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- package eu.galaxyhc.Utils;
- import org.bukkit.*;
- import org.bukkit.entity.*;
- import java.util.*;
- import org.bukkit.inventory.*;
- import org.bukkit.inventory.meta.*;
- public class ItemUtil
- {
- private static final HashMap<Material, String> polishNames;
- static {
- (polishNames = new HashMap<Material, String>()).put(Material.AIR, " Reka");
- ItemUtil.polishNames.put(Material.STONE, " KAMIEN");
- ItemUtil.polishNames.put(Material.GRASS, " Bloki trawy");
- ItemUtil.polishNames.put(Material.DIRT, " Ziemia");
- ItemUtil.polishNames.put(Material.COBBLESTONE, " Bruk");
- ItemUtil.polishNames.put(Material.WOOD, " Deski");
- ItemUtil.polishNames.put(Material.SAPLING, " Sadzonka");
- ItemUtil.polishNames.put(Material.BEDROCK, " Bedrock");
- ItemUtil.polishNames.put(Material.WATER, " Woda");
- ItemUtil.polishNames.put(Material.STATIONARY_WATER, " Woda");
- ItemUtil.polishNames.put(Material.LAVA, " Lawa");
- ItemUtil.polishNames.put(Material.STATIONARY_LAVA, " Lawa");
- ItemUtil.polishNames.put(Material.SAND, " Piasek");
- ItemUtil.polishNames.put(Material.GRAVEL, " Zwir");
- ItemUtil.polishNames.put(Material.GOLD_ORE, " Ruda zlota");
- ItemUtil.polishNames.put(Material.IRON_ORE, " Ruda zelaza");
- ItemUtil.polishNames.put(Material.COAL_ORE, " Ruda wegla");
- ItemUtil.polishNames.put(Material.LOG, " Drewno");
- ItemUtil.polishNames.put(Material.LEAVES, " Liscie");
- ItemUtil.polishNames.put(Material.SPONGE, " Gabka");
- ItemUtil.polishNames.put(Material.GLASS, " Szklo");
- ItemUtil.polishNames.put(Material.LAPIS_ORE, " Ruda lipisu");
- ItemUtil.polishNames.put(Material.LAPIS_BLOCK, " Blok lapisu");
- ItemUtil.polishNames.put(Material.DISPENSER, " Dozownik");
- ItemUtil.polishNames.put(Material.SANDSTONE, " Pisakowiec");
- ItemUtil.polishNames.put(Material.NOTE_BLOCK, " Note block");
- ItemUtil.polishNames.put(Material.BED_BLOCK, " Lozko");
- ItemUtil.polishNames.put(Material.POWERED_RAIL, " Zasilane tory");
- ItemUtil.polishNames.put(Material.DETECTOR_RAIL, " Tory z czujnikiem");
- ItemUtil.polishNames.put(Material.PISTON_STICKY_BASE, " Tlok");
- ItemUtil.polishNames.put(Material.WEB, " Pajeczyna");
- ItemUtil.polishNames.put(Material.LONG_GRASS, " Trawa");
- ItemUtil.polishNames.put(Material.DEAD_BUSH, " Uschneity krzak");
- ItemUtil.polishNames.put(Material.PISTON_BASE, " Tlok");
- ItemUtil.polishNames.put(Material.PISTON_EXTENSION, " Tlok");
- ItemUtil.polishNames.put(Material.WOOL, " Welna");
- ItemUtil.polishNames.put(Material.PISTON_MOVING_PIECE, " Tlok");
- ItemUtil.polishNames.put(Material.YELLOW_FLOWER, " Tulipan");
- ItemUtil.polishNames.put(Material.RED_ROSE, " Roza");
- ItemUtil.polishNames.put(Material.BROWN_MUSHROOM, " Brazowy grzyb");
- ItemUtil.polishNames.put(Material.RED_MUSHROOM, " Muchomor");
- ItemUtil.polishNames.put(Material.GOLD_BLOCK, " Blok zlota");
- ItemUtil.polishNames.put(Material.IRON_BLOCK, " Blok zelaza");
- ItemUtil.polishNames.put(Material.DOUBLE_STEP, " Podwojna polplytka");
- ItemUtil.polishNames.put(Material.STEP, " Polplytka");
- ItemUtil.polishNames.put(Material.BRICK, " Cegly");
