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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e82)
- Vendor:
- VRAM: 8010 MB
- Driver: 26.21.14.4614
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.941 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.541700 ms
- 2020-07-12T16:58:01 0.016 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-07-12T16:58:01 0.134 INF Localization language: english
- 2020-07-12T16:58:01 0.153 INF Texture quality is set to 0
- 2020-07-12T16:58:01 0.154 INF Precaching...
- 2020-07-12T16:58:01 0.156 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-07-12T16:58:01 0.226 INF [EAC] Initializing ...
- 2020-07-12T16:58:01 0.229 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-07-12T16:58:02 1.156 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-07-12T16:58:02 1.163 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-07-12T16:58:04 2.558 INF Precaching file: Data/Bundles/terraintextures
- 2020-07-12T16:58:05 3.653 INF Precaching done
- 2020-07-12T16:58:07 6.161 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.887800 ms
- 2020-07-12T16:58:07 6.262 INF [GSM] Singleton Initialized...
- 2020-07-12T16:58:07 6.270 INF Awake IsFocused: True
- 2020-07-12T16:58:07 6.270 INF Awake
- 2020-07-12T16:58:07 6.283 INF Version: Alpha 19 (b163) Compatibility Version: Alpha 19, Build: Windows 64 Bit
- 2020-07-12T16:58:07 6.283 INF System information:
- 2020-07-12T16:58:07 6.283 INF OS: Windows 10 (10.0.0) 64bit
- 2020-07-12T16:58:07 6.283 INF CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (cores: 12)
- 2020-07-12T16:58:07 6.283 INF RAM: 16261 MB
- 2020-07-12T16:58:07 6.283 INF GPU: NVIDIA GeForce RTX 2080 (8010 MB)
- 2020-07-12T16:58:07 6.283 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-07-12T16:58:07 6.283 INF Last played version: Alpha 19
- 2020-07-12T16:58:07 6.284 INF Local UTC offset: -4 hours
- 2020-07-12T16:58:07 6.289 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-07-12__16-57-46.txt -eac_executablename 7daystodie.exe
- 2020-07-12T16:58:07 6.290 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-07-12T16:58:07 6.291 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-07-12T16:58:08 6.553 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-07-12T16:58:08 6.568 INF Starting UserProfileManager...
- 2020-07-12T16:58:08 6.663 INF Occlusion: Awake
- 2020-07-12T16:58:08 6.668 INF ApplyAllOptions streaming True, budget 7209 MB
- 2020-07-12T16:58:08 6.668 INF ApplyAllOptions current screen 2560 x 1440, 59hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2020-07-12T16:58:08 6.668 INF Texture quality is set to 0
- 2020-07-12T16:58:08 6.669 INF ApplyTextureFilter 2, AF Enable
- 2020-07-12T16:58:08 6.670 INF ApplyTerrainOptions 3
- 2020-07-12T16:58:08 7.066 INF [MODS] No mods folder found
- 2020-07-12T16:58:08 7.078 INF Loading permissions file at 'C:\Users\eflor\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-07-12T16:58:08 7.119 INF Loading permissions file done.
- 2020-07-12T16:58:08 7.179 INF Awake done in 909 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4208.
- Total: 18.778100 ms (FindLiveObjects: 0.279000 ms CreateObjectMapping: 0.103700 ms MarkObjects: 18.294700 ms DeleteObjects: 0.100000 ms)
- 2020-07-12T16:58:09 7.397 INF User joined: Lenzzie
- 2020-07-12T16:58:09 7.559 INF Updated culture for display texts
- 2020-07-12T16:58:09 7.826 INF Reloading serveradmin.xml
- 2020-07-12T16:58:09 7.826 INF Loading permissions file at 'C:\Users\eflor\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-07-12T16:58:09 7.827 INF Loading permissions file done.
- 2020-07-12T16:58:10 8.481 INF UMA Overlay loading took 732 ms
- 2020-07-12T16:58:10 8.482 INF UMA Slot loading took 1 ms
- 2020-07-12T16:58:10 8.873 INF [GSM] GameSparks Connected
- 2020-07-12T16:58:12 10.451 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-07-12T16:58:12 10.452 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-07-12T16:58:12 10.452 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-07-12T16:58:12 10.452 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-07-12T16:58:14 12.850 INF [GSM] Device Authentication suceeded ...
- 2020-07-12T16:58:14 12.920 INF WorldStaticData.Init() needed 4.225s
- 2020-07-12T16:58:14 13.116 INF [Steamworks.NET] Login ok.
- 2020-07-12T16:58:15 13.633 INF AchievementManager: Received stats and achievements from Steam
- 2020-07-12T16:58:21 19.680 INF Started thread ServerBrowserListUpdater
- 2020-07-12T16:58:25 23.568 INF Connecting to server SpikedCoffeePatreons...
- 2020-07-12T16:58:25 23.572 INF NET: LiteNetLib trying to connect to: 172.96.164.250:25547
- 2020-07-12T16:58:25 23.580 INF Exited thread ServerBrowserListUpdater
- 2020-07-12T16:58:25 23.621 INF NET: LiteNetLib: Connected to server
- 2020-07-12T16:58:25 23.634 INF Started thread NCS_Reader_0
- 2020-07-12T16:58:25 23.638 INF Started thread NCS_Writer_0
- 2020-07-12T16:58:25 23.652 INF Started thread NCS_Reader_1
- 2020-07-12T16:58:25 23.656 INF Started thread NCS_Writer_1
- 2020-07-12T16:58:25 23.670 INF NPCID.Read
- 2020-07-12T16:58:25 23.677 INF Connection handshake done
- 2020-07-12T16:58:25 23.678 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-07-12T16:58:25 23.678 INF [EAC] Connected to game server
- 2020-07-12T16:58:25 23.680 INF NPPL.Write
- 2020-07-12T16:58:25 23.777 INF Login: authstate_steam
- 2020-07-12T16:58:25 24.027 INF Login: authstate_steamgroups
- 2020-07-12T16:58:25 24.027 INF Login: authstate_eac
- 2020-07-12T16:58:27 25.378 INF Login: authstate_authenticated
- 2020-07-12T16:58:27 25.379 INF Player allowed
- 2020-07-12T16:58:27 25.380 INF [Steamworks.NET] AddFavorite: 4
- 2020-07-12T16:58:27 25.386 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-07-12T16:58:27 25.388 INF StartGame
- 2020-07-12T16:58:27 25.467 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld = Zohia Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 2
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 2
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 2
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198399195980
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Lenzzie
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\eflor\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\eflor\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-07-12T16:58:27 25.502 INF StartAsClient
- 2020-07-12T16:58:27 25.503 INF Sending RequestToEnterGame...
- 2020-07-12T16:58:27 25.517 INF StartGame done
- 2020-07-12T16:58:27 25.651 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240993374845, server SteamID=90136962496626698, server public IP=17*.9*.16*.25*, server port=25547
- 2020-07-12T16:58:27 25.657 INF [Steamworks.NET] Lobby entered: 109775240993374845
- 2020-07-12T16:58:27 25.983 INF Received mapping data for: blocks
- 2020-07-12T16:58:27 25.985 INF Received mapping data for: items
- 2020-07-12T16:58:27 25.989 INF Received config file 'materials' from server. Len: 4025
- 2020-07-12T16:58:27 25.989 INF Received config file 'physicsbodies' from server. Len: 3354
- 2020-07-12T16:58:27 25.989 INF Received config file 'blocks' from server. Len: 126365
- 2020-07-12T16:58:27 25.989 INF Received config file 'painting' from server. Len: 3356
- 2020-07-12T16:58:27 25.989 INF Received config file 'buffs' from server. Len: 38944
- 2020-07-12T16:58:27 25.989 INF Received config file 'misc' from server. Len: 707
- 2020-07-12T16:58:27 25.989 INF Received config file 'items' from server. Len: 85187
