module: 0
- Time Module: 1
- Sound Module: 15
- Loaded Tileset: GRASS_GREEN (10001) Time: 144
- Loaded Tileset: TREES_GREEN (30001) Time: 79
- Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 144
- Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 62
- Loaded Tileset: TURNIPS (111201) Time: 89
- Loaded Tileset: ANCIENT_CULLIS_GATE (2302201) Time: 16
- Loaded Tileset: CRYSTAL_BLUE (100801) Time: 40
- Loaded Tileset: CARROTS (110001) Time: 90
- Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001) Time: 32
- Loaded Tileset: DIRT_BROWN (401) Time: 144
- Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 142
- Loaded Tileset: POTATOES (110601) Time: 89
- Loaded Tileset: WOOD_FENCE (1020001) Time: 57
- Loaded Tileset: FARM (2062201) Time: 529
- Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 64
- Map Module: 1841
- Map Bottom FBO: 565
- Map Middle FBO: 174
- Map Top FBO: 77
- Road Module: 1
- Map AI Module: 24
- Mini Map Module: 129
- Resource Module: 49
- Trade Module: 0
- Transition Module: 0
- Shadow Module: 423
- Lighting Module: 12
- Projectile Module: 0
- Missile Module: 0
- Particle Module: 19
- Collision Module: 20
- Depth Module: 16
- Object Module: 202
- Background Module: 0
- Mob Module: 20
- MobJob Module: 1
- Essence Module: 0
- Spawn Module: 1
- Influence Module: 9
- Weather Module: 0
- Work Selection Module: 1
- Waypoint Module: 0
- Data Module: 1
- Help Module: 0
- Loot Box Module: 0
- Resource Module Sync: 1
- Object Module Sync: 1
- Mob Module Sync: 0
- Essence Module Sync: 0
- Influence Module Sync: 0
- Missile Module Sync: 0
- Waypoint Module Sync: 1
- TOTAL TIME: 8323
- Loaded Tileset: CASTLE_1 (2580001) Time: 224
- VILLAGER BUILDER AI AI_DELIVER_RESOURCE_ON_GROUND STEP 5 time to execute was high: 66
- Camp has been completed.
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 17ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 126ms
- Autosaved Resource, took 16ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 7ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 17ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 53ms
- Autosaved Map Preview, took 41ms
- Autosave Clean Up, took 6ms
- Autosave - 328ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 21ms
- Loaded Tileset: CASTLE_2 (2592001) Time: 188
- Loaded Tileset: CRYSTAL_HARVESTRY (2150001) Time: 236
- Makeshift Housing has been completed.
- Loaded Tileset: TREES_GREEN_COLLECTED (30801) Time: 64
- VILLAGER BUILDER AI AI_CONSTRUCTION_HARVEST_WORK STEP 2 time to execute was high: 71
- Makeshift Housing has been completed.
- Large Camp has been completed.
- Loaded Tileset: LUMBER_SHACK (2010001) Time: 131
- Yelena Dembo has leveled up to 2 and gained 7 STR 13 DEX and 10 INT
- Ancient Radiance Pool has been dismantled.
- Makeshift Housing has been completed.
- Alicia Vikander has leveled up to 2 and gained 10 STR 9 DEX and 11 INT
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 2ms
- Autosaved Resource, took 9ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 13ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 0ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 32ms
- Autosaved Map Preview, took 18ms
- Autosave Clean Up, took 18ms
- Autosave - 213ms
- Autosaved Limbo Creatures, took 2ms
- Autosaved Limbo Resources, took 20ms
- Gene Green has leveled up to 2 and gained 12 STR 8 DEX and 10 INT
- Loaded Tileset: CRYSTAL_BLUE_COLLECTED (101601) Time: 62
- VILLAGER BUILDER AI AI_CLEAR_TOPOGRAPHY_WORK STEP 2 time to execute was high: 68
- Steven Bond has leveled up to 2 and gained 11 STR 10 DEX and 9 INT
- Ryan Reynolds has leveled up to 2 and gained 13 STR 11 DEX and 6 INT
- Makeshift Housing has been completed.
- Loaded Tileset: CASTLE_3 (2602001) Time: 225
- Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 119
- VILLAGER BUILDER AI AI_CLEAR_TOPOGRAPHY_WORK STEP 2 time to execute was high: 127
- Louis Litt has leveled up to 2 and gained 14 STR 12 DEX and 4 INT
- Erin Alexis has leveled up to 2 and gained 10 STR 11 DEX and 9 INT
- Makeshift Mining Facility has been completed.
