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- ATTACKS = {
- baton = {
- damage = 1,
- object_remove_ignore = true,
- type = "direct",
- },
- beam = {
- continous = true,
- heat = 0.05,
- hurtsObjects = true,
- noImpulse = true,
- type = "ray",
- },
- beamObject = {
- continous = true,
- heat = 0.1,
- hurtsObjects = true,
- object_remove_ignore = true,
- type = "ray",
- },
- bigExplosion = {
- damage = 6,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- bite = {
- damage = 2,
- object_remove_ignore = true,
- thornable = true,
- type = "ray",
- },
- blade = {
- armorDamageFactor = 0.6,
- damage = 0.525,
- gripless = 0.7,
- melee = true,
- noise = 1,
- object_push = 3,
- object_reflect = 0.2,
- object_remove_ignore = true,
- push = 9,
- slowed = 0.65,
- spin = 2,
- tileDamageFactor = 4,
- type = "ray",
- },
- blunt = {
- armorDamageFactor = 1,
- damage = 0.2625,
- gripless = 1.5,
- melee = true,
- noise = 1,
- object_push = 4.5,
- object_reflect = 0.4,
- object_remove_ignore = true,
- push = 15,
- slowed = 1.2,
- spin = 10,
- tileDamageFactor = 4,
- type = "ray",
- },
- boomerang = {
- damage = 0.75,
- object_remove_ignore = true,
- type = "direct",
- },
- bullet = {
- damage = 1,
- object_remove_ignore = true,
- type = "direct",
- },
- chemical = {
- damage = 2,
- ignoreMultiplier = true,
- type = "area",
- },
- chill = {
- cold = 1,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- type = "area",
- },
- chillExplosion = {
- cold = 1,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- type = "area",
- },
- chrono = {
- byPassShield = true,
- chrono = 2.5,
- hurtsObjects = true,
- object_remove_ignore = true,
- type = "direct",
- },
- chronoAlternator = {
- byPassShield = true,
- chrono = 0.375,
- hurtsObjects = true,
- type = "area",
- },
- chronoExplosion = {
- byPassShield = true,
- chrono = 3.75,
- damage = 0.025,
- hurtsObjects = true,
- shieldDamage = 0.1,
- type = "area",
- },
- chronoRodExplosion = {
- byPassShield = true,
- chrono = 3.75,
- hurtsObjects = true,
- type = "area",
- },
- crush = {
- damage = 5,
- ignoreMultiplier = true,
- type = "area",
- },
- dash = {
- ability = true,
- damage = 0.4,
- gripless = 1,
- hudDat = "hud_update_1.dat",
- iconName = "moveDash_icon",
- object_push = 4.5,
- object_reflect = 0.4,
- object_remove_ignore = true,
- push = 2,
- slowed = 0.5,
- spin = 3,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- dashTile = {
- ability = true,
- continous = true,
- damage = 0.5,
- gripless = 1,
- hudDat = "hud_update_1.dat",
- iconName = "moveDash_icon",
- melee = true,
- object_push = 4.5,
- object_reflect = 0.4,
- object_remove_ignore = true,
- push = 2,
- slowed = 0.5,
- spin = 3,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- digging = {
- armorDamageFactor = 0.2,
- damage = 0.2625,
- gripless = 1.2,
- melee = true,
- noise = 1,
- object_push = 3,
- object_reflect = 0.1,
- object_remove_ignore = true,
- push = 12,
- slowed = 1,
- spin = 4,
- tileDamageFactor = 6,
- type = "ray",
- },
- dynamiteShockwave = {
- continous = true,
- damage = 1.5,
- energyDamageFactor = 10,
- heat = 0.375,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- type = "area",
- },
- electric = {
- damage = 1,
- heat = 1,
- noImpulse = true,
- object_remove_ignore = true,
- type = "direct",
- },
- emp = {
- ignoreMultiplier = true,
- noImpulse = true,
- reactor = 1,
- shieldDamage = 5,
- type = "area",
- },
- environment = {
- damage = 1,
