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Aug 10th, 2013
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  1. ExecutionEngineException: Attempting to JIT compile method 'System.Collections.Generic.Dictionary`2<string, string>:Do_CopyTo<System.Collections.Generic.KeyValuePair`2<string, string>, System.Collections.Generic.KeyValuePair`2<string, string>> (System.Collections.Generic.KeyValuePair`2<string, string>[],int,System.Collections.Generic.Dictionary`2/Transform`1<string, string, System.Collections.Generic.KeyValuePair`2<string, string>>)' while running with --aot-only.
  2.  
  3.   at System.Collections.Generic.Dictionary`2[System.String,System.String].CopyTo (System.Collections.Generic.KeyValuePair`2[] array, Int32 index) [0x00000] in <filename unknown>:0
  4.   at System.Collections.Generic.Dictionary`2[System.String,System.String].System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo (System.Collections.Generic.KeyValuePair`2[] array, Int32 index) [0x00000] in <filename unknown>:0
  5.   at System.Collections.Generic.List`1[System.Collections.Generic.KeyValuePair`2[System.String,System.String]].AddCollection (ICollection`1 collection) [0x00000] in <filename unknown>:0
  6.   at System.Collections.Generic.List`1[System.Collections.Generic.KeyValuePair`2[System.String,System.String]]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  7.   at System.Linq.Enumerable.ToList[KeyValuePair`2] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  8.   at Localization.LoadAdditional (UnityEngine.TextAsset asset) [0x00000] in <filename unknown>:0
  9.   at Localization.set_currentLanguage (System.String value) [0x00000] in <filename unknown>:0
  10.   at Localization.ForceSetLanguage () [0x00000] in <filename unknown>:0
  11.   at LocationType.InitISOAssets () [0x00000] in <filename unknown>:0
  12.   at StartupController.SwitchSceneState (SceneState sstate) [0x00000] in <filename unknown>:0
  13.   at StartupController.ButtonCall (Int32 id, UnityEngine.GameObject eventGo, Int32 internalId) [0x00000] in <filename unknown>:0
  14.   at ClickOnGUI.OnClick () [0x00000] in <filename unknown>:0
  15. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  16. UICamera:Notify(GameObject, String, Object)
  17. UICamera:ProcessTouch(Boolean, Boolean)
  18. UICamera:ProcessTouches()
  19. UICamera:Update()
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