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- ; IMPORTANT CONVETIONS !!!
- ;
- ; 1. Each transmutation section has to begin with whatever is defined in the
- ; section [transmutations] under the key 'section_prefix'.
- [transmutation]
- ; CS/CoP only: Each transmutation section has to begin with what is defined here!
- section_prefix = trans_af_
- ; If you cannot make use of section_prefix (SoC) then use this instead,
- ; you have to add each transmutation section separated by a comma (whitespace
- ; will be ignored).
- ;sections = trans_af_spirit_1, trans_af_spirit_2, trans_af_spirit_3, trans_af_spirit_4, trans_af_dik_1, trans_af_dik_2, trans_af_dik_3, trans_af_dik_4, trans_af_cry_1, trans_af_cry_2, trans_af_cry_3, trans_af_armor_1, trans_af_armor_2, trans_af_armor_3, trans_af_armor_4, trans_af_kol_1, trans_af_kol_2, trans_af_kol_3, trans_af_kol_4, trans_af_pudd_1, trans_af_pudd_2, trans_af_pudd_3, trans_af_pudd_4, trans_af_babka_1, trans_af_babka_2, trans_af_babka_3, trans_af_simbion
- ; This marks the time (in hours) from which transmutations are possible.
- ; Default: 6, 18 -- from 6 O'clock till 18 O'clock. To make it work 24/7 set it
- ; to 0, 24.
- ; timespan = 6, 18
- timespan = 0, 24
- ; This the the 'failure' artifact, that is to say the artifact that will
- ; be spawned if the transmutation fails.
- failure_artifact = af_buliz
- ; This is the malus (a multiplier) which is applied to the overall success chance, if
- ; the player does not know the recipe beforehand.
- ; Set to 1.0 to disable this feature (=require the player to know recipes).
- experiment_malus = 0.3
- ; Transmutation section example:
- ; [trans_af_spirit_1]
- ; anomaly = zharka ; The anomaly type; can be any part of an anomaly (zone) section name.
- ; source = af_soul ; The base or source artifact(s). -- see more detail further down!
- ; recipe = info_amk_recipt_souls ; The corresponding info section.
- ; result = af_spirit_1 ; The target artifact, this will be spawned if the transmutation succeeds.
- ; chance = 70, 25 ; The success-and-failure chances in percent.
- ; delay = 4 ; The delay till the transmutation is done, in hours.
- ;
- ; In more detail:
- ; "chance": This is a comma-separated list of 1 to up 3 integer values.
- ; Note: For all values -- emphasis is placed on the better outcome.
- ;
- ; The first value is the success-or-failure rate.
- ; (Required)
- ;
- ; The second value is the downgrade-or-destruction rate.
- ; (If omitted defaults to this formula: 100 - <first value>)
- ;
- ; The third value is the no-change-or-downgrade-rate (only applicable when a parent exists).
- ; (If omitted defaults to a random number between 5 and 20.)
- ;
- ; "source": this can either be a string (section name) of an artifact or a comma-separated list
- ; of several section names.
- ; Though there is an important limit to keep in mind here!
- ;
- ; Complex recipes (recipes with multiple source sections) can only be done one after
- ; another.
- ;
- ; Meaning you cannot begin multiple complex transmutations simultaneously.
- ; If you begin a new complex transmutation while another one is already 'happening', then the
- ; prior transmutation will be aborted and you have to begin anew.
- ;
- ; This a limit of the current implementation which may be lifted in future versions.
- ; Although, I have no intention of doing so. Since this is only a minor inconvenience.
