MeepDarknessMeep

ur mom [CSS]

Sep 8th, 2014
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  1. CTestTraceline
  2. (int) m_clrRender 0x0058
  3. (Vector) m_vecOrigin 0x0334
  4. (float) m_angRotation[0]0x0340
  5. (float) m_angRotation[1]0x0344
  6. (float) m_angRotation[2]0x0348
  7. (int) moveparent 0x018C
  8. CTEWorldDecal
  9. (DataTable) baseclass 0x0000
  10. (Vector) m_vecOrigin 0x0010
  11. (int) m_nIndex 0x001C
  12. CTESpriteSpray
  13. (DataTable) baseclass 0x0000
  14. (Vector) m_vecOrigin 0x0010
  15. (Vector) m_vecDirection 0x001C
  16. (int) m_nModelIndex 0x0028
  17. (float) m_fNoise 0x0030
  18. (int) m_nCount 0x0034
  19. (int) m_nSpeed 0x002C
  20. CTESprite
  21. (DataTable) baseclass 0x0000
  22. (Vector) m_vecOrigin 0x0010
  23. (int) m_nModelIndex 0x001C
  24. (float) m_fScale 0x0020
  25. (int) m_nBrightness 0x0024
  26. CTESparks
  27. (DataTable) baseclass 0x0000
  28. (int) m_nMagnitude 0x001C
  29. (int) m_nTrailLength 0x0020
  30. (Vector) m_vecDir 0x0024
  31. CTESmoke
  32. (DataTable) baseclass 0x0000
  33. (Vector) m_vecOrigin 0x0010
  34. (int) m_nModelIndex 0x001C
  35. (float) m_fScale 0x0020
  36. (int) m_nFrameRate 0x0024
  37. CTEShowLine
  38. (DataTable) baseclass 0x0000
  39. (Vector) m_vecEnd 0x001C
  40. CTEProjectedDecal
  41. (DataTable) baseclass 0x0000
  42. (Vector) m_vecOrigin 0x0010
  43. (Vector) m_angRotation 0x001C
  44. (float) m_flDistance 0x0028
  45. (int) m_nIndex 0x002C
  46. CTEPlayerDecal
  47. (DataTable) baseclass 0x0000
  48. (Vector) m_vecOrigin 0x0014
  49. (int) m_nEntity 0x0020
  50. (int) m_nPlayer 0x0010
  51. CTEPhysicsProp
  52. (DataTable) baseclass 0x0000
  53. (Vector) m_vecOrigin 0x0010
  54. (float) m_angRotation[0]0x001C
  55. (float) m_angRotation[1]0x0020
  56. (float) m_angRotation[2]0x0024
  57. (Vector) m_vecVelocity 0x0028
  58. (int) m_nModelIndex 0x0034
  59. (int) m_nFlags 0x003C
  60. (int) m_nSkin 0x0038
  61. (int) m_nEffects 0x0040
  62. CTEParticleSystem
  63. (DataTable) baseclass 0x0000
  64. (float) m_vecOrigin[0] 0x0010
  65. (float) m_vecOrigin[1] 0x0014
  66. (float) m_vecOrigin[2] 0x0018
  67. CTEMuzzleFlash
  68. (DataTable) baseclass 0x0000
  69. (Vector) m_vecOrigin 0x0010
  70. (Vector) m_vecAngles 0x001C
  71. (float) m_flScale 0x0028
  72. (int) m_nType 0x002C
  73. CTELargeFunnel
  74. (DataTable) baseclass 0x0000
  75. (int) m_nModelIndex 0x001C
  76. (int) m_nReversed 0x0020
  77. CTEKillPlayerAttachments
  78. (DataTable) baseclass 0x0000
  79. (int) m_nPlayer 0x0010
  80. CTEImpact
  81. (DataTable) baseclass 0x0000
  82. (Vector) m_vecOrigin 0x0010
  83. (Vector) m_vecNormal 0x001C
  84. (int) m_iType 0x0028
  85. (int) m_ucFlags 0x002C
  86. CTEGlowSprite
  87. (DataTable) baseclass 0x0000
  88. (Vector) m_vecOrigin 0x0010
  89. (int) m_nModelIndex 0x001C
  90. (float) m_fScale 0x0020
  91. (float) m_fLife 0x0024
  92. (int) m_nBrightness 0x0028
  93. CTEShatterSurface
  94. (DataTable) baseclass 0x0000
  95. (Vector) m_vecOrigin 0x0010
  96. (Vector) m_vecAngles 0x001C
  97. (Vector) m_vecForce 0x0028
  98. (Vector) m_vecForcePos 0x0034
  99. (float) m_flWidth 0x0040
  100. (float) m_flHeight 0x0044
  101. (float) m_flShardSize 0x0048
  102. (int) m_nSurfaceType 0x0050
  103. (int) m_uchFrontColor[0]0x0054
  104. (int) m_uchFrontColor[1]0x0055
  105. (int) m_uchFrontColor[2]0x0056
  106. (int) m_uchBackColor[0]0x0057
  107. (int) m_uchBackColor[1]0x0058
  108. (int) m_uchBackColor[2]0x0059
  109. CTEFootprintDecal
  110. (DataTable) baseclass 0x0000
  111. (Vector) m_vecOrigin 0x0010
  112. (Vector) m_vecDirection 0x001C
  113. (int) m_nEntity 0x0034
  114. (int) m_nIndex 0x0038
  115. (int) m_chMaterialType0x003C
  116. CTEFizz
  117. (DataTable) baseclass 0x0000
  118. (int) m_nEntity 0x0010
  119. (int) m_nModelIndex 0x0014
  120. (int) m_nDensity 0x0018
  121. (int) m_nCurrent 0x001C
  122. CTEExplosion
  123. (DataTable) baseclass 0x0000
  124. (int) m_nModelIndex 0x001C
  125. (float) m_fScale 0x0020
  126. (int) m_nFrameRate 0x0024
  127. (int) m_nFlags 0x0028
  128. (Vector) m_vecNormal 0x002C
  129. (int) m_chMaterialType0x0038
  130. (int) m_nRadius 0x003C
  131. (int) m_nMagnitude 0x0040
  132. CTEEnergySplash
  133. (Vector) m_vecPos 0x0010
  134. (Vector) m_vecDir 0x001C
  135. (int) m_bExplosive 0x0028
  136. CTEEffectDispatch
  137. (DataTable) baseclass 0x0000
  138. (DataTable) m_EffectData 0x0010
  139. CTEDynamicLight
  140. (DataTable) baseclass 0x0000
  141. (Vector) m_vecOrigin 0x0010
  142. (int) r 0x0020
  143. (int) g 0x0024
  144. (int) b 0x0028
  145. (int) exponent 0x002C
  146. (float) m_fRadius 0x001C
  147. (float) m_fTime 0x0030
  148. (float) m_fDecay 0x0034
  149. CTEDecal
  150. (DataTable) baseclass 0x0000
  151. (Vector) m_vecOrigin 0x0010
  152. (Vector) m_vecStart 0x001C
  153. (int) m_nEntity 0x0028
  154. (int) m_nHitbox 0x002C
  155. (int) m_nIndex 0x0030
  156. CTEClientProjectile
  157. (DataTable) baseclass 0x0000
  158. (Vector) m_vecOrigin 0x0010
  159. (Vector) m_vecVelocity 0x001C
  160. (int) m_nModelIndex 0x0028
  161. (int) m_nLifeTime 0x002C
  162. (int) m_hOwner 0x0030
  163. CTEBubbleTrail
  164. (DataTable) baseclass 0x0000
  165. (Vector) m_vecMins 0x0010
  166. (Vector) m_vecMaxs 0x001C
  167. (int) m_nModelIndex 0x002C
  168. (float) m_flWaterZ 0x0028
  169. (int) m_nCount 0x0030
  170. (float) m_fSpeed 0x0034
  171. CTEBubbles
  172. (DataTable) baseclass 0x0000
  173. (Vector) m_vecMins 0x0010
  174. (Vector) m_vecMaxs 0x001C
  175. (int) m_nModelIndex 0x002C
  176. (float) m_fHeight 0x0028
  177. (int) m_nCount 0x0030
  178. (float) m_fSpeed 0x0034
