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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace Change_Tiles
- {
- class Program
- {
- static void Main(string[] args)
- {
- double Money = double.Parse(Console.ReadLine());
- double floorWidth = double.Parse(Console.ReadLine());
- double floorLenght = double.Parse(Console.ReadLine());
- double TrnglSide = double.Parse(Console.ReadLine());
- double TrnglHigh = double.Parse(Console.ReadLine());
- double priceTile = double.Parse(Console.ReadLine());
- double workPrice = double.Parse(Console.ReadLine());
- var AreaFloor = floorWidth*floorLenght;
- var AreaTile = (TrnglSide * TrnglHigh) / 2;
- var CounTile = Math.Ceiling(AreaFloor / AreaTile)+5;
- var Sum = (CounTile*priceTile+workPrice);
- var result = 0.0;
- if (Sum <= Money)
- {
- result = (Money - Sum);
- Console.WriteLine("{0:f2} lv left.", result);
- }
- else if (Sum > Money)
- {
- result = (Sum - Money);
- Console.WriteLine("You'll need {0:f2} lv more.", result);
- }
- }
- }
- }
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