- ItemUtil.polishNames.put(Material.TNT, " Tnt");
- ItemUtil.polishNames.put(Material.BOOKSHELF, " Biblioteczka");
- ItemUtil.polishNames.put(Material.MOSSY_COBBLESTONE, " Zamszony bruk");
- ItemUtil.polishNames.put(Material.OBSIDIAN, " OBSYDIAN");
- ItemUtil.polishNames.put(Material.TORCH, " Pochodnia");
- ItemUtil.polishNames.put(Material.FIRE, " Ogien");
- ItemUtil.polishNames.put(Material.MOB_SPAWNER, " Mob spawner");
- ItemUtil.polishNames.put(Material.WOOD_STAIRS, " Drewniane schodki");
- ItemUtil.polishNames.put(Material.CHEST, " Skrzynia");
- ItemUtil.polishNames.put(Material.REDSTONE_WIRE, " Redstone");
- ItemUtil.polishNames.put(Material.DIAMOND_ORE, " Ruda diamentu");
- ItemUtil.polishNames.put(Material.DIAMOND_BLOCK, " Blok diamentu");
- ItemUtil.polishNames.put(Material.WORKBENCH, " Stol rzemieslniczy");
- ItemUtil.polishNames.put(Material.CROPS, " Nasionka");
- ItemUtil.polishNames.put(Material.SOIL, " Nasionka");
- ItemUtil.polishNames.put(Material.FURNACE, " Piecyk");
- ItemUtil.polishNames.put(Material.BURNING_FURNACE, " Piecyk");
- ItemUtil.polishNames.put(Material.SIGN_POST, " Tabliczka");
- ItemUtil.polishNames.put(Material.WOODEN_DOOR, " Drewniane drzwi");
- ItemUtil.polishNames.put(Material.LADDER, " Drabinka");
- ItemUtil.polishNames.put(Material.RAILS, " Tory");
- ItemUtil.polishNames.put(Material.COBBLESTONE_STAIRS, " brukowe schody");
- ItemUtil.polishNames.put(Material.WALL_SIGN, " Tabliczka");
- ItemUtil.polishNames.put(Material.LEVER, " Dzwignia");
- ItemUtil.polishNames.put(Material.STONE_PLATE, " Plytka naciskowa");
- ItemUtil.polishNames.put(Material.IRON_DOOR_BLOCK, " Zelazne drzwi");
- ItemUtil.polishNames.put(Material.WOOD_PLATE, " Plytka nasickowa");
- ItemUtil.polishNames.put(Material.REDSTONE_ORE, " Ruda redstone");
- ItemUtil.polishNames.put(Material.GLOWING_REDSTONE_ORE, " Ruda redstone");
- ItemUtil.polishNames.put(Material.REDSTONE_TORCH_OFF, " Czerwona pochodnia");
- ItemUtil.polishNames.put(Material.REDSTONE_TORCH_ON, " Czerwona pochodnia");
- ItemUtil.polishNames.put(Material.STONE_BUTTON, " Kamienny przycisk");
- ItemUtil.polishNames.put(Material.SNOW, " Snieg");
- ItemUtil.polishNames.put(Material.ICE, " Lod");
- ItemUtil.polishNames.put(Material.SNOW_BLOCK, " Snieg");
- ItemUtil.polishNames.put(Material.CACTUS, " Kaktus");
- ItemUtil.polishNames.put(Material.CLAY, " Glina");
- ItemUtil.polishNames.put(Material.SUGAR_CANE_BLOCK, " Trzcina");
- ItemUtil.polishNames.put(Material.JUKEBOX, " Szafa grajaca");
- ItemUtil.polishNames.put(Material.FENCE, " Plotek");
- ItemUtil.polishNames.put(Material.PUMPKIN, " Dynia");
- ItemUtil.polishNames.put(Material.NETHERRACK, " Netherrack");
- ItemUtil.polishNames.put(Material.SOUL_SAND, " Pisaek dusz");
- ItemUtil.polishNames.put(Material.GLOWSTONE, " Jasnoglaz");
- ItemUtil.polishNames.put(Material.PORTAL, " Portal");
- ItemUtil.polishNames.put(Material.JACK_O_LANTERN, " Jack'o'latern");
- ItemUtil.polishNames.put(Material.CAKE_BLOCK, " Ciasto");
- ItemUtil.polishNames.put(Material.DIODE_BLOCK_OFF, " Przekaznik");
- ItemUtil.polishNames.put(Material.DIODE_BLOCK_ON, " Przekaznik");
- ItemUtil.polishNames.put(Material.STAINED_GLASS, " Utwardzone szklo");
