OR4NG3-FRU1T

FULL SCRIPTS

Mar 6th, 2026
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  1. local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
  2. local Window = Rayfield:CreateWindow({
  3. Name = "Or4ng3_Saken",
  4. Icon = 0,
  5. LoadingTitle = "Forsaken | Or4ng3 Hub",
  6. LoadingSubtitle = "By vGuest1337",
  7. ShowText = "Show Or4ng3 Saken",
  8. ConfigurationSaving = { Enabled = true, FolderName = "Or4ng3_Saken_Configs" },
  9. Theme = "Amberglow",
  10. KeySystem = true,
  11. KeySettings = {
  12. Title = "Or4ng3 | Key System",
  13. Subtitle = "Forsaken Access",
  14. Note = "Join Discord For Key",
  15. FileName = "Or4ng3_Saken_Key",
  16. SaveKey = true,
  17. GrabKeyFromSite = false,
  18. Key = {"WELOVEORANGE"},
  19. Actions = {
  20. [1] = {
  21. Name = "Copy Discord",
  22. Callback = function()
  23. setclipboard("https://discord.gg/your_orange_link")
  24. end
  25. }
  26. }
  27. }
  28. })
  29. local Players = game:GetService("Players")
  30. local RunService = game:GetService("RunService")
  31. local localPlayer = Players.LocalPlayer
  32. _G.AutoBlock = false
  33. _G.AutoPunch = false
  34. _G.InfStamina = false
  35. _G.DetectionRange = 32
  36. _G.ESP_Enabled = false
  37. _G.ESP_Killer = false
  38. _G.ESP_Survivor = false
  39. _G.ESP_Item = false
  40. _G.ESP_Gen = false
  41. _G.AutoGen = false
  42. _G.GenSpeed = 1
  43. _G.AutoLoot = false
  44. _G.LootRange = 15
  45. local function createESP(target, name, color)
  46. if target:FindFirstChild("Or4ng3_ESP") then return end
  47. local folder = Instance.new("Folder", target)
  48. folder.Name = "Or4ng3_ESP"
  49. local billboard = Instance.new("BillboardGui", folder)
  50. billboard.AlwaysOnTop = true
  51. billboard.Size = UDim2.new(0, 100, 0, 50)
  52. billboard.ExtentsOffset = Vector3.new(0, 3, 0)
  53. local label = Instance.new("TextLabel", billboard)
  54. label.BackgroundTransparency = 1
  55. label.Size = UDim2.new(1, 0, 1, 0)
  56. label.Text = name
  57. label.TextColor3 = color
  58. label.TextStrokeTransparency = 0
  59. label.TextSize = 14
  60. local highlight = Instance.new("Highlight", folder)
  61. highlight.FillColor = color
  62. highlight.FillTransparency = 0.5
  63. highlight.OutlineColor = Color3.new(1, 1, 1)
  64. RunService.RenderStepped:Connect(function()
  65. if not _G.ESP_Enabled or not target.Parent then
  66. folder:Destroy()
  67. end
  68. end)
  69. end
  70. local CombatTab = Window:CreateTab("Combat", 4483362458)
  71. local ESPTab = Window:CreateTab("ESP", 4483362458)
  72. local GenTab = Window:CreateTab("Generator", 4483362458)
  73. local LootTab = Window:CreateTab("Looting", 4483362458)
  74. CombatTab:CreateToggle({
  75. Name = "Auto-Block",
  76. CurrentValue = false,
  77. Callback = function(v) _G.AutoBlock = v end
  78. })
  79. CombatTab:CreateToggle({
  80. Name = "Auto-Punch",
  81. CurrentValue = false,
  82. Callback = function(v) _G.AutoPunch = v end
  83. })
  84. CombatTab:CreateToggle({
  85. Name = "Infinite Stamina",
  86. CurrentValue = false,
  87. Callback = function(v) _G.InfStamina = v end
  88. })
  89. ESPTab:CreateToggle({
  90. Name = "Enable ESP Master",
  91. CurrentValue = false,
  92. Callback = function(v) _G.ESP_Enabled = v end
  93. })
  94. ESPTab:CreateToggle({
  95. Name = "Killer ESP",
  96. CurrentValue = false,
  97. Callback = function(v) _G.ESP_Killer = v end
  98. })
  99. ESPTab:CreateToggle({
  100. Name = "Survivor ESP",
  101. CurrentValue = false,
  102. Callback = function(v) _G.ESP_Survivor = v end
  103. })
  104. ESPTab:CreateToggle({
  105. Name = "Item ESP",
