Guest User

Untitled

a guest
Jul 8th, 2019
174
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 76.95 KB | None | 0 0
  1. DebugHotloadCache: GameDebug initialized!
  2. MainMenu: Loading MainMenu.lua for YnAMP...
  3. MainMenu: Game version : 1.0.0.328 (426563)
  4. MainMenu: Checking Mods status for MainMenu Media...
  5. MainMenu: - Enabled : R.E.D. Modpack
  6. MainMenu: - Enabled : Multiplayer Scenario: Ancient Rivals
  7. MainMenu: - Enabled : Multiplayer Scenario: Global Thermonuclear War
  8. MainMenu: - Enabled : Multiplayer Scenario: Cavalry and Cannonades
  9. MainMenu: - Enabled : Multiplayer Scenario: Hallowed Ground
  10. MainMenu: - Enabled : Scenario: Conquests of Alexander
  11. MainMenu: - Enabled : DLC: Australia Civilization Pack
  12. MainMenu: - Enabled : Scenario: Outback Tycoon
  13. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  14. MainMenu: - Enabled : Scenario: The Black Death
  15. MainMenu: - Enabled : Expansion: Rise and Fall
  16. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  17. MainMenu: - Enabled : Scenario: Path to Nirvana
  18. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  19. MainMenu: - Enabled : Scenario: Gifts of the Nile
  20. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  21. MainMenu: - Enabled : Scenario: Jadwiga's Legacy
  22. MainMenu: - Enabled : DLC: Poland Civilization Pack
  23. MainMenu: - Enabled : DLC: Vikings Content
  24. MainMenu: - Enabled : Scenario: Vikings, Traders, and Raiders!
  25. MainMenu: - Enabled : Multiplayer Scenario: War Machine
  26. MainMenu: - Enabled : R.E.D. for Australia DLC
  27. MainMenu: - Enabled : R.E.D. for Nubia DLC
  28. MainMenu: - Enabled : R.E.D. for Macedonia Persia DLC
  29. MainMenu: - Enabled : R.E.D. Modpack Rise and Fall
  30. MainMenu: - Enabled : R.E.D. for Indonesia Khmer DLC
  31. MainMenu: - Enabled : R.E.D. for Gathering Storm DLC
  32. MainMenu: - Enabled : R.E.D. for Poland DLC
  33. MainMenu: - Enabled : AI+
  34. MainMenu: - Enabled : Civilization 6 Improvements Patch
  35. MainMenu: - Enabled : Capture Unique Improvements
  36. MainMenu: - Enabled : Notre Dame
  37. MainMenu: - Enabled : DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  38. MainMenu: - Enabled : Expansion: Gathering Storm
  39. MainMenu: - Enabled : Real Era Stop
  40. MainMenu: - Enabled : Yet (not) Another Maps Pack
  41. MainMenu: - Enabled : LOC_8404C370BE9D48A1ACFCAB67A3931923_MOD_TITLE
  42. Test: Test.LUA loaded!
  43. MainMenu: Checking Mods status for MainMenu Media...
  44. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  45. AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack...
  46. AdvancedSetup: There are 6 participating players.
  47. AdvancedSetup: Building Game Setup
  48. AdvancedSetup: Player Count Changed
  49. AdvancedSetup: There are 6 participating players.
  50. AdvancedSetup: Player Count Changed
  51. AdvancedSetup: There are 6 participating players.
  52. MainMenu: Checking Mods status for MainMenu Media...
  53. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  54. AdvancedSetup: Hiding Game Setup
  55. MainMenu: Checking Mods status for MainMenu Media...
  56. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  57. AdvancedSetup: There are 26 participating players.
  58. AdvancedSetup: Building Game Setup
  59. AdvancedSetup: Removing Player 25
  60. AdvancedSetup: Player Count Changed
  61. AdvancedSetup: There are 25 participating players.
  62. AdvancedSetup: YnAMP checking for number of players limit on Start...
  63. AdvancedSetup: num. players = 25, num. CS = 24
  64. AdvancedSetup: YnAMP setting specific CS slots...
  65. AdvancedSetup: free slots = 24
  66. AdvancedSetup: - Free slots left for random CS = 24
  67. MainMenu: Checking Mods status for MainMenu Media...
  68. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  69. AdvancedSetup: Hiding Game Setup
  70. LoadScreen: true
  71. LoadScreen: false
  72. LoadScreen: true
  73. LoadScreen: true
  74. LoadScreen: true
  75. LoadScreen: true
  76. LoadScreen: true
  77. Map Script: loading modded AssignStartingPlots
  78. Map Script: Yet (not) Another Maps Pack version 7.6.9 (2016-2019) by Gedemon
  79. Map Script: Game version: 1.0.0.328 (426563)
  80. Map Script: Active mods:
  81. Map Script: Setting YnAMP globals and cache...
  82. Map Script: Map Name = LargeEurope
  83. Map Script: Reference Map =
  84. Map Script: YnAMP Options:
  85. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = false, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  86. Map Script: - Features placement = PLACEMENT_IMPORT
  87. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  88. Map Script: - Resource placement = PLACEMENT_IMPORT
  89. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  90. Map Script: - Continents naming = PLACEMENT_IMPORT
  91. Map Script: - Lowland placement = PLACEMENT_DEFAULT
  92. Map Script: - Flood Plains placement = nil
  93. Map Script: Loading YnAMP functions ...
  94. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  95. Map Script: Loading LargeEurope script
  96. GenerateRandomMap: Map Seed = -1042032946
  97. Map Script: Calling Map Generator
  98. Map Script: bUseOffset false
  99. Map Script: StartX
  100. Map Script: EndX
  101. Map Script: StartY
  102. Map Script: EndY
  103. Map Script: g_UncutMapWidth 79
  104. Map Script: g_UncutMapHeight 73
  105. Map Script: g_iW 79
  106. Map Script: g_iH 73
  107. Map Script: Map.GetGridSize() 79 73
  108. Map Script: g_MaxStartDistanceMajor = 15.188153278131
  109. Map Script: g_MinStartDistanceMajor = 5.062717759377
  110. Map Script: Importing Map Data (Civ5 = true)
  111. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
  112. Map Script: Importing Civ5 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Cliffs = true, Continents = false)
  113. Map Script: Placed terrain on 5767 tiles
  114. Map Script: Intermediate timer = 0 seconds
  115. Map Script: After Adding Hills: 3257
  116. Map Script: Intermediate timer = 0 seconds
  117. Map Script: YnAMP Natural Wonders placement...
  118. Map Script: - Loading FEATURE_CLIFFS_DOVER position from the DB
  119. Map Script: - Loading FEATURE_DEAD_SEA position from the DB
  120. Map Script: - Loading FEATURE_EYJAFJALLAJOKULL position from the DB
  121. Map Script: - Loading FEATURE_LYSEFJORDEN position from the DB
  122. Map Script: - Loading FEATURE_GIANTS_CAUSEWAY position from the DB
  123. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  124. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  125. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  126. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  127. Map Script: - Trying to place FEATURE_GOBUSTAN at (73, 30)
  128. Map Script: ref map position: 73 30 check back ref map from x,y: 73 30
  129. Map Script: - Using plot list for placement
  130. Map Script: - Success : plot is now a natural wonder !
  131. Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (11, 71)
  132. Map Script: ref map position: 11 71 check back ref map from x,y: 11 71
  133. Map Script: - Preparing position...
  134. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  135. Map Script: - Trying Direct Placement...
  136. Map Script: - Using plot list for placement
  137. Map Script: - Success : plot is now a natural wonder !
  138. Map Script: - Trying to place FEATURE_LYSEFJORDEN at (31, 61)
  139. Map Script: ref map position: 31 61 check back ref map from x,y: 31 61
  140. Map Script: - Preparing position...
  141. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  142. Map Script: - Using plot list for placement
  143. Map Script: - Success : plot is now a natural wonder !
  144. Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (19, 54)
  145. Map Script: ref map position: 19 54 check back ref map from x,y: 19 54
  146. Map Script: - Preparing position...
  147. Map Script: - Using plot list for placement
  148. Map Script: - Success : plot is now a natural wonder !
  149. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (24, 47)
  150. Map Script: ref map position: 24 47 check back ref map from x,y: 24 47
  151. Map Script: - Preparing position...
  152. Map Script: - Trying Direct Placement...
  153. Map Script: - Success : plot is now a natural wonder !
  154. Map Script: - Trying to place FEATURE_DEAD_SEA at (62, 15)
  155. Map Script: ref map position: 62 15 check back ref map from x,y: 62 15
  156. Map Script: - Preparing position...
  157. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  158. Map Script: - Trying Direct Placement...