  179. CTEBSPDecal
  180. (DataTable) baseclass 0x0000
  181. (Vector) m_vecOrigin 0x0010
  182. (int) m_nEntity 0x001C
  183. (int) m_nIndex 0x0020
  184. CTEBreakModel
  185. (DataTable) baseclass 0x0000
  186. (Vector) m_vecOrigin 0x0010
  187. (float) m_angRotation[0]0x001C
  188. (float) m_angRotation[1]0x0020
  189. (float) m_angRotation[2]0x0024
  190. (Vector) m_vecSize 0x0028
  191. (Vector) m_vecVelocity 0x0034
  192. (int) m_nModelIndex 0x0044
  193. (int) m_nRandomization0x0040
  194. (int) m_nCount 0x0048
  195. (float) m_fTime 0x004C
  196. (int) m_nFlags 0x0050
  197. CTEBloodStream
  198. (DataTable) baseclass 0x0000
  199. (Vector) m_vecDirection 0x001C
  200. (int) r 0x0028
  201. (int) g 0x002C
  202. (int) b 0x0030
  203. (int) a 0x0034
  204. (int) m_nAmount 0x0038
  205. CTEBloodSprite
  206. (Vector) m_vecOrigin 0x0010
  207. (Vector) m_vecDirection 0x001C
  208. (int) r 0x0028
  209. (int) g 0x002C
  210. (int) b 0x0030
  211. (int) a 0x0034
  212. (int) m_nSprayModel 0x003C
  213. (int) m_nDropModel 0x0038
  214. (int) m_nSize 0x0040
  215. CTEBeamSpline
  216. (int) m_nPoints 0x00D0
  217. (Vector) m_vecPoints[0] 0x0010
  218. (RecvProp*) m_vecPoints 0x0000
  219. CTEBeamRingPoint
  220. (DataTable) baseclass 0x0000
  221. (Vector) m_vecCenter 0x004C
  222. (float) m_flStartRadius0x0058
  223. (float) m_flEndRadius 0x005C
  224. CTEBeamRing
  225. (DataTable) baseclass 0x0000
  226. (int) m_nStartEntity 0x004C
  227. (int) m_nEndEntity 0x0050
  228. CTEBeamPoints
  229. (DataTable) baseclass 0x0000
  230. (Vector) m_vecStartPoint0x004C
  231. (Vector) m_vecEndPoint 0x0058
  232. CTEBeamLaser
  233. (DataTable) baseclass 0x0000
  234. (int) m_nStartEntity 0x004C
  235. (int) m_nEndEntity 0x0050
  236. CTEBeamFollow
  237. (DataTable) baseclass 0x0000
  238. (int) m_iEntIndex 0x004C
  239. CTEBeamEnts
  240. (DataTable) baseclass 0x0000
  241. (int) m_nStartEntity 0x004C
  242. (int) m_nEndEntity 0x0050
  243. CTEBeamEntPoint
  244. (DataTable) baseclass 0x0000
  245. (int) m_nStartEntity 0x004C
  246. (int) m_nEndEntity 0x0050
  247. (Vector) m_vecStartPoint0x0054
  248. (Vector) m_vecEndPoint 0x0060
  249. CTEBaseBeam
  250. (int) m_nModelIndex 0x0010
  251. (int) m_nHaloIndex 0x0014
  252. (int) m_nStartFrame 0x0018
  253. (int) m_nFrameRate 0x001C
  254. (float) m_fLife 0x0020
  255. (float) m_fWidth 0x0024
  256. (float) m_fEndWidth 0x0028
  257. (int) m_nFadeLength 0x002C
  258. (float) m_fAmplitude 0x0030
  259. (int) m_nSpeed 0x0044
  260. (int) r 0x0034
  261. (int) g 0x0038
  262. (int) b 0x003C
  263. (int) a 0x0040
  264. (int) m_nFlags 0x0048
  265. CTEArmorRicochet
  266. (DataTable) baseclass 0x0000
  267. CTEMetalSparks
  268. (Vector) m_vecPos 0x0010
  269. (Vector) m_vecDir 0x001C
  270. CSteamJet
  271. (DataTable) baseclass 0x0000
  272. (float) m_SpreadSpeed 0x05FC
  273. (float) m_Speed 0x0600
  274. (float) m_StartSize 0x0604
  275. (float) m_EndSize 0x0608
  276. (float) m_Rate 0x060C
  277. (float) m_JetLength 0x0610
  278. (int) m_bEmit 0x0614
  279. (int) m_bFaceLeft 0x061C
  280. (int) m_nType 0x0618
  281. (int) m_spawnflags 0x0620
  282. (float) m_flRollSpeed 0x0624
  283. CSmokeStack
  284. (DataTable) baseclass 0x0000
  285. (float) m_SpreadSpeed 0x064C
  286. (float) m_Speed 0x0650
  287. (float) m_StartSize 0x0654
  288. (float) m_EndSize 0x0658
  289. (float) m_Rate 0x065C
  290. (float) m_JetLength 0x0660
  291. (int) m_bEmit 0x0664
  292. (float) m_flBaseSpread 0x0668
  293. (float) m_flTwist 0x06BC
  294. (float) m_flRollSpeed 0x06F8
  295. (int) m_iMaterialModel0x06C0
  296. (Vector) m_AmbientLight.m_vPos0x066C
  297. (Vector) m_AmbientLight.m_vColor0x0678
  298. (float) m_AmbientLight.m_flIntensity0x0684
  299. (Vector) m_DirLight.m_vPos0x0688
  300. (Vector) m_DirLight.m_vColor0x0694
  301. (float) m_DirLight.m_flIntensity0x06A0
  302. (Vector) m_vWind 0x06B0
  303. DustTrail
  304. (DataTable) baseclass 0x0000
  305. (float) m_SpawnRate 0x05FC
  306. (Vector) m_Color 0x0600
  307. (float) m_ParticleLifetime0x0610
  308. (float) m_StopEmitTime 0x0618
  309. (float) m_MinSpeed 0x061C
  310. (float) m_MaxSpeed 0x0620
  311. (float) m_MinDirectedSpeed0x0624
  312. (float) m_MaxDirectedSpeed0x0628
  313. (float) m_StartSize 0x062C
  314. (float) m_EndSize 0x0630
  315. (float) m_SpawnRadius 0x0634
  316. (int) m_bEmit 0x0644
  317. (float) m_Opacity 0x060C
  318. CFireTrail
  319. (DataTable) baseclass 0x0000
  320. (int) m_nAttachment 0x05FC
  321. (float) m_flLifetime 0x0600
  322. SporeTrail
  323. (DataTable) baseclass 0x0000
  324. (float) m_flSpawnRate 0x0604
  325. (Vector) m_vecEndColor 0x05F8
  326. (float) m_flParticleLifetime0x0608
  327. (float) m_flStartSize 0x060C
  328. (float) m_flEndSize 0x0610
  329. (float) m_flSpawnRadius0x0614
  330. (int) m_bEmit 0x0624
  331. SporeExplosion
  332. (DataTable) baseclass 0x0000
  333. (float) m_flSpawnRate 0x05FC
  334. (float) m_flParticleLifetime0x0600
  335. (float) m_flStartSize 0x0604
  336. (float) m_flEndSize 0x0608
  337. (float) m_flSpawnRadius0x060C
  338. (int) m_bEmit 0x0614
  339. (int) m_bDontRemove 0x0615
  340. RocketTrail
  341. (DataTable) baseclass 0x0000
  342. (float) m_SpawnRate 0x05FC
  343. (Vector) m_StartColor 0x0600
  344. (Vector) m_EndColor 0x060C
  345. (float) m_ParticleLifetime0x061C
  346. (float) m_StopEmitTime 0x0620
  347. (float) m_MinSpeed 0x0624
  348. (float) m_MaxSpeed 0x0628
  349. (float) m_StartSize 0x062C
  350. (float) m_EndSize 0x0630
  351. (float) m_SpawnRadius 0x0634
  352. (int) m_bEmit 0x0644
  353. (int) m_nAttachment 0x0648
  354. (float) m_Opacity 0x0618
  355. (int) m_bDamaged 0x0645