- ItemUtil.polishNames.put(Material.TRAP_DOOR, " Wlaz");
- ItemUtil.polishNames.put(Material.MONSTER_EGGS, " Jajko potwora");
- ItemUtil.polishNames.put(Material.SMOOTH_BRICK, " Cegly");
- ItemUtil.polishNames.put(Material.HUGE_MUSHROOM_1, " Duzy grzyb");
- ItemUtil.polishNames.put(Material.HUGE_MUSHROOM_2, " Duzy grzyb");
- ItemUtil.polishNames.put(Material.IRON_FENCE, " Kraty");
- ItemUtil.polishNames.put(Material.THIN_GLASS, " Szyba");
- ItemUtil.polishNames.put(Material.MELON_BLOCK, " Arbuz");
- ItemUtil.polishNames.put(Material.PUMPKIN_STEM, " Dynia");
- ItemUtil.polishNames.put(Material.MELON_STEM, " Arbuz");
- ItemUtil.polishNames.put(Material.VINE, " Pnacze");
- ItemUtil.polishNames.put(Material.FENCE_GATE, " Furtka");
- ItemUtil.polishNames.put(Material.BRICK_STAIRS, " Ceglane schodki");
- ItemUtil.polishNames.put(Material.SMOOTH_STAIRS, " Kamienne schodki");
- ItemUtil.polishNames.put(Material.MYCEL, " Grzybnia");
- ItemUtil.polishNames.put(Material.WATER_LILY, " Lilia wodna");
- ItemUtil.polishNames.put(Material.NETHER_BRICK, " Cegly netherowe");
- ItemUtil.polishNames.put(Material.NETHER_FENCE, " Netherowy plotek");
- ItemUtil.polishNames.put(Material.NETHER_BRICK_STAIRS, " Netherowe schodki");
- ItemUtil.polishNames.put(Material.NETHER_WARTS, " Brodawki");
- ItemUtil.polishNames.put(Material.ENCHANTMENT_TABLE, " Stol do enchantu");
- ItemUtil.polishNames.put(Material.BREWING_STAND, " Stol alchemiczny");
- ItemUtil.polishNames.put(Material.CAULDRON, " Kociol");
- ItemUtil.polishNames.put(Material.ENDER_PORTAL, " Ender portal");
- ItemUtil.polishNames.put(Material.ENDER_PORTAL_FRAME, " Ender portal");
- ItemUtil.polishNames.put(Material.ENDER_STONE, " Kamien kresu");
- ItemUtil.polishNames.put(Material.DRAGON_EGG, " Jajko smoka");
- ItemUtil.polishNames.put(Material.REDSTONE_LAMP_OFF, " Lampa");
- ItemUtil.polishNames.put(Material.REDSTONE_LAMP_ON, " Lampa");
- ItemUtil.polishNames.put(Material.WOOD_DOUBLE_STEP, " Podwojna drewniana polplytka");
- ItemUtil.polishNames.put(Material.WOOD_STEP, " Drewnania polplytka");
- ItemUtil.polishNames.put(Material.COCOA, " Kakao");
- ItemUtil.polishNames.put(Material.SANDSTONE_STAIRS, " Piaskowe schodki");
- ItemUtil.polishNames.put(Material.EMERALD_ORE, " Ruda szmaragdu");
- ItemUtil.polishNames.put(Material.ENDER_CHEST, " Skrzynia kresu");
- ItemUtil.polishNames.put(Material.TRIPWIRE_HOOK, " Potykacz");
- ItemUtil.polishNames.put(Material.TRIPWIRE, " Potykacz");
- ItemUtil.polishNames.put(Material.EMERALD_BLOCK, " Blok szmaragdu");
- ItemUtil.polishNames.put(Material.SPRUCE_WOOD_STAIRS, " Drewniane schodki");
- ItemUtil.polishNames.put(Material.BIRCH_WOOD_STAIRS, " Drewniane schodki");
- ItemUtil.polishNames.put(Material.JUNGLE_WOOD_STAIRS, " Drewniane schodki");
- ItemUtil.polishNames.put(Material.COMMAND, " Blok polecen");
- ItemUtil.polishNames.put(Material.BEACON, " Magiczna latarnia");
- ItemUtil.polishNames.put(Material.COBBLE_WALL, " Brukowy plotek");
- ItemUtil.polishNames.put(Material.FLOWER_POT, " Doniczka");
- ItemUtil.polishNames.put(Material.CARROT, " Marchewka");
