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Apr 22nd, 2018
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C# 0.19 KB | None | 0 0
  1.  
  2.     public void HandleInput()
  3.         {
  4.             SplashKit.ProcessEvents();
  5.            
  6.             if (SplashKit.KeyDown(KeyCode.RightKey) ) {player.Move(5, 0);}
  7.            
  8.         }
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