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- Connection timed out
- Log File:
- Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e04)
- Vendor:
- VRAM: 11049 MB
- Driver: 25.21.14.1771
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.453500 ms
- Client version: 0.8.0.3 beta
- Thursday, February 14, 2019 5:45 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Settings:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WARNING: Shader Unsupported: 'Curved/Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Curved/Standard' - Pass 'META' has no vertex shader
- Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
- 1/2 scenes have different Realtime GI settings.
- 1/2 scenes use different skyboxes.
- (Filename: Line: 124)
- Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
- 1/3 scenes have different Realtime GI settings.
- 1/3 scenes use different skyboxes.
- (Filename: Line: 124)
- Missing following icons: CeibaSeedPackItem, FarmingFocusedWorkflowTalentGroup, FarmingFrugalWorkspaceTalentGroup, FarmingLavishWorkspaceTalentGroup, FarmingParallelProcessingTalentGroup, SaguaroSeedPackItem
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- <CreateMissingItems>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <BuildItems>c__Iterator4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Missing following objects: APGenObject, ButtonObject, ElkSkypiercerObject, LogicGateObject, SwitchObject, TollObject
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- <BuildFromModKit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <ReceiveModData>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caught exception on WoodenElevatorObject while in NetObject ReceiveUpdate.
- Exception: Original type is Vector3. Cannot convert from Vector3 to double
- Callstack: at Eco.Shared.Serialization.BSONValue.get_FloatValue () [0x00000] in <00000000000000000000000000000000>:0
- at Elevator.ReceiveUpdate (Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at NetObjComponent.OnReceiveUpdate (Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at NetObjComponent.Eco.Shared.Networking.INetObject.ReceiveUpdate (Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- BSON: BSONValue (Object)
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- NetObjComponent:Eco.Shared.Networking.INetObject.ReceiveUpdate(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object.
- at MountSpot.DisMount (IHaveAvatar player) [0x00000] in <00000000000000000000000000000000>:0
- at OtherPlayer.set_Mount (MountSpot value) [0x00000] in <00000000000000000000000000000000>:0
- at Mountable.Dismount (System.Int32 slot, IHaveAvatar player) [0x00000] in <00000000000000000000000000000000>:0
- at Mountable.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Packet parsing error: Value cannot be null.
- Parameter name: key from 192.168.178.54:3000
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString)
- Eco.Shared.Networking.NetworkClient:HandleIncomingMessage(NetIncomingMessage)
- Eco.Shared.Networking.NetworkClient:<Initialize>b__42_0()
- RootMotion.FinalIK.GrounderDelegate:Invoke()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- RootMotion.FinalIK.GrounderDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Packet parsing error: Value cannot be null.
- Parameter name: key from 192.168.178.54:3000
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString)
- Eco.Shared.Networking.NetworkClient:HandleIncomingMessage(NetIncomingMessage)
- Eco.Shared.Networking.NetworkClient:<Initialize>b__42_0()
- RootMotion.FinalIK.GrounderDelegate:Invoke()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- RootMotion.FinalIK.GrounderDelegate:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WARNING: Shader Unsupported: 'Curved/Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Curved/Standard' - Pass 'META' has no vertex shader
- Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
- 1/2 scenes have different Realtime GI settings.
- 1/2 scenes use different skyboxes.
- (Filename: Line: 124)
- Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
- 1/3 scenes have different Realtime GI settings.
- 1/3 scenes use different skyboxes.
- (Filename: Line: 124)
- Missing following icons: CeibaSeedPackItem, FarmingFocusedWorkflowTalentGroup, FarmingFrugalWorkspaceTalentGroup, FarmingLavishWorkspaceTalentGroup, FarmingParallelProcessingTalentGroup, SaguaroSeedPackItem
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- <CreateMissingItems>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <BuildItems>c__Iterator4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Missing following objects: APGenObject, ButtonObject, ElkSkypiercerObject, LogicGateObject, SwitchObject, TollObject
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- <BuildFromModKit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_BuildingPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_BuildingDestroy
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: BuildSfx
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: DestroySfx
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_DirtPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_DirtRemove
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_DirtDump
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Dimensions of color surface does not match dimensions of depth surface
- (Filename: Line: 2401)
- Block effects should have a pooled object component; please add it to the prefab: P_SandRemove
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_SandPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: WoodBuildSfx
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: WoodDestroySfx
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StonePlaceIronOre
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StonePlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StoneRemove
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_GneissPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object.
- at BaseItemClickHandler.GetLastOpenedInventory () [0x00000] in <00000000000000000000000000000000>:0
- at ItemStackClickHandler.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Block effects should have a pooled object component; please add it to the prefab: P_StonePlaceGranite
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_CoalPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_CoalRemove
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object.
- at MountSpot.DisMount (IHaveAvatar player) [0x00000] in <00000000000000000000000000000000>:0
- at OtherPlayer.set_Mount (MountSpot value) [0x00000] in <00000000000000000000000000000000>:0
- at Mountable.Dismount (System.Int32 slot, IHaveAvatar player) [0x00000] in <00000000000000000000000000000000>:0
- at Mountable.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Block effects should have a pooled object component; please add it to the prefab: P_StonePlaceSandstone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception: Could not find matching method OpenGraphs on type NetObjComponent taking 0 parameters.
