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CitrineTheCat

Maudlin: The Afflicted

Sep 8th, 2020
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  1. [collapse=The Town of Maudlin Character Sheet][hr][hr][big][b]Name:[/b] ___ [b]Level:[/b] 1 [b]XP:[/b] 0 [b]Coin:[/b] 0[/big]
  2. [big][b]Armor:[/b] 0 [b]Hit Points:[/b] ___ [b]Damage:[/b] 1d6 [b]Carry Weight:[/b] ___[/big]
  3.  
  4. [b]STR:[/b] ___ [b]DEX:[/b] ___ [b]CON:[/b] ___
  5. [b]INT:[/b] ___ [b]WIS:[/b] ___ [b]CHA:[/b] ___[hr][hr]
  6. [center][big][b]Special Moves[/b][/big][/center][hr][hr][eicon]DW_Suffer[/eicon] [big][b]A Cross to Bear[/b][/big]
  7. You must take at least one curse from the list below:
  8. ( ) [b]Feed (_____):[/b] You must subsist on living humans-- it might take the form of blood, brains, or spiritual essence but it must be from people. You need to Defy Danger to resist feeding whenever a perfect opportunity presents itself.
  9. ( ) [b]Vulnerability (_____):[/b] Pick a substance. You suffer +1d4 damage when you're damaged by it. If you are bound or surrounded by it, you must Defy Danger to use your powers.
  10. ( ) [b]Pure Drive (_____):[/b] One emotion rules you. Pick from: hunger, hate, anger, fear, jealousy, greed, joy, pride, envy, lust, or cruelty. Whenever you have a chance to indulge that emotion, you must do so immediately, or Defy Danger to resist.
  11. ( ) [b]Dark Master (_____):[/b] You have an evil lord who doesn’t know you changed sides. They still give you orders, and they do not tolerate refusal. Or failure.
  12. ( ) [b]Infection:[/b] Whoever you kill with your teeth and claws will come back as an Afflicted beyond your control.
  13.  
  14. [eicon]Hounds_Harry[/eicon] [big][b]Tooth & Claw[/b][/big]
  15. You incur no penalty from attacking with your teeth and claws. Choose two additional perks:
  16. ( ) [b]Sharp:[/b] +1 piercing
  17. ( ) [b]Deadly:[/b] +1 damage
  18. ( ) [b]Delicate:[/b] +precise
  19. ( ) [b]Visceral:[/b] +messy
  20. ( ) [b]Powerful:[/b] +forceful
  21. ( ) [b]Dexterous:[/b] +fast
  22. ( ) [b]Draining:[/b] Heals +1 HP when you deal damage after armor.
  23. ( ) [b]None:[/b] If you play a character without natural attacks, increase your starting HP by 2. Can't be taken with other perks.
  24.  
  25. [eicon]Absolution[/eicon] [big][b]Silver Lining[/b][/big]
  26. Choose two benefits of your affliction:
  27. ( ) [b]Unaffected:[/b] You are unaffected by poisons and do not sicken.
  28. ( ) [b]Uncontrollable:[/b] Your mind cannot be affected by outwards influence, magical or otherwise.
  29. ( ) [b]Unnaturally Sustained:[/b] You do not need to eat. When a move would require you to consume a ration (excluding your Cross to Bear), ignore it.
  30. ( ) [b]Unresting:[/b] You cannot go unconscious.
  31. ( ) [b]Unblinking:[/b] You never have trouble seeing in the dark.
  32. ( ) [b]Ungrounded:[/b] You can fly, though going considerable distances might require that you Defy Danger.
  33. ( ) [b]Unbothered:[/b] You always have the Warm and Cool tags applied, and are not affected by harsh weather conditions.
  34. ( ) [b]Unnoticeable:[/b] Nobody can detect your affliction.
  35.  
  36. [eicon]DW_Exsanguinate[/eicon] [big][b]Beastly Talents[/b][/big]
  37. [sub]You may choose two moves from another class. If it requires additional moves to function (such as spell casting), you may also take those.[/sub][hr][hr]
  38. [center][big][b]Advanced Moves[/b][/big][/center][hr][hr]
  39.  
  40. [hr][hr]
  41.  
  42. [center][big][b]Lodgings[/b][/big][/center][hr][hr][color=brown]Local Tavern Room & Board[/color]
  43. [sub]It's so cheap to the adventuring crowd that its price isn't worth mentioning. It does get crowded, though.[/sub][hr][hr]
  44. [center][big][b]Inventory[/b][/big][/center][hr][hr]
  45. _____
  46. _____
  47. _____
  48. _____
  49. _____
  50.  
  51. [hr][hr][/collapse]
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