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3main.py

Jan 10th, 2022
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Python 1.14 KB | None | 0 0
  1. import math
  2. import random
  3. import pygame
  4. import sys
  5. import graphicsLibrary
  6.  
  7. pygame.init()
  8. screen = pygame.display.set_mode((1080, 720))
  9. clock = pygame.time.Clock()
  10. display_width, display_height = pygame.display.Info().current_w, pygame.display.Info().current_h
  11.  
  12. x = 0
  13. y = 0
  14. i = -1
  15.  
  16. screen.fill("white")
  17.  
  18. for i in range(100):
  19.     graphicsLibrary.drawSpline(screen, "green", [670+i*10,719, 680+i*10,712, 692+i*10,701, 694+i*10,690])
  20.  
  21. graphicsLibrary.polygon(screen, "black", [(557, 397), (456, 364), (454, 322), (474, 306), (222, 123)])
  22.  
  23. graphicsLibrary.circle(screen, display_width-55, 0+50, 50, color="yellow", T_F=0)
  24. for fi in range(0, 60, 1):
  25.     x = 60*math.cos(fi)+display_width-55
  26.     y = 60*math.sin(fi)+50
  27.     graphicsLibrary.draw_line(screen, "yellow", x1=display_width-55, y1=50, x2=x, y2=y)
  28.  
  29. while True:
  30.     for event in pygame.event.get():
  31.         if event.type == pygame.QUIT:
  32.             pygame.quit()
  33.             sys.exit()
  34.         if event.type == pygame.KEYDOWN :
  35.             if event.key == pygame.K_ESCAPE:
  36.                 pygame.quit()
  37.                 sys.exit()
  38.     pygame.display.flip()
  39.     clock.tick(60)
  40.  
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