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danielaust

Btools

Apr 16th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. ---------------------------
  8. --Created by DJwaffle2005--
  9. ---------------------------
  10. wait(0.1)
  11.  
  12. player = game.Players.kitty_vat9
  13. workspacePlayer = game.Workspace.kitty_vat9
  14.  
  15. local ff = Instance.new("ForceField") --Creates forcefield
  16. ff.Parent = workspacePlayer
  17.  
  18. workspacePlayer.Humanoid.WalkSpeed = 30
  19.  
  20. local tool1 = Instance.new("HopperBin") --Gives the player a grab tool.
  21. tool1.Name = "Grab"
  22. tool1.Parent = player.Backpack
  23. tool1.BinType = "Grab"
  24. print("Gave grab tool")
  25.  
  26. local tool2 = Instance.new("HopperBin") --Gives the player a clone tool.
  27. tool2.Name = "Clone"
  28. tool2.Parent = player.Backpack
  29. tool2.BinType = "Clone"
  30. print("Gave clone tool")
  31.  
  32. local tool3 = Instance.new("HopperBin") --Gives the player a destroy tool.
  33. tool3.Name = "Hammer"
  34. tool3.Parent = player.Backpack
  35. tool3.BinType = "Hammer"
  36. print("Gave delete tool")
  37.  
  38. local tool4 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  39. tool4.Name = "New Part"
  40. tool4.Parent = player.Backpack
  41. tool4.BinType = "Script"
  42. print("Gave new part tool")
  43.  
  44. local tool5 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  45. tool5.Name = "Paint"
  46. tool5.Parent = player.Backpack
  47. tool5.BinType = "Script"
  48. print("Gave paint tool")
  49.  
  50. local tool6 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  51. tool6.Name = "Anchor"
  52. tool6.Parent = player.Backpack
  53. tool6.BinType = "Script"
  54. print("Gave anchor tool")
  55.  
  56. local tool7 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  57. tool7.Name = "Un-Anchor"
  58. tool7.Parent = player.Backpack
  59. tool7.BinType = "Script"
  60. print("Gave un-anchor tool")
  61.  
  62. local tool8 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  63. tool8.Name = "Lock"
  64. tool8.Parent = player.Backpack
  65. tool8.BinType = "Script"
  66. print("Gave lock tool")
  67.  
  68. local tool9 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  69. tool9.Name = "Unlock"
  70. tool9.Parent = player.Backpack
  71. tool9.BinType = "Script"
  72. print("Gave unlock tool")
  73.  
  74. playerMouse = game.Players.LocalPlayer:GetMouse()
  75.  
  76.  
  77. --Functions--
  78. function lock()
  79. playerMouse.Target.Locked = true
  80. print("Locked "..playerMouse.Target.Name)
  81. end
  82.  
  83. function unlock()
  84. playerMouse.Target.Locked = false
  85. print("Unlocked "..playerMouse.Target.Name)
  86. end
  87.  
  88. function anchor()
  89. playerMouse.Target.Anchored = true
  90. print("Anchored "..playerMouse.Target.Name)
  91. end
  92.  
  93. function unanchor()
  94. playerMouse.Target.Anchored = false
  95. print("Un-anchored "..playerMouse.Target.Name)
  96. end
  97.  
  98. function paint()
  99. playerMouse.Target.BrickColor = BrickColor.Random()
  100. end
  101.  
  102. function create(mouse)
  103. local part = Instance.new("Part")
  104. part.Parent = game.Workspace
  105. part.Position = player.Head.Position
  106. part.Anchored = true
  107. part.Locked = false
  108. print("Created a new part.")
  109. end
  110.  
  111. ------------------------
  112.  
  113. --Events-
  114.  
  115. tool4.Selected:connect(function(mouse)
  116. print("Selected.")
  117. mouse.Button1Down:connect(create)
  118. end)
  119.  
  120. tool5.Selected:connect(function(mouse)
  121. print("Selected.")
  122. mouse.Button1Down:connect(paint)
  123. end)
  124.  
  125. tool6.Selected:connect(function(mouse)
  126. print("Selected.")
  127. mouse.Button1Down:connect(anchor)
  128. end)
  129.  
  130. tool7.Selected:connect(function(mouse)
  131. print("Selected.")
  132. mouse.Button1Down:connect(unanchor)
  133. end)
  134.  
  135. tool8.Selected:connect(function(mouse)
  136. print("Selected.")
  137. mouse.Button1Down:connect(lock)
  138. end)
  139.  
  140. tool9.Selected:connect(function(mouse)
  141. print("Selected.")
  142. mouse.Button1Down:connect(unlock)
  143. end)
  144.  
  145. print("Gave tools to "..player.Name..".")
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