  159. Map Script: - Using plot list for placement
  160. Map Script: - Success : plot is now a natural wonder !
  161. Map Script: - Trying to place FEATURE_VESUVIUS at (38, 29)
  162. Map Script: ref map position: 38 29 check back ref map from x,y: 38 29
  163. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  164. Map Script: - Trying Direct Placement...
  165. Map Script: - Success : plot is now a natural wonder !
  166. Map Script: - Trying to place FEATURE_WHITEDESERT at (52, 8)
  167. Map Script: ref map position: 52 8 check back ref map from x,y: 52 8
  168. Map Script: - Using plot list for placement
  169. Map Script: - Success : plot is now a natural wonder !
  170. Map Script: - Trying to place FEATURE_PAMUKKALE at (55, 26)
  171. Map Script: ref map position: 55 26 check back ref map from x,y: 55 26
  172. Map Script: - Using plot list for placement
  173. Map Script: - Success : plot is now a natural wonder !
  174. Map Script: Intermediate timer = 0 seconds
  175. Map Script: Importing Civ5 Map ( Terrain = false, Rivers = true, Features = false, Resources = true, Cliffs = false, Continents = true)
  176. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 19,0
  177. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 33,0
  178. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 36,0
  179. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 41,0
  180. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 48,0
  181. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 64,0
  182. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 70,0
  183. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,1
  184. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 74,1
  185. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 9,2
  186. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,2
  187. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 19,2
  188. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 22,2
  189. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,2
  190. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,2
  191. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 64,2
  192. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,2
  193. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 16,3
  194. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 20,3
  195. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 33,3
  196. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 35,3
  197. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 43,3
  198. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,3
  199. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 61,3
  200. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 67,3
  201. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 69,3
  202. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 8,4
  203. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 40,4
  204. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,4
  205. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 51,4
  206. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 71,4
  207. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 28,5
  208. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 36,5
  209. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 44,5
  210. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 73,5
  211. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 13,6
  212. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 77,6
  213. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 19,7
  214. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 37,7
  215. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,7
  216. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 40,7
  217. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 44,7
  218. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 55,7
  219. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 64,7
  220. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 72,7
  221. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 6,8
  222. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 11,8
  223. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 24,8
  224. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 34,8
  225. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 50,8
  226. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 37,9
  227. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,9
  228. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 42,9
  229. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 72,9
  230. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 4,10
  231. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 17,10
  232. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 42,10
  233. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 44,10
  234. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,10
  235. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 59,10
  236. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 66,10
  237. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 75,10
  238. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 52,11
  239. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 62,11
  240. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 67,11
  241. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 13,12
  242. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,12
  243. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 54,12
  244. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,12
  245. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 20,13
  246. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 36,13
  247. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 43,13
  248. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,13
  249. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 51,13
  250. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 53,13
  251. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 75,13
  252. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 13,14
  253. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 16,14
  254. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,14
  255. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 26,14
  256. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 31,14
  257. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 60,14
  258. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 63,14
  259. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 11,15
  260. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 22,15
  261. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 16,16
  262. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 19,16
  263. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 31,16
  264. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 45,17
  265. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 55,17
  266. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 64,17
  267. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 66,17
  268. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 69,17
  269. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 15,18
  270. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 21,18
  271. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 26,18
  272. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 76,18
  273. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 29,19
  274. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 61,19
  275. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 21,20
  276. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 27,20
  277. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 28,20
  278. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 24,21
  279. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 51,21
  280. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 76,21
  281. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 26,22
  282. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 74,22
  283. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 32,23
  284. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 46,23
  285. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 65,23
  286. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,24
  287. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 61,24
  288. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 37,25
  289. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 23,28
  290. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 37,28
  291. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 65,28
  292. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 70,28
  293. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,29
  294. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 48,29
  295. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 62,29
  296. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 19,30
  297. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,30
  298. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 58,30
  299. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,31
  300. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 68,31
  301. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 60,32
  302. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 50,33
  303. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,33
  304. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 66,33
  305. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 69,34
  306. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 72,34
  307. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 26,35
  308. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,35
  309. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,35
  310. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 50,36
  311. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,36
  312. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 70,36
  313. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 30,37
  314. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 42,37
  315. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 60,37
  316. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 77,37
  317. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 51,38
  318. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 69,38
  319. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 28,39
  320. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 47,39
  321. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 58,39
  322. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,39
  323. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 42,40
  324. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 66,40
  325. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,40
  326. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 27,41
  327. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 28,41
  328. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 34,41
  329. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 46,41
  330. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 47,41
  331. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 76,41
  332. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,41
  333. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 65,42
  334. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,43
  335. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,43
  336. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 71,43
  337. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 76,43
  338. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 36,44
  339. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 44,44
  340. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 65,44
  341. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,44
  342. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 26,45
  343. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,45
  344. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 66,45
  345. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 28,46
  346. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 53,46
  347. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,46
  348. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 43,47
  349. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 17,48
  350. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 46,48
  351. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 52,48
  352. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 63,48
  353. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 67,48
  354. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 43,49
  355. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 77,49
  356. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 53,50
  357. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,50
  358. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 74,50
  359. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,51
  360. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 66,51
  361. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,52
  362. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 28,53
  363. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 71,53
  364. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 75,53
  365. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 16,54
  366. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 45,54
  367. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 63,54
  368. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 52,55
  369. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 77,55
  370. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 21,56
  371. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 62,56
  372. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 68,56
  373. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 69,57
  374. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 74,57
  375. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 51,58
  376. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 21,59
  377. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 26,59
  378. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,59
  379. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 61,59
  380. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 66,59
  381. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,60
  382. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 51,61
  383. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 65,61
  384. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 32,62
  385. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 42,62
  386. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,62
  387. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 55,62
  388. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 34,63
  389. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 64,63
  390. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 71,63
  391. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 49,64
  392. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 37,65
  393. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 55,65
  394. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 28,66
  395. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 32,66
  396. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 43,66
  397. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 55,67
  398. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 37,69
  399. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 71,69
  400. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 63,70
  401. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 13,71
  402. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 37,72
  403. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 53,72
  404. Map Script: Placed terrain on 0 tiles
  405. Map Script: Set rivers IDs...
  406. Map Script: Added ID to 190 rivers
  407. Map Script: Generate Floodplains...
  408. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 0 seconds
  409. Map Script: Intermediate timer = 0 seconds
  410. Map Script: -------------------------------
  411. Map Script: Checking for extra placement...
  412. Map Script: - Trying to place TERRAIN_GRASS at 53,31
  413. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 69,35
  414. Map Script: - Trying to place FEATURE_VOLCANO at 69,35
  415. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 64,25
  416. Map Script: - Trying to place FEATURE_VOLCANO at 64,25
  417. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,25
  418. Map Script: - Trying to place FEATURE_VOLCANO at 38,25
  419. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 50,23
  420. Map Script: - Trying to place FEATURE_VOLCANO at 50,23
  421. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 5,12
  422. Map Script: - Trying to place FEATURE_VOLCANO at 5,12
  423. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,35
  424. Map Script: - Trying to place FEATURE_VOLCANO at 66,35
  425. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,27
  426. Map Script: - Trying to place FEATURE_VOLCANO at 38,27
  427. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,25
  428. Map Script: - Trying to place FEATURE_VOLCANO at 66,25
  429. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 0 seconds
  430. Map Script: Intermediate timer = 4 seconds
  431. Map Script: Creating start plot database.
  432. Map Script: ------------------------------------------------------------------------------
  433. Map Script: Building TSL list for LargeEurope...
  434. Map Script: - Checking generic civilization TSL for LEADER_SALADIN of CIVILIZATION_ARABIA at 68,2
  435. Map Script: - Reserving TSL at 68,2
  436. Map Script: - Checking generic civilization TSL for LEADER_CLEOPATRA of CIVILIZATION_EGYPT at 55,14
  437. Map Script: - Reserving TSL at 55,14
  438. Map Script: - Checking generic civilization TSL for LEADER_VICTORIA of CIVILIZATION_ENGLAND at 25,48
  439. Map Script: - Reserving TSL at 25,48
  440. Map Script: - Checking generic civilization TSL for LEADER_CATHERINE_DE_MEDICI of CIVILIZATION_FRANCE at 27,42
  441. Map Script: - Reserving TSL at 27,42
  442. Map Script: - Checking generic civilization TSL for LEADER_TAMAR of CIVILIZATION_GEORGIA at 69,33
  443. Map Script: - Reserving TSL at 69,33
  444. Map Script: - Checking generic civilization TSL for LEADER_BARBAROSSA of CIVILIZATION_GERMANY at 37,49
  445. Map Script: - Reserving TSL at 37,49
  446. Map Script: - Checking Leader specific TSL for LEADER_GORGO of CIVILIZATION_GREECE at 47,23
  447. Map Script: - Reserving TSL at 47,23
  448. Map Script: - Checking generic civilization TSL for LEADER_ALEXANDER of CIVILIZATION_MACEDON at 46,31
  449. Map Script: - Reserving TSL at 46,31
  450. Map Script: - Checking generic civilization TSL for LEADER_GENGHIS_KHAN of CIVILIZATION_MONGOLIA at 69,43
  451. Map Script: - Reserving TSL at 69,43
  452. Map Script: - Checking generic civilization TSL for LEADER_WILHELMINA of CIVILIZATION_NETHERLANDS at 29,49
  453. Map Script: - Reserving TSL at 29,49
  454. Map Script: - Checking generic civilization TSL for LEADER_HARDRADA of CIVILIZATION_NORWAY at 34,69
  455. Map Script: - Reserving TSL at 34,69
  456. Map Script: - Checking generic civilization TSL for LEADER_AMANITORE of CIVILIZATION_NUBIA at 58,2
  457. Map Script: - Reserving TSL at 58,2
  458. Map Script: - Checking generic civilization TSL for LEADER_CYRUS of CIVILIZATION_PERSIA at 73,25
  459. Map Script: - Reserving TSL at 73,25
  460. Map Script: - Checking generic civilization TSL for LEADER_JADWIGA of CIVILIZATION_POLAND at 44,47
  461. Map Script: - Reserving TSL at 44,47
  462. Map Script: - Checking generic civilization TSL for LEADER_TRAJAN of CIVILIZATION_ROME at 36,32
  463. Map Script: - Reserving TSL at 36,32
  464. Map Script: - Checking Leader specific TSL for LEADER_PETER_GREAT of CIVILIZATION_RUSSIA at 53,62
  465. Map Script: - Reserving TSL at 53,62
  466. Map Script: - Checking generic civilization TSL for LEADER_ROBERT_THE_BRUCE of CIVILIZATION_SCOTLAND at 22,55
  467. Map Script: - Reserving TSL at 22,55
  468. Map Script: - Checking generic civilization TSL for LEADER_TOMYRIS of CIVILIZATION_SCYTHIA at 58,40
  469. Map Script: - Reserving TSL at 58,40
  470. Map Script: - Checking generic civilization TSL for LEADER_PHILIP_II of CIVILIZATION_SPAIN at 19,30
  471. Map Script: - Reserving TSL at 19,30
  472. Map Script: - Checking generic civilization TSL for LEADER_GILGAMESH of CIVILIZATION_SUMERIA at 73,15
  473. Map Script: - Reserving TSL at 73,15
  474. Map Script: - Checking generic civilization TSL for LEADER_KRISTINA of CIVILIZATION_SWEDEN at 41,61
  475. Map Script: - Reserving TSL at 41,61
  476. Map Script: - Checking generic civilization TSL for LEADER_MANSA_MUSA of CIVILIZATION_MALI at 10,1
  477. Map Script: - Reserving TSL at 10,1
  478. Map Script: - Checking generic civilization TSL for LEADER_MATTHIAS_CORVINUS of CIVILIZATION_HUNGARY at 43,40
  479. Map Script: - Reserving TSL at 43,40
  480. Map Script: - Checking generic civilization TSL for LEADER_DIDO of CIVILIZATION_PHOENICIA at 61,19
  481. Map Script: - Reserving TSL at 61,19
  482. Map Script: - Checking generic civilization TSL for LEADER_SULEIMAN of CIVILIZATION_OTTOMAN at 53,31
  483. Map Script: - Reserving TSL at 53,31
  484. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AKKAD of CIVILIZATION_AKKAD at 70,21
  485. Map Script: - Reserving TSL at 70,21
  486. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BOLOGNA of CIVILIZATION_BOLOGNA at 35,36
  487. Map Script: - Reserving TSL at 35,36
  488. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_FEZ of CIVILIZATION_FEZ at 18,18
  489. Map Script: - Reserving TSL at 18,18
  490. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_GRANADA of CIVILIZATION_GRANADA at 19,24
  491. Map Script: - Reserving TSL at 19,24
  492. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HATTUSA of CIVILIZATION_HATTUSA at 60,29
  493. Map Script: - Reserving TSL at 60,29
  494. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JERUSALEM of CIVILIZATION_JERUSALEM at 62,16
  495. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 62,16
  496. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_PRESLAV of CIVILIZATION_PRESLAV at 52,35
  497. Map Script: - Reserving TSL at 52,35
  498. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VALLETTA of CIVILIZATION_VALLETTA at 37,21
  499. Map Script: - Reserving TSL at 37,21
  500. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VILNIUS of CIVILIZATION_VILNIUS at 48,52
  501. Map Script: - Reserving TSL at 48,52
  502. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_YEREVAN of CIVILIZATION_YEREVAN at 69,29
  503. Map Script: - Reserving TSL at 69,29
  504. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG
  505. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_RAPA_NUI of CIVILIZATION_RAPA_NUI
  506. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY
  507. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_LA_VENTA of CIVILIZATION_LA_VENTA
  508. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_BUENOS_AIRES of CIVILIZATION_BUENOS_AIRES
  509. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_MUSCAT of CIVILIZATION_MUSCAT
  510. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_AUCKLAND of CIVILIZATION_AUCKLAND
  511. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NGAZARGAMU of CIVILIZATION_NGAZARGAMU
  512. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NAZCA of CIVILIZATION_NAZCA
  513. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_ZANZIBAR of CIVILIZATION_ZANZIBAR
  514. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_MOHENJO_DARO of CIVILIZATION_MOHENJO_DARO
  515. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL
  516. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_PALENQUE of CIVILIZATION_PALENQUE
  517. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KUMASI of CIVILIZATION_KUMASI