- ItemUtil.polishNames.put(Material.POTATO, " Ziemniak");
- ItemUtil.polishNames.put(Material.WOOD_BUTTON, " drewniany przycisk");
- ItemUtil.polishNames.put(Material.SKULL, " Glowa");
- ItemUtil.polishNames.put(Material.ANVIL, " Kowadlo");
- ItemUtil.polishNames.put(Material.TRAPPED_CHEST, " Skrzynka z pulapka");
- ItemUtil.polishNames.put(Material.GOLD_PLATE, " Zlota polplytka");
- ItemUtil.polishNames.put(Material.IRON_PLATE, " Zelaza polplytka");
- ItemUtil.polishNames.put(Material.REDSTONE_COMPARATOR_OFF, " Komparator");
- ItemUtil.polishNames.put(Material.REDSTONE_COMPARATOR_ON, " Komparator");
- ItemUtil.polishNames.put(Material.DAYLIGHT_DETECTOR, " Detektor swiatla dziennego");
- ItemUtil.polishNames.put(Material.REDSTONE_BLOCK, " Blok redstone");
- ItemUtil.polishNames.put(Material.QUARTZ_ORE, " Ruda kwarcu");
- ItemUtil.polishNames.put(Material.HOPPER, " Lej");
- ItemUtil.polishNames.put(Material.QUARTZ_BLOCK, " Blok kwarcu");
- ItemUtil.polishNames.put(Material.QUARTZ_STAIRS, " Lwarcowe schodki");
- ItemUtil.polishNames.put(Material.ACTIVATOR_RAIL, " Tory aktywacyjne");
- ItemUtil.polishNames.put(Material.DROPPER, " Podajnik");
- ItemUtil.polishNames.put(Material.STAINED_CLAY, " Utwardzona glina");
- ItemUtil.polishNames.put(Material.STAINED_GLASS_PANE, " Utwardzona szyba");
- ItemUtil.polishNames.put(Material.LEAVES_2, " Liscie");
- ItemUtil.polishNames.put(Material.LOG_2, " Drewno");
- ItemUtil.polishNames.put(Material.ACACIA_STAIRS, " Drewniane schodki");
- ItemUtil.polishNames.put(Material.DARK_OAK_STAIRS, " Drewniane schodki");
- ItemUtil.polishNames.put(Material.HAY_BLOCK, " Sloma");
- ItemUtil.polishNames.put(Material.CARPET, " Dywan");
- ItemUtil.polishNames.put(Material.HARD_CLAY, " Glina");
- ItemUtil.polishNames.put(Material.COAL_BLOCK, " Blok wegla");
- ItemUtil.polishNames.put(Material.PACKED_ICE, " Utwardzony lod");
- ItemUtil.polishNames.put(Material.DOUBLE_PLANT, " Sadzonka");
- ItemUtil.polishNames.put(Material.IRON_SPADE, " Zelazna lopata");
- ItemUtil.polishNames.put(Material.IRON_PICKAXE, " Zelazny kilof");
- ItemUtil.polishNames.put(Material.IRON_AXE, " Zelazna siekiera");
- ItemUtil.polishNames.put(Material.FLINT_AND_STEEL, " Zapalniczka");
- ItemUtil.polishNames.put(Material.APPLE, " Jablko");
- ItemUtil.polishNames.put(Material.BOW, " Luk");
- ItemUtil.polishNames.put(Material.ARROW, " Strzala");
- ItemUtil.polishNames.put(Material.COAL, " Wegiel");
- ItemUtil.polishNames.put(Material.DIAMOND, " Diament");
- ItemUtil.polishNames.put(Material.IRON_INGOT, " Sztabka zelaza");
- ItemUtil.polishNames.put(Material.GOLD_INGOT, " Sztabka zlota");
- ItemUtil.polishNames.put(Material.IRON_SWORD, " Zelazny miecz");
- ItemUtil.polishNames.put(Material.WOOD_SWORD, " Drewniany miecz");
- ItemUtil.polishNames.put(Material.WOOD_SPADE, " Drewniana lopata");
- ItemUtil.polishNames.put(Material.WOOD_PICKAXE, " Drewniany kilof");
- ItemUtil.polishNames.put(Material.WOOD_AXE, " Drewnania siekiera");
- ItemUtil.polishNames.put(Material.STONE_SWORD, " Kamienny miecz");
- ItemUtil.polishNames.put(Material.STONE_SPADE, " Kamienna lopata");
- ItemUtil.polishNames.put(Material.STONE_PICKAXE, " Kamienny kilof");
