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- //trying to instantiate object and change position rotation after setparent
- Instantiate_object.transform.parent = parent.transform;
- Instantiate_object.transform.localPosition = new Vector3 (-0.019f,0.006f,-0.0878f);
- Instantiate_object.localEulerAngles = ,new Vector3 (-24.8839f,-540f,90f);
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