  518. Map Script: WARNING : no starting position reserved for nil of nil
  519. Map Script: WARNING : no starting position reserved for nil of nil
  520. Map Script: ------------------------------------------------------------------------------
  521. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 4 seconds
  522. Map Script: Removing default LowLands...
  523. Map Script: Placing LowLands using map generator...
  524. Map Script: Map Generation - Marking Coastal Lowlands
  525. Map Script: 185 Coastal Lowland tiles added
  526. Map Script: 4510074364030f eligible coastal tiles
  527. Map Script: -------------------------------------------------------
  528. Map Script: Beginning True Starting Location placement for LargeEurope
  529. Map Script: - CIVILIZATION_ROME at 36,32
  530. Map Script: - CIVILIZATION_PHOENICIA at 61,19
  531. Map Script: - CIVILIZATION_SWEDEN at 41,61
  532. Map Script: - CIVILIZATION_MALI at 10,1
  533. Map Script: - CIVILIZATION_HUNGARY at 43,40
  534. Map Script: - CIVILIZATION_OTTOMAN at 53,31
  535. Map Script: - CIVILIZATION_MONGOLIA at 69,43
  536. Map Script: - CIVILIZATION_SCOTLAND at 22,55
  537. Map Script: - CIVILIZATION_GEORGIA at 69,33
  538. Map Script: - CIVILIZATION_NETHERLANDS at 29,49
  539. Map Script: - CIVILIZATION_MACEDON at 46,31
  540. Map Script: - CIVILIZATION_NUBIA at 58,2
  541. Map Script: - CIVILIZATION_FRANCE at 27,42
  542. Map Script: - CIVILIZATION_EGYPT at 55,14
  543. Map Script: - CIVILIZATION_PERSIA at 73,25
  544. Map Script: - CIVILIZATION_GERMANY at 37,49
  545. Map Script: - CIVILIZATION_SUMERIA at 73,15
  546. Map Script: - CIVILIZATION_GREECE at 47,23
  547. Map Script: - CIVILIZATION_NORWAY at 34,69
  548. Map Script: - CIVILIZATION_POLAND at 44,47
  549. Map Script: - CIVILIZATION_RUSSIA at 53,62
  550. Map Script: - CIVILIZATION_SPAIN at 19,30
  551. Map Script: - CIVILIZATION_ENGLAND at 25,48
  552. Map Script: - CIVILIZATION_ARABIA at 68,2
  553. Map Script: - CIVILIZATION_SCYTHIA at 58,40
  554. Map Script: - CIVILIZATION_GRANADA at 19,24
  555. Map Script: - CIVILIZATION_VALLETTA at 37,21
  556. Map Script: - CIVILIZATION_PRESLAV at 52,35
  557. Map Script: - CIVILIZATION_JERUSALEM at 62,16
  558. Map Script: - CIVILIZATION_VILNIUS at 48,52
  559. Map Script: - CIVILIZATION_FEZ at 18,18
  560. Map Script: - CIVILIZATION_YEREVAN at 69,29
  561. Map Script: - CIVILIZATION_HATTUSA at 60,29
  562. Map Script: - CIVILIZATION_AKKAD at 70,21
  563. Map Script: - CIVILIZATION_BOLOGNA at 35,36
  564. Map Script: -----------------------------------------
  565. Map Script: -- Adding requested resources for civs...
  566. Map Script: -----------------------------------------
  567. Map Script: - Placement failed after two passes for CIVILIZATION_ROME requesting RESOURCE_IRON
  568. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
  569. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
  570. Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_SILVER
  571. Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
  572. Map Script: - WARNING : can't find RESOURCE_OIL in Resources
  573. Map Script: - WARNING : can't find RESOURCE_URANIUM in Resources
  574. Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
  575. Map Script: - WARNING : can't find RESOURCE_COAL in Resources
  576. Map Script: -------------------------------
  577. Map Script: Intermediate timer = 4 seconds
  578. Map Script: ------------------------------------
  579. Map Script: -- Resources Placement Statistics --
  580. Map Script: ------------------------------------
  581. Map Script: -- Total plots on map = 5767
  582. Map Script: ------------------------------------
  583. Map Script: Resource = RESOURCE_BANANAS placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  584. Map Script: Resource = RESOURCE_CATTLE placed = 28 (0.7710074364030f land) frequency = 6 ratio = 13
  585. Map Script: Resource = RESOURCE_COPPER placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  586. Map Script: Resource = RESOURCE_DEER placed = 105 (2.910074364030f land) frequency = 4 ratio = 73
  587. Map Script: Resource = RESOURCE_RICE placed = 0 (0.0010074364030f land) frequency = 6 ratio = 0.00
  588. Map Script: Resource = RESOURCE_SHEEP placed = 17 (0.4710074364030f land) frequency = 4 ratio = 12
  589. Map Script: Resource = RESOURCE_STONE placed = 2 (0.0610074364030f land) frequency = 10 ratio = 1
  590. Map Script: Resource = RESOURCE_WHEAT placed = 77 (2.1310074364030f land) frequency = 10 ratio = 21
  591. Map Script: Resource = RESOURCE_CITRUS placed = 10 (0.2810074364030f land) frequency = 2 ratio = 14
  592. Map Script: Resource = RESOURCE_COCOA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  593. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  594. Map Script: Resource = RESOURCE_COTTON placed = 8 (0.2210074364030f land) frequency = 2 ratio = 11
  595. Map Script: Resource = RESOURCE_DIAMONDS placed = 15 (0.4110074364030f land) frequency = 2 ratio = 21
  596. Map Script: Resource = RESOURCE_DYES placed = 14 (0.3910074364030f land) frequency = 2 ratio = 20
  597. Map Script: Resource = RESOURCE_FURS placed = 18 (0.510074364030f land) frequency = 2 ratio = 25
  598. Map Script: Resource = RESOURCE_GYPSUM placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  599. Map Script: Resource = RESOURCE_INCENSE placed = 16 (0.4410074364030f land) frequency = 2 ratio = 22
  600. Map Script: Resource = RESOURCE_IVORY placed = 17 (0.4710074364030f land) frequency = 2 ratio = 24
  601. Map Script: Resource = RESOURCE_JADE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  602. Map Script: Resource = RESOURCE_MARBLE placed = 12 (0.3310074364030f land) frequency = 2 ratio = 17
  603. Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  604. Map Script: Resource = RESOURCE_SALT placed = 12 (0.3310074364030f land) frequency = 2 ratio = 17
  605. Map Script: Resource = RESOURCE_SILK placed = 13 (0.3610074364030f land) frequency = 2 ratio = 18
  606. Map Script: Resource = RESOURCE_SILVER placed = 19 (0.5310074364030f land) frequency = 2 ratio = 27
  607. Map Script: Resource = RESOURCE_SPICES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  608. Map Script: Resource = RESOURCE_SUGAR placed = 16 (0.4410074364030f land) frequency = 2 ratio = 22
  609. Map Script: Resource = RESOURCE_TEA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  610. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  611. Map Script: Resource = RESOURCE_TRUFFLES placed = 14 (0.3910074364030f land) frequency = 2 ratio = 20
  612. Map Script: Resource = RESOURCE_WINE placed = 15 (0.4110074364030f land) frequency = 2 ratio = 21
  613. Map Script: Resource = RESOURCE_HORSES placed = 11 (0.310074364030f land) frequency = 11 ratio = 3
  614. Map Script: Resource = RESOURCE_IRON placed = 12 (0.3310074364030f land) frequency = 10 ratio = 3
  615. Map Script: Resource = RESOURCE_NITER placed = 32 (0.8910074364030f land) frequency = 10 ratio = 9
  616. Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  617. Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  618. Map Script: ------------------------------------