- ItemUtil.polishNames.put(Material.STONE_AXE, " Kamienna siekiera");
- ItemUtil.polishNames.put(Material.DIAMOND_SWORD, " Diamentowy miecz");
- ItemUtil.polishNames.put(Material.DIAMOND_SPADE, " Diamentowa lopata");
- ItemUtil.polishNames.put(Material.DIAMOND_PICKAXE, " Diamentowy kilof");
- ItemUtil.polishNames.put(Material.DIAMOND_AXE, " Diamentowa siekiera");
- ItemUtil.polishNames.put(Material.STICK, " Patyk");
- ItemUtil.polishNames.put(Material.BOWL, " Miseczka");
- ItemUtil.polishNames.put(Material.MUSHROOM_SOUP, " Zupa grzybowa");
- ItemUtil.polishNames.put(Material.GOLD_SWORD, " Zloty miecz");
- ItemUtil.polishNames.put(Material.GOLD_SPADE, " Zlota lopata");
- ItemUtil.polishNames.put(Material.GOLD_PICKAXE, " Zloty kilof");
- ItemUtil.polishNames.put(Material.GOLD_AXE, " Zlota siekiera");
- ItemUtil.polishNames.put(Material.STRING, " Nitka");
- ItemUtil.polishNames.put(Material.FEATHER, " Pioro");
- ItemUtil.polishNames.put(Material.SULPHUR, " Proch strzelniczy");
- ItemUtil.polishNames.put(Material.WOOD_HOE, " Drewniana motyka");
- ItemUtil.polishNames.put(Material.STONE_HOE, " Kamienna motyka");
- ItemUtil.polishNames.put(Material.IRON_HOE, " Zelazna motyka");
- ItemUtil.polishNames.put(Material.DIAMOND_HOE, " Diemtnowa motyka");
- ItemUtil.polishNames.put(Material.GOLD_HOE, " Zlota motyka");
- ItemUtil.polishNames.put(Material.SEEDS, " Nasionka");
- ItemUtil.polishNames.put(Material.WHEAT, " Pszenica");
- ItemUtil.polishNames.put(Material.BREAD, " Chleb");
- ItemUtil.polishNames.put(Material.LEATHER_HELMET, " Skorzany helm");
- ItemUtil.polishNames.put(Material.LEATHER_CHESTPLATE, " Skorzana klata");
- ItemUtil.polishNames.put(Material.LEATHER_LEGGINGS, " Skorzane spodnie");
- ItemUtil.polishNames.put(Material.LEATHER_BOOTS, " Skorzane buty");
- ItemUtil.polishNames.put(Material.CHAINMAIL_HELMET, " Helm z kolcza");
- ItemUtil.polishNames.put(Material.CHAINMAIL_CHESTPLATE, " Klata z kolcza");
- ItemUtil.polishNames.put(Material.CHAINMAIL_LEGGINGS, " Spodnie z kolcza");
- ItemUtil.polishNames.put(Material.CHAINMAIL_BOOTS, " Buty z kolcza");
- ItemUtil.polishNames.put(Material.IRON_HELMET, "Zelazny helm");
- ItemUtil.polishNames.put(Material.IRON_CHESTPLATE, " Zelazna klata");
- ItemUtil.polishNames.put(Material.IRON_LEGGINGS, " Zelazne spodnie");
- ItemUtil.polishNames.put(Material.IRON_BOOTS, " Zelazne buty");
- ItemUtil.polishNames.put(Material.DIAMOND_HELMET, " Diamentowy helm");
- ItemUtil.polishNames.put(Material.DIAMOND_CHESTPLATE, " Diamentowa klata");
- ItemUtil.polishNames.put(Material.DIAMOND_LEGGINGS, " Diamentowe spodnie");
- ItemUtil.polishNames.put(Material.DIAMOND_BOOTS, " Diamentowe buty");
- ItemUtil.polishNames.put(Material.GOLD_HELMET, " Zloty helm");
- ItemUtil.polishNames.put(Material.GOLD_CHESTPLATE, " Zlota klata");
- ItemUtil.polishNames.put(Material.GOLD_LEGGINGS, " Zlote spodnie");
- ItemUtil.polishNames.put(Material.GOLD_BOOTS, " Zlote buty");
- ItemUtil.polishNames.put(Material.FLINT, " Krzemien");
- ItemUtil.polishNames.put(Material.PORK, " Schab");
- ItemUtil.polishNames.put(Material.GRILLED_PORK, " Pieczony schab");
