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Zacam

(RS) _× Ultra Realistic ×_

Jun 20th, 2019
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  1. Techniques=Clarity,AdaptiveSharpen,LumaSharpen,Cartoon,Vignette,Colourfulness,Vibrance,Tonemap,HQ4X
  2. TechniqueSorting=Clarity,AdaptiveSharpen,LumaSharpen,Cartoon,Vignette,Colourfulness,Vibrance,Tonemap,HQ4X,AdaptiveFog,AdvancedCRT,After,AmbientLight,ASCII,Before,BloomAndLensFlares,Border,CA,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Curves,Crosshair,Deband,Daltonize,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FXAA,FilmicPass,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MXAO,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top
  3. PreprocessorDefinitions=
  4.  
  5. [Clarity.fx]
  6. ClarityBlendMode=0.000000
  7. ClarityRadius=1.000000
  8. ClarityDarkIntensity=0.900000
  9. ClarityOffset=0.500000
  10. ClarityBlendIfDark=50.000000
  11. ClarityBlendIfLight=205.000000
  12. ClarityViewMask=0.000000
  13. ClarityViewBlendIfMask=0.000000
  14. ClarityStrength=1.500000
  15. ClarityLightIntensity=0.100000
  16.  
  17. [AdaptiveSharpen.fx]
  18. curve_height=1.000000
  19. L_compr_low=0.169000
  20. D_compr_low=0.253000
  21. curveslope=0.500000
  22. L_overshoot=0.005000
  23. D_overshoot=0.005000
  24. L_compr_high=0.337000
  25. D_compr_high=0.504000
  26. max_scale_lim=0.100000
  27. pm_p=0.500000
  28.  
  29. [LumaSharpen.fx]
  30. sharp_strength=0.500000
  31. pattern=0.000000
  32. sharp_clamp=1.000000
  33. offset_bias=1.500000
  34. show_sharpen=0.000000
  35.  
  36. [Cartoon.fx]
  37. Power=0.1
  38. EdgeSlope=1.5
  39.  
  40. [Vignette.fx]
  41. Type=0.000000
  42. Center=0.500000,0.500000
  43. Ratio=0.500000
  44. Radius=1.000000
  45. Amount=-0.500000
  46. Slope=2.000000
  47.  
  48. [Colourfulness.fx]
  49. colourfulness=0.500000
  50. lim_luma=1.000000
  51.  
  52. [Vibrance.fx]
  53. Vibrance=0.350000
  54. VibranceRGBBalance=0.500000,0.750000,1.000000
  55.  
  56. [Tonemap.fx]
  57. Defog=0.1
  58. Bleach=0.1
  59. Gamma=0.9
  60. Exposure=0.1
  61. Saturation=0.1
  62. FogColor=0.078431,0.117647,0.098039
  63.  
  64. [HQ4X.fx]
  65. s=0.25
  66. k=-2
  67. mx=1
  68. max_w=1
  69. min_w=1
  70. lum_add=1
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