- ;
- [trans_af_spirit_1]
- anomaly = zharka
- source = af_soul
- recipe = info_amk_recipt_souls
- result = af_spirit_1
- chance = 70, 25
- delay = 4
- [trans_af_spirit_2]
- anomaly = zharka
- source = af_spirit_1
- recipe = info_amk_recipt_souls
- result = af_spirit_2
- chance = 60, 25
- delay = 5
- [trans_af_spirit_3]
- anomaly = zharka
- source = af_spirit_2
- recipe = info_amk_recipt_souls
- result = af_spirit_3
- chance = 50, 35
- delay = 6
- [trans_af_spirit_4]
- anomaly = galant
- source = af_spirit_3
- recipe = info_amk_recipt_souls
- result = af_spirit_4
- chance = 50, 30
- delay = 3
- [trans_af_dik_1]
- anomaly = zharka
- source = af_rusty_sea-urchin
- recipe = info_amk_recipt_dikoobraz
- result = af_dik_1
- chance = 65, 20
- delay = 3
- [trans_af_dik_2]
- anomaly = galant
- source = af_dik_1
- recipe = info_amk_recipt_electra_dikoobraz
- result = af_dik_2
- chance = 72, 25
- delay = 4
- [trans_af_dik_3]
- anomaly = galant
- source = af_dik_2
- recipe = info_amk_recipt_sopl_dikoobraz
- result = af_dik_3
- chance = 74, 10
- delay = 5
- [trans_af_dik_4]
- anomaly = mosquito_bald
- source = af_dik_3
- recipe = info_amk_recipt_stone_dikoobraz
- result = af_dik_4
- chance = 50, 28
- delay = 8
- [trans_af_cry_1]
- anomaly = galant
- source = af_drops
- recipe = info_amk_recipt_tears_electra
- result = af_cry_1
- chance = 75, 10
- delay = 2
- [trans_af_cry_2]
- anomaly = zharka
- source = af_cry_1
- recipe = info_amk_recipt_tears_fire
- result = af_cry_2
- chance = 65, 20
- delay = 5
- [trans_af_cry_3]
- anomaly = buzz
- source = af_cry_2
- recipe = info_amk_recipt_tears_chimaera
- result = af_cry_3
- chance = 55, 25
- delay = 4
- [trans_af_armor_1]
- anomaly = mosquito_bald
- source = af_dummy_pellicle
- recipe = info_amk_recipt_shkura
- result = af_armor_1
- chance = 70, 25
- delay = 4
- [trans_af_armor_2]
- anomaly = mincer
- source = af_armor_1
- recipe = info_amk_recipt_cheshya
- result = af_armor_2
- chance = 80, 10
- delay = 3
- [trans_af_armor_3]
- anomaly = buzz
- source = af_armor_2
- recipe = info_amk_recipt_pancir
- result = af_armor_3
- chance = 65, 25
- delay = 6
- [trans_af_armor_4]
- anomaly = zharka
- source = af_armor_3
- recipe = info_amk_recipt_controller_skalp
- result = af_armor_4
- chance = 40, 25
- delay = 4
- [trans_af_kol_1]
- anomaly = mosquito_bald
- source = af_fuzz_kolobok
- recipe = info_amk_recipt_steel_kolobok
- result = af_kol_1
- chance = 70, 25
- delay = 3
- [trans_af_kol_2]
- anomaly = mincer
- source = af_kol_1
- recipe = info_amk_recipt_titan_kolobok
- result = af_kol_2
- chance = 55, 35
- delay = 5
- [trans_af_kol_3]
- anomaly = buzz
- source = af_kol_2
- recipe = info_amk_recipt_almaz_kolobok
- result = af_kol_3
- chance = 78, 17
- delay = 7
- [trans_af_kol_4]
- anomaly = zharka
- source = af_kol_3
- recipe = info_amk_recipt_giant_small_brother
- result = af_kol_4
- chance = 49, 30
- delay = 8
- [trans_af_pudd_1]
- anomaly = galant
- source = af_dummy_dummy
- recipe = info_amk_recipt_dummy
- result = af_pudd_1
- chance = 70, 25
- delay = 3
- [trans_af_pudd_2]
- anomaly = galant
- source = af_pudd_1
- recipe = info_amk_recipt_dummy
- result = af_pudd_2
- chance = 59, 20
- delay = 5
- [trans_af_pudd_3]
- anomaly = galant
- source = af_pudd_2
- recipe = info_amk_recipt_dummy
- result = af_pudd_3
- chance = 50, 35
- delay = 7
- [trans_af_pudd_4]
- anomaly = buzz
- source = af_pudd_3
- recipe = info_amk_recipt_dummy
- result = af_pudd_4
- chance = 80, 10
- delay = 8
- [trans_af_babka_1]
- anomaly = galant
- source = af_dummy_glassbeads
- recipe = info_amk_recipt_grandmother_glassbeards
- result = af_babka_1
- chance = 85, 10
- delay = 3
- [trans_af_babka_2]
- anomaly = buzz
- source = af_babka_1
- recipe = info_amk_recipt_pra_grandmother_glassbeards
- result = af_babka_2
- chance = 72, 12
- delay = 6
- [trans_af_babka_3]
- anomaly = mincer
- source = af_babka_2
- recipe = info_amk_recipt_burer_grandmother_glassbeards
- result = af_babka_3
- chance = 85, 10
- delay = 6
- [trans_af_simbion]
- anomaly = buzz
- source = af_medusa, af_drops, af_blood, af_rusty_thorn
- recipe = info_amk_recipt_simbion
- result = af_simbion
- chance = 75, 25
- delay = 7
- experiment_malus = 0.2
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