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Unet5TutPt4OnPlayerIDChanged
Munchy2007
Feb 21st, 2016
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C#
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void
OnPlayerIDChanged
(
string
newValue
)
{
playerID
=
newValue
;
var
textMesh
=
labelHolder
.
Find
(
"Label"
)
.
GetComponent
<
TextMesh
>
(
)
;
textMesh
.
text
=
newValue
;
}
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