- hudDat = "hud_update_1.dat",
- iconName = "physical_icon",
- type = "environment",
- },
- explosion = {
- damage = 4,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- fire = {
- damage = 1,
- heat = 2,
- hurtsObjects = true,
- type = "ray",
- },
- flame = {
- continous = true,
- damage = 0.25,
- energyDamageFactor = 5,
- heat = 7.5,
- hurtsObjects = true,
- noImpulse = true,
- type = "heat",
- },
- flashShock = {
- ignoreMultiplier = true,
- noImpulse = true,
- shieldDamage = 15,
- type = "area",
- },
- flyPeck = {
- damage = 0.5,
- object_remove_ignore = true,
- push = 1,
- spin = 1,
- thornable = true,
- tileDamageFactor = 2,
- type = "ray",
- },
- force = {
- damage = 0.2,
- ignoreMultiplier = true,
- object_remove_ignore = true,
- shieldDamage = 1,
- type = "ray",
- },
- forceBounce = {
- damage = 0.5,
- hurtsObjects = true,
- type = "environment",
- },
- fork = {
- armorDamageFactor = 0.4,
- damage = 0.28,
- gripless = 1,
- melee = true,
- noise = 1,
- object_push = 1.5,
- object_reflect = 0.8,
- object_remove_ignore = true,
- push = 2,
- slowed = 1,
- spin = 6,
- tileDamageFactor = 4,
- type = "ray",
- },
- fragility = {
- damage = 1,
- hudDat = "hud_update_1.dat",
- iconName = "physical_icon",
- type = "environment",
- },
- gammaHit = {
- damage = 0.75,
- gamma = 2,
- ignoreMultiplier = true,
- type = "area",
- },
- god = {
- damage = 100,
- hudDat = "hud_update_1.dat",
- iconName = "physical_icon",
- type = "environment",
- },
- grenade = {
- damage = 2,
- hurtsFire = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- hack = {
- damage = 1,
- ignoreMultiplier = true,
- type = "area",
- },
- heavyPunch = {
- damage = 2,
- gripless = 5,
- hits = 3,
- melee = true,
- noise = 1,
- object_push = 5,
- object_remove_ignore = true,
- push = 20,
- selfForce = 5.55,
- selfForceX = 1,
- selfForceY = 1,
- selfGripless = 1,
- spin = 20,
- thornable = true,
- tileDamageFactor = 4,
- type = "ray",
- },
- jet = {
- damage = 0.2,
- energyDamageFactor = 4,
- heat = 0.2,
- noImpulse = true,
- type = "ray",
- },
- jetFlame = {
- continous = true,
- energyDamageFactor = 10,
- heat = 0.5,
- noImpulse = true,
- type = "ray",
- },
- kick = {
- damage = 0.33,
- hudDat = "hud.dat",
- iconName = "cyborgFeetHull_icon",
- melee = true,
- noise = 0.5,
- object_push = 2.25,
- object_remove_ignore = true,
- push = 2,
- selfForce = -5.55,
- selfForceX = 0.5,
- selfForceY = 1,
- spin = 2,
- taming = 1,
- thornable = true,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- laser = {
- damage = 1,
- object_push = 7,
- object_remove_ignore = true,
- type = "direct",
- },
- laserFat = {
- damage = 5,
- object_push = 10.5,
- object_remove_ignore = true,
- type = "direct",
- },
- laserHeavy = {
- damage = 5,
- object_push = 10.5,
- object_remove_ignore = true,
- type = "direct",
- },
- laserLong = {
- damage = 0.5,
- object_push = 7.5,
- object_remove_ignore = true,
- type = "direct",
- },
- laserMedium = {
- damage = 0.75,
- object_push = 9,
- object_remove_ignore = true,
- type = "direct",
- },
- laserMine = {
- damage = 0.75,
- object_push = 7.5,
- object_remove_ignore = true,
- type = "direct",
- },
- laserSniper = {
- damage = 1.25,
- object_push = 8.25,
- object_remove_ignore = true,
- type = "direct",
- },
- laserThin = {
- damage = 0.5,
- object_push = 7.5,
- object_remove_ignore = true,
- type = "direct",
- },
- lava = {
- continous = true,
- damage = 0.15,
- energyDamageFactor = 5,
- heat = 0.75,