  356. (float) m_flFlareScale 0x0658
  357. SmokeTrail
  358. (DataTable) baseclass 0x0000
  359. (float) m_SpawnRate 0x05FC
  360. (Vector) m_StartColor 0x0600
  361. (Vector) m_EndColor 0x060C
  362. (float) m_ParticleLifetime0x061C
  363. (float) m_StopEmitTime 0x0620
  364. (float) m_MinSpeed 0x0624
  365. (float) m_MaxSpeed 0x0628
  366. (float) m_MinDirectedSpeed0x062C
  367. (float) m_MaxDirectedSpeed0x0630
  368. (float) m_StartSize 0x0634
  369. (float) m_EndSize 0x0638
  370. (float) m_SpawnRadius 0x063C
  371. (int) m_bEmit 0x064C
  372. (int) m_nAttachment 0x0650
  373. (float) m_Opacity 0x0618
  374. CPropVehicleDriveable
  375. (DataTable) baseclass 0x0000
  376. (int) m_hPlayer 0x0864
  377. (int) m_nSpeed 0x0868
  378. (int) m_nRPM 0x086C
  379. (float) m_flThrottle 0x0870
  380. (int) m_nBoostTimeLeft0x0874
  381. (int) m_nHasBoost 0x0878
  382. (int) m_nScannerDisabledWeapons0x087C
  383. (int) m_nScannerDisabledVehicle0x0880
  384. (int) m_bEnterAnimOn 0x08A0
  385. (int) m_bExitAnimOn 0x08A1
  386. (int) m_bUnableToFire0x08F1
  387. (Vector) m_vecEyeExitEndpoint0x08E4
  388. (int) m_bHasGun 0x08F0
  389. (Vector) m_vecGunCrosshair0x08A8
  390. ParticleSmokeGrenade
  391. (DataTable) baseclass 0x0000
  392. (float) m_flSpawnTime 0x060C
  393. (float) m_FadeStartTime0x0610
  394. (float) m_FadeEndTime 0x0614
  395. (int) m_CurrentStage 0x05FC
  396. CParticleFire
  397. (Vector) m_vOrigin 0x0604
  398. (Vector) m_vDirection 0x0610
  399. MovieExplosion
  400. (DataTable) baseclass 0x0000
  401. CTEGaussExplosion
  402. (DataTable) baseclass 0x0000
  403. (int) m_nType 0x001C
  404. (Vector) m_vecDirection 0x0020
  405. CEnvQuadraticBeam
  406. (DataTable) baseclass 0x0000
  407. (Vector) m_targetPosition0x0510
  408. (Vector) m_controlPosition0x051C
  409. (float) m_scrollRate 0x0528
  410. (float) m_flWidth 0x052C
  411. CEmbers
  412. (DataTable) baseclass 0x0000
  413. (int) m_nDensity 0x0510
  414. (int) m_nLifetime 0x0514
  415. (int) m_nSpeed 0x0518
  416. (int) m_bEmit 0x051C
  417. CEnvWind
  418. (DataTable) baseclass 0x0000
  419. (DataTable) m_EnvWindShared0x0510
  420. CPrecipitation
  421. (DataTable) baseclass 0x0000
  422. (int) m_nPrecipType 0x0538
  423. CBaseTempEntity
  424. CWeaponXM1014
  425. (DataTable) baseclass 0x0000
  426. (int) m_reloadState 0x095C
  427. CWeaponUSP
  428. (DataTable) baseclass 0x0000
  429. (int) m_bSilencerOn 0x0958
  430. (float) m_flDoneSwitchingSilencer0x095C
  431. CWeaponUMP45
  432. (DataTable) baseclass 0x0000
  433. CWeaponTMP
  434. (DataTable) baseclass 0x0000
  435. CSmokeGrenade
  436. (DataTable) baseclass 0x0000
  437. CWeaponSG552
  438. (DataTable) baseclass 0x0000
  439. CWeaponSG550
  440. (DataTable) baseclass 0x0000
  441. CWeaponScout
  442. (DataTable) baseclass 0x0000
  443. CWeaponP90
  444. (DataTable) baseclass 0x0000
  445. CWeaponP228
  446. (DataTable) baseclass 0x0000
  447. CWeaponMP5Navy
  448. (DataTable) baseclass 0x0000
  449. CWeaponMAC10
  450. (DataTable) baseclass 0x0000
  451. CWeaponM4A1
  452. (DataTable) baseclass 0x0000
  453. (int) m_bSilencerOn 0x0960
  454. (float) m_flDoneSwitchingSilencer0x0964
  455. CWeaponM3
  456. (DataTable) baseclass 0x0000
  457. (int) m_reloadState 0x095C
  458. CWeaponM249
  459. (DataTable) baseclass 0x0000
  460. CKnife
  461. (DataTable) baseclass 0x0000
  462. (DataTable) LocalActiveWeaponKnifeData0x0000
  463. CHEGrenade
  464. (DataTable) baseclass 0x0000
  465. CWeaponGlock
  466. (DataTable) baseclass 0x0000
  467. (int) m_bBurstMode 0x0958
  468. (int) m_iBurstShotsRemaining0x095C
  469. CWeaponGalil
  470. (DataTable) baseclass 0x0000
  471. CWeaponG3SG1
  472. (DataTable) baseclass 0x0000
  473. CFlashbang
  474. (DataTable) baseclass 0x0000
  475. CWeaponFiveSeven
  476. (DataTable) baseclass 0x0000
  477. CWeaponFamas
  478. (DataTable) baseclass 0x0000
  479. (int) m_bBurstMode 0x0960
  480. (int) m_iBurstShotsRemaining0x0964
  481. CWeaponElite
  482. (DataTable) baseclass 0x0000
  483. CDEagle
  484. (DataTable) baseclass 0x0000
  485. CWeaponCSBaseGun
  486. (DataTable) baseclass 0x0000
  487. CWeaponCSBase
  488. (DataTable) baseclass 0x0000
  489. (int) m_weaponMode 0x091C
  490. (float) m_fAccuracyPenalty0x0920
  491. CC4
  492. (DataTable) baseclass 0x0000
  493. (int) m_bStartedArming0x0978
  494. (int) m_bBombPlacedAnimation0x0980
  495. (float) m_fArmedTime 0x097C
  496. CBaseCSGrenade
  497. (DataTable) baseclass 0x0000
  498. (int) m_bRedraw 0x0958
  499. (int) m_bPinPulled 0x0959
  500. (float) m_fThrowTime 0x095C
  501. CWeaponAWP
  502. (DataTable) baseclass 0x0000
  503. CWeaponAug
  504. (DataTable) baseclass 0x0000
  505. CAK47
  506. (DataTable) baseclass 0x0000
  507. NextBotCombatCharacter
  508. (DataTable) baseclass 0x0000
  509. CFootstepControl
  510. (DataTable) baseclass 0x0000
  511. (char*) m_source 0x0510
  512. (char*) m_destination 0x0520
  513. CCSGameRulesProxy
  514. (DataTable) baseclass 0x0000
  515. (DataTable) cs_gamerules_data0x0000
  516. CWeaponCubemap
  517. (DataTable) baseclass 0x0000
  518. CWeaponCycler
  519. (DataTable) baseclass 0x0000
  520. CTEPlantBomb
  521. (Vector) m_vecOrigin 0x0014
  522. (int) m_iPlayer 0x0010
  523. (int) m_option 0x0020
  524. CTEFireBullets
  525. (Vector) m_vecOrigin 0x0014
  526. (float) m_vecAngles[0] 0x0020
  527. (float) m_vecAngles[1] 0x0024
  528. (int) m_iWeaponID 0x002C
  529. (int) m_iMode 0x0030
  530. (int) m_iSeed 0x0034
  531. (int) m_iPlayer 0x0010
  532. (float) m_fInaccuracy 0x0038
  533. (float) m_fSpread 0x003C
  534. CTERadioIcon
  535. (DataTable) baseclass 0x0000
