- In unique_items.ltx:
- ;-----------Daemonion's Audio Changes for LURK 1.2-----------
- snd_shoot = weapons\pm_actor
- ;Do this for each weapon. It tells the game to copy [yourweapon].ltx and to change whatever you list
- ;pm_actor is the new audio file, which is referenced here in wpn_pm_actor.ltx
Daemonion Nov 1st, 2012 323 Never
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