- hurtsObjects = true,
- noImpulse = true,
- type = "heat",
- },
- lavaBall = {
- damage = 0.25,
- push = 10,
- type = "environment",
- },
- lavaExplosion = {
- damage = 0.5,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- lavaObject = {
- continous = true,
- damage = 0.15,
- energyDamageFactor = 5,
- heat = 0.015,
- hurtsObjects = true,
- noImpulse = true,
- type = "heat",
- },
- lightExplosion = {
- damage = 1,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- lightGamma = {
- continous = true,
- gamma = 0.5,
- noImpulse = true,
- type = "radioactive",
- },
- mediumExplosion = {
- damage = 2,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- mining = {
- armorDamageFactor = 0.5,
- damage = 0.35,
- gripless = 0.8,
- hits = 1,
- melee = true,
- noise = 1,
- object_push = 3,
- object_reflect = 0.1,
- object_remove_ignore = true,
- push = 10,
- slowed = 0.7,
- spin = 2,
- tileDamageFactor = 10,
- type = "ray",
- },
- missile = {
- damage = 2,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- missileLight = {
- damage = 0.35,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- molotov = {
- damage = 1,
- heat = 2,
- hurtsObjects = true,
- type = "ray",
- },
- molotovHit = {
- damage = 1,
- heat = 1,
- hurtsObjects = true,
- ignoreMultiplier = true,
- type = "area",
- },
- peck = {
- damage = 0.02,
- noise = 0.1,
- object_remove_ignore = true,
- push = 1,
- spin = 1,
- thornable = true,
- tileDamageFactor = 2,
- type = "ray",
- },
- phaser = {
- damage = 1,
- object_push = 15,
- object_remove_ignore = true,
- type = "ray",
- },
- physical = {
- damage = 0.1,
- hudDat = "hud_update_1.dat",
- iconName = "physical_icon",
- type = "environment",
- },
- plasma = {
- damage = 0.25,
- deflection = 0.6,
- energyDamageFactor = 24,
- heat = 0.375,
- hurtsObjects = true,
- noImpulse = true,
- object_push = 3,
- object_remove_ignore = true,
- type = "direct",
- },
- predatorPeck = {
- damage = 2,
- object_remove_ignore = true,
- push = 1,
- spin = 1,
- thornable = true,
- tileDamageFactor = 2,
- type = "ray",
- },
- punch = {
- damage = 0.25,
- melee = true,
- noise = 0.25,
- object_push = 2.25,
- object_remove_ignore = true,
- push = 2,
- spin = 2,
- thornable = true,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- radChemical = {
- damage = 0.1,
- energyDamageFactor = 5,
- gamma = 0.075,
- ignoreMultiplier = true,
- type = "area",
- },
- radioactive = {
- continous = true,
- gamma = 0.3,
- noImpulse = true,
- type = "radioactive",
- },
- rock = {
- damage = 1,
- object_remove_ignore = true,
- push = 6,
- spin = 6,
- type = "direct",
- },
- rocket = {
- damage = 2,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- rocketExplosion = {
- damage = 1,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- rod = {
- chrono = 3.75,
- damage = 1.5,
- hits = 3,
- melee = true,
- noise = 1,
- object_push = 3,
- object_reflect = 1,
- object_remove_ignore = true,
- push = 8,
- spin = 3,
- tileDamageFactor = 4,
- type = "ray",
- },
- roll = {
- damage = 0.1,
- gripless = 1,
- melee = true,
- object_push = 4.5,
- object_reflect = 0.4,
- object_remove_ignore = true,
- push = 6,
- slowed = 0.5,
- spin = 9,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- sawblade = {
- damage = 1,
- hurtsObjects = true,
- type = "environment",
- },
- sensor = {
- damage = 0,
- hudDat = "hud_update_1.dat",
- iconName = "physical_icon",
- type = "sensor",
- },
- sgLaser = {
- damage = 1,