  536. (int) m_iAttachToClient0x0010
  537. CPlantedC4
  538. (DataTable) baseclass 0x0000
  539. (int) m_bBombTicking 0x0860
  540. (float) m_flC4Blow 0x086C
  541. (float) m_flTimerLength0x0870
  542. (float) m_flDefuseLength0x0874
  543. (float) m_flDefuseCountDown0x0878
  544. CCSTeam
  545. (DataTable) baseclass 0x0000
  546. CCSPlayerResource
  547. (DataTable) baseclass 0x0000
  548. (int) m_iPlayerC4 0x0C50
  549. (int) m_iPlayerVIP 0x0C54
  550. (Vector) m_vecC4 0x0C58
  551. (DataTable) m_bHostageAlive0x0C7C
  552. (DataTable) m_isHostageFollowingSomeone0x0C88
  553. (DataTable) m_iHostageEntityIDs0x0C94
  554. (DataTable) m_iHostageX 0x0CC4
  555. (DataTable) m_iHostageY 0x0CF4
  556. (DataTable) m_iHostageZ 0x0D24
  557. (Vector) m_bombsiteCenterA0x0C64
  558. (Vector) m_bombsiteCenterB0x0C70
  559. (DataTable) m_hostageRescueX0x0D54
  560. (DataTable) m_hostageRescueY0x0D64
  561. (DataTable) m_hostageRescueZ0x0D74
  562. (int) m_bBombSpotted 0x0D84
  563. (DataTable) m_bPlayerSpotted0x0D85
  564. (DataTable) m_iMVPs 0x12F0
  565. (DataTable) m_bHasDefuser 0x13F8
  566. (DataTable) m_szClan 0x0ED0
  567. CCSPlayer
  568. (DataTable) baseclass 0x0000
  569. (DataTable) cslocaldata 0x0000
  570. (DataTable) csnonlocaldata 0x0000
  571. (int) m_iAddonBits 0x1404
  572. (int) m_iPrimaryAddon0x1408
  573. (int) m_iSecondaryAddon0x140C
  574. (int) m_iThrowGrenadeCounter0x1400
  575. (int) m_iPlayerState 0x13F8
  576. (int) m_iAccount 0x1478
  577. (int) m_bInBombZone 0x13FD
  578. (int) m_bInBuyZone 0x13FE
  579. (int) m_iClass 0x1480
  580. (int) m_ArmorValue 0x1484
  581. (float) m_angEyeAngles[0]0x1488
  582. (float) m_angEyeAngles[1]0x148C
  583. (float) m_flStamina 0x1418
  584. (int) m_bHasDefuser 0x1494
  585. (int) m_bNightVisionOn0x1424
  586. (int) m_bHasNightVision0x1425
  587. (int) m_bInHostageRescueZone0x1495
  588. (int) m_ArmorValue 0x1484
  589. (int) m_bIsDefusing 0x13FC
  590. (int) m_bResumeZoom 0x13F0
  591. (int) m_iLastZoom 0x13F4
  592. (int) m_bHasHelmet 0x147C
  593. (Vector) m_vecRagdollVelocity0x14A0
  594. (float) m_flFlashDuration0x1444
  595. (float) m_flFlashMaxAlpha0x1440
  596. (int) m_iProgressBarDuration0x1410
  597. (float) m_flProgressBarStartTime0x1414
  598. (int) m_hRagdoll 0x1430
  599. (int) m_cycleLatch 0x1554
  600. CCSRagdoll
  601. (Vector) m_vecOrigin 0x0334
  602. (Vector) m_vecRagdollOrigin0x08D8
  603. (int) m_hPlayer 0x08C8
  604. (int) m_nModelIndex 0x008C
  605. (int) m_nForceBone 0x0558
  606. (Vector) m_vecForce 0x054C
  607. (Vector) m_vecRagdollVelocity0x08CC
  608. (int) m_iDeathPose 0x08E4
  609. (int) m_iDeathFrame 0x08E8
  610. (int) m_iTeamNum 0x0098
  611. (int) m_bClientSideAnimation0x0788
  612. CTEPlayerAnimEvent
  613. (int) m_hPlayer 0x0010
  614. (int) m_iEvent 0x0014
  615. (int) m_nData 0x0018
  616. CHostage
  617. (DataTable) baseclass 0x0000
  618. (int) m_isRescued 0x0D8C
  619. (int) m_iHealth 0x0090
  620. (int) m_iMaxHealth 0x0D80
  621. (int) m_lifeState 0x008F
  622. (int) m_leader 0x0D88
  623. CBaseCSGrenadeProjectile
  624. (DataTable) baseclass 0x0000
  625. (Vector) m_vInitialVelocity0x0888
  626. CHandleTest
  627. (DataTable) baseclass 0x0000
  628. (int) m_Handle 0x0510
  629. (int) m_bSendHandle 0x0514
  630. CTeamplayRoundBasedRulesProxy
  631. (DataTable) baseclass 0x0000
  632. (DataTable) teamplayroundbased_gamerules_data0x0000
  633. CSpriteTrail
  634. (DataTable) baseclass 0x0000
  635. (float) m_flLifeTime 0x0BA4
  636. (float) m_flStartWidth 0x0BA8
  637. (float) m_flEndWidth 0x0BAC
  638. (float) m_flStartWidthVariance0x0BB0
  639. (float) m_flTextureRes 0x0BB4
  640. (float) m_flMinFadeLength0x0BB8
  641. (Vector) m_vecSkyboxOrigin0x0BBC
  642. (float) m_flSkyboxScale0x0BC8
  643. CSpriteOriented
  644. (DataTable) baseclass 0x0000
  645. CSprite
  646. (DataTable) baseclass 0x0000
  647. (int) m_hAttachedToEntity0x0520
  648. (int) m_nAttachment 0x0524
  649. (float) m_flScaleTime 0x0540
  650. (float) m_flSpriteScale0x053C
  651. (float) m_flSpriteFramerate0x0528
  652. (float) m_flGlowProxySize0x0548
  653. (float) m_flHDRColorScale0x054C
  654. (float) m_flFrame 0x052C
  655. (float) m_flBrightnessTime0x0538
  656. (int) m_nBrightness 0x0534
  657. (int) m_bWorldSpaceScale0x0544
  658. CRagdollPropAttached
  659. (DataTable) baseclass 0x0000
  660. (int) m_boneIndexAttached0x0BA0
  661. (int) m_ragdollAttachedObjectIndex0x0B9C
  662. (Vector) m_attachmentPointBoneSpace0x0B78
  663. (Vector) m_attachmentPointRagdollSpace0x0B90
  664. CRagdollProp
  665. (DataTable) baseclass 0x0000
  666. (Vector) m_ragAngles[0] 0x0980
  667. (RecvProp*) m_ragAngles 0x0000
  668. (Vector) m_ragPos[0] 0x0860
  669. (RecvProp*) m_ragPos 0x0000
  670. (int) m_hUnragdoll 0x0B64
  671. (float) m_flBlendWeight0x0B68
  672. (int) m_nOverlaySequence0x0B70
  673. CPredictedViewModel
  674. (DataTable) baseclass 0x0000
  675. CPoseController
  676. (DataTable) baseclass 0x0000
  677. (DataTable) m_hProps 0x0510
  678. (DataTable) m_chPoseIndex 0x0520
  679. (int) m_bPoseValueParity0x0524
  680. (float) m_fPoseValue 0x0528
  681. (float) m_fInterpolationTime0x052C
  682. (int) m_bInterpolationWrap0x0530
  683. (float) m_fCycleFrequency0x0534
  684. (int) m_nFModType 0x0538
  685. (float) m_fFModTimeOffset0x053C
  686. (float) m_fFModRate 0x0540
  687. (float) m_fFModAmplitude0x0544
  688. CGameRulesProxy
  689. CInfoLadderDismount
  690. (DataTable) baseclass 0x0000
  691. CFuncLadder
  692. (DataTable) baseclass 0x0000
  693. (Vector) m_vecPlayerMountPositionTop0x0530
  694. (Vector) m_vecPlayerMountPositionBottom0x053C
  695. (Vector) m_vecLadderDir 0x0510