  619. Map Script: All #25 major civilizations placed !
  620. Map Script: WARNING : no starting plot set for player ID#25 LOC_CIVILIZATION_HONG_KONG_NAME
  621. Map Script: WARNING : no starting plot set for player ID#26 LOC_CIVILIZATION_RAPA_NUI_NAME
  622. Map Script: WARNING : no starting plot set for player ID#27 LOC_CIVILIZATION_KANDY_NAME
  623. Map Script: WARNING : no starting plot set for player ID#30 LOC_CIVILIZATION_LA_VENTA_NAME
  624. Map Script: WARNING : no starting plot set for player ID#31 LOC_CIVILIZATION_BUENOS_AIRES_NAME
  625. Map Script: WARNING : no starting plot set for player ID#32 LOC_CIVILIZATION_MUSCAT_NAME
  626. Map Script: WARNING : no starting plot set for player ID#33 LOC_CIVILIZATION_AUCKLAND_NAME
  627. Map Script: WARNING : no starting plot set for player ID#35 LOC_CIVILIZATION_NGAZARGAMU_NAME
  628. Map Script: WARNING : no starting plot set for player ID#39 LOC_CIVILIZATION_NAZCA_NAME
  629. Map Script: WARNING : no starting plot set for player ID#42 LOC_CIVILIZATION_ZANZIBAR_NAME
  630. Map Script: WARNING : no starting plot set for player ID#44 LOC_CIVILIZATION_MOHENJO_DARO_NAME
  631. Map Script: WARNING : no starting plot set for player ID#45 LOC_CIVILIZATION_KABUL_NAME
  632. Map Script: WARNING : no starting plot set for player ID#46 LOC_CIVILIZATION_PALENQUE_NAME
  633. Map Script: WARNING : no starting plot set for player ID#48 LOC_CIVILIZATION_KUMASI_NAME
  634. Map Script: GetCustomStartingPlots returns 1616 plots
  635. Map Script: Searching custom starting plot for LOC_CIVILIZATION_HONG_KONG_NAME
  636. Map Script: GetBestStartingPlotFromList : returning plot #103/1616 at fertility = 226
  637. Map Script: Searching custom starting plot for LOC_CIVILIZATION_RAPA_NUI_NAME
  638. Map Script: GetBestStartingPlotFromList : returning plot #104/1616 at fertility = 226
  639. Map Script: Searching custom starting plot for LOC_CIVILIZATION_KANDY_NAME
  640. Map Script: GetBestStartingPlotFromList : returning plot #110/1616 at fertility = 224
  641. Map Script: Searching custom starting plot for LOC_CIVILIZATION_LA_VENTA_NAME
  642. Map Script: GetBestStartingPlotFromList : returning plot #111/1616 at fertility = 224
  643. Map Script: Searching custom starting plot for LOC_CIVILIZATION_BUENOS_AIRES_NAME
  644. Map Script: GetBestStartingPlotFromList : returning plot #115/1616 at fertility = 224
  645. Map Script: Searching custom starting plot for LOC_CIVILIZATION_MUSCAT_NAME
  646. Map Script: GetBestStartingPlotFromList : returning plot #134/1616 at fertility = 219
  647. Map Script: Searching custom starting plot for LOC_CIVILIZATION_AUCKLAND_NAME
  648. Map Script: GetBestStartingPlotFromList : returning plot #141/1616 at fertility = 218
  649. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NGAZARGAMU_NAME
  650. Map Script: GetBestStartingPlotFromList : returning plot #174/1616 at fertility = 214
  651. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAZCA_NAME
  652. Map Script: GetBestStartingPlotFromList : returning plot #235/1616 at fertility = 207
  653. Map Script: Searching custom starting plot for LOC_CIVILIZATION_ZANZIBAR_NAME
  654. Map Script: GetBestStartingPlotFromList : returning plot #241/1616 at fertility = 206
  655. Map Script: Searching custom starting plot for LOC_CIVILIZATION_MOHENJO_DARO_NAME
  656. Map Script: GetBestStartingPlotFromList : returning plot #252/1616 at fertility = 205
  657. Map Script: Searching custom starting plot for LOC_CIVILIZATION_KABUL_NAME
  658. Map Script: GetBestStartingPlotFromList : returning plot #405/1616 at fertility = 187
  659. Map Script: Searching custom starting plot for LOC_CIVILIZATION_PALENQUE_NAME
  660. Map Script: GetBestStartingPlotFromList : returning plot #461/1616 at fertility = 179
  661. Map Script: Searching custom starting plot for LOC_CIVILIZATION_KUMASI_NAME
  662. Map Script: GetBestStartingPlotFromList : returning plot #495/1616 at fertility = 175
  663. Map Script: All #24 minor civilizations placed !
  664. Map Script: -----------------------------------------
  665. Map Script: -- Adding requested resources for civs...
  666. Map Script: -----------------------------------------
  667. Map Script: - Placement failed after two passes for CIVILIZATION_ROME requesting RESOURCE_IRON
  668. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
  669. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
  670. Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_IRON
  671. Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_SILVER
  672. Map Script: - Placement failed after two passes for CIVILIZATION_FRANCE requesting RESOURCE_IRON
  673. Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
  674. Map Script: - WARNING : can't find RESOURCE_OIL in Resources
  675. Map Script: - Placement failed after two passes for CIVILIZATION_GERMANY requesting RESOURCE_IRON
  676. Map Script: - Placement failed after two passes for CIVILIZATION_GREECE requesting RESOURCE_HORSES
  677. Map Script: - WARNING : can't find RESOURCE_URANIUM in Resources
  678. Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
  679. Map Script: - WARNING : can't find RESOURCE_COAL in Resources
  680. Map Script: -------------------------------
  681. Map Script: Intermediate timer before balancing TSL = 4 seconds
  682. Map Script: Intermediate timer = 4 seconds
  683. Map Script: -------------------------------
  684. Map Script: Map Generation - Adding Goodies
  685. Map Script: -------------------------------
  686. Map Script: Total time for Map creation = 4 seconds
  687. YnAMP_Script: Yet (not) Another Maps Pack version 7.6.9 (2016-2019) by Gedemon
  688. YnAMP_Script: loading YnAMP_Script.lua
  689. YnAMP_Script: Loading PlotIterators.lua.
  690. YnAMP_Script: Map Name = LargeEurope
  691. YnAMP_Script: Pairing Civilization Type with PlayerIDs...
  692. YnAMP_Script: WARNING for playerID #49 : CivilizationTypeName is NIL
  693. YnAMP_Script: WARNING for playerID #50 : CivilizationTypeName is NIL
  694. YnAMP_Script: Limiting Barbarian Scouts is ON...
  695. YnAMP_Script: ===========================================================================
  696. YnAMP_Script: Scenario Settings
  697. YnAMP_Script: ===========================================================================
  698. YnAMP_Script: Scenario Name : SCENARIO_DEFAULT
  699. YnAMP_Script: City Placement : nil
  700. YnAMP_Script: Border Placement : nil
  701. YnAMP_Script: Number Major Cities : nil
  702. YnAMP_Script: Number Minor Cities : nil
  703. YnAMP_Script: WorldBuilder.CityManager : function: 000000006A0DD9B0
  704. YnAMP_Script: ExposedMembers.CityManager : nil
  705. YnAMP_Script: Initializing the RouteIndexForEra table...
  706. YnAMP_Script: LaunchScriptWithPause
  707. WorldCongress: Initializing World Congress Lua
  708. MapLabelManager: INDIAN OCEAN (0, 0)
  709. MapLabelManager: GULF OF TUNIS (0, 0)
  710. MapLabelManager: LIGURIAN SEA (0, 0)
  711. MapSearchPanel: Created SearchContext 'MapSearch_Primary'
  712. MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
  713. MapPinPopup: initializing MapTacks.IconOptions(0)
  714. MapPinPopup: Selected 9 columns
  715. InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
  716. YnAMP_InGame: Yet (not) Another Maps Pack version 7.6.9 (2016-2019) by Gedemon
  717. YnAMP_InGame: loading YnAMP_InGame.lua
  718. YnAMP_InGame: Active mods:
  719. YnAMP_InGame: - R.E.D. Modpack
  720. YnAMP_InGame: - DLC: Australia Civilization Pack
  721. YnAMP_InGame: - DLC: Aztec Civilization Pack
  722. YnAMP_InGame: - Expansion: Rise and Fall
  723. YnAMP_InGame: - DLC: Khmer and Indonesia Civilization Pack
  724. YnAMP_InGame: - DLC: Persia and Macedon Civilization Pack
  725. YnAMP_InGame: - DLC: Nubia Civilization Pack
  726. YnAMP_InGame: - DLC: Poland Civilization Pack
  727. YnAMP_InGame: - DLC: Vikings Content
  728. YnAMP_InGame: - R.E.D. for Australia DLC
  729. YnAMP_InGame: - R.E.D. for Nubia DLC
  730. YnAMP_InGame: - R.E.D. for Macedonia Persia DLC
  731. YnAMP_InGame: - R.E.D. Modpack Rise and Fall
  732. YnAMP_InGame: - R.E.D. for Indonesia Khmer DLC
  733. YnAMP_InGame: - R.E.D. for Gathering Storm DLC
  734. YnAMP_InGame: - R.E.D. for Poland DLC
  735. YnAMP_InGame: - AI+
  736. YnAMP_InGame: - Civilization 6 Improvements Patch
  737. YnAMP_InGame: - Capture Unique Improvements
  738. YnAMP_InGame: - Notre Dame
  739. YnAMP_InGame: - DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  740. YnAMP_InGame: - Expansion: Gathering Storm