- at Eco.Shared.Networking.RPCManager.InvokeOn (Eco.Shared.Networking.INetClient client, Eco.Shared.Serialization.BSONObject bson, System.Object target, System.String methodname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.RPCManager.HandleReceiveRPC (Eco.Shared.Networking.INetClient client, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Exception when removing object 74682: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 74686: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75304: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75319: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75312: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75333: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StoneRemoveLimestone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StonePlaceLimestone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75352: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75359: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75381: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75366: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75374: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75371: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StoneRemoveIronOre
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StoneRemoveSandstone
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_GrassPlantHarvest
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_GrassPlantDelete
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_PlantPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_BasaltPlace
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75428: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75631: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75583: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75575: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75508: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75502: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75542: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75539: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75557: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75778: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75479: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75552: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75690: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75830: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75848: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75839: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75840: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75827: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75721: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75729: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75735: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75740: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75726: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75743: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75744: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75754: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75762: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75771: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_AgavePlantDelete
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_StoneRemoveGranite
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- World:SetBlock(Vector3i, UInt16, Byte, Boolean)
- PredictBlockChange:SetBlock(Vector3i, UInt16, InteractionInfo, Byte)
- InteractionManager:SendInteraction(InteractionMethod)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75813: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75810: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75439: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75622: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75625: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75626: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75634: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75635: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75611: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 937: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75427: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 1032: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 75807: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76044: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76084: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76059: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76104: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76109: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76118: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76126: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76119: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76141: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76149: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76146: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76160: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76180: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76163: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 1035: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_BigBlueStemDelete
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_SalalPlantDelete
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Block effects should have a pooled object component; please add it to the prefab: P_GrassRemove
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Block:BuildEffectsDictionary()
- Block:HasEffect(String)
- MapConfig:SpawnBlockEffect(Vector3i, UInt16, String)
- MapConfig:BlockChanged(Vector3i, UInt16, UInt16)
- ChunkGridView:UpdateChunks(BSONObject)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76556: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76551: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76550: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76679: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76670: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76667: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Exception when removing object 76664: Object reference not set to an instance of an object.
- at NetObjComponent.Eco.Shared.Networking.INotifyRemoval.OnRemoved () [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.Remove (Eco.Shared.Networking.INetObject netObject) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObjectManager.UpdateObjects (Eco.Shared.Serialization.BSONObject bsonRoot) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteError(LocString, Exception)
- Eco.Shared.Networking.NetObjectManager:UpdateObjects(BSONObject)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UI.StorageUI+<UpdateLinkedCoroutine>c__Iterator0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.View.NotifyChanged (System.String propname) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.View.ViewManager.ReceiveViewUpdate (Eco.Shared.Serialization.BSONArray updates) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bson) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetObject.ReceiveEvent (Eco.Shared.Networking.INetClient client, Eco.Shared.Networking.NetworkEvent netEvent, Eco.Shared.Serialization.BSONObject bsonObj) [0x00000] in <00000000000000000000000000000000>:0
- at Eco.Shared.Networking.NetworkClient.Update () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkManager.Update () [0x00000] in <00000000000000000000000000000000>:0
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- (Filename: currently not available on il2cpp Line: -1)
- WARNING: Shader Unsupported: 'Curved/Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Curved/Standard' - Pass 'META' has no vertex shader
- Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
- 1/2 scenes have different Realtime GI settings.
- 1/2 scenes use different skyboxes.
- (Filename: Line: 124)
- Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
- 1/3 scenes have different Realtime GI settings.
- 1/3 scenes use different skyboxes.
- (Filename: Line: 124)
- Missing following icons: CeibaSeedPackItem, FarmingFocusedWorkflowTalentGroup, FarmingFrugalWorkspaceTalentGroup, FarmingLavishWorkspaceTalentGroup, FarmingParallelProcessingTalentGroup, SaguaroSeedPackItem
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- <CreateMissingItems>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <BuildItems>c__Iterator4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Missing following objects: APGenObject, ButtonObject, ElkSkypiercerObject, LogicGateObject, SwitchObject, TollObject
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- <BuildFromModKit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <ReceiveModData>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Coroutine couldn't be started because the the game object 'MountSpot' is inactive!
- MountSpot:Mount(IHaveAvatar)
- OtherPlayer:set_Mount(MountSpot)
- Mountable:Mount(Int32, IHaveAvatar)
- Mountable:UpdateMounts()
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Eco.Shared.View.View:NotifyChanged(String)
- Eco.Shared.View.ViewManager:ReceiveViewUpdate(BSONArray)
- NetworkManager:Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetObject:ReceiveEvent(INetClient, NetworkEvent, BSONObject)
- Eco.Shared.Networking.NetworkClient:Update()
- NetworkManager:Update()
- [ line 784]
- (Filename: Line: 784)
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