  696. (int) m_bFakeLadder 0x0549
  697. CEnvDetailController
  698. (float) m_flFadeStartDist0x0510
  699. (float) m_flFadeEndDist0x0514
  700. CWorld
  701. (DataTable) baseclass 0x0000
  702. (float) m_flWaveHeight 0x0510
  703. (Vector) m_WorldMins 0x0514
  704. (Vector) m_WorldMaxs 0x0520
  705. (int) m_bStartDark 0x052C
  706. (float) m_flMaxOccludeeArea0x0530
  707. (float) m_flMinOccluderArea0x0534
  708. (float) m_flMaxPropScreenSpaceWidth0x053C
  709. (float) m_flMinPropScreenSpaceWidth0x0538
  710. (char*) m_iszDetailSpriteMaterial0x0541
  711. (int) m_bColdWorld 0x0540
  712. CWaterLODControl
  713. (DataTable) baseclass 0x0000
  714. (float) m_flCheapWaterStartDistance0x0510
  715. (float) m_flCheapWaterEndDistance0x0514
  716. CWaterBullet
  717. (DataTable) baseclass 0x0000
  718. CVoteController
  719. (DataTable) baseclass 0x0000
  720. (int) m_iActiveIssueIndex0x0518
  721. (int) m_iOnlyTeamToVote0x051C
  722. (DataTable) m_nVoteOptionCount0x0520
  723. (int) m_nPotentialVotes0x0538
  724. (int) m_bIsYesNoVote 0x053E
  725. CVGuiScreen
  726. (DataTable) baseclass 0x0000
  727. (float) m_flWidth 0x0518
  728. (float) m_flHeight 0x051C
  729. (int) m_fScreenFlags 0x0544
  730. (int) m_nPanelName 0x0520
  731. (int) m_nAttachmentIndex0x053C
  732. (int) m_nOverlayMaterial0x0540
  733. (int) m_hPlayerOwner 0x05A0
  734. CPropJeep
  735. (DataTable) baseclass 0x0000
  736. (int) m_bHeadlightIsOn0x09AC
  737. CPropVehicleChoreoGeneric
  738. (DataTable) baseclass 0x0000
  739. (int) m_hPlayer 0x0884
  740. (int) m_bEnterAnimOn 0x088C
  741. (int) m_bExitAnimOn 0x088D
  742. (Vector) m_vecEyeExitEndpoint0x0890
  743. (int) m_vehicleView.bClampEyeAngles0x091C
  744. (float) m_vehicleView.flPitchCurveZero0x0920
  745. (float) m_vehicleView.flPitchCurveLinear0x0924
  746. (float) m_vehicleView.flRollCurveZero0x0928
  747. (float) m_vehicleView.flRollCurveLinear0x092C
  748. (float) m_vehicleView.flFOV0x0930
  749. (float) m_vehicleView.flYawMin0x0934
  750. (float) m_vehicleView.flYawMax0x0938
  751. (float) m_vehicleView.flPitchMin0x093C
  752. (float) m_vehicleView.flPitchMax0x0940
  753. CTest_ProxyToggle_Networkable
  754. (DataTable) baseclass 0x0000
  755. (DataTable) blah 0x0000
  756. CTesla
  757. (DataTable) baseclass 0x0000
  758. (char*) m_SoundName 0x0538
  759. (char*) m_iszSpriteName0x0578
  760. CTeamTrainWatcher
  761. (DataTable) baseclass 0x0000
  762. (float) m_flTotalProgress0x0510
  763. (int) m_iTrainSpeedLevel0x0518
  764. (float) m_flRecedeTime 0x0520
  765. (int) m_nNumCappers 0x0528
  766. CBaseTeamObjectiveResource
  767. (int) m_iTimerToShowInHUD0x0510
  768. (int) m_iStopWatchTimer0x0514
  769. (int) m_iNumControlPoints0x0518
  770. (int) m_bPlayingMiniRounds0x0520
  771. (int) m_bControlPointsReset0x0521
  772. (int) m_iUpdateCapHudParity0x0524
  773. (Vector) m_vCPPositions[0]0x052C
  774. (RecvProp*) m_vCPPositions 0x0000
  775. (DataTable) m_bCPIsVisible 0x058C
  776. (DataTable) m_flLazyCapPerc0x0594
  777. (DataTable) m_iTeamIcons 0x05D4
  778. (DataTable) m_iTeamOverlays0x06D4
  779. (DataTable) m_iTeamReqCappers0x07D4
  780. (DataTable) m_flTeamCapTime0x08D4
  781. (DataTable) m_iPreviousPoints0x09D4
  782. (DataTable) m_bTeamCanCap 0x0CD4
  783. (DataTable) m_iTeamBaseIcons0x0D14
  784. (DataTable) m_iBaseControlPoints0x0D94
  785. (DataTable) m_bInMiniRound 0x0E14
  786. (DataTable) m_iWarnOnCap 0x0E1C
  787. (char*) m_iszWarnSound[0]0x0E3C
  788. (RecvProp*) m_iszWarnSound 0x0000
  789. (DataTable) m_flPathDistance0x1634
  790. (DataTable) m_iCPGroup 0x1654
  791. (DataTable) m_bCPLocked 0x1674
  792. (DataTable) m_nNumNodeHillData0x1904
  793. (DataTable) m_flNodeHillData0x1914
  794. (DataTable) m_bTrackAlarm 0x19C8
  795. (DataTable) m_flUnlockTimes0x167C
  796. (DataTable) m_bHillIsDownhill0x19CC
  797. (DataTable) m_flCPTimerTimes0x16BC
  798. (DataTable) m_iNumTeamMembers0x16FC
  799. (DataTable) m_iCappingTeam 0x17FC
  800. (DataTable) m_iTeamInZone 0x181C
  801. (DataTable) m_bBlocked 0x183C
  802. (DataTable) m_iOwner 0x1844
  803. (DataTable) m_bCPCapRateScalesWithPlayers0x1864
  804. (char*) m_pszCapLayoutInHUD0x18D4
  805. (float) m_flCustomPositionX0x18FC
  806. (float) m_flCustomPositionY0x1900
  807. CTeam
  808. (int) m_iTeamNum 0x0558
  809. (int) m_iScore 0x0544
  810. (int) m_iRoundsWon 0x0548
  811. (char*) m_szTeamname 0x0524
  812. (int) player_array_element0x0000
  813. (RecvProp*) "player_array" 0x0000
  814. CSun
  815. (int) m_clrRender 0x0058
  816. (int) m_clrOverlay 0x0660
  817. (Vector) m_vDirection 0x066C
  818. (int) m_bOn 0x0678
  819. (int) m_nSize 0x0664
  820. (int) m_nOverlaySize 0x0668
  821. (int) m_nMaterial 0x067C
  822. (int) m_nOverlayMaterial0x0680
  823. (float) HDRColorScale 0x0000
  824. CParticlePerformanceMonitor
  825. (DataTable) baseclass 0x0000
  826. (int) m_bMeasurePerf 0x0511
  827. (int) m_bDisplayPerf 0x0510
  828. CSpotlightEnd
  829. (DataTable) baseclass 0x0000
  830. (float) m_flLightScale 0x0510
  831. (float) m_Radius 0x0514
  832. CSlideshowDisplay
  833. (DataTable) baseclass 0x0000
  834. (int) m_bEnabled 0x0510
  835. (char*) m_szDisplayText0x0511
  836. (char*) m_szSlideshowDirectory0x0591
  837. (DataTable) m_chCurrentSlideLists0x0628
  838. (float) m_fMinSlideTime0x0640
  839. (float) m_fMaxSlideTime0x0644
  840. (int) m_iCycleType 0x064C
  841. (int) m_bNoListRepeats0x0650
  842. CShadowControl
  843. (DataTable) baseclass 0x0000
  844. (Vector) m_shadowDirection0x0510
  845. (int) m_shadowColor 0x051C
  846. (float) m_flShadowMaxDist0x0520
  847. (int) m_bDisableShadows0x0524
  848. CSceneEntity
