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Rationale

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Jan 3rd, 2022
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/Events.xsd">
  3.  
  4.     <schedule_list>
  5.         <event id="2" hour="18" minute="0" /> <!-- King of The Hill - 18:00 -->
  6.     </schedule_list>
  7.    
  8.     <event_list>
  9.         <!-- Global Settings -->
  10.         <event id="0">
  11.             <set name="reviveDelay" val="5" /> <!-- Seconds until player revived after death -->
  12.             <set name="maxIPAllowed" val="0" /> <!-- The maximum IP address allowed to register. - 0 to disable -->
  13.             <set name="registerTime" val="120" />  <!-- Register time in seconds -->
  14.             <set name="friendlyFireEnabled" val="false" /> <!-- Enable friendly fire -->
  15.             <set name="showEscapeEffect" val="true" /> <!-- Show the escape effect upon event teleport -->
  16.             <set name="remoteRegistrationEnabled" val="false" /> <!-- Enable the remote dialog for participation -->
  17.             <set name="registrationCommandEnabled" val="false" /> <!-- Enable the "reg and "unreg" commands for participation -->
  18.             <set name="simultaneouslyEnabled" val="false" /> <!-- Allow multiple event running at the same time -->
  19.             <set name="schedulerEnabled" val="true" /> <!-- Enable the schedule upon configuration load -->
  20.             <set name="ScheduleRemainingShow" val="true" /> <!-- True will display schedule as remaining -->
  21.             <set name="splitType" val="SHUFFLE" /> <!-- Split players in teams: HEALER, PVP, POINT, SEX, SHUFFLE, NONE -->
  22.             <set name="mapSelectionType" val="RANDOM" /> <!-- Selection of maps: TURN, RANDOM -->
  23.         </event>
  24.        
  25.         <!-- DeathMatch -->
  26.         <event id="1">
  27.             <set name="shortName" val="DM" />
  28.             <set name="minLvl" val="76" />
  29.             <set name="maxLvl" val="85" />
  30.             <set name="eventName" val="Deathmatch" />
  31.             <set name="matchTime" val="300" />
  32.             <set name="allowPotions" val="true" />
  33.             <set name="allowUseMagic" val="true" />
  34.             <set name="removeBuffs" val="false" />
  35.             <set name="minPlayers" val="2" />
  36.             <set name="description" val="Free for all event. Player with the most kills wins." />
  37.             <colors>
  38.                 <color owner="All" r="255" g="255" b="255" />
  39.             </colors>
  40.             <maps>
  41.                 <map name="Beleth Temple">
  42.                     <position owner="All" x="16327" y="213129" z="-9351" radius="1250" />
  43.                     <position owner="Observers" x="16327" y="213129" z="-9351" radius="600" />
  44.                 </map>
  45.             </maps>
  46.             <rewards>
  47.                 <reward id="6393" count="10" type="WIN" />
  48.                 <reward id="6393" count="8" type="LOSE" />
  49.                 <reward id="6393" count="5" type="TIE" />
  50.             </rewards>
  51.         </event>
  52.        
  53.         <!-- King of the hill -->
  54.         <event id="2">
  55.             <set name="shortName" val="KOTH" />
  56.             <set name="minLvl" val="76" />
  57.             <set name="maxLvl" val="85" />
  58.             <set name="eventName" val="King Of The Hill" />
  59.             <set name="matchTime" val="300" />
  60.             <set name="allowPotions" val="true" />
  61.             <set name="allowUseMagic" val="true" />
  62.             <set name="removeBuffs" val="false" />
  63.             <set name="minPlayers" val="2" />
  64.             <set name="zoneRadius" val="300" />
  65.             <set name="zoneNpcId" val="42221" />
  66.             <set name="description" val="Kill all enemies in a small range around the zone in order to receive points. Team with most points wins." />
  67.             <colors>
  68.                 <color owner="Blue" r="0" g="0" b="255" />
  69.                 <color owner="Red" r="255" g="0" b="0" />
  70.             </colors>
  71.             <maps>
  72.                 <map name="Haunted Mountain">
  73.                     <position owner="Blue" x="-73044" y="-62709" z="-3156" radius="600" />
  74.                     <position owner="Red" x="-67386" y="-62685" z="-2971" radius="600" />
  75.                     <position owner="Zone" x="-70439" y="-69867" z="-1469" radius="0" />
  76.                     <position owner="Observers" x="-73044" y="-62709" z="-3156" radius="50" />  <!-- Location of observers -->
  77.                 </map>
  78.             </maps>
  79.             <rewards>
  80.                 <reward id="6393" count="10" type="WIN" />
  81.                 <reward id="6393" count="8" type="LOSE" />
  82.                 <reward id="6393" count="5" type="TIE" />
  83.             </rewards> 
  84.         </event>
  85.        
