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- <?xml version="1.0" encoding="UTF-8"?>
- <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/Events.xsd">
- <schedule_list>
- <event id="2" hour="18" minute="0" /> <!-- King of The Hill - 18:00 -->
- </schedule_list>
- <event_list>
- <!-- Global Settings -->
- <event id="0">
- <set name="reviveDelay" val="5" /> <!-- Seconds until player revived after death -->
- <set name="maxIPAllowed" val="0" /> <!-- The maximum IP address allowed to register. - 0 to disable -->
- <set name="registerTime" val="120" /> <!-- Register time in seconds -->
- <set name="friendlyFireEnabled" val="false" /> <!-- Enable friendly fire -->
- <set name="showEscapeEffect" val="true" /> <!-- Show the escape effect upon event teleport -->
- <set name="remoteRegistrationEnabled" val="false" /> <!-- Enable the remote dialog for participation -->
- <set name="registrationCommandEnabled" val="false" /> <!-- Enable the "reg and "unreg" commands for participation -->
- <set name="simultaneouslyEnabled" val="false" /> <!-- Allow multiple event running at the same time -->
- <set name="schedulerEnabled" val="true" /> <!-- Enable the schedule upon configuration load -->
- <set name="ScheduleRemainingShow" val="true" /> <!-- True will display schedule as remaining -->
- <set name="splitType" val="SHUFFLE" /> <!-- Split players in teams: HEALER, PVP, POINT, SEX, SHUFFLE, NONE -->
- <set name="mapSelectionType" val="RANDOM" /> <!-- Selection of maps: TURN, RANDOM -->
- </event>
- <!-- DeathMatch -->
- <event id="1">
- <set name="shortName" val="DM" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Deathmatch" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="minPlayers" val="2" />
- <set name="description" val="Free for all event. Player with the most kills wins." />
- <colors>
- <color owner="All" r="255" g="255" b="255" />
- </colors>
- <maps>
- <map name="Beleth Temple">
- <position owner="All" x="16327" y="213129" z="-9351" radius="1250" />
- <position owner="Observers" x="16327" y="213129" z="-9351" radius="600" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- King of the hill -->
- <event id="2">
- <set name="shortName" val="KOTH" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="King Of The Hill" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="minPlayers" val="2" />
- <set name="zoneRadius" val="300" />
- <set name="zoneNpcId" val="42221" />
- <set name="description" val="Kill all enemies in a small range around the zone in order to receive points. Team with most points wins." />
- <colors>
- <color owner="Blue" r="0" g="0" b="255" />
- <color owner="Red" r="255" g="0" b="0" />
- </colors>
- <maps>
- <map name="Haunted Mountain">
- <position owner="Blue" x="-73044" y="-62709" z="-3156" radius="600" />
- <position owner="Red" x="-67386" y="-62685" z="-2971" radius="600" />
- <position owner="Zone" x="-70439" y="-69867" z="-1469" radius="0" />
- <position owner="Observers" x="-73044" y="-62709" z="-3156" radius="50" /> <!-- Location of observers -->
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Lucky Chests -->
- <event id="3">
- <set name="shortName" val="Lucky" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Lucky Chests" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="false" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="minPlayers" val="1" />
- <set name="description" val="Open random chests as fast you can. If you lucky enough you will receive points else you will die and respawn." />
- <set name="chestNpcId" val="42216" />
- <set name="numberOfChests" val="80" /> <!-- Number of chest spawned in the arena -->
- <set name="chanceToDie" val="0.25" /> <!-- Chance to die upon click on a chest -->
- <colors>
- <color owner="All" r="255" g="255" b="255" />
- </colors>
- <maps>
- <map name="Chest Map">
- <position owner="All" x="-54478" y="-69506" z="-3371" radius="100" />
- <position owner="Chests" x="-54478" y="-69506" z="-3371" radius="700" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Simon Says -->
- <event id="4">
- <set name="shortName" val="Simon" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Simon Says" />
- <set name="roundTime" val="15" />
- <set name="allowPotions" val="false" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="minPlayers" val="2" />
- <set name="description" val="Simon will write a random word. The fastest player who will say it earn a point. The slowest one loses." />
- <set name="simonNpcId" val="42222" />
- <set name="lengthOfFirstWord" val="4" /> <!-- The length of the word in the first round -->
- <set name="increasePerRound" val="1" /> <!-- Increment amount of word per round -->
- <colors>
- <color owner="All" r="255" g="255" b="255" />
- </colors>
- <maps>
- <map name="Giran Castle Town">
- <position owner="All" x="-54478" y="-69506" z="-3371" radius="100" />
- <position owner="Simon" x="-54478" y="-69506" z="-3371" radius="0" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Team vs Team -->
- <event id="5">
- <set name="shortName" val="TvT" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Team vs Team" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="minPlayers" val="1" />
- <set name="description" val="Players divide in to two teams. The team with most kill in the end wins." />
- <colors>
- <color owner="Blue" r="0" g="0" b="255" />
- <color owner="Red" r="255" g="0" b="0" />
- </colors>
- <maps>
- <map name="Emerald Cave">
- <position owner="Blue" x="142677" y="140471" z="-11884" radius="600" />
- <position owner="Red" x="150561" y="142233" z="-12112" radius="600" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Mutant -->
- <event id="6">
- <set name="shortName" val="ZM" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Zombie" />