  849. (DataTable) baseclass 0x0000
  850. (int) m_nSceneStringIndex0x0520
  851. (int) m_bIsPlayingBack0x0514
  852. (int) m_bPaused 0x0515
  853. (int) m_bMultiplayer 0x0516
  854. (float) m_flForceClientTime0x051C
  855. (DataTable) m_hActorList 0x0000
  856. CRopeKeyframe
  857. (int) m_iRopeMaterialModelIndex0x054C
  858. (int) m_hStartPoint 0x07DC
  859. (int) m_hEndPoint 0x07E0
  860. (int) m_iStartAttachment0x07E4
  861. (int) m_iEndAttachment0x07E6
  862. (int) m_fLockedPoints0x07F8
  863. (int) m_Slack 0x07F0
  864. (int) m_RopeLength 0x07EC
  865. (int) m_RopeFlags 0x0548
  866. (float) m_TextureScale 0x07F4
  867. (int) m_nSegments 0x07D8
  868. (int) m_bConstrainBetweenEndpoints0x0880
  869. (int) m_Subdiv 0x07E8
  870. (float) m_Width 0x07FC
  871. (float) m_flScrollSpeed0x0544
  872. (Vector) m_vecOrigin 0x0334
  873. (int) moveparent 0x018C
  874. (int) m_iParentAttachment0x0176
  875. CRagdollManager
  876. (int) m_iCurrentMaxRagdollCount0x0510
  877. CPhysicsPropMultiplayer
  878. (DataTable) baseclass 0x0000
  879. (int) m_iPhysicsMode 0x086C
  880. (float) m_fMass 0x0870
  881. (Vector) m_collisionMins0x0874
  882. (Vector) m_collisionMaxs0x0880
  883. CPhysBoxMultiplayer
  884. (DataTable) baseclass 0x0000
  885. (int) m_iPhysicsMode 0x051C
  886. (float) m_fMass 0x0520
  887. CBasePropDoor
  888. (DataTable) baseclass 0x0000
  889. CDynamicProp
  890. (DataTable) baseclass 0x0000
  891. (int) m_bUseHitboxesForRenderBox0x0860
  892. CPointCommentaryNode
  893. (DataTable) baseclass 0x0000
  894. (int) m_bActive 0x0860
  895. (float) m_flStartTime 0x0864
  896. (char*) m_iszCommentaryFile0x0868
  897. (char*) m_iszCommentaryFileNoHDR0x096C
  898. (char*) m_iszSpeakers 0x0A70
  899. (int) m_iNodeNumber 0x0B70
  900. (int) m_iNodeNumberMax0x0B74
  901. (int) m_hViewPosition0x0B7C
  902. CPointCamera
  903. (DataTable) baseclass 0x0000
  904. (float) m_FOV 0x0510
  905. (float) m_Resolution 0x0514
  906. (int) m_bFogEnable 0x0518
  907. (int) m_FogColor 0x0519
  908. (float) m_flFogStart 0x0520
  909. (float) m_flFogEnd 0x0524
  910. (float) m_flFogMaxDensity0x0528
  911. (int) m_bActive 0x052C
  912. (int) m_bUseScreenAspectRatio0x052D
  913. CPlayerResource
  914. (DataTable) m_iPing 0x061C
  915. (DataTable) m_iScore 0x0724
  916. (DataTable) m_iDeaths 0x082C
  917. (DataTable) m_bConnected 0x0934
  918. (DataTable) m_iTeam 0x0978
  919. (DataTable) m_bAlive 0x0A80
  920. (DataTable) m_iHealth 0x0AC4
  921. CPlasma
  922. (DataTable) baseclass 0x0000
  923. (float) m_flStartScale 0x0510
  924. (float) m_flScale 0x0514
  925. (float) m_flScaleTime 0x0518
  926. (int) m_nFlags 0x051C
  927. (int) m_nPlasmaModelIndex0x0520
  928. (int) m_nPlasmaModelIndex20x0524
  929. (int) m_nGlowModelIndex0x0528
  930. CPhysMagnet
  931. (DataTable) baseclass 0x0000
  932. CPhysicsProp
  933. (DataTable) baseclass 0x0000
  934. (int) m_bAwake 0x0860
  935. CPhysBox
  936. (DataTable) baseclass 0x0000
  937. (float) m_mass 0x0510
  938. CParticleSystem
  939. (Vector) m_vecOrigin 0x0334
  940. (int) m_hOwnerEntity 0x04D4
  941. (int) moveparent 0x018C
  942. (int) m_iParentAttachment0x0176
  943. (Vector) m_angRotation 0x0340
  944. (int) m_iEffectIndex 0x0510
  945. (int) m_bActive 0x0514
  946. (float) m_flStartTime 0x0518
  947. (DataTable) m_hControlPointEnts0x051C
  948. (DataTable) m_iControlPointParents0x0618
  949. (int) m_bWeatherEffect0x0657
  950. CMaterialModifyControl
  951. (DataTable) baseclass 0x0000
  952. (char*) m_szMaterialName0x0510
  953. (char*) m_szMaterialVar0x060F
  954. (char*) m_szMaterialVarValue0x070E
  955. (int) m_iFrameStart 0x0818
  956. (int) m_iFrameEnd 0x081C
  957. (int) m_bWrap 0x0820
  958. (float) m_flFramerate 0x0824
  959. (int) m_bNewAnimCommandsSemaphore0x0828
  960. (float) m_flFloatLerpStartValue0x082C
  961. (float) m_flFloatLerpEndValue0x0830
  962. (float) m_flFloatLerpTransitionTime0x0834
  963. (int) m_bFloatLerpWrap0x0838
  964. (int) m_nModifyMode 0x0840
  965. CLightGlow
  966. (int) m_clrRender 0x0058
  967. (int) m_nHorizontalSize0x0510
  968. (int) m_nVerticalSize0x0514
  969. (int) m_nMinDist 0x0518
  970. (int) m_nMaxDist 0x051C
  971. (int) m_nOuterMaxDist0x0520
  972. (int) m_spawnflags 0x0524
  973. (Vector) m_vecOrigin 0x0334
  974. (Vector) m_angRotation 0x0340
  975. (int) moveparent 0x018C
  976. (float) m_flGlowProxySize0x05F4
  977. (float) HDRColorScale 0x0000
  978. CInfoOverlayAccessor
  979. (int) m_iTextureFrameIndex0x04C8
  980. (int) m_iOverlayID 0x0510
  981. CFuncTrackTrain
  982. (DataTable) baseclass 0x0000
  983. CFuncSmokeVolume
  984. (DataTable) baseclass 0x0000
  985. (int) m_Color1 0x05FC
  986. (int) m_Color2 0x0600
  987. (char*) m_MaterialName 0x0604
  988. (float) m_ParticleDrawWidth0x0704
  989. (float) m_ParticleSpacingDistance0x0708
  990. (float) m_DensityRampSpeed0x070C
  991. (float) m_RotationSpeed0x0710
  992. (float) m_MovementSpeed0x0714
  993. (float) m_Density 0x0718
  994. (int) m_spawnflags 0x071C
  995. (DataTable) m_Collision 0x0198
  996. CFuncRotating
  997. (DataTable) baseclass 0x0000
  998. (Vector) m_vecOrigin 0x0334
  999. (float) m_angRotation[0]0x0340
  1000. (float) m_angRotation[1]0x0344
  1001. (float) m_angRotation[2]0x0348
  1002. (int) m_flSimulationTime0x0068
  1003. CFuncReflectiveGlass
  1004. (DataTable) baseclass 0x0000
  1005. CFuncOccluder
  1006. (DataTable) baseclass 0x0000
  1007. (int) m_bActive 0x0514
  1008. (int) m_nOccluderIndex0x0510
  1009. CFuncMonitor
  1010. (DataTable) baseclass 0x0000
  1011. CFunc_LOD
  1012. (DataTable) baseclass 0x0000
  1013. (float) m_fDisappearDist0x0510
  1014. CTEDust
