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logancberrypie
Jun 27th, 2017
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C#
0.23 KB
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public
void
OnMouseDown
(
)
{
Player
.
Instances
[
0
]
.
Attack
(
entity ,
1
)
;
if
(
entity
.
CurrentHp
<=
0
)
{
gameObject
.
SetActive
(
false
)
;
}
Debug
.
Log
(
"The boy clickeD"
)
;
}
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