  741. YnAMP_InGame: - Real Era Stop
  742. YnAMP_InGame: - Yet (not) Another Maps Pack
  743. YnAMP_InGame: Map Name = LargeEurope
  744. YnAMP_InGame: Starting Loading Text Update...
  745. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
  746. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
  747. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
  748. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
  749. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
  750. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
  751. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
  752. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
  753. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
  754. TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
  755. TutorialUIRoot: Version: 1
  756. TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'
  757. YnAMP_InGame: LoadScreen LoadScreen Context = nil
  758. YnAMP_InGame: LoadScreen InGame Context = nil
  759. YnAMP_InGame: LoadScreen FrontEnd Context = nil
  760. YnAMP_InGame: FrontEnd Context = nil
  761. YnAMP_InGame: InGame Context = LuaContext: 00000000650C8400
  762. MapLabelManager: INDIAN OCEAN (-2213.6555175781, 1668.4421386719)
  763. MapLabelManager: INDIAN OCEAN (-1415.9776611328, 1706.6018066406)
  764. MapLabelManager: INDIAN OCEAN (-2244.412109375, 333.97146606445)
  765. MapLabelManager: INDIAN OCEAN (-738.400390625, 1764.4367675781)
  766. MapLabelManager: INDIAN OCEAN (-1668.3273925781, 1219.1414794922)
  767. MapLabelManager: INDIAN OCEAN (-2276.9877929688, 1016.7201538086)
  768. MapLabelManager: INDIAN OCEAN (-1457.7055664063, 152.61201477051)
  769. MapLabelManager: INDIAN OCEAN (-1784.5167236328, 635.5966796875)
  770. MapLabelManager: GULF OF TUNIS (902.88446044922, -871.89263916016)
  771. MapLabelManager: LIGURIAN SEA (-925.01782226563, -620.0048828125)
  772. MapLabelManager: LIGURIAN SEA (-400.75485229492, -468.52352905273)
  773. LoadScreen: OnLoadGameViewStateDone
  774. YnAMP_Script: nil YnampGenerated nil
  775. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  776. YnAMP_Script: false nil
  777. YnAMP_Script: ----------------------------
  778. YnAMP_Script: Scenario settings for CIVILIZATION_ROME
  779. YnAMP_Script: No Scenario row
  780. YnAMP_Script: - BorderMaxDistance false
  781. YnAMP_Script: - CitiesToPlace false
  782. YnAMP_Script: - CityUseCityMap false
  783. YnAMP_Script: - CityUseImport false
  784. YnAMP_Script: - CityUseTerrain false
  785. YnAMP_Script: - MaxDistanceFromCapital 1
  786. YnAMP_Script: - MaxRoadPerCity 1
  787. YnAMP_Script: - OnlySameLandMass false
  788. YnAMP_Script: - PlaceCapital false
  789. YnAMP_Script: - Priority 1
  790. YnAMP_Script: - RouteIndex 0
  791. YnAMP_Script: - StartingPlot table: 00000001B5A46B00
  792. YnAMP_Script: nil YnampGenerated nil
  793. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  794. YnAMP_Script: false nil
  795. YnAMP_Script: ----------------------------
  796. YnAMP_Script: Scenario settings for CIVILIZATION_PHOENICIA
  797. YnAMP_Script: No Scenario row
  798. YnAMP_Script: - BorderMaxDistance false
  799. YnAMP_Script: - CitiesToPlace false
  800. YnAMP_Script: - CityUseCityMap false
  801. YnAMP_Script: - CityUseImport false
  802. YnAMP_Script: - CityUseTerrain false
  803. YnAMP_Script: - MaxDistanceFromCapital 1
  804. YnAMP_Script: - MaxRoadPerCity 1
  805. YnAMP_Script: - OnlySameLandMass false
  806. YnAMP_Script: - PlaceCapital false
  807. YnAMP_Script: - Priority 1
  808. YnAMP_Script: - RouteIndex 0
  809. YnAMP_Script: - StartingPlot table: 00000001B5A46E70
  810. YnAMP_Script: nil YnampGenerated nil
  811. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  812. YnAMP_Script: false nil
  813. YnAMP_Script: ----------------------------
  814. YnAMP_Script: Scenario settings for CIVILIZATION_SWEDEN
  815. YnAMP_Script: No Scenario row
  816. YnAMP_Script: - BorderMaxDistance false
  817. YnAMP_Script: - CitiesToPlace false
  818. YnAMP_Script: - CityUseCityMap false
  819. YnAMP_Script: - CityUseImport false
  820. YnAMP_Script: - CityUseTerrain false
  821. YnAMP_Script: - MaxDistanceFromCapital 1
  822. YnAMP_Script: - MaxRoadPerCity 1
  823. YnAMP_Script: - OnlySameLandMass false
  824. YnAMP_Script: - PlaceCapital false
  825. YnAMP_Script: - Priority 1
  826. YnAMP_Script: - RouteIndex 0
  827. YnAMP_Script: - StartingPlot table: 00000001B5A46A60
  828. YnAMP_Script: nil YnampGenerated nil
  829. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  830. YnAMP_Script: false nil
  831. YnAMP_Script: ----------------------------
  832. YnAMP_Script: Scenario settings for CIVILIZATION_MALI
  833. YnAMP_Script: No Scenario row
  834. YnAMP_Script: - BorderMaxDistance false
  835. YnAMP_Script: - CitiesToPlace false
  836. YnAMP_Script: - CityUseCityMap false
  837. YnAMP_Script: - CityUseImport false
  838. YnAMP_Script: - CityUseTerrain false
  839. YnAMP_Script: - MaxDistanceFromCapital 1
  840. YnAMP_Script: - MaxRoadPerCity 1
  841. YnAMP_Script: - OnlySameLandMass false
  842. YnAMP_Script: - PlaceCapital false
  843. YnAMP_Script: - Priority 1
  844. YnAMP_Script: - RouteIndex 0
  845. YnAMP_Script: - StartingPlot table: 00000001B5A46EC0
  846. YnAMP_Script: nil YnampGenerated nil
  847. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  848. YnAMP_Script: false nil
  849. YnAMP_Script: ----------------------------
  850. YnAMP_Script: Scenario settings for CIVILIZATION_HUNGARY
  851. YnAMP_Script: No Scenario row
  852. YnAMP_Script: - BorderMaxDistance false
  853. YnAMP_Script: - CitiesToPlace false
  854. YnAMP_Script: - CityUseCityMap false
  855. YnAMP_Script: - CityUseImport false
  856. YnAMP_Script: - CityUseTerrain false
  857. YnAMP_Script: - MaxDistanceFromCapital 1
  858. YnAMP_Script: - MaxRoadPerCity 1
  859. YnAMP_Script: - OnlySameLandMass false
  860. YnAMP_Script: - PlaceCapital false
  861. YnAMP_Script: - Priority 1
  862. YnAMP_Script: - RouteIndex 0
  863. YnAMP_Script: - StartingPlot table: 00000001B5A484F0
  864. YnAMP_Script: nil YnampGenerated nil
  865. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  866. YnAMP_Script: false nil
  867. YnAMP_Script: ----------------------------
  868. YnAMP_Script: Scenario settings for CIVILIZATION_OTTOMAN
  869. YnAMP_Script: No Scenario row
  870. YnAMP_Script: - BorderMaxDistance false
  871. YnAMP_Script: - CitiesToPlace false
  872. YnAMP_Script: - CityUseCityMap false
  873. YnAMP_Script: - CityUseImport false
  874. YnAMP_Script: - CityUseTerrain false
  875. YnAMP_Script: - MaxDistanceFromCapital 1
  876. YnAMP_Script: - MaxRoadPerCity 1
  877. YnAMP_Script: - OnlySameLandMass false
  878. YnAMP_Script: - PlaceCapital false
  879. YnAMP_Script: - Priority 1
  880. YnAMP_Script: - RouteIndex 0
  881. YnAMP_Script: - StartingPlot table: 00000001B5A484A0
  882. YnAMP_Script: nil YnampGenerated nil
  883. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  884. YnAMP_Script: false nil
  885. YnAMP_Script: ----------------------------
  886. YnAMP_Script: Scenario settings for CIVILIZATION_MONGOLIA
  887. YnAMP_Script: No Scenario row
  888. YnAMP_Script: - BorderMaxDistance false
  889. YnAMP_Script: - CitiesToPlace false
  890. YnAMP_Script: - CityUseCityMap false
  891. YnAMP_Script: - CityUseImport false
  892. YnAMP_Script: - CityUseTerrain false
  893. YnAMP_Script: - MaxDistanceFromCapital 1
  894. YnAMP_Script: - MaxRoadPerCity 1
  895. YnAMP_Script: - OnlySameLandMass false
  896. YnAMP_Script: - PlaceCapital false
  897. YnAMP_Script: - Priority 1
  898. YnAMP_Script: - RouteIndex 0
  899. YnAMP_Script: - StartingPlot table: 00000001B5A47C80
  900. YnAMP_Script: nil YnampGenerated nil