  1015. (DataTable) baseclass 0x0000
  1016. (float) m_flSize 0x001C
  1017. (float) m_flSpeed 0x0020
  1018. (Vector) m_vecDirection 0x0024
  1019. CFunc_Dust
  1020. (int) m_Color 0x0510
  1021. (int) m_SpawnRate 0x0514
  1022. (float) m_flSizeMin 0x0518
  1023. (float) m_flSizeMax 0x051C
  1024. (int) m_LifetimeMin 0x0524
  1025. (int) m_LifetimeMax 0x0528
  1026. (int) m_DustFlags 0x0534
  1027. (int) m_SpeedMax 0x0520
  1028. (int) m_DistMax 0x052C
  1029. (int) m_nModelIndex 0x008C
  1030. (float) m_FallSpeed 0x0530
  1031. (DataTable) m_Collision 0x0198
  1032. CFuncConveyor
  1033. (DataTable) baseclass 0x0000
  1034. (float) m_flConveyorSpeed0x0510
  1035. CBreakableSurface
  1036. (DataTable) baseclass 0x0000
  1037. (int) m_nNumWide 0x0514
  1038. (int) m_nNumHigh 0x0518
  1039. (float) m_flPanelWidth 0x051C
  1040. (float) m_flPanelHeight0x0520
  1041. (Vector) m_vNormal 0x0524
  1042. (Vector) m_vCorner 0x0530
  1043. (int) m_bIsBroken 0x053C
  1044. (int) m_nSurfaceType 0x0540
  1045. (DataTable) m_RawPanelBitVec0x0564
  1046. CFuncAreaPortalWindow
  1047. (DataTable) baseclass 0x0000
  1048. (float) m_flFadeStartDist0x0510
  1049. (float) m_flFadeDist 0x0514
  1050. (float) m_flTranslucencyLimit0x0518
  1051. (int) m_iBackgroundModelIndex0x051C
  1052. CFish
  1053. (Vector) m_poolOrigin 0x08BC
  1054. (float) m_x 0x08A4
  1055. (float) m_y 0x08A8
  1056. (float) m_z 0x08AC
  1057. (float) m_angle 0x08B4
  1058. (int) m_nModelIndex 0x008C
  1059. (int) m_lifeState 0x008F
  1060. (float) m_waterLevel 0x08C8
  1061. CEntityFlame
  1062. (DataTable) baseclass 0x0000
  1063. (int) m_hEntAttached 0x0514
  1064. CFireSmoke
  1065. (DataTable) baseclass 0x0000
  1066. (float) m_flStartScale 0x0510
  1067. (float) m_flScale 0x0514
  1068. (float) m_flScaleTime 0x0518
  1069. (int) m_nFlags 0x051C
  1070. (int) m_nFlameModelIndex0x0520
  1071. (int) m_nFlameFromAboveModelIndex0x0524
  1072. CEnvTonemapController
  1073. (DataTable) baseclass 0x0000
  1074. (int) m_bUseCustomAutoExposureMin0x0510
  1075. (int) m_bUseCustomAutoExposureMax0x0511
  1076. (int) m_bUseCustomBloomScale0x0512
  1077. (float) m_flCustomAutoExposureMin0x0514
  1078. (float) m_flCustomAutoExposureMax0x0518
  1079. (float) m_flCustomBloomScale0x051C
  1080. (float) m_flCustomBloomScaleMinimum0x0520
  1081. CEnvScreenEffect
  1082. (DataTable) baseclass 0x0000
  1083. (float) m_flDuration 0x0510
  1084. (int) m_nType 0x0514
  1085. CEnvScreenOverlay
  1086. (DataTable) baseclass 0x0000
  1087. (char*) m_iszOverlayNames[0]0x0510
  1088. (RecvProp*) m_iszOverlayNames0x0000
  1089. (float) m_flOverlayTimes[0]0x0F08
  1090. (RecvProp*) m_flOverlayTimes0x0000
  1091. (float) m_flStartTime 0x0F30
  1092. (int) m_iDesiredOverlay0x0F34
  1093. (int) m_bIsActive 0x0F38
  1094. CEnvProjectedTexture
  1095. (DataTable) baseclass 0x0000
  1096. (int) m_hTargetEntity0x0514
  1097. (int) m_bState 0x0518
  1098. (float) m_flLightFOV 0x051C
  1099. (int) m_bEnableShadows0x0520
  1100. (int) m_bLightOnlyTarget0x0521
  1101. (int) m_bLightWorld 0x0522
  1102. (int) m_bCameraSpace 0x0523
  1103. (Vector) m_LinearFloatLightColor0x0524
  1104. (float) m_flAmbient 0x0530
  1105. (char*) m_SpotlightTextureName0x053C
  1106. (int) m_nSpotlightTextureFrame0x0640
  1107. (float) m_flNearZ 0x0534
  1108. (float) m_flFarZ 0x0538
  1109. (int) m_nShadowQuality0x0644
  1110. CEnvParticleScript
  1111. (DataTable) baseclass 0x0000
  1112. (float) m_flSequenceScale0x0944
  1113. CFogController
  1114. (int) m_fog.enable 0x0550
  1115. (int) m_fog.blend 0x0551
  1116. (Vector) m_fog.dirPrimary0x0514
  1117. (int) m_fog.colorPrimary0x0520
  1118. (int) m_fog.colorSecondary0x0524
  1119. (float) m_fog.start 0x0530
  1120. (float) m_fog.end 0x0534
  1121. (float) m_fog.farz 0x0538
  1122. (float) m_fog.maxdensity0x053C
  1123. (int) m_fog.colorPrimaryLerpTo0x0528
  1124. (int) m_fog.colorSecondaryLerpTo0x052C
  1125. (float) m_fog.startLerpTo0x0540
  1126. (float) m_fog.endLerpTo0x0544
  1127. (float) m_fog.lerptime 0x0548
  1128. (float) m_fog.duration 0x054C
  1129. CEntityParticleTrail
  1130. (DataTable) baseclass 0x0000
  1131. (int) m_iMaterialName0x05F8
  1132. (DataTable) m_Info 0x05FC
  1133. (int) m_hConstraintEntity0x0610
  1134. CEntityDissolve
  1135. (DataTable) baseclass 0x0000
  1136. (float) m_flStartTime 0x0514
  1137. (float) m_flFadeOutStart0x0518
  1138. (float) m_flFadeOutLength0x051C
  1139. (float) m_flFadeOutModelStart0x0520
  1140. (float) m_flFadeOutModelLength0x0524
  1141. (float) m_flFadeInStart0x0528
  1142. (float) m_flFadeInLength0x052C
  1143. (int) m_nDissolveType0x0530
  1144. (Vector) m_vDissolverOrigin0x0544
  1145. (int) m_nMagnitude 0x0550
  1146. CDynamicLight
  1147. (DataTable) baseclass 0x0000
  1148. (int) m_Flags 0x0510
  1149. (int) m_LightStyle 0x0511
  1150. (float) m_Radius 0x0514
  1151. (int) m_Exponent 0x0518
  1152. (float) m_InnerAngle 0x051C
  1153. (float) m_OuterAngle 0x0520
  1154. (float) m_SpotRadius 0x0524
  1155. CColorCorrectionVolume
  1156. (DataTable) baseclass 0x0000
  1157. (float) m_Weight 0x0510
  1158. (char*) m_lookupFilename0x0514
  1159. CColorCorrection
  1160. (DataTable) baseclass 0x0000
  1161. (Vector) m_vecOrigin 0x0510
  1162. (float) m_minFalloff 0x051C
  1163. (float) m_maxFalloff 0x0520
  1164. (float) m_flCurWeight 0x0524
  1165. (char*) m_netLookupFilename0x0528
  1166. (int) m_bEnabled 0x062C
  1167. CBreakableProp
  1168. (DataTable) baseclass 0x0000
  1169. CBasePlayer
  1170. (DataTable) baseclass 0x0000
  1171. (DataTable) localdata 0x0000
  1172. (DataTable) pl 0x0FB0
  1173. (int) m_iFOV 0x0FC4
  1174. (int) m_iFOVStart 0x0FC8