- <set name="matchTime" val="300" />
- <set name="description" val="One random person is transformed into a zombie and try hit other players to transform them into zombies. Team with highest population wins." />
- <set name="allowPotions" val="false" />
- <set name="allowUseMagic" val="false" />
- <set name="removeBuffs" val="false" />
- <set name="minPlayers" val="3" />
- <set name="description" val="" />
- <set name="transformId" val="303" />
- <set name="infectionSecond" val="20" />
- <colors>
- <color owner="All" r="255" g="255" b="255" />
- <color owner="Zombie" r="255" g="0" b="0" />
- </colors>
- <maps>
- <map name="Giran Castle Town">
- <position owner="All" x="-85748" y="-50396" z="-10732" radius="400" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Capture the Flag -->
- <event id="7">
- <set name="shortName" val="CTF" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Capture the Flag" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="description" val="Players divide in to two teams. Each team has a flag. You must steal the enemy's flag and bring it in your pole. The team with most stolen flags wins." />
- <set name="minPlayers" val="2" />
- <set name="blueFlagId" val="42217" />
- <set name="redFlagId" val="42218" />
- <set name="blueFlagHolderId" val="42219" />
- <set name="redFlagHolderId" val="42220" />
- <colors>
- <color owner="Blue" r="0" g="0" b="255" />
- <color owner="Red" r="255" g="0" b="0" />
- </colors>
- <maps>
- <map name="Haunted Forest">
- <position owner="Blue" x="82687" y="149089" z="-3473" radius="300" />
- <position owner="BlueFlag" x="82687" y="149089" z="-3473" radius="0" />
- <position owner="Red" x="82679" y="148790" z="-3473" radius="300" />
- <position owner="RedFlag" x="82679" y="148790" z="-3473" radius="0" />
- <position owner="Observers" x="82687" y="149089" z="-3473" radius="300" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Battle Royale -->
- <event id="8">
- <set name="shortName" val="BR" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Battle Royale" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="description" val="Kill others but be within the zone that shrinks per second to avoid lose HP and die. The highest team score win." />
- <set name="minPlayers" val="2" />
- <set name="radiusDecrease" val="5" /> <!-- Range that zone is shrink per second -->
- <set name="minRadius" val="500" /> <!-- Minimum radius the zone can shrink -->
- <set name="hpReduceMultiplier" val="1.25" /> <!-- Multiplies the damage received of the distance to the zone. -->
- <set name="lineColor" val="GREEN" /> <!-- The color of the line: RED, GREEN, BLUE, BLACK, PINK, ORANGE, YELLOW, MAGENTA, CYAN, WHITE -->
- <colors>
- <color owner="Blue" r="0" g="0" b="255" />
- <color owner="Red" r="255" g="0" b="0" />
- </colors>
- <maps>
- <map name="Fortress">
- <position owner="Blue" x="-54466" y="156390" z="-1613" radius="200" />
- <position owner="Red" x="-50972" y="156598" z="-1611" radius="200" />
- <position owner="Zone" x="-52750" y="156473" z="-2054" radius="2400" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Korean TvT -->
- <event id="9">
- <set name="shortName" val="KR" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Korean TvT" />
- <set name="matchTime" val="300" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="description" val="One by one of each team player stand up for a duel. The highest team score win." />
- <set name="minPlayers" val="2" />
- <colors>
- <color owner="Blue" r="0" g="0" b="255" />
- <color owner="Red" r="255" g="0" b="0" />
- </colors>
- <maps>
- <map name="Fortress">
- <locations owner="Blue">
- <position x="148446" y="46715" z="-3415" radius="1" /> <!-- A - Front Point of players spawn -->
- <position x="148160" y="46716" z="-3416" radius="1" /> <!-- B - Back Point of players spawn -->
- </locations>
- <locations owner="Red">
- <position x="150478" y="46715" z="-3416" radius="1" /> <!-- A - Front Point of players spawn -->
- <position x="150829" y="46723" z="-3416" radius="1" /> <!-- B - Back Point of players spawn -->
- </locations>
- <position owner="Observers" x="-54466" y="156390" z="-1613" radius="200" />
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- <!-- Protect The Flag -->
- <event id="10">
- <set name="shortName" val="PTF" />
- <set name="minLvl" val="76" />
- <set name="maxLvl" val="85" />
- <set name="eventName" val="Protect The Flag" />
- <set name="allowPotions" val="true" />
- <set name="allowUseMagic" val="true" />
- <set name="removeBuffs" val="false" />
- <set name="description" val="Protect the flag from the incoming monster waves." />
- <set name="minPlayers" val="1" />
- <set name="flagNpcId" val="2425" />
- <set name="flagHP" val="100" />
- <set name="delayBetweenWave" val="10" /> <!-- Delay between monster wave. Value in second(s) -->
- <colors>
- <color owner="Blue" r="0" g="0" b="255" />
- </colors>
- <maps>
- <map name="Fortress">
- <position owner="Blue" x="-54466" y="156390" z="-1613" radius="200" />
- <position owner="Flag" x="-54466" y="156390" z="-1613" radius="0" />
- <position owner="Observers" x="-54466" y="156390" z="-1613" radius="200" />
- <spawn name="wave_1">
- <spawn id="14384" count="5" x="521" y="131" z="1112" radius="200" route="NORTH" damage="1" />
- </spawn>
- <spawn name="wave_2">
- <spawn id="14384" count="1" x="521" y="131" z="1112" radius="200" route="NORTH" damage="1" />
- </spawn>
- </map>
- </maps>
- <rewards>
- <reward id="6393" count="10" type="WIN" />
- <reward id="6393" count="8" type="LOSE" />
- <reward id="6393" count="5" type="TIE" />
- </rewards>
- </event>
- </event_list>
- </list>
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