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RobloxHackImporium

why they nto

Mar 18th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -- made by TheFlamingBlaster
  84. print("Script stealer by TheFlamingBlaster successfully started up.")
  85. print("December 30th, 2016.")
  86. print("Click on a player to freeze them, hit c to run their currently running scripts under yourself.")
  87. print("This only works with localscripts")
  88. print("This won't allow you to get the code of the scripts.")
  89.  
  90. local plr = owner
  91. function exe(cmd)
  92. game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
  93. end
  94. local adornees
  95. local destroyit = false
  96. local lasttarget
  97. local currenttarget
  98. local changed = {}
  99. mouse.Button1Down:connect(function()
  100. if mouse.Target then
  101. if mouse.Target.Parent.ClassName == "Model" then
  102. currenttarget = mouse.Target.Parent
  103. lasttarget = mouse.Target.Parent
  104. adornees = Instance.new("Model",plr.Character)
  105. for i,v in pairs(mouse.Target.Parent:GetChildren()) do
  106. local s = Instance.new("SelectionBox",adornees)
  107. if v:IsA("Part") then
  108. if v.Name == "Torso" then
  109. local lasso = Instance.new("SelectionPartLasso",adornees)
  110. lasso.Humanoid = plr.Character.Humanoid
  111. lasso.Part = v
  112. end
  113. s.Adornee = v
  114. if v.Anchored == false then
  115. table.insert(changed,v)
  116. v.Anchored = true
  117. end
  118. end
  119.  
  120. end
  121. destroyit = true
  122. end
  123. end
  124. end)
  125. game:GetService('UserInputService').InputBegan:connect(function(input,processed)
  126. if mouse.Target and destroyit == true then
  127. if input.KeyCode == Enum.KeyCode.C then
  128. --currenttarget:Destroy()
  129. for i,v in pairs(currenttarget:GetChildren()) do
  130. if v:IsA("LocalScript") then
  131. local c = v
  132. c.Parent = plr.Character
  133. c.Name = "Stolen"
  134. exe('local a = '..v:GetFullName()..':Clone() a.Parent = getfenv().owner.Character print(a.Parent)')
  135. print(c.Parent)
  136. end
  137. end
  138. adornees:Destroy()
  139. end
  140. end
  141. end)
  142. mouse.Button1Up:connect(function()
  143. if destroyit == true then
  144. currenttarget = nil
  145. for i,v in pairs(changed) do
  146. v.Anchored = false
  147. end
  148. changed = {}
  149. adornees:Destroy()
  150. destroyit = false
  151. end
  152. end)
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