  86.         <!-- Lucky Chests -->
  87.         <event id="3">
  88.             <set name="shortName" val="Lucky" />
  89.             <set name="minLvl" val="76" />
  90.             <set name="maxLvl" val="85" />
  91.             <set name="eventName" val="Lucky Chests" />
  92.             <set name="matchTime" val="300" />
  93.             <set name="allowPotions" val="false" />
  94.             <set name="allowUseMagic" val="true" />
  95.             <set name="removeBuffs" val="false" />
  96.             <set name="minPlayers" val="1" />
  97.             <set name="description" val="Open random chests as fast you can. If you lucky enough you will receive points else you will die and respawn." />
  98.             <set name="chestNpcId" val="42216" />
  99.             <set name="numberOfChests" val="80" /> <!-- Number of chest spawned in the arena -->
  100.             <set name="chanceToDie" val="0.25" /> <!-- Chance to die upon click on a chest -->
  101.             <colors>
  102.                 <color owner="All" r="255" g="255" b="255" />
  103.             </colors>
  104.             <maps>
  105.                 <map name="Chest Map">
  106.                     <position owner="All" x="-54478" y="-69506" z="-3371" radius="100" />
  107.                     <position owner="Chests" x="-54478" y="-69506" z="-3371" radius="700" />
  108.                 </map>
  109.             </maps>
  110.             <rewards>
  111.                 <reward id="6393" count="10" type="WIN" />
  112.                 <reward id="6393" count="8" type="LOSE" />
  113.                 <reward id="6393" count="5" type="TIE" />
  114.             </rewards>
  115.         </event>
  116.        
  117.         <!-- Simon Says -->
  118.         <event id="4">
  119.             <set name="shortName" val="Simon" />
  120.             <set name="minLvl" val="76" />
  121.             <set name="maxLvl" val="85" />
  122.             <set name="eventName" val="Simon Says" />
  123.             <set name="roundTime" val="15" />
  124.             <set name="allowPotions" val="false" />
  125.             <set name="allowUseMagic" val="true" />
  126.             <set name="removeBuffs" val="false" />     
  127.             <set name="minPlayers" val="2" />
  128.             <set name="description" val="Simon will write a random word. The fastest player who will say it earn a point. The slowest one loses." />
  129.             <set name="simonNpcId" val="42222" />
  130.             <set name="lengthOfFirstWord" val="4" /> <!-- The length of the word in the first round -->
  131.             <set name="increasePerRound" val="1" /> <!-- Increment amount of word per round  -->
  132.             <colors>
  133.                 <color owner="All" r="255" g="255" b="255" />
  134.             </colors>
  135.             <maps>
  136.                 <map name="Giran Castle Town">
  137.                     <position owner="All" x="-54478" y="-69506" z="-3371" radius="100" />
  138.                     <position owner="Simon" x="-54478" y="-69506" z="-3371" radius="0" />
  139.                 </map>
  140.             </maps>
  141.             <rewards>
  142.                 <reward id="6393" count="10" type="WIN" />
  143.                 <reward id="6393" count="8" type="LOSE" />
  144.                 <reward id="6393" count="5" type="TIE" />
  145.             </rewards>
  146.         </event>
  147.        
  148.         <!-- Team vs Team -->
  149.         <event id="5">
  150.             <set name="shortName" val="TvT" />
  151.             <set name="minLvl" val="76" />
  152.             <set name="maxLvl" val="85" />
  153.             <set name="eventName" val="Team vs Team" />
  154.             <set name="matchTime" val="300" />
  155.             <set name="allowPotions" val="true" />
  156.             <set name="allowUseMagic" val="true" />
  157.             <set name="removeBuffs" val="false" />
  158.             <set name="minPlayers" val="1" />
  159.             <set name="description" val="Players divide in to two teams. The team with most kill in the end wins." />
  160.             <colors>
  161.                 <color owner="Blue" r="0" g="0" b="255" />
  162.                 <color owner="Red" r="255" g="0" b="0" />
  163.             </colors>
  164.             <maps>
  165.                 <map name="Emerald Cave">
  166.                     <position owner="Blue" x="142677" y="140471" z="-11884" radius="600" />
  167.                     <position owner="Red" x="150561" y="142233" z="-12112" radius="600" />
  168.                 </map>
  169.             </maps>
  170.             <rewards>
  171.                 <reward id="6393" count="10" type="WIN" />
  172.                 <reward id="6393" count="8" type="LOSE" />
  173.                 <reward id="6393" count="5" type="TIE" />
  174.             </rewards>
  175.         </event>
  176.        