- object_remove_ignore = true,
- type = "direct",
- },
- shock = {
- damage = 0.5,
- ignoreMultiplier = true,
- object_remove_ignore = true,
- type = "area",
- },
- shockwave = {
- continous = true,
- damage = 1,
- energyDamageFactor = 10,
- heat = 1,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- type = "area",
- },
- shorting = {
- damage = 0.25,
- type = "environment",
- },
- simple = {
- damage = 1,
- object_remove_ignore = true,
- type = "direct",
- },
- slug = {
- damage = 5,
- object_push = 18.75,
- object_remove_ignore = true,
- penetration = 0.4,
- type = "direct",
- },
- slugBig = {
- damage = 20,
- object_push = 30,
- object_remove_ignore = true,
- penetration = 0.5,
- type = "direct",
- },
- slugMedium = {
- damage = 1,
- object_push = 15,
- object_remove_ignore = true,
- penetration = 0.3,
- type = "direct",
- },
- slugSmall = {
- damage = 0.35,
- object_push = 11.25,
- object_remove_ignore = true,
- penetration = 0.25,
- type = "direct",
- },
- smallPunch = {
- damage = 0.04,
- melee = true,
- noise = 0.1,
- object_push = 1.5,
- object_remove_ignore = true,
- thornable = true,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- smallShock = {
- heat = 0.5,
- ignoreMultiplier = true,
- noImpulse = true,
- type = "ray",
- },
- spaceExplosion = {
- damage = 4,
- hurtsFire = true,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- object_remove_ignore = true,
- type = "area",
- },
- spike = {
- damage = 0.35,
- object_push = 8.25,
- object_remove_ignore = true,
- push = 12,
- spin = 17,
- type = "direct",
- },
- spiky = {
- armorDamageFactor = 1.25,
- damage = 0.4375,
- gripless = 0.7,
- hits = 2,
- melee = true,
- noise = 1,
- object_push = 1.5,
- object_reflect = 0.1,
- object_remove_ignore = true,
- push = 11,
- slowed = 0.5,
- spin = 1,
- tileDamageFactor = 4,
- type = "ray",
- },
- thermalShockwave = {
- continous = true,
- damage = 1,
- energyDamageFactor = 10,
- heat = 10,
- hurtsObjects = true,
- ignoreMultiplier = true,
- knocks = true,
- type = "area",
- },
- thorns = {
- damage = 1,
- type = "special",
- },
- tileExplosion = {
- damage = 50,
- hurtsFire = true,
- ignoreMultiplier = true,
- object_remove_ignore = true,
- type = "area",
- },
- tileShockwave = {
- damage = 10,
- ignoreMultiplier = true,
- object_remove_ignore = true,
- type = "area",
- },
- tinyBullet = {
- damage = 0.25,
- force = 2,
- gripless = 0.33,
- object_push = 1.125,
- object_remove_ignore = true,
- spin = 2,
- type = "direct",
- },
- tinyEnergy = {
- damage = 0.25,
- object_remove_ignore = true,
- shieldDamage = 0.5,
- type = "ray",
- },
- worldPhysical = {
- damage = 0.1,
- god = true,
- hudDat = "hud_update_1.dat",
- hurtsObjects = true,
- iconName = "physical_icon",
- physical = true,
- type = "environment",
- },
- wreckTile = {
- ability = true,
- continous = true,
- damage = 1,
- gripless = 1,
- hudDat = "hud_update_1.dat",
- iconName = "tractorGun_icon",
- melee = true,
- object_push = 4.5,
- object_reflect = 0.4,
- object_remove_ignore = true,
- push = 2,
- slowed = 0.5,
- spin = 3,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- wrecking = {
- ability = true,
- damage = 1,
- gripless = 1,
- hudDat = "hud_update_1.dat",
- iconName = "tractorGun_icon",
- object_push = 4.5,
- object_reflect = 0.4,
- object_remove_ignore = true,
- push = 2,
- slowed = 0.5,
- spin = 3,
- tileDamageFactor = 1.5,
- type = "ray",
- },
- }
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