- ItemUtil.polishNames.put(Material.PAINTING, " Obraz");
- ItemUtil.polishNames.put(Material.GOLDEN_APPLE, " Zlote jablko");
- ItemUtil.polishNames.put(Material.SIGN, " Znak");
- ItemUtil.polishNames.put(Material.WOOD_DOOR, " Drewniane drzwi");
- ItemUtil.polishNames.put(Material.BUCKET, " Wiaderko");
- ItemUtil.polishNames.put(Material.WATER_BUCKET, " Wiaderko wody");
- ItemUtil.polishNames.put(Material.LAVA_BUCKET, " Wiaderko lawy");
- ItemUtil.polishNames.put(Material.MINECART, " Wagonik");
- ItemUtil.polishNames.put(Material.SADDLE, " Siodlo");
- ItemUtil.polishNames.put(Material.IRON_DOOR, " Zelazne drzwi");
- ItemUtil.polishNames.put(Material.REDSTONE, " Czerwony proszek");
- ItemUtil.polishNames.put(Material.SNOW_BALL, " Sniezka");
- ItemUtil.polishNames.put(Material.BOAT, " Lodka");
- ItemUtil.polishNames.put(Material.LEATHER, " Skora");
- ItemUtil.polishNames.put(Material.MILK_BUCKET, " Wiaderko mleka");
- ItemUtil.polishNames.put(Material.CLAY_BRICK, " Cegly");
- ItemUtil.polishNames.put(Material.CLAY_BALL, " Kulka gliny");
- ItemUtil.polishNames.put(Material.SUGAR_CANE, " Trzcina cukrowa");
- ItemUtil.polishNames.put(Material.PAPER, " Papier");
- ItemUtil.polishNames.put(Material.BOOK, " Ksiazka");
- ItemUtil.polishNames.put(Material.SLIME_BALL, " Kulka szlamu");
- ItemUtil.polishNames.put(Material.STORAGE_MINECART, " Wagonik");
- ItemUtil.polishNames.put(Material.POWERED_MINECART, " Wagonik");
- ItemUtil.polishNames.put(Material.EGG, " Jajko");
- ItemUtil.polishNames.put(Material.COMPASS, " Kompas");
- ItemUtil.polishNames.put(Material.FISHING_ROD, " Wedka");
- ItemUtil.polishNames.put(Material.WATCH, " Zegar");
- ItemUtil.polishNames.put(Material.GLOWSTONE_DUST, " Jasnopyl");
- ItemUtil.polishNames.put(Material.RAW_FISH, " Ryba");
- ItemUtil.polishNames.put(Material.COOKED_FISH, " Pieczona ryba");
- ItemUtil.polishNames.put(Material.INK_SACK, " Czarny barwnik");
- ItemUtil.polishNames.put(Material.BONE, " Kosc");
- ItemUtil.polishNames.put(Material.SUGAR, " Cukier");
- ItemUtil.polishNames.put(Material.CAKE, " Ciasto");
- ItemUtil.polishNames.put(Material.BED, " Lozko");
- ItemUtil.polishNames.put(Material.DIODE, " Przekaznik");
- ItemUtil.polishNames.put(Material.COOKIE, " Ciastko");
- ItemUtil.polishNames.put(Material.MAP, " Mapa");
- ItemUtil.polishNames.put(Material.SHEARS, " Nozyce");
- ItemUtil.polishNames.put(Material.MELON, " Arbuz");
- ItemUtil.polishNames.put(Material.PUMPKIN_SEEDS, " Nasiono dyni");
- ItemUtil.polishNames.put(Material.MELON_SEEDS, " Nasiono melona");
- ItemUtil.polishNames.put(Material.RAW_BEEF, " Stek");
- ItemUtil.polishNames.put(Material.COOKED_BEEF, " Pieczony stek");
- ItemUtil.polishNames.put(Material.RAW_CHICKEN, " Kurczak");
- ItemUtil.polishNames.put(Material.COOKED_CHICKEN, " Upieczony kurczak");
- ItemUtil.polishNames.put(Material.ROTTEN_FLESH, " Zgnile mieso");
- ItemUtil.polishNames.put(Material.ENDER_PEARL, " Perla endermana");
- ItemUtil.polishNames.put(Material.BLAZE_ROD, " Palka blaza");
- ItemUtil.polishNames.put(Material.GHAST_TEAR, " Lza gasta");
- ItemUtil.polishNames.put(Material.GOLD_NUGGET, " Zloty samorodek");
- ItemUtil.polishNames.put(Material.NETHER_STALK, " Brodawka netherowa");
