Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Skin Color
- // ... other code snippet
- const skinMat = new THREE.MeshStandardMaterial({
- roughness: 0.3,
- metalness: 0.8,
- transparent: true,
- opacity: 0.9,
- side: THREE.DoubleSide,
- map: skinMap
- });
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement