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- class UTWeap_Imperial extends UTWeap_ShockRifle;
- DefaultProperties
- {
- // Weapon SkeletalMesh
- Begin Object Name=FirstPersonMesh
- SkeletalMesh=SkeletalMesh'WP_Imperial.mesh.Imperial_mesh'
- AnimSets(0)=AnimSet'WP_Imperial.Anims.K_WP_RocketLauncher_1P_Base'
- Animations=MeshSequenceA
- Rotation=(Yaw=-16384)
- FOV=60.0
- End Object
- }
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