- VILLAGER MINER AI AI_STORE_RESOURCE_ON_GROUND STEP 5 time to execute was high: 71
- Drewsef Northlander has leveled up to 3 and gained 11 STR 11 DEX and 8 INT
- Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 88
- VILLAGER FARMER AI AI_HARVEST_WORK STEP 2 time to execute was high: 96
- Makeshift Lumber Shack has been completed.
- Loaded Tileset: ROCK_STORAGE (2280001) Time: 119
- Night has arrived.. Everything is calm.
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 4ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 2ms
- Autosaved Particles, took 2ms
- Autosaved Resource, took 8ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 0ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 0ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 0ms
- Autosaved Road, took 12ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 4ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 14ms
- Autosave Clean Up, took 13ms
- Autosave - 186ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 18ms
- VILLAGER FARMER AI AI_STORE_RESOURCE_IN_HAND STEP 2 time to execute was high: 52
- Loaded Tileset: WATER_PURIFIER (3150001) Time: 123
- Small Settlement has been completed.
- Sterling Archer has leveled up to 3 and gained 14 STR 10 DEX and 6 INT
- Mila Kunis has leveled up to 3 and gained 7 STR 15 DEX and 8 INT
- Loaded Tileset: BOTTLER (3100001) Time: 71
- Charlie the Doggo has joined your village!
- Loaded Tileset: DOGGO_HOUSE (4190001) Time: 37
- Makeshift Housing has been completed.
- Loaded Tileset: CASTLE_4 (2612001) Time: 215
- Ash Tompsen has leveled up to 3 and gained 12 STR 10 DEX and 8 INT
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 1ms
- Autosaved Resource, took 9ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 0ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 10ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 0ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 31ms
- Autosave Clean Up, took 13ms
- Autosave - 207ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 24ms
- Spring, day 2 Summer will arrive in 3 days. Monsters will arrive in 1 day!
- Suzanne Melotti has leveled up to 3 and gained 5 STR 13 DEX and 12 INT
- Makeshift Water Purifier has been completed.
- Jimmy Carter has leveled up to 3 and gained 9 STR 12 DEX and 9 INT
- Wilfried Paulsen has leveled up to 2 and gained 10 STR 10 DEX and 10 INT
- Ramond Palmer has leveled up to 2 and gained 9 STR 12 DEX and 9 INT
- Mark Takano has leveled up to 2 and gained 9 STR 6 DEX and 15 INT
- Yelena Dembo has leveled up to 3 and gained 5 STR 12 DEX and 13 INT
- Ryan Reynolds has leveled up to 3 and gained 10 STR 11 DEX and 9 INT
- Loaded Tileset: WOOD_STORAGE (2260001) Time: 127
- Dex Tompsen has leveled up to 3 and gained 7 STR 12 DEX and 11 INT
- Makeshift Bottler has been completed.
- Loaded Tileset: STONE_CUTTERY (2100001) Time: 137
- Loaded Tileset: LUMBER_MILL (2000001) Time: 261
- Doggo House has been completed.
- Gene Green has leveled up to 3 and gained 13 STR 8 DEX and 9 INT
- Christian Laflamme has leveled up to 3 and gained 13 STR 14 DEX and 3 INT
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 4ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 2ms
- Autosaved Resource, took 10ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 11ms
- Autosaved Time, took 0ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 7ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 23ms
- Autosave Clean Up, took 12ms
- Autosave - 201ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 15ms
- Sarah Kerrigan has leveled up to 4 and gained 13 STR 12 DEX and 5 INT
- Rachel Lévy has leveled up to 4 and gained 10 STR 9 DEX and 11 INT
- Agung Alexis has leveled up to 4 and gained 7 STR 11 DEX and 12 INT
- Alicia Vikander has leveled up to 3 and gained 14 STR 7 DEX and 9 INT
- Large Settlement has been completed.
- Kasami McCormick has leveled up to 4 and gained 14 STR 10 DEX and 6 INT
- Saleh Matondang has leveled up to 4 and gained 8 STR 13 DEX and 9 INT
- Steven Bond has leveled up to 3 and gained 10 STR 9 DEX and 11 INT
- Eva Green has leveled up to 4 and gained 19 STR 4 DEX and 7 INT
- Loaded Tileset: BOWYER (2330001) Time: 140
- Tarik Ergin has leveled up to 3 and gained 10 STR 11 DEX and 9 INT
- Makeshift Stone Cuttery has been completed.
