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- ##########################################################################################
- # ______ _ ____ __ __ __ #
- # / ____/ ______ ___ _____(_)__ ____ ________ / __ )____ / /_/ /_/ /__ #
- # / __/ | |/_/ __ \/ _ \/ ___/ / _ \/ __ \/ ___/ _ \ / __ / __ \/ __/ __/ / _ \ #
- # / /____> </ /_/ / __/ / / / __/ / / / /__/ __/ / /_/ / /_/ / /_/ /_/ / __/ #
- # /_____/_/|_/ .___/\___/_/ /_/\___/_/ /_/\___/\___/ /_____/\____/\__/\__/_/\___/ #
- # /_/ by Ryuji(Ryu) #
- ##########################################################################################
- settings:
- # This is the min amount a player may withdraw at a time.
- min-withdrawal-amount: 25
- # This is the max amount a player may withdraw at a time.
- max-withdrawal-amount: 100000
- # This would be the Signer of the banknote in the give or giveall command
- # if you don't provide a signer in the command
- default-signer: 'Console'
- # This would allow you to claim a stack of xpbottles all at once and it would
- # calculate all of them together for a grand total.
- claim-all: true
- # This would allow you to combine xpbottles together to make it all into one
- # like shown here: https://gyazo.com/0368d6e52e22fc96e2706f951bd85033
- xpbottle-combination: false
- # This is the sound effect when a player combines a xpbottle.
- # Note: Please use a valid sound effect for the version of minecraft.
- # Servers Running 1.9 & Above: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
- # Servers Running 1.7 or 1.8: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- combination-sound:
- sound: 'ANVIL_USE'
- enable: false
- # This is the sound effect when a player withdraws a banknote.
- # Note: Please use a valid sound effect for the version of Minecraft.
- # Servers Running 1.9 & Above: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
- # Servers Running 1.7 or 1.8: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- withdrawal-sound:
- sound: 'ORB_PICKUP'
- enable: false
- # This is the sound effect for when a player redeems a banknote.
- # Note: Please use a valid sound effect for the version of Minecraft.
- # Servers Running 1.9 & Above: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
- # Servers Running 1.7 or 1.8: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- redeem-sound:
- sound: 'GLASS'
- enable: false
- #-----------------------------------------------------------#
- # - enable: Allows you to enable or disable cool-downs. #
- # - default-time: is the default cool-down time given to #
- # users that don't have any of the permissions. #
- # - disable-teleportation: Allows you to enable or disable #
- # users from teleporting while in cool-down. #
- # - coolcown-task: Contains all your cool-downs with the #
- # permission and cool-down time for that permission. #
- # - time-format: Allows you to change the formatting of the #
- # time placeholders in the lang.yml. #
- # fixed-time = {fixed_time} #
- # formatted-time = {formatted_time} #
- #-----------------------------------------------------------#
- cooldown-settings:
- enable: false
- default-time: 1020
- disable-teleportation: false
- cooldown-task:
- default-rank:
- permission: 'xpbottle.use.cooldown.default'
- duration: 1020
- donator-rank:
- permission: 'xpbottle.use.cooldown.donator'
- duration: 780
- time-format:
- fixed-time:
- day: ' day(s)'
- hour: ' hour(s)'
- minute: ' minute(s)'
- second: ' second(s)'
- formatted-time:
- day: 'd'
- hour: 'h'
- minute: 'm'
- second: 's'
- #-----------------------------------------------------------#
- # - enable: Allows you to enable or disable death penalty. #
- # - no-exp-drop-perm: Is the permission given to a user #
- # that wouldn't lose/drop their experience. #
- # - use-custom-item: Uses the item [xpbottle-on-death-item] #
- # for when a user gets killed. #
- # - enable-drop-percentage: Allows you to enable or #
- # disable whether or not a users full experience will drop.#
- # - drop-percentage: Is the set percentage of experience of #
- # the users experience will drop. #
- # - random-drop-percentage: Allows you to enable or disable #
- # weather or not to use the drop-percentage or generate a #
- # random percentage. #
- # - min-max-random-percentage: Allows you to choose the min #
- # & max for the random percentage that will be generated. #
- #-----------------------------------------------------------#
- xpbottle-on-death-settings:
- enable: false
- no-exp-drop-perm: 'xpbottle.keepexp'
- use-custom-item: true
- enable-drop-percentage: false
- drop-percentage: 100
- random-drop-percentage: false
- min-max-random-percentage: false
- minimum-percentage: 20
- maximum-percentage: 90
- #------------------------------------------------#
- # - id: This is the id of the banknote item. #
- # - name: This is the name of the banknote item. #
- # - lore: This is the lore of the banknote item. #
- # - glowing: This is a true or false statement #
- # if true the item will be enchanted. #
- # - amount-lore: This is where the {amount} is #
- # located. #
- #------------------------------------------------#
- xpbottle-item:
- id: 384
- data: 0
- name: '&a&lExperience Bottle &7(Throw)'
- lore:
- - '&dValue &f{amount} XP'
- - '&dEnchanter &f{signer}'
- glowing: false
- amount-lore: 1
- xpbottle-on-death-item:
- id: 384
- data: 0
- name: '&a&lExp Bottle &7(Throw)'
- lore:
- - '&dValue &f{amount} XP'
- - '&dEnchanter &f{player}'
- - ' '
- - '&7&o{killer} &7has killed&o {player}'
- - '&7to obtain this exp bottle!'
- glowing: false
- amount-lore: 1
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