  1175. (float) m_flFOVTime 0x0FCC
  1176. (int) m_iDefaultFOV 0x0FD0
  1177. (int) m_hZoomOwner 0x0FD4
  1178. (int) m_hVehicle 0x105C
  1179. (int) m_hUseEntity 0x1064
  1180. (int) m_iHealth 0x0090
  1181. (int) m_lifeState 0x008F
  1182. (int) m_iBonusProgress0x106C
  1183. (int) m_iBonusChallenge0x1070
  1184. (float) m_flMaxspeed 0x1068
  1185. (int) m_fFlags 0x034C
  1186. (int) m_iObserverMode0x102C
  1187. (int) m_hObserverTarget0x1030
  1188. (int) m_hViewModel[0]0x1108
  1189. (RecvProp*) m_hViewModel 0x0000
  1190. (char*) m_szLastPlaceName0x124C
  1191. CBaseFlex
  1192. (DataTable) baseclass 0x0000
  1193. (DataTable) m_flexWeight 0x0908
  1194. (int) m_blinktoggle 0x0AB8
  1195. (Vector) m_viewtarget 0x08CC
  1196. CBaseEntity
  1197. (DataTable) AnimTimeMustBeFirst0x0000
  1198. (int) m_flSimulationTime0x0068
  1199. (int) m_ubInterpolationFrame0x0074
  1200. (Vector) m_vecOrigin 0x0334
  1201. (Vector) m_angRotation 0x0340
  1202. (int) m_nModelIndex 0x008C
  1203. (int) m_fEffects 0x0078
  1204. (int) m_nRenderMode 0x007C
  1205. (int) m_nRenderFX 0x0054
  1206. (int) m_clrRender 0x0058
  1207. (int) m_iTeamNum 0x0098
  1208. (int) m_CollisionGroup0x0350
  1209. (float) m_flElasticity 0x0244
  1210. (float) m_flShadowCastDistance0x0248
  1211. (int) m_hOwnerEntity 0x04D4
  1212. (int) m_hEffectEntity0x04D8
  1213. (int) moveparent 0x018C
  1214. (int) m_iParentAttachment0x0176
  1215. (int) movetype 0x0000
  1216. (int) movecollide 0x0000
  1217. (DataTable) m_Collision 0x0198
  1218. (int) m_iTextureFrameIndex0x04C8
  1219. (DataTable) predictable_id 0x0000
  1220. (int) m_bSimulatedEveryTick0x04C5
  1221. (int) m_bAnimatedEveryTick0x04C6
  1222. (int) m_bAlternateSorting0x04C7
  1223. CBaseDoor
  1224. (DataTable) baseclass 0x0000
  1225. (float) m_flWaveHeight 0x0510
  1226. CBaseCombatCharacter
  1227. (DataTable) baseclass 0x0000
  1228. (DataTable) bcc_localdata 0x0000
  1229. (int) m_hActiveWeapon0x0D70
  1230. (DataTable) m_hMyWeapons 0x0CB0
  1231. CBaseAnimatingOverlay
  1232. (DataTable) baseclass 0x0000
  1233. (DataTable) overlay_vars 0x0000
  1234. CBoneFollower
  1235. (DataTable) baseclass 0x0000
  1236. (int) m_modelIndex 0x0510
  1237. (int) m_solidIndex 0x0514
  1238. CBaseAnimating
  1239. (DataTable) baseclass 0x0000
  1240. (int) m_nSequence 0x07B8
  1241. (int) m_nForceBone 0x0558
  1242. (Vector) m_vecForce 0x054C
  1243. (int) m_nSkin 0x0518
  1244. (int) m_nBody 0x051C
  1245. (int) m_nHitboxSet 0x0520
  1246. (float) m_flModelScale 0x0618
  1247. (float) m_flModelWidthScale0x0618
  1248. (DataTable) m_flPoseParameter0x061C
  1249. (float) m_flPlaybackRate0x0540
  1250. (DataTable) m_flEncodedController0x0738
  1251. (int) m_bClientSideAnimation0x0788
  1252. (int) m_bClientSideFrameReset0x0588
  1253. (int) m_nNewSequenceParity0x078C
  1254. (int) m_nResetEventsParity0x0790
  1255. (int) m_nMuzzleFlashParity0x0844
  1256. (int) m_hLightingOrigin0x083C
  1257. (int) m_hLightingOriginRelative0x0840
  1258. (DataTable) serveranimdata 0x0000
  1259. (float) m_fadeMinDist 0x05C0
  1260. (float) m_fadeMaxDist 0x05C4
  1261. (float) m_flFadeScale 0x05C8
  1262. CInfoLightingRelative
  1263. (DataTable) baseclass 0x0000
  1264. (int) m_hLightingLandmark0x0510
  1265. CAI_BaseNPC
  1266. (DataTable) baseclass 0x0000
  1267. (int) m_lifeState 0x008F
  1268. (int) m_bPerformAvoidance0x0D8C
  1269. (int) m_bIsMoving 0x0D8D
  1270. (int) m_bFadeCorpse 0x0D8E
  1271. (int) m_iDeathPose 0x0D7C
  1272. (int) m_iDeathFrame 0x0D80
  1273. (int) m_iSpeedModRadius0x0D84
  1274. (int) m_iSpeedModSpeed0x0D88
  1275. (int) m_bSpeedModActive0x0D8F
  1276. (int) m_bImportanRagdoll0x0D90
  1277. (float) m_flTimePingEffect0x0D78
  1278. CBeam
  1279. (int) m_nBeamType 0x052C
  1280. (int) m_nBeamFlags 0x0530
  1281. (int) m_nNumBeamEnts 0x0520
  1282. (DataTable) m_hAttachEntity0x0534
  1283. (DataTable) m_nAttachIndex 0x055C
  1284. (int) m_nHaloIndex 0x0528
  1285. (float) m_fHaloScale 0x0590
  1286. (float) m_fWidth 0x0584
  1287. (float) m_fEndWidth 0x0588
  1288. (float) m_fFadeLength 0x058C
  1289. (float) m_fAmplitude 0x0594
  1290. (float) m_fStartFrame 0x0598
  1291. (float) m_fSpeed 0x059C
  1292. (float) m_flFrameRate 0x0510
  1293. (float) m_flHDRColorScale0x0514
  1294. (int) m_clrRender 0x0058
  1295. (int) m_nRenderFX 0x0054
  1296. (int) m_nRenderMode 0x007C
  1297. (float) m_flFrame 0x05A4
  1298. (Vector) m_vecEndPos 0x05A8
  1299. (int) m_nModelIndex 0x008C
  1300. (int) m_nMinDXLevel 0x05A0
  1301. (Vector) m_vecOrigin 0x0334
  1302. (int) moveparent 0x018C
  1303. (DataTable) beampredictable_id0x0000
  1304. CBaseViewModel
  1305. (int) m_nModelIndex 0x008C
  1306. (int) m_nSkin 0x0518
  1307. (int) m_nBody 0x051C
  1308. (int) m_nSequence 0x07B8
  1309. (int) m_nViewModelIndex0x0870
  1310. (float) m_flPlaybackRate0x0540
  1311. (int) m_fEffects 0x0078
  1312. (int) m_nAnimationParity0x0880
  1313. (int) m_hWeapon 0x0890
  1314. (int) m_hOwner 0x0874
  1315. (int) m_nNewSequenceParity0x078C
  1316. (int) m_nResetEventsParity0x0790
  1317. (int) m_nMuzzleFlashParity0x0844
  1318. (float) m_flPoseParameter[0]0x061C
  1319. (RecvProp*) m_flPoseParameter0x0000
  1320. CBaseProjectile
  1321. (DataTable) baseclass 0x0000
  1322. CBaseParticleEntity
  1323. (DataTable) baseclass 0x0000
  1324. CBaseGrenade
  1325. (DataTable) baseclass 0x0000
  1326. (float) m_flDamage 0x0874
  1327. (float) m_DmgRadius 0x0864
  1328. (int) m_bIsLive 0x0861
  1329. (int) m_hThrower 0x087C
  1330. (Vector) m_vecVelocity 0x00F0
  1331. (int) m_fFlags 0x034C
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