- Isaac Rice has leveled up to 4 and gained 11 STR 14 DEX and 5 INT
- Louis Litt has leveled up to 3 and gained 10 STR 9 DEX and 11 INT
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 3ms
- Autosaved Resource, took 10ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 11ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 18ms
- Autosaved Map Preview, took 13ms
- Autosave Clean Up, took 14ms
- Autosave - 172ms
- Autosaved Limbo Creatures, took 13ms
- Autosaved Limbo Resources, took 15ms
- Katie Atkins has leveled up to 3 and gained 11 STR 10 DEX and 9 INT
- Ralph Dembo has leveled up to 4 and gained 10 STR 10 DEX and 10 INT
- Shigeru Sakaguchi has leveled up to 4 and gained 11 STR 8 DEX and 11 INT
- Sylvia Anna has leveled up to 3 and gained 7 STR 9 DEX and 14 INT
- Richard Woolsey has leveled up to 3 and gained 9 STR 8 DEX and 13 INT
- Gareth Dalyngrigge has leveled up to 3 and gained 12 STR 14 DEX and 4 INT
- Loaded Tileset: CASTLE_5 (2622001) Time: 217
- Makeshift Kitchen has been completed.
- Mark Takano has leveled up to 3 and gained 9 STR 15 DEX and 6 INT
- Wilfried Paulsen has leveled up to 3 and gained 10 STR 11 DEX and 9 INT
- Rich Nugent has leveled up to 3 and gained 13 STR 8 DEX and 9 INT
- VILLAGER COOK AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 61
- Kira Nerys has leveled up to 3 and gained 11 STR 13 DEX and 6 INT
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 4ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 2ms
- Autosaved Resource, took 10ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 0ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 0ms
- Autosaved Weather, took 0ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 17ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 0ms
- Autosaved Objects, took 4ms
- Autosaved Map Data, took 18ms
- Autosaved Map Preview, took 20ms
- Autosave Clean Up, took 13ms
- Autosave - 191ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 15ms
- Makeshift Lumber Mill has been completed.
- Suzanne Palmer has leveled up to 4 and gained 15 STR 7 DEX and 8 INT
- Loaded Tileset: BALLISTA_TOWER (3470001) Time: 75
- Night has arrived.. Everything is calm.
- Cate Blanchett has leveled up to 4 and gained 12 STR 13 DEX and 5 INT
- Nick Moses has leveled up to 4 and gained 14 STR 4 DEX and 12 INT
- Makeshift Bowyer has been completed.
- Erin Alexis has leveled up to 3 and gained 9 STR 12 DEX and 9 INT
- VILLAGER FLETCHER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 61
- Loaded Tileset: ANCILLARY (2730001) Time: 255
- Ramond Palmer has leveled up to 3 and gained 13 STR 7 DEX and 10 INT
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 0ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 21ms
- Autosaved Resource, took 9ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 0ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 0ms
- Autosaved Road, took 10ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 0ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 22ms
- Autosave Clean Up, took 12ms
- Autosave - 190ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 29ms
- Makeshift Bow Tower has been completed.
- Sterling Archer has leveled up to 4 and gained 12 STR 12 DEX and 6 INT
- Spring, day 3 Summer will arrive in 2 days.
- The monsters are coming.. Good luck!
- VILLAGER FLETCHER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 64
- Makeshift Housing has been completed.
- VILLAGER FLETCHER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 69
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 0ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 3ms
- Autosaved Resource, took 16ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 0ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 0ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 5ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 10ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 0ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 18ms
- Autosave Clean Up, took 12ms
- Autosave - 177ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 23ms
- Saleh Matondang has leveled up to 5 and gained 12 STR 11 DEX and 7 INT
- Mila Kunis has leveled up to 4 and gained 9 STR 10 DEX and 11 INT
- Isaac Rice has leveled up to 5 and gained 12 STR 5 DEX and 13 INT
- Sebastiano Serlio has grown up!
- Drewsef Northlander has leveled up to 4 and gained 12 STR 12 DEX and 6 INT
- Allan Arbus has leveled up to 2 and gained 10 STR 15 DEX and 5 INT
- Allan Arbus has grown up!
- Barry Eames has leveled up to 2 and gained 9 STR 14 DEX and 7 INT
- Barry Eames has grown up!