- ItemUtil.polishNames.put(Material.POTION, " Mikstura");
- ItemUtil.polishNames.put(Material.GLASS_BOTTLE, " Szklana butelka");
- ItemUtil.polishNames.put(Material.SPIDER_EYE, " Oko pajaka");
- ItemUtil.polishNames.put(Material.FERMENTED_SPIDER_EYE, " Zfermentowane oko pajaka");
- ItemUtil.polishNames.put(Material.BLAZE_POWDER, " Blaze powder");
- ItemUtil.polishNames.put(Material.MAGMA_CREAM, " Magmowy krem");
- ItemUtil.polishNames.put(Material.BREWING_STAND_ITEM, " Stol alchemiczny");
- ItemUtil.polishNames.put(Material.CAULDRON_ITEM, " Kociol");
- ItemUtil.polishNames.put(Material.EYE_OF_ENDER, " Sko kresu");
- ItemUtil.polishNames.put(Material.SPECKLED_MELON, " Arbuz");
- ItemUtil.polishNames.put(Material.MONSTER_EGG, " Jajko spawnujace");
- ItemUtil.polishNames.put(Material.EXP_BOTTLE, " Butelka z expem");
- ItemUtil.polishNames.put(Material.FIREBALL, " Kula ognia");
- ItemUtil.polishNames.put(Material.BOOK_AND_QUILL, " Ksiazka z piorem");
- ItemUtil.polishNames.put(Material.WRITTEN_BOOK, " Zapisana ksiazka");
- ItemUtil.polishNames.put(Material.EMERALD, " Emerald");
- ItemUtil.polishNames.put(Material.ITEM_FRAME, " Ramka na obraz");
- ItemUtil.polishNames.put(Material.FLOWER_POT_ITEM, " Doniczka");
- ItemUtil.polishNames.put(Material.CARROT_ITEM, " Marchewka");
- ItemUtil.polishNames.put(Material.POTATO_ITEM, " Ziemniak");
- ItemUtil.polishNames.put(Material.BAKED_POTATO, " Upieczony ziemniak");
- ItemUtil.polishNames.put(Material.POISONOUS_POTATO, " Trujacy ziemniak");
- ItemUtil.polishNames.put(Material.EMPTY_MAP, " Pusta mapa");
- ItemUtil.polishNames.put(Material.GOLDEN_CARROT, " Zlota marchewka");
- ItemUtil.polishNames.put(Material.SKULL_ITEM, " Glowa");
- ItemUtil.polishNames.put(Material.CARROT_STICK, " Marchewka na patyku");
- ItemUtil.polishNames.put(Material.NETHER_STAR, " Gwiazda netherowa");
- ItemUtil.polishNames.put(Material.PUMPKIN_PIE, " Placek dyniowy");
- ItemUtil.polishNames.put(Material.FIREWORK, " Fajerwerka");
- ItemUtil.polishNames.put(Material.FIREWORK_CHARGE, " Fajerwerka");
- ItemUtil.polishNames.put(Material.ENCHANTED_BOOK, " Enchantowana ksiazka");
- ItemUtil.polishNames.put(Material.REDSTONE_COMPARATOR, " Komperator");
- ItemUtil.polishNames.put(Material.NETHER_BRICK_ITEM, " Cegla netherowa");
- ItemUtil.polishNames.put(Material.QUARTZ, " Kwarc");
- ItemUtil.polishNames.put(Material.EXPLOSIVE_MINECART, " Wagonik z tnt");
- ItemUtil.polishNames.put(Material.HOPPER_MINECART, " Wagonik z lejem");
- ItemUtil.polishNames.put(Material.IRON_BARDING, " Zelazna motyka");
- ItemUtil.polishNames.put(Material.GOLD_BARDING, " Zlota motyka");
- ItemUtil.polishNames.put(Material.DIAMOND_BARDING, " Diamentowa motyka");
- ItemUtil.polishNames.put(Material.LEASH, " Lasso");
- ItemUtil.polishNames.put(Material.NAME_TAG, " Name tag");
- ItemUtil.polishNames.put(Material.COMMAND_MINECART, " Wagonik z blokiem polecen");
