Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ExecutionEngineException: Attempting to JIT compile method 'System.Collections.Generic.Dictionary`2<string, string>:Do_CopyTo<System.Collections.Generic.KeyValuePair`2<string, string>, System.Collections.Generic.KeyValuePair`2<string, string>> (System.Collections.Generic.KeyValuePair`2<string, string>[],int,System.Collections.Generic.Dictionary`2/Transform`1<string, string, System.Collections.Generic.KeyValuePair`2<string, string>>)' while running with --aot-only.
- at System.Collections.Generic.Dictionary`2[System.String,System.String].CopyTo (System.Collections.Generic.KeyValuePair`2[] array, Int32 index) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.Dictionary`2[System.String,System.String].System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo (System.Collections.Generic.KeyValuePair`2[] array, Int32 index) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[System.Collections.Generic.KeyValuePair`2[System.String,System.String]].AddCollection (ICollection`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[System.Collections.Generic.KeyValuePair`2[System.String,System.String]]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.ToList[KeyValuePair`2] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at Localization.LoadAdditional (UnityEngine.TextAsset asset) [0x00000] in <filename unknown>:0
- at Localization.set_currentLanguage (System.String value) [0x00000] in <filename unknown>:0
- at Localization.ForceSetLanguage () [0x00000] in <filename unknown>:0
- at LocationType.InitISOAssets () [0x00000] in <filename unknown>:0
- at StartupController.SwitchSceneState (SceneState sstate) [0x00000] in <filename unknown>:0
- at StartupController.ButtonCall (Int32 id, UnityEngine.GameObject eventGo, Int32 internalId) [0x00000] in <filename unknown>:0
- at ClickOnGUI.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessTouches()
- UICamera:Update()
Advertisement
Add Comment
Please, Sign In to add comment