- 2020-07-12T16:58:27 25.989 INF Received config file 'item_modifiers' from server. Len: 11710
- 2020-07-12T16:58:27 25.989 INF Received config file 'entityclasses' from server. Len: 20849
- 2020-07-12T16:58:27 25.989 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-07-12T16:58:27 25.989 INF Received config file 'sounds' from server. Len: 29428
- 2020-07-12T16:58:27 25.989 INF Received config file 'recipes' from server. Len: 15091
- 2020-07-12T16:58:27 25.989 INF Received config file 'blockplaceholders' from server. Len: 5128
- 2020-07-12T16:58:27 25.989 INF Received config file 'loot' from server. Len: 28422
- 2020-07-12T16:58:27 25.989 INF Received config file 'entitygroups' from server. Len: 52693
- 2020-07-12T16:58:27 25.989 INF Received config file 'utilityai' from server. Len: 625
- 2020-07-12T16:58:27 25.989 INF Received config file 'vehicles' from server. Len: 3471
- 2020-07-12T16:58:27 25.989 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-07-12T16:58:27 25.989 INF Received config file 'progression' from server. Len: 22588
- 2020-07-12T16:58:27 25.989 INF Received config file 'archetypes' from server. Len: 9443
- 2020-07-12T16:58:27 25.989 INF Received config file 'quests' from server. Len: 8330
- 2020-07-12T16:58:27 25.989 INF Received config file 'traders' from server. Len: 10235
- 2020-07-12T16:58:27 25.989 INF Received config file 'npc' from server. Len: 518
- 2020-07-12T16:58:27 25.989 INF Received config file 'dialogs' from server. Len: 1093
- 2020-07-12T16:58:27 25.989 INF Received config file 'ui_display' from server. Len: 5443
- 2020-07-12T16:58:27 25.989 INF Received config file 'nav_objects' from server. Len: 2542
- 2020-07-12T16:58:27 25.989 INF Received config file 'dmscontent' from server. Len: 3135
- 2020-07-12T16:58:27 25.989 INF Received config file 'XUi/styles' from server. Len: 2628
- 2020-07-12T16:58:27 25.989 INF Received config file 'XUi/controls' from server. Len: 13251
- 2020-07-12T16:58:27 25.989 INF Received config file 'XUi/windows' from server. Len: 37652
- 2020-07-12T16:58:27 25.989 INF Received config file 'XUi/xui' from server. Len: 1712
- 2020-07-12T16:58:27 25.989 INF Received config file 'biomes' from server. Len: 6012
- 2020-07-12T16:58:27 25.989 INF Received config file 'worldglobal' from server. Len: 284
- 2020-07-12T16:58:27 25.997 INF Received game GUID: 29BD300071828245903DB7AE7E50BB24
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-07-12T16:58:28 26.461 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-07-12T16:58:28 26.461 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-07-12T16:58:28 26.461 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-07-12T16:58:28 26.496 INF Loaded: materials
- 2020-07-12T16:58:28 26.561 INF Loaded: physicsbodies
- 2020-07-12T16:58:34 32.561 INF Block IDs with mapping
- 2020-07-12T16:58:34 32.562 INF BlockIDs from Mapping
- 2020-07-12T16:58:34 32.566 INF Loaded: blocks
- 2020-07-12T16:58:34 32.575 INF Loaded: painting
- 2020-07-12T16:58:34 32.748 INF Loaded: buffs
- 2020-07-12T16:58:34 32.757 INF Loaded: misc
- 2020-07-12T16:58:35 33.731 INF Loaded: items
- 2020-07-12T16:58:35 33.824 INF Item IDs with mapping
- 2020-07-12T16:58:35 33.825 INF ItemIDs from Mapping
- 2020-07-12T16:58:35 33.843 INF Loaded: item_modifiers
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-07-12T16:58:37 35.930 INF Loaded: entityclasses
- 2020-07-12T16:58:37 35.940 INF Loaded: qualityinfo
- 2020-07-12T16:58:37 36.004 INF Loaded: sounds
- 2020-07-12T16:58:37 36.123 INF Loaded: recipes
- 2020-07-12T16:58:37 36.141 INF Loaded: blockplaceholders
- 2020-07-12T16:58:37 36.209 INF Loaded: loot
- 2020-07-12T16:58:37 36.290 INF Loaded: entitygroups
- 2020-07-12T16:58:38 36.335 INF Loaded: utilityai
- 2020-07-12T16:58:38 36.402 INF Loaded: vehicles
- 2020-07-12T16:58:38 36.469 INF Loaded: weathersurvival
- 2020-07-12T16:58:38 36.537 INF Loaded: progression
- 2020-07-12T16:58:38 36.603 INF Loaded: archetypes
- 2020-07-12T16:58:38 36.703 INF Loaded: quests
- 2020-07-12T16:58:38 36.736 INF Loaded: traders
- 2020-07-12T16:58:38 36.803 INF Loaded: npc
- 2020-07-12T16:58:38 36.870 INF Loaded: dialogs
- 2020-07-12T16:58:38 36.936 INF Loaded: ui_display
- 2020-07-12T16:58:38 37.003 INF Loaded: nav_objects
- 2020-07-12T16:58:38 37.069 INF Loaded: dmscontent
- 2020-07-12T16:58:38 37.136 INF Loaded: XUi/styles
- 2020-07-12T16:58:38 37.203 INF Loaded: XUi/controls
- 2020-07-12T16:58:38 37.270 INF Loaded: XUi/windows
- 2020-07-12T16:58:39 37.367 INF Loaded: XUi/xui
- 2020-07-12T16:58:39 37.526 INF Loaded: biomes
- 2020-07-12T16:58:39 37.693 INF Loaded: worldglobal
- 2020-07-12T16:58:42 41.304 INF ShapeControllers: 64
- 2020-07-12T16:58:45 43.342 INF createWorld: Zohia Territory, A19Patreons, GameModeSurvival
- 2020-07-12T16:58:45 43.343 INF Occlusion: Enabled
- 2020-07-12T16:58:45 43.349 INF Started thread ChunkRegeneration
- 2020-07-12T16:58:45 43.349 INF Started thread ChunkCalc
- 2020-07-12T16:58:45 43.384 INF World.Load: Zohia Territory
- 2020-07-12T16:58:54 52.969 INF Calculating world hashes took 1035 ms (world size 711 MiB)
- 2020-07-12T16:58:55 53.331 INF Loading dtm raw file took 1400ms
- 2020-07-12T16:58:55 53.843 INF Biomes image size w= 8192, h = 8192
- 2020-07-12T16:58:56 54.729 INF Loading and creating biomes took 1398ms
- 2020-07-12T16:59:00 58.458 INF Loading and creating shader control textures took 3728ms
- 2020-07-12T16:59:10 69.046 INF Loading and parsing of generator took 10588ms
- 2020-07-12T16:59:12 70.682 INF [DECO] read 20176/
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-07-12T16:59:12 70.704 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-07-12T16:59:19 77.386 INF Finished loading HomeDay.
- 2020-07-12T16:59:19 77.386 INF Casted asset HomeDay as AudioClip.
- 2020-07-12T16:59:19 77.386 INF Finished loading HomeNight.
- 2020-07-12T16:59:19 77.386 INF Casted asset HomeNight as AudioClip.
- 2020-07-12T16:59:19 77.387 INF Finished loading TraderBob.
- 2020-07-12T16:59:19 77.387 INF Casted asset TraderBob as AudioClip.
- 2020-07-12T16:59:19 77.387 INF Finished loading TraderHugh.
- 2020-07-12T16:59:19 77.387 INF Casted asset TraderHugh as AudioClip.
- 2020-07-12T16:59:19 77.387 INF Finished loading TraderJen.
- 2020-07-12T16:59:19 77.387 INF Casted asset TraderJen as AudioClip.
- 2020-07-12T16:59:19 77.387 INF Finished loading TraderJoel.
- 2020-07-12T16:59:19 77.387 INF Casted asset TraderJoel as AudioClip.
- 2020-07-12T16:59:19 77.387 INF Finished loading TraderRekt.
- 2020-07-12T16:59:19 77.387 INF Casted asset TraderRekt as AudioClip.
- 2020-07-12T16:59:19 77.646 INF createWorld() done
- 2020-07-12T16:59:21 80.145 INF PlayerId(176, 0)
- 2020-07-12T16:59:21 80.145 INF Allowed ChunkViewDistance: 6
- 2020-07-12T16:59:22 80.369 INF Created player with id=176
- 2020-07-12T16:59:22 80.375 INF Found own player entity with id 176
- 2020-07-12T16:59:22 80.579 INF Origin Reposition (0.0, 0.0, 0.0) to (-1120.0, 48.0, -1696.0)
- 2020-07-12T16:59:22 80.828 INF OpenSpawnWindow
- 2020-07-12T16:59:23 81.996 INF Respawn almost done
- 2020-07-12T16:59:23 82.080 INF GMSG: Player 'Lenzzie' joined the game
- 2020-07-12T16:59:52 110.339 INF Time: 1.43m FPS: 59.93 Heap: 2998.3MB Max: 2998.3MB Chunks: 223 CGO: 166 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 7408.8MB
- 2020-07-12T17:00:22 140.318 INF Time: 1.93m FPS: 59.89 Heap: 3026.8MB Max: 3026.8MB Chunks: 223 CGO: 166 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 7553.2MB
- 2020-07-12T17:00:52 170.319 INF Time: 2.43m FPS: 59.90 Heap: 3045.3MB Max: 3045.3MB Chunks: 223 CGO: 166 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 7552.4MB
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- InvalidOperationException: Cannot access the data as it is not available
- at UnityEngine.Rendering.AsyncGPUReadbackRequest.GetData[T] (System.Int32 layer) [0x00017] in <5e1dfb686eb345078a588df96401afcc>:0
- at OcclusionManager.OnRequest (UnityEngine.Rendering.AsyncGPUReadbackRequest req) [0x00010] in <d06792d09075474fb8267d67cd791cb9>:0
- (Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0)
- InvalidOperationException: Cannot access the data as it is not available
- at UnityEngine.Rendering.AsyncGPUReadbackRequest.GetData[T] (System.Int32 layer) [0x00017] in <5e1dfb686eb345078a588df96401afcc>:0
- at OcclusionManager.OnRequest (UnityEngine.Rendering.AsyncGPUReadbackRequest req) [0x00010] in <d06792d09075474fb8267d67cd791cb9>:0
- (Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0)
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create 2D texture id=6025 width=12 height=12 mips=1 dxgifmt=115 [D3D error was 887a0005]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
- d3d11: failed to create 2D texture shader resource view id=6025 [D3D error was 80070057]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
- d3d11: failed to create 2D texture id=6026 width=12 height=12 mips=1 dxgifmt=115 [D3D error was 887a0005]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
- d3d11: failed to create 2D texture shader resource view id=6026 [D3D error was 80070057]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
- d3d11: failed to create 2D texture id=6028 width=12 height=12 mips=1 dxgifmt=115 [D3D error was 887a0005]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
- d3d11: failed to create 2D texture shader resource view id=6028 [D3D error was 80070057]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
- InvalidOperationException: Cannot access the data as it is not available
- at UnityEngine.Rendering.AsyncGPUReadbackRequest.GetData[T] (System.Int32 layer) [0x00017] in <5e1dfb686eb345078a588df96401afcc>:0
- at OcclusionManager.OnRequest (UnityEngine.Rendering.AsyncGPUReadbackRequest req) [0x00010] in <d06792d09075474fb8267d67cd791cb9>:0
- (Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0)
- InvalidOperationException: Cannot access the data as it is not available
- at UnityEngine.Rendering.AsyncGPUReadbackRequest.GetData[T] (System.Int32 layer) [0x00017] in <5e1dfb686eb345078a588df96401afcc>:0
- at OcclusionManager.OnRequest (UnityEngine.Rendering.AsyncGPUReadbackRequest req) [0x00010] in <d06792d09075474fb8267d67cd791cb9>:0
- (Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0)
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create 2D texture id=3114 width=15 height=18 mips=1 dxgifmt=115 [D3D error was 887a0005]
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