- ItemUtil.polishNames.put(Material.GOLD_RECORD, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.GREEN_RECORD, " [lyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_3, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_4, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_5, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_6, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_7, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_8, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_9, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_10, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_11, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.RECORD_12, " Plyta muzyczna");
- ItemUtil.polishNames.put(Material.GOLDEN_APPLE, " Kox");
- }
- public static List<ItemStack> getItems(final String string, final int modifier) {
- final List<ItemStack> items = new ArrayList<ItemStack>();
- String[] split2;
- for (int length = (split2 = string.split(";")).length, i = 0; i < length; ++i) {
- final String s = split2[i];
- final String[] split = s.split("-");
- final int id = Integer.parseInt(split[0].split(":")[0]);
- final int data = Integer.parseInt(split[0].split(":")[1]);
- final int amount = Integer.parseInt(split[1]) * modifier;
- items.add(new ItemStack(Material.getMaterial(id), amount, (short)data));
- }
- return items;
- }
- public static boolean checkItems(final List<ItemStack> items, final Player p) {
- for (final ItemStack item : items) {
- if (!p.getInventory().containsAtLeast(item, item.getAmount())) {
- return false;
- }
- }
- return true;
- }
- public static String getItems(final List<ItemStack> items) {
- final StringBuilder sb = new StringBuilder();
- for (final ItemStack item : items) {
- sb.append(getPolishMaterial(item.getType())).append(" &7(").append(item.getAmount()).append("&7szt.)").append("&7,&c");
- }
- return sb.toString();
- }
- public static void removeItems(final List<ItemStack> items, final Player player) {
- final Inventory inv = (Inventory)player.getInventory();
- final List<ItemStack> removes = new ArrayList<ItemStack>();
- for (final ItemStack item : items) {
- if (inv.containsAtLeast(item, item.getAmount())) {
- removes.add(item);
- }
- }
- if (removes.size() == items.size()) {
- for (final ItemStack item : items) {
- for (final ItemStack remove : removes) {
- if (item.getType().equals((Object)remove.getType()) && item.getData().equals((Object)remove.getData())) {
- inv.removeItem(new ItemStack[] { item });
- }
- }
- }
- }
- removes.clear();
- }
- public static boolean checkAndRemove(final List<ItemStack> items, final Player player) {
- final boolean has = checkItems(items, player);
- if (has) {
- removeItems(items, player);
- }
- return has;
- }
- public static String getPolishMaterial(final Material material) {
- String name = ItemUtil.polishNames.get(material);
- if (name == null || name.equals("")) {
- name = material.name().toLowerCase().replace("_", " ");
- }
- return name;
- }
- public static ItemStack getPlayerHead(final String name) {
- final ItemStack itemStack = new ItemStack(Material.SKULL_ITEM, 1, (short)3);
- final SkullMeta meta = (SkullMeta)itemStack.getItemMeta();
- meta.setOwner(name);
- meta.setDisplayName(name);
- itemStack.setItemMeta((ItemMeta)meta);
- return itemStack;
- }
- }
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