- VILLAGER STONE_CUTTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 53
- --------------------
- Autosave Preparation, took 3ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 0ms
- Autosaved Particles, took 3ms
- Autosaved Resource, took 10ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 11ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 0ms
- Autosaved Objects, took 6ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 21ms
- Autosave Clean Up, took 12ms
- Autosave - 189ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 22ms
- Kira Nerys has leveled up to 4 and gained 12 STR 11 DEX and 7 INT
- Ash Tompsen has leveled up to 4 and gained 8 STR 9 DEX and 13 INT
- Christian Laflamme has leveled up to 4 and gained 12 STR 7 DEX and 11 INT
- Makeshift Ballista Tower has been completed.
- VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 53
- Steven Bond has leveled up to 4 and gained 10 STR 11 DEX and 9 INT
- Village Center has been completed.
- VILLAGER CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 64
- Loaded Tileset: HOUSING_UPGRADE_1_QUALITY (4732001) Time: 142
- Loaded Tileset: ESSENCE_COLLECTOR (2130001) Time: 26
- Sarah Kerrigan has leveled up to 5 and gained 12 STR 10 DEX and 8 INT
- Yelena Dembo is pregnant!
- Ralph Dembo mated with Yelena Dembo!
- Alicia Vikander has leveled up to 4 and gained 12 STR 11 DEX and 7 INT
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 4ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 0ms
- Autosaved Particles, took 3ms
- Autosaved Resource, took 10ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 0ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 0ms
- Autosaved Weather, took 0ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 10ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 11ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 26ms
- Autosave Clean Up, took 12ms
- Autosave - 207ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 15ms
- Makeshift Bow Tower has been completed.
- Katie Atkins has leveled up to 4 and gained 3 STR 12 DEX and 15 INT
- Night has arrived.. The monsters are restless!
- Eva Green has leveled up to 5 and gained 10 STR 12 DEX and 8 INT
- Richard Woolsey has leveled up to 4 and gained 8 STR 13 DEX and 9 INT
- Ryan Nerys has leveled up to 4 and gained 10 STR 11 DEX and 9 INT
- Sylvia Anna has leveled up to 4 and gained 14 STR 11 DEX and 5 INT
- Small Ancillary has been completed.
- Mark Takano has leveled up to 4 and gained 7 STR 15 DEX and 8 INT
- Rachel Bond has leveled up to 5 and gained 9 STR 6 DEX and 15 INT
- Suzanne Palmer has leveled up to 5 and gained 10 STR 12 DEX and 8 INT
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 0ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 4ms
- Autosaved Resource, took 9ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 0ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 5ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 10ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 4ms
- Autosaved Map Data, took 17ms
- Autosaved Map Preview, took 18ms
- Autosave Clean Up, took 12ms
- Autosave - 178ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 21ms
- Loaded Tileset: WATER_PURIFIER_UPGRADE_1 (3162001) Time: 131
- Loaded Tileset: FARM_UPGRADE_1 (4612001) Time: 235
- Agung Alexis mated with Erin Alexis!
- High Quality Housing has been completed.
- Spring, day 4 Summer will arrive tomorrow!
- Makeshift Essence Collector has been completed.
- Alison Lohman has leveled up to 4 and gained 12 STR 9 DEX and 9 INT
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 6ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 46ms
- Autosaved Resource, took 11ms
- Autosaved Trade, took 1ms
- Autosaved Loot Box, took 1ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 0ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 6ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 11ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 19ms
- Autosaved Map Preview, took 13ms
- Autosave Clean Up, took 14ms
- Autosave - 200ms
- Autosaved Limbo Creatures, took 2ms
- Autosaved Limbo Resources, took 28ms
- Nomads! A band of nomads have arrived in the region.
- Water Purifier has been completed.
- Robin Dore has joined your village!
- Ed Markey has joined your village!
- Electrical Storm! Don't carry around any metal rods!
- Tarik Paulsen mated with Wilfried Paulsen!
- Wilfried Paulsen has leveled up to 4 and gained 17 STR 8 DEX and 5 INT
- Ralph Dembo has leveled up to 5 and gained 11 STR 10 DEX and 9 INT
- Saleh Matondang has leveled up to 6 and gained 11 STR 5 DEX and 14 INT
- Farm has been completed.