  901. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  902. YnAMP_Script: false nil
  903. YnAMP_Script: ----------------------------
  904. YnAMP_Script: Scenario settings for CIVILIZATION_SCOTLAND
  905. YnAMP_Script: No Scenario row
  906. YnAMP_Script: - BorderMaxDistance false
  907. YnAMP_Script: - CitiesToPlace false
  908. YnAMP_Script: - CityUseCityMap false
  909. YnAMP_Script: - CityUseImport false
  910. YnAMP_Script: - CityUseTerrain false
  911. YnAMP_Script: - MaxDistanceFromCapital 1
  912. YnAMP_Script: - MaxRoadPerCity 1
  913. YnAMP_Script: - OnlySameLandMass false
  914. YnAMP_Script: - PlaceCapital false
  915. YnAMP_Script: - Priority 1
  916. YnAMP_Script: - RouteIndex 0
  917. YnAMP_Script: - StartingPlot table: 00000001B5A47690
  918. YnAMP_Script: nil YnampGenerated nil
  919. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  920. YnAMP_Script: false nil
  921. YnAMP_Script: ----------------------------
  922. YnAMP_Script: Scenario settings for CIVILIZATION_GEORGIA
  923. YnAMP_Script: No Scenario row
  924. YnAMP_Script: - BorderMaxDistance false
  925. YnAMP_Script: - CitiesToPlace false
  926. YnAMP_Script: - CityUseCityMap false
  927. YnAMP_Script: - CityUseImport false
  928. YnAMP_Script: - CityUseTerrain false
  929. YnAMP_Script: - MaxDistanceFromCapital 1
  930. YnAMP_Script: - MaxRoadPerCity 1
  931. YnAMP_Script: - OnlySameLandMass false
  932. YnAMP_Script: - PlaceCapital false
  933. YnAMP_Script: - Priority 1
  934. YnAMP_Script: - RouteIndex 0
  935. YnAMP_Script: - StartingPlot table: 00000001B5A478C0
  936. YnAMP_Script: nil YnampGenerated nil
  937. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  938. YnAMP_Script: false nil
  939. YnAMP_Script: ----------------------------
  940. YnAMP_Script: Scenario settings for CIVILIZATION_NETHERLANDS
  941. YnAMP_Script: No Scenario row
  942. YnAMP_Script: - BorderMaxDistance false
  943. YnAMP_Script: - CitiesToPlace false
  944. YnAMP_Script: - CityUseCityMap false
  945. YnAMP_Script: - CityUseImport false
  946. YnAMP_Script: - CityUseTerrain false
  947. YnAMP_Script: - MaxDistanceFromCapital 1
  948. YnAMP_Script: - MaxRoadPerCity 1
  949. YnAMP_Script: - OnlySameLandMass false
  950. YnAMP_Script: - PlaceCapital false
  951. YnAMP_Script: - Priority 1
  952. YnAMP_Script: - RouteIndex 0
  953. YnAMP_Script: - StartingPlot table: 00000001B5A47A00
  954. YnAMP_Script: nil YnampGenerated nil
  955. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  956. YnAMP_Script: false nil
  957. YnAMP_Script: ----------------------------
  958. YnAMP_Script: Scenario settings for CIVILIZATION_MACEDON
  959. YnAMP_Script: No Scenario row
  960. YnAMP_Script: - BorderMaxDistance false
  961. YnAMP_Script: - CitiesToPlace false
  962. YnAMP_Script: - CityUseCityMap false
  963. YnAMP_Script: - CityUseImport false
  964. YnAMP_Script: - CityUseTerrain false
  965. YnAMP_Script: - MaxDistanceFromCapital 1
  966. YnAMP_Script: - MaxRoadPerCity 1
  967. YnAMP_Script: - OnlySameLandMass false
  968. YnAMP_Script: - PlaceCapital false
  969. YnAMP_Script: - Priority 1
  970. YnAMP_Script: - RouteIndex 0
  971. YnAMP_Script: - StartingPlot table: 00000001B5A47A50
  972. YnAMP_Script: nil YnampGenerated nil
  973. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  974. YnAMP_Script: false nil
  975. YnAMP_Script: ----------------------------
  976. YnAMP_Script: Scenario settings for CIVILIZATION_NUBIA
  977. YnAMP_Script: No Scenario row
  978. YnAMP_Script: - BorderMaxDistance false
  979. YnAMP_Script: - CitiesToPlace false
  980. YnAMP_Script: - CityUseCityMap false
  981. YnAMP_Script: - CityUseImport false
  982. YnAMP_Script: - CityUseTerrain false
  983. YnAMP_Script: - MaxDistanceFromCapital 1
  984. YnAMP_Script: - MaxRoadPerCity 1
  985. YnAMP_Script: - OnlySameLandMass false
  986. YnAMP_Script: - PlaceCapital false
  987. YnAMP_Script: - Priority 1
  988. YnAMP_Script: - RouteIndex 0
  989. YnAMP_Script: - StartingPlot table: 00000001B5A47D70
  990. YnAMP_Script: nil YnampGenerated nil
  991. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  992. YnAMP_Script: false nil
  993. YnAMP_Script: ----------------------------
  994. YnAMP_Script: Scenario settings for CIVILIZATION_FRANCE
  995. YnAMP_Script: No Scenario row
  996. YnAMP_Script: - BorderMaxDistance false
  997. YnAMP_Script: - CitiesToPlace false
  998. YnAMP_Script: - CityUseCityMap false
  999. YnAMP_Script: - CityUseImport false
  1000. YnAMP_Script: - CityUseTerrain false
  1001. YnAMP_Script: - MaxDistanceFromCapital 1
  1002. YnAMP_Script: - MaxRoadPerCity 1
  1003. YnAMP_Script: - OnlySameLandMass false
  1004. YnAMP_Script: - PlaceCapital false
  1005. YnAMP_Script: - Priority 1
  1006. YnAMP_Script: - RouteIndex 0
  1007. YnAMP_Script: - StartingPlot table: 00000001B5A47E10
  1008. YnAMP_Script: nil YnampGenerated nil
  1009. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1010. YnAMP_Script: false nil
  1011. YnAMP_Script: ----------------------------
  1012. YnAMP_Script: Scenario settings for CIVILIZATION_EGYPT
  1013. YnAMP_Script: No Scenario row
  1014. YnAMP_Script: - BorderMaxDistance false
  1015. YnAMP_Script: - CitiesToPlace false
  1016. YnAMP_Script: - CityUseCityMap false
  1017. YnAMP_Script: - CityUseImport false
  1018. YnAMP_Script: - CityUseTerrain false
  1019. YnAMP_Script: - MaxDistanceFromCapital 1
  1020. YnAMP_Script: - MaxRoadPerCity 1
  1021. YnAMP_Script: - OnlySameLandMass false
  1022. YnAMP_Script: - PlaceCapital false
  1023. YnAMP_Script: - Priority 1
  1024. YnAMP_Script: - RouteIndex 0
  1025. YnAMP_Script: - StartingPlot table: 00000001B5A473C0
  1026. YnAMP_Script: nil YnampGenerated nil
  1027. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1028. YnAMP_Script: false nil
  1029. YnAMP_Script: ----------------------------
  1030. YnAMP_Script: Scenario settings for CIVILIZATION_PERSIA
  1031. YnAMP_Script: No Scenario row
  1032. YnAMP_Script: - BorderMaxDistance false
  1033. YnAMP_Script: - CitiesToPlace false
  1034. YnAMP_Script: - CityUseCityMap false
  1035. YnAMP_Script: - CityUseImport false
  1036. YnAMP_Script: - CityUseTerrain false
  1037. YnAMP_Script: - MaxDistanceFromCapital 1
  1038. YnAMP_Script: - MaxRoadPerCity 1
  1039. YnAMP_Script: - OnlySameLandMass false
  1040. YnAMP_Script: - PlaceCapital false
  1041. YnAMP_Script: - Priority 1
  1042. YnAMP_Script: - RouteIndex 0
  1043. YnAMP_Script: - StartingPlot table: 00000001B5A47500
  1044. YnAMP_Script: nil YnampGenerated nil
  1045. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1046. YnAMP_Script: false nil
  1047. YnAMP_Script: ----------------------------
  1048. YnAMP_Script: Scenario settings for CIVILIZATION_GERMANY
  1049. YnAMP_Script: No Scenario row
  1050. YnAMP_Script: - BorderMaxDistance false
  1051. YnAMP_Script: - CitiesToPlace false
  1052. YnAMP_Script: - CityUseCityMap false
  1053. YnAMP_Script: - CityUseImport false
  1054. YnAMP_Script: - CityUseTerrain false
  1055. YnAMP_Script: - MaxDistanceFromCapital 1
  1056. YnAMP_Script: - MaxRoadPerCity 1
  1057. YnAMP_Script: - OnlySameLandMass false
  1058. YnAMP_Script: - PlaceCapital false
  1059. YnAMP_Script: - Priority 1
  1060. YnAMP_Script: - RouteIndex 0
  1061. YnAMP_Script: - StartingPlot table: 00000001B5A49580
  1062. YnAMP_Script: nil YnampGenerated nil
  1063. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1064. YnAMP_Script: false nil
  1065. YnAMP_Script: ----------------------------
  1066. YnAMP_Script: Scenario settings for CIVILIZATION_SUMERIA
  1067. YnAMP_Script: No Scenario row
  1068. YnAMP_Script: - BorderMaxDistance false
  1069. YnAMP_Script: - CitiesToPlace false
  1070. YnAMP_Script: - CityUseCityMap false