  177.         <!-- Mutant -->
  178.         <event id="6">
  179.             <set name="shortName" val="ZM" />
  180.             <set name="minLvl" val="76" />
  181.             <set name="maxLvl" val="85" />
  182.             <set name="eventName" val="Zombie" />
  183.             <set name="matchTime" val="300" />
  184.             <set name="description" val="One random person is transformed into a zombie and try hit other players to transform them into zombies. Team with highest population wins." />
  185.             <set name="allowPotions" val="false" />
  186.             <set name="allowUseMagic" val="false" />
  187.             <set name="removeBuffs" val="false" />
  188.             <set name="minPlayers" val="3" />
  189.             <set name="description" val="" />
  190.             <set name="transformId" val="303" />
  191.             <set name="infectionSecond" val="20" />
  192.             <colors>
  193.                 <color owner="All" r="255" g="255" b="255" />
  194.                 <color owner="Zombie" r="255" g="0" b="0" />   
  195.             </colors>
  196.             <maps>
  197.                 <map name="Giran Castle Town">
  198.                     <position owner="All" x="-85748" y="-50396" z="-10732" radius="400" />
  199.                 </map>
  200.             </maps>
  201.             <rewards>
  202.                 <reward id="6393" count="10" type="WIN" />
  203.                 <reward id="6393" count="8" type="LOSE" />
  204.                 <reward id="6393" count="5" type="TIE" />
  205.             </rewards>
  206.         </event>
  207.                
  208.         <!-- Capture the Flag -->
  209.         <event id="7">
  210.             <set name="shortName" val="CTF" />
  211.             <set name="minLvl" val="76" />
  212.             <set name="maxLvl" val="85" />
  213.             <set name="eventName" val="Capture the Flag" />
  214.             <set name="matchTime" val="300" />
  215.             <set name="allowPotions" val="true" />
  216.             <set name="allowUseMagic" val="true" />
  217.             <set name="removeBuffs" val="false" />
  218.             <set name="description" val="Players divide in to two teams. Each team has a flag. You must steal the enemy's flag and bring it in your pole. The team with most stolen flags wins." />    
  219.             <set name="minPlayers" val="2" />
  220.             <set name="blueFlagId" val="42217" />
  221.             <set name="redFlagId" val="42218" />
  222.             <set name="blueFlagHolderId" val="42219" />
  223.             <set name="redFlagHolderId" val="42220" />
  224.             <colors>
  225.                 <color owner="Blue" r="0" g="0" b="255" />
  226.                 <color owner="Red" r="255" g="0" b="0" />
  227.             </colors>
  228.             <maps>
  229.                 <map name="Haunted Forest">
  230.                     <position owner="Blue" x="82687" y="149089" z="-3473" radius="300" />
  231.                     <position owner="BlueFlag" x="82687" y="149089" z="-3473" radius="0" />
  232.                     <position owner="Red" x="82679" y="148790" z="-3473" radius="300" />
  233.                     <position owner="RedFlag" x="82679" y="148790" z="-3473" radius="0" />
  234.                     <position owner="Observers" x="82687" y="149089" z="-3473" radius="300" />
  235.                 </map>
  236.             </maps>
  237.             <rewards>
  238.                 <reward id="6393" count="10" type="WIN" />
  239.                 <reward id="6393" count="8" type="LOSE" />
  240.                 <reward id="6393" count="5" type="TIE" />
  241.             </rewards>
  242.         </event>
  243.        
  244.         <!-- Battle Royale -->
  245.         <event id="8">
  246.             <set name="shortName" val="BR" />
  247.             <set name="minLvl" val="76" />
  248.             <set name="maxLvl" val="85" />
  249.             <set name="eventName" val="Battle Royale" />
  250.             <set name="matchTime" val="300" />
  251.             <set name="allowPotions" val="true" />
  252.             <set name="allowUseMagic" val="true" />
  253.             <set name="removeBuffs" val="false" />
  254.             <set name="description" val="Kill others but be within the zone that shrinks per second to avoid lose HP and die. The highest team score win." />
  255.             <set name="minPlayers" val="2" />
  256.             <set name="radiusDecrease" val="5" /> <!-- Range that zone is shrink per second -->
  257.             <set name="minRadius" val="500" /> <!-- Minimum radius the zone can shrink -->
  258.             <set name="hpReduceMultiplier" val="1.25" /> <!-- Multiplies the damage received of the distance to the zone. -->
  259.             <set name="lineColor" val="GREEN" /> <!-- The color of the line: RED, GREEN, BLUE, BLACK, PINK, ORANGE, YELLOW, MAGENTA, CYAN, WHITE -->
  260.             <colors>
  261.                 <color owner="Blue" r="0" g="0" b="255" />
  262.                 <color owner="Red" r="255" g="0" b="0" />
  263.             </colors>
  264.             <maps>
  265.                 <map name="Fortress">
  266.                     <position owner="Blue" x="-54466" y="156390" z="-1613" radius="200" />
  267.                     <position owner="Red" x="-50972" y="156598" z="-1611" radius="200" />
  268.                     <position owner="Zone" x="-52750" y="156473" z="-2054" radius="2400" />
  269.                 </map>
  270.             </maps>
  271.             <rewards>
  272.                 <reward id="6393" count="10" type="WIN" />
  273.                 <reward id="6393" count="8" type="LOSE" />
  274.                 <reward id="6393" count="5" type="TIE" />
  275.             </rewards>
  276.         </event>
  277.        
