# 3main.py

Jan 10th, 2022
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1. import math
2. import random
3. import pygame
4. import sys
5. import graphicsLibrary
6.
7. pygame.init()
8. screen = pygame.display.set_mode((1080, 720))
9. clock = pygame.time.Clock()
10. display_width, display_height = pygame.display.Info().current_w, pygame.display.Info().current_h
11.
12. x = 0
13. y = 0
14. i = -1
15.
16. screen.fill("white")
17.
18. for i in range(100):
19.     graphicsLibrary.drawSpline(screen, "green", [670+i*10,719, 680+i*10,712, 692+i*10,701, 694+i*10,690])
20.
21. graphicsLibrary.polygon(screen, "black", [(557, 397), (456, 364), (454, 322), (474, 306), (222, 123)])
22.
23. graphicsLibrary.circle(screen, display_width-55, 0+50, 50, color="yellow", T_F=0)
24. for fi in range(0, 60, 1):
25.     x = 60*math.cos(fi)+display_width-55
26.     y = 60*math.sin(fi)+50
27.     graphicsLibrary.draw_line(screen, "yellow", x1=display_width-55, y1=50, x2=x, y2=y)
28.
29. while True:
30.     for event in pygame.event.get():
31.         if event.type == pygame.QUIT:
32.             pygame.quit()
33.             sys.exit()
34.         if event.type == pygame.KEYDOWN :
35.             if event.key == pygame.K_ESCAPE:
36.                 pygame.quit()
37.                 sys.exit()
38.     pygame.display.flip()
39.     clock.tick(60)
40.