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leafbarrett

fe - macros: skills

May 7th, 2016
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  1. &{template:default} {{name=}} {{=[[]]}}
  2.  
  3. ====Personal Skills====
  4. Celeste: Angel (start of turn)
  5. &{template:default} {{name=Angel}} {{restore=[[floor(@{Celeste|HP|max}*0.4)]] HP to allies}}
  6.  
  7. Sophia: Never Yield (fatal damage)
  8. &{template:default} {{name=Never Yield}} {{note=Fatal damage halved}}
  9.  
  10. Ann: Indomitable (stat modifier: replace entire Evasion with this)
  11. [[floor((@{Spd}*3+@{Lck})/2+((40*((1-(@{HP}/@{HP|max}))*(1-(@{HP}/@{HP|max})))+(10*(1-(@{HP}/@{HP|max})))))/2+(25*(1-(@{HP}/@{HP|max}))))]]
  12.  
  13. Aven: Flawless Execution (stat modifier: add to Accuracy, Evasion, and Critical)
  14. ?{Flawless Execution active?|No,0|Yes,15}+
  15.  
  16. ====Stat modifiers - add to stat fields, replace "unit" with unit name====
  17. Armored Blow - Defense
  18. ?{unit initiated attack?|Yes,10|No,0}+
  19.  
  20. Warding Blow - Resistance
  21. ?{unit initiated attack?|Yes,10|No,0}+
  22.  
  23. Certain Blow - Accuracy
  24. ?{unit initiated attack?|Yes,40|No,0}+
  25.  
  26. Duelist's Blow - Evasion
  27. ?{unit initiated attack?|Yes,30|No,0}+
  28.  
  29. Patience - Evasion
  30. ?{unit initiated attack?|Yes,0|No,10}+
  31.  
  32. ====Attack modifiers - insert into weapon formulas====
  33. Death Blow - Critical
  34. +?{unit initiated attack?|Yes,20|No,0}
  35.  
  36. Quick Draw - Damage
  37. +?{unit initiated attack?|Yes,4|No,0}
  38.  
  39. Aggressor - Damage
  40. +?{unit initiated attack?|Yes,7|No,0}
  41.  
  42. Strong Riposte - Damage
  43. +?{unit initiated attack?|Yes,0|No,4}
  44.  
  45. ====Start of turn====
  46. Good Fortune
  47. &{template:default} {{name=Good Fortune}} {{roll=[[1d100]] vs [[@{name|Lck})]]}} {{recover=[[floor(@{name|HP|max}*0.2)]] HP}}
  48.  
  49. Renewal
  50. &{template:default} {{name=Renewal}} {{recover=[[floor(@{name|HP|max}*0.3)]] HP}}
  51.  
  52. Even Better
  53. &{template:default} {{name=Even Better}} {{recover=[[floor(@{name|HP|max}*0.4)]] HP}} {{note=Even turns only}}
  54.  
  55. Better Odds
  56. &{template:default} {{name=Better Odds}} {{recover=[[floor(@{name|HP|max}*0.4)]] HP}} {{note=Odd turns only}}
  57.  
  58. ====On attack====
  59. Sol
  60. &{template:default} {{name=Sol}} {{roll=[[1d100]] vs [[@{Skl}]]}}
  61.  
  62. Luna
  63. &{template:default} {{name=Luna}} {{roll=[[1d100]] vs [[@{Skl}]]}}
  64.  
  65. Aether
  66. &{template:default} {{name=Aether}} {{roll=[[1d100]] vs [[floor(@{Skl}/2)]]}}
  67.  
  68. Astra
  69. &{template:default} {{name=Astra}} {{roll=[[1d100]] vs [[@{Skl}]]}}
  70.  
  71. Vengeance
  72. &{template:default} {{name=Vengeance}} {{Roll=[[1d100]] vs [[floor(@{Skl}*1.5)]]}} {{bonus=[[floor((@{HP|max}-@{HP})/2)]] Damage}}
  73.  
  74. ====Multi-Hit from Skill - add all On Hit skills that can activate to the end====
  75. &{template:default} {{name=Astra Attack}} {{Hit=[[1d100]] [[1d100]] [[1d100]] [[1d100]]}} {{Crit=[[1d100]] [[1d100]] [[1d100]] [[1d100]]}} {{skill=activation}}
  76.  
  77. ====When hit====
  78. Aegis/Pavise
  79. &{template:default} {{name=Aegis/Pavise}} {{roll=[[1d100]] vs [[@{Skl}]]}}
  80.  
  81. ====Other====
  82. Miracle
  83. &{template:default} {{name=Miracle}} {{roll=[[1d100]] vs [[@{Lck}]]}}
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