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Fortin_Slug_Devs

Fortin Slug Visual Studio 2019 app .cs script!

Mar 12th, 2020
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  1. // Special thanks to Fortin Slug Developers for this script.
  2. // You need to edit some scripts, it will take you'll 5 minutes.
  3. using System;
  4. using System.Collections.Generic;
  5. using System.ComponentModel;
  6. using System.Data;
  7. using System.Drawing;
  8. using System.Linq;
  9. using System.Text;
  10. using System.Threading.Tasks;
  11. using System.Windows.Forms;
  12. using APIInetria;
  13. using EasyExploits;
  14. using WeAreDevs_API;
  15. using ICSharpCode;
  16. using Bunifu;
  17. using System.IO;
  18. using System.Diagnostics;
  19.  
  20. namespace Fortin_Slug__1._5___UPDATED_
  21. {
  22.     public partial class Form1 : Form
  23.     {
  24.         EasyExploits.Module module = new EasyExploits.Module();
  25.         public Form1()
  26.         {
  27.             InitializeComponent();
  28.            
  29.         }
  30.  
  31.         private void button1_Click(object sender, EventArgs e)
  32.         {
  33.             MessageBox.Show("Please wait some time till the exploit is attaching!");
  34.             Process.Start("https://discord.gg/qYv7Y6x");
  35.             module.LaunchExploit();
  36.         }
  37.  
  38.         private void button2_Click(object sender, EventArgs e)
  39.         {
  40.             //wassup
  41.             OpenFileDialog opendialogfile = new OpenFileDialog();
  42.             opendialogfile.Filter = "Lua File (*.lua)|*.lua|Text File (*.txt)|*.txt";
  43.             opendialogfile.FilterIndex = 2;
  44.             opendialogfile.RestoreDirectory = true;
  45.             if (opendialogfile.ShowDialog() != DialogResult.OK)
  46.                 return;
  47.             try
  48.             {
  49.                 fastColoredTextBox1.Text = "";
  50.                 System.IO.Stream stream;
  51.                 if ((stream = opendialogfile.OpenFile()) == null)
  52.                     return;
  53.                 using (stream)
  54.                     this.fastColoredTextBox1.Text = System.IO.File.ReadAllText(opendialogfile.FileName);
  55.             }
  56.             catch (Exception)
  57.             {
  58.                 int num = (int)MessageBox.Show("An unexpected error has occured", "OOF!", MessageBoxButtons.OK, MessageBoxIcon.Information);
  59.  
  60.             }
  61.         }
  62.  
  63.         private void button3_Click(object sender, EventArgs e)
  64.         {
  65.             SaveFileDialog sfd = new SaveFileDialog();
  66.             sfd.Filter = "Txt Files (*.txt)|*.txt|Lua Files (*.lua)|*.lua|All Files (*.*)|*.*";
  67.             if (sfd.ShowDialog() == DialogResult.OK)
  68.             {
  69.                 Stream s = sfd.OpenFile();
  70.                 StreamWriter sw = new StreamWriter(s);
  71.                 sw.Write(fastColoredTextBox1.Text);
  72.                 sw.Close();
  73.             }
  74.         }
  75.  
  76.         private void bunifuFlatButton1_Click(object sender, EventArgs e)
  77.         {
  78.             Process.Start("https://discord.gg/qYv7Y6x");
  79.             MessageBox.Show("Please join our Discord Server so you can download the new release exploit as first!");
  80.         }
  81.  
  82.         private void bunifuFlatButton2_Click(object sender, EventArgs e)
  83.         {
  84.             Process.Start("https://www.youtube.com/channel/UCjFZbx0B2ZEpTa95c9UohwA?view_as=subscriber");
  85.             MessageBox.Show("Please subscribe to the owner to support us!");
  86.         }
  87.  
  88.         private void button5_Click(object sender, EventArgs e)
  89.         {
  90.             module.ExecuteScript(fastColoredTextBox1.Text);
  91.         }
  92.  
  93.         private void button4_Click(object sender, EventArgs e)
  94.         {
  95.             fastColoredTextBox1.Text = "";
  96.             MessageBox.Show("Succesfully Cleared Script Box!");
  97.         }
  98.  
  99.         private void Form1_Load(object sender, EventArgs e)
  100.         {
  101.  
  102.         }
  103.     }
  104. }
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