  1071. YnAMP_Script: - CityUseImport false
  1072. YnAMP_Script: - CityUseTerrain false
  1073. YnAMP_Script: - MaxDistanceFromCapital 1
  1074. YnAMP_Script: - MaxRoadPerCity 1
  1075. YnAMP_Script: - OnlySameLandMass false
  1076. YnAMP_Script: - PlaceCapital false
  1077. YnAMP_Script: - Priority 1
  1078. YnAMP_Script: - RouteIndex 0
  1079. YnAMP_Script: - StartingPlot table: 00000001B5A49530
  1080. YnAMP_Script: nil YnampGenerated nil
  1081. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1082. YnAMP_Script: false nil
  1083. YnAMP_Script: ----------------------------
  1084. YnAMP_Script: Scenario settings for CIVILIZATION_GREECE
  1085. YnAMP_Script: No Scenario row
  1086. YnAMP_Script: - BorderMaxDistance false
  1087. YnAMP_Script: - CitiesToPlace false
  1088. YnAMP_Script: - CityUseCityMap false
  1089. YnAMP_Script: - CityUseImport false
  1090. YnAMP_Script: - CityUseTerrain false
  1091. YnAMP_Script: - MaxDistanceFromCapital 1
  1092. YnAMP_Script: - MaxRoadPerCity 1
  1093. YnAMP_Script: - OnlySameLandMass false
  1094. YnAMP_Script: - PlaceCapital false
  1095. YnAMP_Script: - Priority 1
  1096. YnAMP_Script: - RouteIndex 0
  1097. YnAMP_Script: - StartingPlot table: 00000001B5A48EF0
  1098. YnAMP_Script: nil YnampGenerated nil
  1099. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1100. YnAMP_Script: false nil
  1101. YnAMP_Script: ----------------------------
  1102. YnAMP_Script: Scenario settings for CIVILIZATION_NORWAY
  1103. YnAMP_Script: No Scenario row
  1104. YnAMP_Script: - BorderMaxDistance false
  1105. YnAMP_Script: - CitiesToPlace false
  1106. YnAMP_Script: - CityUseCityMap false
  1107. YnAMP_Script: - CityUseImport false
  1108. YnAMP_Script: - CityUseTerrain false
  1109. YnAMP_Script: - MaxDistanceFromCapital 1
  1110. YnAMP_Script: - MaxRoadPerCity 1
  1111. YnAMP_Script: - OnlySameLandMass false
  1112. YnAMP_Script: - PlaceCapital false
  1113. YnAMP_Script: - Priority 1
  1114. YnAMP_Script: - RouteIndex 0
  1115. YnAMP_Script: - StartingPlot table: 00000001B5A489A0
  1116. YnAMP_Script: nil YnampGenerated nil
  1117. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1118. YnAMP_Script: false nil
  1119. YnAMP_Script: ----------------------------
  1120. YnAMP_Script: Scenario settings for CIVILIZATION_POLAND
  1121. YnAMP_Script: No Scenario row
  1122. YnAMP_Script: - BorderMaxDistance false
  1123. YnAMP_Script: - CitiesToPlace false
  1124. YnAMP_Script: - CityUseCityMap false
  1125. YnAMP_Script: - CityUseImport false
  1126. YnAMP_Script: - CityUseTerrain false
  1127. YnAMP_Script: - MaxDistanceFromCapital 1
  1128. YnAMP_Script: - MaxRoadPerCity 1
  1129. YnAMP_Script: - OnlySameLandMass false
  1130. YnAMP_Script: - PlaceCapital false
  1131. YnAMP_Script: - Priority 1
  1132. YnAMP_Script: - RouteIndex 0
  1133. YnAMP_Script: - StartingPlot table: 00000001B5A48F40
  1134. YnAMP_Script: nil YnampGenerated nil
  1135. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1136. YnAMP_Script: false nil
  1137. YnAMP_Script: ----------------------------
  1138. YnAMP_Script: Scenario settings for CIVILIZATION_RUSSIA
  1139. YnAMP_Script: No Scenario row
  1140. YnAMP_Script: - BorderMaxDistance false
  1141. YnAMP_Script: - CitiesToPlace false
  1142. YnAMP_Script: - CityUseCityMap false
  1143. YnAMP_Script: - CityUseImport false
  1144. YnAMP_Script: - CityUseTerrain false
  1145. YnAMP_Script: - MaxDistanceFromCapital 1
  1146. YnAMP_Script: - MaxRoadPerCity 1
  1147. YnAMP_Script: - OnlySameLandMass false
  1148. YnAMP_Script: - PlaceCapital false
  1149. YnAMP_Script: - Priority 1
  1150. YnAMP_Script: - RouteIndex 0
  1151. YnAMP_Script: - StartingPlot table: 00000001B5A49490
  1152. YnAMP_Script: nil YnampGenerated nil
  1153. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1154. YnAMP_Script: false nil
  1155. YnAMP_Script: ----------------------------
  1156. YnAMP_Script: Scenario settings for CIVILIZATION_SPAIN
  1157. YnAMP_Script: No Scenario row
  1158. YnAMP_Script: - BorderMaxDistance false
  1159. YnAMP_Script: - CitiesToPlace false
  1160. YnAMP_Script: - CityUseCityMap false
  1161. YnAMP_Script: - CityUseImport false
  1162. YnAMP_Script: - CityUseTerrain false
  1163. YnAMP_Script: - MaxDistanceFromCapital 1
  1164. YnAMP_Script: - MaxRoadPerCity 1
  1165. YnAMP_Script: - OnlySameLandMass false
  1166. YnAMP_Script: - PlaceCapital false
  1167. YnAMP_Script: - Priority 1
  1168. YnAMP_Script: - RouteIndex 0
  1169. YnAMP_Script: - StartingPlot table: 00000001B5A48BD0
  1170. YnAMP_Script: nil YnampGenerated nil
  1171. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1172. YnAMP_Script: false nil
  1173. YnAMP_Script: ----------------------------
  1174. YnAMP_Script: Scenario settings for CIVILIZATION_ENGLAND
  1175. YnAMP_Script: No Scenario row
  1176. YnAMP_Script: - BorderMaxDistance false
  1177. YnAMP_Script: - CitiesToPlace false
  1178. YnAMP_Script: - CityUseCityMap false
  1179. YnAMP_Script: - CityUseImport false
  1180. YnAMP_Script: - CityUseTerrain false
  1181. YnAMP_Script: - MaxDistanceFromCapital 1
  1182. YnAMP_Script: - MaxRoadPerCity 1
  1183. YnAMP_Script: - OnlySameLandMass false
  1184. YnAMP_Script: - PlaceCapital false
  1185. YnAMP_Script: - Priority 1
  1186. YnAMP_Script: - RouteIndex 0
  1187. YnAMP_Script: - StartingPlot table: 00000001B5A48680
  1188. YnAMP_Script: nil YnampGenerated nil
  1189. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1190. YnAMP_Script: false nil
  1191. YnAMP_Script: ----------------------------
  1192. YnAMP_Script: Scenario settings for CIVILIZATION_ARABIA
  1193. YnAMP_Script: No Scenario row
  1194. YnAMP_Script: - BorderMaxDistance false
  1195. YnAMP_Script: - CitiesToPlace false
  1196. YnAMP_Script: - CityUseCityMap false
  1197. YnAMP_Script: - CityUseImport false
  1198. YnAMP_Script: - CityUseTerrain false
  1199. YnAMP_Script: - MaxDistanceFromCapital 1
  1200. YnAMP_Script: - MaxRoadPerCity 1
  1201. YnAMP_Script: - OnlySameLandMass false
  1202. YnAMP_Script: - PlaceCapital false
  1203. YnAMP_Script: - Priority 1
  1204. YnAMP_Script: - RouteIndex 0
  1205. YnAMP_Script: - StartingPlot table: 00000001B5A48EA0
  1206. YnAMP_Script: nil YnampGenerated nil
  1207. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1208. YnAMP_Script: false nil
  1209. YnAMP_Script: ----------------------------
  1210. YnAMP_Script: Scenario settings for CIVILIZATION_SCYTHIA
  1211. YnAMP_Script: No Scenario row
  1212. YnAMP_Script: - BorderMaxDistance false
  1213. YnAMP_Script: - CitiesToPlace false
  1214. YnAMP_Script: - CityUseCityMap false
  1215. YnAMP_Script: - CityUseImport false
  1216. YnAMP_Script: - CityUseTerrain false
  1217. YnAMP_Script: - MaxDistanceFromCapital 1
  1218. YnAMP_Script: - MaxRoadPerCity 1
  1219. YnAMP_Script: - OnlySameLandMass false
  1220. YnAMP_Script: - PlaceCapital false
  1221. YnAMP_Script: - Priority 1
  1222. YnAMP_Script: - RouteIndex 0
  1223. YnAMP_Script: - StartingPlot table: 00000001B5A49080
  1224. YnAMP_Script: Scenario settings for CIVILIZATION_HONG_KONG
  1225. YnAMP_Script: No Scenario row
  1226. Runtime Error: C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\871861883\Scripts\YnAMP_Script.lua:1329: operator < is not supported for nil < number
  1227. stack traceback:
  1228. C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\871861883\Scripts\YnAMP_Script.lua:1329: in function 'SetScenarioPlayers'
  1229. C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\871861883\Scripts\YnAMP_Script.lua:2439: in function 'YnAMP_SetScenario'
  1230. [C]: in function 'func'
  1231. [C]: in function '(anonymous)'
  1232. YnAMP_InGame: Stopping Loading Text Update...
Advertisement
Add Comment
Please, Sign In to add comment