  106. CurrentValue = false,
  107. Callback = function(v) _G.ESP_Item = v end
  108. })
  109. ESPTab:CreateToggle({
  110. Name = "Generator ESP",
  111. CurrentValue = false,
  112. Callback = function(v) _G.ESP_Gen = v end
  113. })
  114. GenTab:CreateToggle({
  115. Name = "Auto-Generator",
  116. CurrentValue = false,
  117. Callback = function(v) _G.AutoGen = v end
  118. })
  119. GenTab:CreateSlider({
  120. Name = "Repair Speed",
  121. Range = {1, 100},
  122. Increment = 1,
  123. CurrentValue = 1,
  124. Callback = function(v) _G.GenSpeed = v end
  125. })
  126. LootTab:CreateToggle({
  127. Name = "Auto-Loot Items",
  128. CurrentValue = false,
  129. Callback = function(v) _G.AutoLoot = v end
  130. })
  131. LootTab:CreateSlider({
  132. Name = "Looting Range",
  133. Range = {5, 30},
  134. Increment = 1,
  135. CurrentValue = 15,
  136. Callback = function(v) _G.LootRange = v end
  137. })
  138. task.spawn(function()
  139. while task.wait(0.5) do
  140. if _G.ESP_Enabled then
  141. for _, p in pairs(Players:GetPlayers()) do
  142. if p ~= localPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
  143. if _G.ESP_Survivor and p.Team and p.Team.Name == "Survivors" then
  144. createESP(p.Character, p.Name, Color3.new(0, 1, 0))
  145. elseif _G.ESP_Killer and p.Team and p.Team.Name == "Killers" then
  146. createESP(p.Character, "KILLER", Color3.new(1, 0, 0))
  147. end
  148. end
  149. end
  150. if _G.ESP_Gen then
  151. for _, g in pairs(workspace:GetDescendants()) do
  152. if g.Name == "Generator" and g:IsA("Model") then
  153. createESP(g, "Generator", Color3.new(1, 1, 0))
  154. end
  155. end
  156. end
  157. if _G.ESP_Item then
  158. for _, i in pairs(workspace:GetDescendants()) do
  159. if (i:IsA("Tool") or i.Name == "ItemBox") and not i:IsDescendantOf(localPlayer.Character) then
  160. createESP(i, "Item", Color3.new(0, 1, 1))
  161. end
  162. end
  163. end
  164. end
  165. end
  166. end)
  167. task.spawn(function()
  168. while task.wait(0.2) do
  169. if _G.AutoLoot and localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") then
  170. for _, i in pairs(workspace:GetDescendants()) do
  171. if i:IsA("TouchTransmitter") and i.Parent and i.Parent:IsA("Part") then
  172. local tool = i.Parent.Parent
  173. if tool and (tool:IsA("Tool") or tool:IsA("Model")) then
  174. local handle = i.Parent
  175. local dist = (handle.Position - localPlayer.Character.HumanoidRootPart.Position).Magnitude
  176. if dist <= _G.LootRange then
  177. firetouchinterest(localPlayer.Character.HumanoidRootPart, handle, 0)
  178. firetouchinterest(localPlayer.Character.HumanoidRootPart, handle, 1)
  179. end
  180. end
  181. end
  182. end
  183. end
  184. end
  185. end)
  186. task.spawn(function()
  187. while task.wait(0.1) do
  188. if _G.AutoGen and localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") then
  189. for _, g in pairs(workspace:GetDescendants()) do
  190. if g.Name == "Generator" and g:FindFirstChild("PrimaryPart") then
  191. if (g.PrimaryPart.Position - localPlayer.Character.HumanoidRootPart.Position).Magnitude < 15 then
  192. local prog = g:FindFirstChild("Progress")
  193. if prog and prog.Value < 100 then
  194. prog.Value = prog.Value + (_G.GenSpeed / 10)
  195. end
  196. end
  197. end
  198. end
  199. end
  200. end
  201. end)
  202. RunService.Heartbeat:Connect(function()
  203. if _G.InfStamina then
  204. local s = localPlayer.Character and localPlayer.Character:FindFirstChild("Stamina")
  205. if s then s.Value = 100 end
  206. end
  207. end)
Tags: FORSAKEN
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