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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Video;
- [CreateAssetMenu(fileName = "New Team", menuName = "Team Composition", order = 0)]
- public class TeamComposition : ScriptableObject
- {
- public GameObject SpeedCharacter;
- public GameObject FlyingCharacter;
- public GameObject PowerCharacter;
- public GameObject SuperCharacter;
- public Character speedCharacter, flyingCharacter, powerCharacter, superCharacter;
- public VideoClip teamBlast;
- }
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