Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local Stages = workspace:WaitForChild("Stages")
- for i,Stage in pairs(Stages:GetChildren()) do
- Stage.Touched:Connect(function(touch)
- local humanoid
- if touch.Parent:FindFirstChild("Humanoid") then
- humanoid = touch.Parent.Humanoid
- end
- if touch.Parent and touch.Parent.Parent:FindFirstChild("Humanoid") then
- humanoid = touch.Parent.Parent.Humanoid
- end
- if humanoid then
- local player = game.Players:GetPlayerFromCharacter(humanoid.Parent)
- local PlayerStage = player.leaderstats.Stage.Value
- if tonumber(Stage.Name) == PlayerStage + 1 then
- player.leaderstats.Stage.Value = player.leaderstats.Stage.Value + 1
- elseif tonumber(Stage.Name) > PlayerStage + 1 then
- humanoid.Health = 0
- end
- end
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement