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- --[[
- For any of those weird per***** out there, this script is just for you.
- R6: Yes
- R15: No (I'm planning on making it for R15)
- FE: No
- Required executor: Level 6 or above (I find that synapse works the best for it)
- Skid: ew no why the heck would you (jk you can but if you skid i wanna tell you to stop)
- --]]
- -- Other locals
- local player = game.Players.LocalPlayer
- local char = player.Character
- local face = char.Head:WaitForChild("face")
- local pants = char:WaitForChild("Pants")
- local shirt = char:WaitForChild("Shirt")
- local childrenOfChar = char:GetChildren()
- -- Torso mesh
- local torsoMesh = Instance.new("CharacterMesh")
- torsoMesh.Parent = char
- torsoMesh.Name = "TorsoMesh"
- torsoMesh.MeshId = "4450768469"
- torsoMesh.BodyPart = "Torso"
- -- Left Arm mesh
- local leftArmMesh = Instance.new("CharacterMesh")
- leftArmMesh.Parent = char
- leftArmMesh.Name = "LeftArmMesh"
- leftArmMesh.MeshId = "4450772274"
- leftArmMesh.BodyPart = "LeftArm"
- -- Right Arm mesh
- local rightArmMesh = Instance.new("CharacterMesh")
- rightArmMesh.Parent = char
- rightArmMesh.Name = "RightArmMesh"
- rightArmMesh.MeshId = "4450769851"
- rightArmMesh.BodyPart = "RightArm"
- -- Left Leg mesh
- local leftLegMesh = Instance.new("CharacterMesh")
- leftLegMesh.Parent = char
- leftLegMesh.Name = "LeftLegMesh"
- leftLegMesh.MeshId = "4450773061"
- leftLegMesh.BodyPart = "LeftLeg"
- -- Right Leg mesh
- local rightLegMesh = Instance.new("CharacterMesh")
- rightLegMesh.Parent = char
- rightLegMesh.Name = "RightLegMesh"
- rightLegMesh.MeshId = "4450771439"
- rightLegMesh.BodyPart = "RightLeg"
- -- Body Colors (bc textures are broken)
- char["Body Colors"].TorsoColor = BrickColor.new("Medium stone grey")
- char["Body Colors"].RightLegColor = BrickColor.new("Medium stone grey")
- char["Body Colors"].RightArmColor = BrickColor.new("Medium stone grey")
- char["Body Colors"].LeftLegColor = BrickColor.new("Medium stone grey")
- char["Body Colors"].LeftArmColor = BrickColor.new("Medium stone grey")
- -- Face
- face:Destroy()
- local eyes = Instance.new("Decal",char.Head)
- eyes.Name = "Eyes"
- eyes.Texture = "http://www.roblox.com/asset/?id=2801605712"
- eyes.Transparency = "0"
- local blush1 = Instance.new("Decal",char.Head)
- blush1.Name = "Blush1"
- blush1.Texture = "http://www.roblox.com/asset/?id=3523974768"
- blush1.Transparency = "0"
- local blush2 = Instance.new("Decal",char.Head)
- blush2.Name = "Blush2"
- blush2.Texture = "http://www.roblox.com/asset/?id=2801785860"
- blush2.Transparency = "0"
- local mouth = Instance.new("Decal",char.Head)
- mouth.Name = "Mouth"
- mouth.Texture = "http://www.roblox.com/asset/?id=2801759774"
- mouth.Transparency = "0"
- -- Hairs/Accessories
- for i, v in pairs(childrenOfChar) do
- if v.ClassName == "Accessory" then
- if v.Name == "Pal Hair" or v.Name == "CoolBoyHair" or v.Name == "BrownCharmerHair" or v.Name == "MessyHair" or v.Name == "Hat1" then
- -- Don't Do Anything
- else
- v:Destroy()
- end
- end
- end
- pants:Destroy()
- shirt:Destroy()
- char["Pal Hair"].Handle.Mesh.MeshId = "rbxassetid://6203622422"
- char["Pal Hair"].Handle.Mesh.TextureId = "rbxassetid://6154882732"
- char["Pal Hair"].Handle.Mesh.Offset = Vector3.new(0, -0.9, 0.4)
- -- uhhh... don't look at what this does
- -- but1
- char["CoolBoyHair"].Handle.Size = Vector3.new(1.159, 1.159, 1.159)
- char["CoolBoyHair"].Handle.Mesh.Scale = Vector3.new(1, 1, 1)
- char["CoolBoyHair"].Handle.Mesh.MeshId = "rbxassetid://8187698175"
- char["CoolBoyHair"].Handle.Mesh.TextureId = ""
- char["CoolBoyHair"].Handle.Mesh.Offset = Vector3.new(0.4, -3.1, 0.5)
- -- but2
- char["BrownCharmerHair"].Handle.Size = Vector3.new(1.159, 1.159, 1.159)
- char["BrownCharmerHair"].Handle.Mesh.Scale = Vector3.new(1, 1, 1)
- char["BrownCharmerHair"].Handle.Mesh.MeshId = "rbxassetid://8187698175"
- char["BrownCharmerHair"].Handle.Mesh.TextureId = ""
- char["BrownCharmerHair"].Handle.Mesh.Offset = Vector3.new(-0.4, -3.1, 0.5)
- -- bob1
- char["MessyHair"].Handle.Size = Vector3.new(1.159, 1.159, 1.159)
- char["MessyHair"].Handle.Mesh.Scale = Vector3.new(1, 1, 1)
- char["MessyHair"].Handle.Mesh.MeshId = "rbxassetid://8187698175"
- char["MessyHair"].Handle.Mesh.TextureId = ""
- char["MessyHair"].Handle.Mesh.Offset = Vector3.new(-0.4, -1.7, -0.5)
- -- bob2
- char["Hat1"].Handle.Size = Vector3.new(1.159, 1.159, 1.159)
- char["Hat1"].Handle.Mesh.Scale = Vector3.new(1, 1, 1)
- char["Hat1"].Handle.Mesh.MeshId = "rbxassetid://8187698175"
- char["Hat1"].Handle.Mesh.TextureId = ""
- char["Hat1"].Handle.Mesh.Offset = Vector3.new(0.4, -1.7, -0.5)
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