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- /*===============================================
- * PROJECT: SA::Render ASI Plugin
- * FILE: game/CVehicleBase.h
- * PURPOSE: class file
- *
- * Browse http://www.gtaforums.com/index.php?showtopic=560673
- ===============================================*/
- #pragma once
- #include "CPhysicalBase.h"
- #include "CVehicleAudio.h"
- #include "CHandlingVehicle.h"
- #include "CCarCtrl.h"
- #include "CPed.h"
- #include "CStoredCollPoly.h"
- struct CVehicle;
- struct CAutomobile;
- #pragma pack(1)
- struct CVehicleBase
- {
- CPhysicalBase physical;
- CVehicleAudio vehicleAudio;
- CHandlingVehicle* pVehicleHandling;
- int pPlaneHandling;
- int dwHandlingFlags;
- CCarCtrl carCtrl;
- char flags;
- char vehicleModeFlag;
- char field_42A;
- char field_42B;
- char field_42C;
- char field_42D;
- char field_42E;
- char field_42F;
- int field_430;
- char primaryColor;
- char secondaryColor;
- char tertiaryColor;
- char quaternaryColor;
- char extraA;
- char extraB;
- short upgrades[15];
- float wheelSize;
- short alarm;
- short field_45E;
- CPed* driver;
- CPed* passenger[8];
- short numPassengers;
- char field_486;
- char field_487;
- char maxPassengers;
- char gap_485[1];
- char field_48A;
- char specialColModelID;
- int lastBuildingCollidedWheel;
- int pFire;
- float fSteerAngle1;
- int fSteerAngle2;
- float gasPedal;
- float breakPedal;
- char m_cReference;
- char gap_4A1[1];
- short field_4A6;
- char flags2;
- char field_4A9;
- char field_4AA;
- char gap_4A7[1];
- char field_4AC;
- char gap_4A9[3];
- float dirtLevel;
- int currentGear;
- int field_4B8;
- int field_4BC;
- float fHealth;
- CAutomobile* trailer;
- int tractor;
- int field_4CC;
- int someTime;
- int timeLastShot;
- int field_4D8;
- short field_4DC;
- short field_4DE;
- CPed* field_4E0;
- int field_4E4;
- int field_4E8;
- char field_4EC;
- char gap_4E9[11];
- int doorStatus;
- int field_4FC;
- int field_500;
- int field_504;
- char damageType;
- char gap_505[3];
- int damagingEntity;
- char gap_50C[1];
- char field_511;
- char field_512;
- char field_513;
- int field_514;
- char _f518;
- char _f519;
- char _f520;
- char _f521;
- CStoredCollPoly frontCollPoly;
- CStoredCollPoly rearCollPoly;
- char flWheelColBrightness;
- char rlWheelColBrightness;
- char frWheelColBrightness;
- char rrWheelColBrightness;
- int pOverheatParticle;
- int pFireParticle;
- int pDustParticle;
- int dwRenderLights;
- int LicensePlateTexture;
- CVehicle* pSomeVehicle;
- int vehicleClass;
- int vehicleSubClass;
- short previousPaintjobTxdID;
- short paintJobTxdID;
- int paintJobTexture;
- };
- #pragma pack()
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