- Loaded Tileset: PATH (3000001) Time: 115
- VILLAGER WATER_MASTER AI AI_WANDER STEP 1 time to execute was high: 122
- Loaded Tileset: CLINIC (2490001) Time: 121
- Ramond Palmer has leveled up to 4 and gained 8 STR 15 DEX and 7 INT
- --------------------
- Autosave Preparation, took 2ms
- Autosaved Mobs, took 5ms
- Autosaved Mob Jobs, took 1ms
- Autosaved Essence, took 1ms
- Autosaved Particles, took 3ms
- Autosaved Resource, took 20ms
- Autosaved Trade, took 2ms
- Autosaved Loot Box, took 0ms
- Autosaved spawn, took 1ms
- Autosaved Influence, took 1ms
- Autosaved Weather, took 1ms
- Autosaved Work Selection, took 5ms
- Autosaved Missile, took 1ms
- Autosaved Road, took 10ms
- Autosaved Time, took 1ms
- Autosaved Map Properties, took 1ms
- Autosaved Objects, took 5ms
- Autosaved Map Data, took 18ms
- Autosaved Map Preview, took 13ms
- Autosave Clean Up, took 16ms
- Autosave - 186ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 16ms
- --------------------
- Save Preparation, took 2ms
- Saved Mobs, took 5ms
- Saved Mob Jobs, took 1ms
- Saved Essence, took 1ms
- Saved Particles, took 3ms
- Saved Resource, took 11ms
- Saved Trade, took 0ms
- Saved Loot Box, took 1ms
- Saved spawn, took 1ms
- Saved Influence, took 0ms
- Saved Weather, took 1ms
- Saved Work Selection, took 5ms
- Saved Missile, took 0ms
- Saved Road, took 19ms
- Saved Time, took 1ms
- Saved Map Properties, took 0ms
- Saved Objects, took 5ms
- Saved Map Data, took 19ms
- Saved Map Preview, took 12ms
- Save Clean Up, took 15ms
- Autosaved Limbo Creatures, took 1ms
- Autosaved Limbo Resources, took 15ms
- Resetting TRADITIONAL
- Loading Game
- LoadingworldMap
- Font Module: 0
- Save Module: 0
- Sound Module: 0
- Resource Module: 0
- Transition Module: 0
- Particle Module: 2539
- Background Module: 0
- Mob Module: 2
- Help Module: 0
- Resource Module Sync: 0
- Mob Module Sync: 0
- TOTAL TIME: 4814
- Loading: QuietForest
- Resetting WORLD_MAP
- Loading Game
- Loadingtraditional
- Font Module: 0
- Save Module: 0
- Time Module: 0
- Sound Module: 0
- Map Module: 202
- Map Bottom FBO: 570
- Map Middle FBO: 171
- Map Top FBO: 74
- Road Module: 64
- Map AI Module: 16
- Mini Map Module: 138
- Resource Module: 92
- Trade Module: 0
- Transition Module: 0
- Shadow Module: 430
- Lighting Module: 20
- Projectile Module: 0
- Missile Module: 0
- Particle Module: 19
- Collision Module: 21
- Depth Module: 17
- Object Module: 14
- Background Module: 0
- Mob Module: 16
- MobJob Module: 0
- Essence Module: 1
- Spawn Module: 1
- Influence Module: 0
- Weather Module: 0
- Work Selection Module: 29
- Waypoint Module: 0
- Data Module: 0
- Help Module: 1
- Loot Box Module: 0
- Resource Module Sync: 1
- Object Module Sync: 24
- Mob Module Sync: 6
- Essence Module Sync: 0
- Influence Module Sync: 0
- Missile Module Sync: 0
- Waypoint Module Sync: 21
- TOTAL TIME: 6430
- Wed Dec 20 21:16:23 EST 2017 ERROR:null
- java.lang.NullPointerException
- at rtr.objects.ObjectBase.takeStores(ObjectBase.java:2051)
- at rtr.mobs.ai.AIRedistributeResources.execute(AIRedistributeResources.java:258)
- at rtr.mobs.MobBase.update(MobBase.java:3862)
- at rtr.mobs.MobModule.update(MobModule.java:562)
- at rtr.states.PlayState.update(PlayState.java:327)
- at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
- at rtr.system.Game.launchGame(Game.java:115)
- at rtr.system.Launcher.main(Launcher.java:53)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
- Wed Dec 20 21:16:23 EST 2017 ERROR:Game.update() failure - check the game code.
- org.newdawn.slick.SlickException: Game.update() failure - check the game code.
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
- at rtr.system.Game.launchGame(Game.java:115)
- at rtr.system.Launcher.main(Launcher.java:53)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
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