  278.         <!-- Korean TvT -->
  279.         <event id="9">
  280.             <set name="shortName" val="KR" />
  281.             <set name="minLvl" val="76" />
  282.             <set name="maxLvl" val="85" />
  283.             <set name="eventName" val="Korean TvT" />
  284.             <set name="matchTime" val="300" />
  285.             <set name="allowPotions" val="true" />
  286.             <set name="allowUseMagic" val="true" />
  287.             <set name="removeBuffs" val="false" />
  288.             <set name="description" val="One by one of each team player stand up for a duel. The highest team score win." />
  289.             <set name="minPlayers" val="2" />
  290.             <colors>
  291.                 <color owner="Blue" r="0" g="0" b="255" />
  292.                 <color owner="Red" r="255" g="0" b="0" />
  293.             </colors>
  294.             <maps>
  295.                 <map name="Fortress">
  296.                     <locations owner="Blue">
  297.                         <position x="148446" y="46715" z="-3415" radius="1" /> <!-- A - Front Point of players spawn -->
  298.                         <position x="148160" y="46716" z="-3416" radius="1" /> <!-- B - Back Point of players spawn -->
  299.                     </locations>
  300.                     <locations owner="Red">
  301.                         <position x="150478" y="46715" z="-3416" radius="1" /> <!-- A - Front Point of players spawn -->
  302.                         <position x="150829" y="46723" z="-3416" radius="1" /> <!-- B - Back Point of players spawn -->
  303.                     </locations>
  304.                     <position owner="Observers" x="-54466" y="156390" z="-1613" radius="200" />
  305.                 </map>
  306.             </maps>
  307.             <rewards>
  308.                 <reward id="6393" count="10" type="WIN" />
  309.                 <reward id="6393" count="8" type="LOSE" />
  310.                 <reward id="6393" count="5" type="TIE" />
  311.             </rewards>
  312.         </event>
  313.        
  314.         <!-- Protect The Flag -->
  315.         <event id="10">
  316.             <set name="shortName" val="PTF" />
  317.             <set name="minLvl" val="76" />
  318.             <set name="maxLvl" val="85" />
  319.             <set name="eventName" val="Protect The Flag" />
  320.             <set name="allowPotions" val="true" />
  321.             <set name="allowUseMagic" val="true" />
  322.             <set name="removeBuffs" val="false" />
  323.             <set name="description" val="Protect the flag from the incoming monster waves." />
  324.             <set name="minPlayers" val="1" />
  325.             <set name="flagNpcId" val="2425" />
  326.             <set name="flagHP" val="100" />
  327.             <set name="delayBetweenWave" val="10" /> <!-- Delay between monster wave. Value in second(s) -->
  328.             <colors>
  329.                 <color owner="Blue" r="0" g="0" b="255" />
  330.             </colors>
  331.             <maps>
  332.                 <map name="Fortress">
  333.                     <position owner="Blue" x="-54466" y="156390" z="-1613" radius="200" />
  334.                     <position owner="Flag" x="-54466" y="156390" z="-1613" radius="0" />
  335.                     <position owner="Observers" x="-54466" y="156390" z="-1613" radius="200" />
  336.                     <spawn name="wave_1">
  337.                         <spawn id="14384" count="5" x="521" y="131" z="1112" radius="200" route="NORTH" damage="1" />
  338.                     </spawn>
  339.                     <spawn name="wave_2">
  340.                         <spawn id="14384" count="1" x="521" y="131" z="1112" radius="200" route="NORTH" damage="1" />
  341.                     </spawn>
  342.                 </map>
  343.             </maps>
  344.             <rewards>
  345.                 <reward id="6393" count="10" type="WIN" />
  346.                 <reward id="6393" count="8" type="LOSE" />
  347.                 <reward id="6393" count="5" type="TIE" />
  348.             </rewards>
  349.         </event>
  350.        
  351.     </event_list>
  352.    
  353. </list>
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